| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313 |
- /* SPDX-License-Identifier: GPL-2.0-only */
- /*
- * Landlock LSM - Ruleset management
- *
- * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
- * Copyright © 2018-2020 ANSSI
- */
- #ifndef _SECURITY_LANDLOCK_RULESET_H
- #define _SECURITY_LANDLOCK_RULESET_H
- #include <linux/cleanup.h>
- #include <linux/err.h>
- #include <linux/mutex.h>
- #include <linux/rbtree.h>
- #include <linux/refcount.h>
- #include <linux/workqueue.h>
- #include "access.h"
- #include "limits.h"
- #include "object.h"
- struct landlock_hierarchy;
- /**
- * struct landlock_layer - Access rights for a given layer
- */
- struct landlock_layer {
- /**
- * @level: Position of this layer in the layer stack. Starts from 1.
- */
- u16 level;
- /**
- * @access: Bitfield of allowed actions on the kernel object. They are
- * relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ).
- */
- access_mask_t access;
- };
- /**
- * union landlock_key - Key of a ruleset's red-black tree
- */
- union landlock_key {
- /**
- * @object: Pointer to identify a kernel object (e.g. an inode).
- */
- struct landlock_object *object;
- /**
- * @data: Raw data to identify an arbitrary 32-bit value
- * (e.g. a TCP port).
- */
- uintptr_t data;
- };
- /**
- * enum landlock_key_type - Type of &union landlock_key
- */
- enum landlock_key_type {
- /**
- * @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node
- * keys.
- */
- LANDLOCK_KEY_INODE = 1,
- /**
- * @LANDLOCK_KEY_NET_PORT: Type of &landlock_ruleset.root_net_port's
- * node keys.
- */
- LANDLOCK_KEY_NET_PORT,
- };
- /**
- * struct landlock_id - Unique rule identifier for a ruleset
- */
- struct landlock_id {
- /**
- * @key: Identifies either a kernel object (e.g. an inode) or
- * a raw value (e.g. a TCP port).
- */
- union landlock_key key;
- /**
- * @type: Type of a landlock_ruleset's root tree.
- */
- const enum landlock_key_type type;
- };
- /**
- * struct landlock_rule - Access rights tied to an object
- */
- struct landlock_rule {
- /**
- * @node: Node in the ruleset's red-black tree.
- */
- struct rb_node node;
- /**
- * @key: A union to identify either a kernel object (e.g. an inode) or
- * a raw data value (e.g. a network socket port). This is used as a key
- * for this ruleset element. The pointer is set once and never
- * modified. It always points to an allocated object because each rule
- * increments the refcount of its object.
- */
- union landlock_key key;
- /**
- * @num_layers: Number of entries in @layers.
- */
- u32 num_layers;
- /**
- * @layers: Stack of layers, from the latest to the newest, implemented
- * as a flexible array member (FAM).
- */
- struct landlock_layer layers[] __counted_by(num_layers);
- };
- /**
- * struct landlock_ruleset - Landlock ruleset
- *
- * This data structure must contain unique entries, be updatable, and quick to
- * match an object.
- */
- struct landlock_ruleset {
- /**
- * @root_inode: Root of a red-black tree containing &struct
- * landlock_rule nodes with inode object. Once a ruleset is tied to a
- * process (i.e. as a domain), this tree is immutable until @usage
- * reaches zero.
- */
- struct rb_root root_inode;
- #if IS_ENABLED(CONFIG_INET)
- /**
- * @root_net_port: Root of a red-black tree containing &struct
- * landlock_rule nodes with network port. Once a ruleset is tied to a
- * process (i.e. as a domain), this tree is immutable until @usage
- * reaches zero.
- */
- struct rb_root root_net_port;
- #endif /* IS_ENABLED(CONFIG_INET) */
- /**
- * @hierarchy: Enables hierarchy identification even when a parent
- * domain vanishes. This is needed for the ptrace protection.
- */
- struct landlock_hierarchy *hierarchy;
- union {
- /**
- * @work_free: Enables to free a ruleset within a lockless
- * section. This is only used by
- * landlock_put_ruleset_deferred() when @usage reaches zero.
- * The fields @lock, @usage, @num_rules, @num_layers and
- * @access_masks are then unused.
- */
- struct work_struct work_free;
- struct {
- /**
- * @lock: Protects against concurrent modifications of
- * @root, if @usage is greater than zero.
- */
- struct mutex lock;
- /**
- * @usage: Number of processes (i.e. domains) or file
- * descriptors referencing this ruleset.
- */
- refcount_t usage;
- /**
- * @num_rules: Number of non-overlapping (i.e. not for
- * the same object) rules in this ruleset.
