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- // SPDX-License-Identifier: GPL-2.0-only
- /*
- * lib/bitmap.c
- * Helper functions for bitmap.h.
- */
- #include <linux/bitmap.h>
- #include <linux/bitops.h>
- #include <linux/ctype.h>
- #include <linux/device.h>
- #include <linux/export.h>
- #include <linux/slab.h>
- /**
- * DOC: bitmap introduction
- *
- * bitmaps provide an array of bits, implemented using an
- * array of unsigned longs. The number of valid bits in a
- * given bitmap does _not_ need to be an exact multiple of
- * BITS_PER_LONG.
- *
- * The possible unused bits in the last, partially used word
- * of a bitmap are 'don't care'. The implementation makes
- * no particular effort to keep them zero. It ensures that
- * their value will not affect the results of any operation.
- * The bitmap operations that return Boolean (bitmap_empty,
- * for example) or scalar (bitmap_weight, for example) results
- * carefully filter out these unused bits from impacting their
- * results.
- *
- * The byte ordering of bitmaps is more natural on little
- * endian architectures. See the big-endian headers
- * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
- * for the best explanations of this ordering.
- */
- bool __bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] != bitmap2[k])
- return false;
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return false;
- return true;
- }
- EXPORT_SYMBOL(__bitmap_equal);
- bool __bitmap_or_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2,
- const unsigned long *bitmap3,
- unsigned int bits)
- {
- unsigned int k, lim = bits / BITS_PER_LONG;
- unsigned long tmp;
- for (k = 0; k < lim; ++k) {
- if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
- return false;
- }
- if (!(bits % BITS_PER_LONG))
- return true;
- tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
- return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
- }
- void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
- {
- unsigned int k, lim = BITS_TO_LONGS(bits);
- for (k = 0; k < lim; ++k)
- dst[k] = ~src[k];
- }
- EXPORT_SYMBOL(__bitmap_complement);
- /**
- * __bitmap_shift_right - logical right shift of the bits in a bitmap
- * @dst : destination bitmap
- * @src : source bitmap
- * @shift : shift by this many bits
- * @nbits : bitmap size, in bits
- *
- * Shifting right (dividing) means moving bits in the MS -> LS bit
- * direction. Zeros are fed into the vacated MS positions and the
- * LS bits shifted off the bottom are lost.
- */
- void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
- unsigned shift, unsigned nbits)
- {
- unsigned k, lim = BITS_TO_LONGS(nbits);
- unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
- unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
- for (k = 0; off + k < lim; ++k) {
- unsigned long upper, lower;
- /*
- * If shift is not word aligned, take lower rem bits of
- * word above and make them the top rem bits of result.
- */
- if (!rem || off + k + 1 >= lim)
- upper = 0;
- else {
- upper = src[off + k + 1];
- if (off + k + 1 == lim - 1)
- upper &= mask;
- upper <<= (BITS_PER_LONG - rem);
- }
- lower = src[off + k];
- if (off + k == lim - 1)
- lower &= mask;
- lower >>= rem;
- dst[k] = lower | upper;
- }
- if (off)
- memset(&dst[lim - off], 0, off*sizeof(unsigned long));
- }
- EXPORT_SYMBOL(__bitmap_shift_right);
- /**
- * __bitmap_shift_left - logical left shift of the bits in a bitmap
- * @dst : destination bitmap
- * @src : source bitmap
- * @shift : shift by this many bits
- * @nbits : bitmap size, in bits
- *
- * Shifting left (multiplying) means moving bits in the LS -> MS
- * direction. Zeros are fed into the vacated LS bit positions
- * and those MS bits shifted off the top are lost.
- */
- void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits)
- {
- int k;
- unsigned int lim = BITS_TO_LONGS(nbits);
- unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
- for (k = lim - off - 1; k >= 0; --k) {
- unsigned long upper, lower;
- /*
- * If shift is not word aligned, take upper rem bits of
- * word below and make them the bottom rem bits of result.
- */
- if (rem && k > 0)
- lower = src[k - 1] >> (BITS_PER_LONG - rem);
- else
- lower = 0;
- upper = src[k] << rem;
- dst[k + off] = lower | upper;
- }
- if (off)
- memset(dst, 0, off*sizeof(unsigned long));
- }
- EXPORT_SYMBOL(__bitmap_shift_left);
- /**
- * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
- * @dst: destination bitmap, might overlap with src
- * @src: source bitmap
- * @first: start bit of region to be removed
- * @cut: number of bits to remove
- * @nbits: bitmap size, in bits
- *
- * Set the n-th bit of @dst iff the n-th bit of @src is set and
- * n is less than @first, or the m-th bit of @src is set for any
- * m such that @first <= n < nbits, and m = n + @cut.
- *
- * In pictures, example for a big-endian 32-bit architecture:
- *
- * The @src bitmap is::
- *
- * 31 63
- * | |
- * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101
- * | | | |
- * 16 14 0 32
- *
- * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
- *
- * 31 63
- * | |
- * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010
- * | | |
- * 14 (bit 17 0 32
- * from @src)
- *
- * Note that @dst and @src might overlap partially or entirely.
