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- // SPDX-License-Identifier: GPL-2.0
- /*
- * Copyright (c) 2025 Andrea Righi <arighi@nvidia.com>
- */
- #include <bpf/bpf.h>
- #include <scx/common.h>
- #include <sys/wait.h>
- #include <unistd.h>
- #include "allowed_cpus.bpf.skel.h"
- #include "scx_test.h"
- static enum scx_test_status setup(void **ctx)
- {
- struct allowed_cpus *skel;
- skel = allowed_cpus__open();
- SCX_FAIL_IF(!skel, "Failed to open");
- SCX_ENUM_INIT(skel);
- SCX_FAIL_IF(allowed_cpus__load(skel), "Failed to load skel");
- *ctx = skel;
- return SCX_TEST_PASS;
- }
- static int test_select_cpu_from_user(const struct allowed_cpus *skel)
- {
- int fd, ret;
- __u64 args[1];
- LIBBPF_OPTS(bpf_test_run_opts, attr,
- .ctx_in = args,
- .ctx_size_in = sizeof(args),
- );
- args[0] = getpid();
- fd = bpf_program__fd(skel->progs.select_cpu_from_user);
- if (fd < 0)
- return fd;
- ret = bpf_prog_test_run_opts(fd, &attr);
- if (ret < 0)
- return ret;
- fprintf(stderr, "%s: CPU %d\n", __func__, attr.retval);
- return 0;
- }
- static enum scx_test_status run(void *ctx)
- {
- struct allowed_cpus *skel = ctx;
- struct bpf_link *link;
- link = bpf_map__attach_struct_ops(skel->maps.allowed_cpus_ops);
- SCX_FAIL_IF(!link, "Failed to attach scheduler");
- /* Pick an idle CPU from user-space */
- SCX_FAIL_IF(test_select_cpu_from_user(skel), "Failed to pick idle CPU");
- /* Just sleeping is fine, plenty of scheduling events happening */
- sleep(1);
- SCX_EQ(skel->data->uei.kind, EXIT_KIND(SCX_EXIT_NONE));
- bpf_link__destroy(link);
- return SCX_TEST_PASS;
- }
- static void cleanup(void *ctx)
- {
- struct allowed_cpus *skel = ctx;
- allowed_cpus__destroy(skel);
- }
- struct scx_test allowed_cpus = {
- .name = "allowed_cpus",
- .description = "Verify scx_bpf_select_cpu_and()",
- .setup = setup,
- .run = run,
- .cleanup = cleanup,
- };
- REGISTER_SCX_TEST(&allowed_cpus)
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