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- // SPDX-License-Identifier: GPL-2.0
- /*
- * Copyright (c) 2025 Andrea Righi <arighi@nvidia.com>
- */
- #include <bpf/bpf.h>
- #include <scx/common.h>
- #include <sys/wait.h>
- #include <unistd.h>
- #include "numa.bpf.skel.h"
- #include "scx_test.h"
- static enum scx_test_status setup(void **ctx)
- {
- struct numa *skel;
- skel = numa__open();
- SCX_FAIL_IF(!skel, "Failed to open");
- SCX_ENUM_INIT(skel);
- skel->rodata->__COMPAT_SCX_PICK_IDLE_IN_NODE = SCX_PICK_IDLE_IN_NODE;
- skel->struct_ops.numa_ops->flags = SCX_OPS_BUILTIN_IDLE_PER_NODE;
- SCX_FAIL_IF(numa__load(skel), "Failed to load skel");
- *ctx = skel;
- return SCX_TEST_PASS;
- }
- static enum scx_test_status run(void *ctx)
- {
- struct numa *skel = ctx;
- struct bpf_link *link;
- link = bpf_map__attach_struct_ops(skel->maps.numa_ops);
- SCX_FAIL_IF(!link, "Failed to attach scheduler");
- /* Just sleeping is fine, plenty of scheduling events happening */
- sleep(1);
- SCX_EQ(skel->data->uei.kind, EXIT_KIND(SCX_EXIT_NONE));
- bpf_link__destroy(link);
- return SCX_TEST_PASS;
- }
- static void cleanup(void *ctx)
- {
- struct numa *skel = ctx;
- numa__destroy(skel);
- }
- struct scx_test numa = {
- .name = "numa",
- .description = "Verify NUMA-aware functionalities",
- .setup = setup,
- .run = run,
- .cleanup = cleanup,
- };
- REGISTER_SCX_TEST(&numa)
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