- */
- u32 num_rules;
- /**
- * @num_layers: Number of layers that are used in this
- * ruleset. This enables to check that all the layers
- * allow an access request. A value of 0 identifies a
- * non-merged ruleset (i.e. not a domain).
- */
- u32 num_layers;
- /**
- * @access_masks: Contains the subset of filesystem and
- * network actions that are restricted by a ruleset.
- * A domain saves all layers of merged rulesets in a
- * stack (FAM), starting from the first layer to the
- * last one. These layers are used when merging
- * rulesets, for user space backward compatibility
- * (i.e. future-proof), and to properly handle merged
- * rulesets without overlapping access rights. These
- * layers are set once and never changed for the
- * lifetime of the ruleset.
- */
- struct access_masks access_masks[];
- };
- };
- };
- struct landlock_ruleset *
- landlock_create_ruleset(const access_mask_t access_mask_fs,
- const access_mask_t access_mask_net,
- const access_mask_t scope_mask);
- void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
- void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);
- DEFINE_FREE(landlock_put_ruleset, struct landlock_ruleset *,
- if (!IS_ERR_OR_NULL(_T)) landlock_put_ruleset(_T))
- int landlock_insert_rule(struct landlock_ruleset *const ruleset,
- const struct landlock_id id,
- const access_mask_t access);
- struct landlock_ruleset *
- landlock_merge_ruleset(struct landlock_ruleset *const parent,
- struct landlock_ruleset *const ruleset);
- const struct landlock_rule *
- landlock_find_rule(const struct landlock_ruleset *const ruleset,
- const struct landlock_id id);
- static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
- {
- if (ruleset)
- refcount_inc(&ruleset->usage);
- }
- /**
- * landlock_union_access_masks - Return all access rights handled in the
- * domain
- *
- * @domain: Landlock ruleset (used as a domain)
- *
- * Returns: an access_masks result of the OR of all the domain's access masks.
- */
- static inline struct access_masks
- landlock_union_access_masks(const struct landlock_ruleset *const domain)
- {
- union access_masks_all matches = {};
- size_t layer_level;
- for (layer_level = 0; layer_level < domain->num_layers; layer_level++) {
- union access_masks_all layer = {
- .masks = domain->access_masks[layer_level],
- };
- matches.all |= layer.all;
- }
- return matches.masks;
- }
- static inline void
- landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset,
- const access_mask_t fs_access_mask,
- const u16 layer_level)
- {
- access_mask_t fs_mask = fs_access_mask & LANDLOCK_MASK_ACCESS_FS;
- /* Should already be checked in sys_landlock_create_ruleset(). */
- WARN_ON_ONCE(fs_access_mask != fs_mask);
- ruleset->access_masks[layer_level].fs |= fs_mask;
- }
- static inline void
- landlock_add_net_access_mask(struct landlock_ruleset *const ruleset,
- const access_mask_t net_access_mask,
- const u16 layer_level)
- {
- access_mask_t net_mask = net_access_mask & LANDLOCK_MASK_ACCESS_NET;
- /* Should already be checked in sys_landlock_create_ruleset(). */
- WARN_ON_ONCE(net_access_mask != net_mask);
- ruleset->access_masks[layer_level].net |= net_mask;
- }
- static inline void
- landlock_add_scope_mask(struct landlock_ruleset *const ruleset,
- const access_mask_t scope_mask, const u16 layer_level)
- {
- access_mask_t mask = scope_mask & LANDLOCK_MASK_SCOPE;
- /* Should already be checked in sys_landlock_create_ruleset(). */
- WARN_ON_ONCE(scope_mask != mask);
- ruleset->access_masks[layer_level].scope |= mask;
- }
- static inline access_mask_t
- landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset,
- const u16 layer_level)
- {
- /* Handles all initially denied by default access rights. */
- return ruleset->access_masks[layer_level].fs |
- _LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
- }
- static inline access_mask_t
- landlock_get_net_access_mask(const struct landlock_ruleset *const ruleset,
- const u16 layer_level)
- {
- return ruleset->access_masks[layer_level].net;
- }
- static inline access_mask_t
- landlock_get_scope_mask(const struct landlock_ruleset *const ruleset,
- const u16 layer_level)
- {
- return ruleset->access_masks[layer_level].scope;
- }
- bool landlock_unmask_layers(const struct landlock_rule *const rule,
- struct layer_access_masks *masks);
- access_mask_t
- landlock_init_layer_masks(const struct landlock_ruleset *const domain,
- const access_mask_t access_request,
- struct layer_access_masks *masks,
- const enum landlock_key_type key_type);
- #endif /* _SECURITY_LANDLOCK_RULESET_H */
|