- *
- * This is implemented in the obvious way, with a shift and carry
- * step for each moved bit. Optimisation is left as an exercise
- * for the compiler.
- */
- void bitmap_cut(unsigned long *dst, const unsigned long *src,
- unsigned int first, unsigned int cut, unsigned int nbits)
- {
- unsigned int len = BITS_TO_LONGS(nbits);
- unsigned long keep = 0, carry;
- int i;
- if (first % BITS_PER_LONG) {
- keep = src[first / BITS_PER_LONG] &
- (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
- }
- memmove(dst, src, len * sizeof(*dst));
- while (cut--) {
- for (i = first / BITS_PER_LONG; i < len; i++) {
- if (i < len - 1)
- carry = dst[i + 1] & 1UL;
- else
- carry = 0;
- dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
- }
- }
- dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
- dst[first / BITS_PER_LONG] |= keep;
- }
- EXPORT_SYMBOL(bitmap_cut);
- bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k;
- unsigned int lim = bits/BITS_PER_LONG;
- unsigned long result = 0;
- for (k = 0; k < lim; k++)
- result |= (dst[k] = bitmap1[k] & bitmap2[k]);
- if (bits % BITS_PER_LONG)
- result |= (dst[k] = bitmap1[k] & bitmap2[k] &
- BITMAP_LAST_WORD_MASK(bits));
- return result != 0;
- }
- EXPORT_SYMBOL(__bitmap_and);
- void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k;
- unsigned int nr = BITS_TO_LONGS(bits);
- for (k = 0; k < nr; k++)
- dst[k] = bitmap1[k] | bitmap2[k];
- }
- EXPORT_SYMBOL(__bitmap_or);
- void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k;
- unsigned int nr = BITS_TO_LONGS(bits);
- for (k = 0; k < nr; k++)
- dst[k] = bitmap1[k] ^ bitmap2[k];
- }
- EXPORT_SYMBOL(__bitmap_xor);
- bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k;
- unsigned int lim = bits/BITS_PER_LONG;
- unsigned long result = 0;
- for (k = 0; k < lim; k++)
- result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
- if (bits % BITS_PER_LONG)
- result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
- BITMAP_LAST_WORD_MASK(bits));
- return result != 0;
- }
- EXPORT_SYMBOL(__bitmap_andnot);
- void __bitmap_replace(unsigned long *dst,
- const unsigned long *old, const unsigned long *new,
- const unsigned long *mask, unsigned int nbits)
- {
- unsigned int k;
- unsigned int nr = BITS_TO_LONGS(nbits);
- for (k = 0; k < nr; k++)
- dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
- }
- EXPORT_SYMBOL(__bitmap_replace);
- bool __bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] & bitmap2[k])
- return true;
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return true;
- return false;
- }
- EXPORT_SYMBOL(__bitmap_intersects);
- bool __bitmap_subset(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- unsigned int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] & ~bitmap2[k])
- return false;
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return false;
- return true;
- }
- EXPORT_SYMBOL(__bitmap_subset);
- #define BITMAP_WEIGHT(FETCH, bits) \
- ({ \
- unsigned int __bits = (bits), idx, w = 0; \
- \
- for (idx = 0; idx < __bits / BITS_PER_LONG; idx++) \
- w += hweight_long(FETCH); \
- \
- if (__bits % BITS_PER_LONG) \
- w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits)); \
- \
- w; \
- })
- unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
- {
- return BITMAP_WEIGHT(bitmap[idx], bits);
- }
- EXPORT_SYMBOL(__bitmap_weight);
- unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits);
- }
- EXPORT_SYMBOL(__bitmap_weight_and);
- unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- return BITMAP_WEIGHT(bitmap1[idx] & ~bitmap2[idx], bits);
- }
- EXPORT_SYMBOL(__bitmap_weight_andnot);
- unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int bits)
- {
- return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] | bitmap2[idx]; dst[idx]; }), bits);
- }
- void __bitmap_set(unsigned long *map, unsigned int start, int len)
- {
- unsigned long *p = map + BIT_WORD(start);
- const unsigned int size = start + len;
- int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
- unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
- while (len - bits_to_set >= 0) {
- *p |= mask_to_set;
- len -= bits_to_set;
- bits_to_set = BITS_PER_LONG;
- mask_to_set = ~0UL;
- p++;
- }
- if (len) {
- mask_to_set &= BITMAP_LAST_WORD_MASK(size);
- *p |= mask_to_set;
- }
- }
- EXPORT_SYMBOL(__bitmap_set);
- void __bitmap_clear(unsigned long *map, unsigned int start, int len)
- {
- unsigned long *p = map + BIT_WORD(start);
- const unsigned int size = start + len;
- int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
- unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
- while (len - bits_to_clear >= 0) {
- *p &= ~mask_to_clear;
- len -= bits_to_clear;
- bits_to_clear = BITS_PER_LONG;
- mask_to_clear = ~0UL;
- p++;
- }
- if (len) {
- mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
- *p &= ~mask_to_clear;
- }
- }
- EXPORT_SYMBOL(__bitmap_clear);
- /**
- * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
- * @map: The address to base the search on
- * @size: The bitmap size in bits
- * @start: The bitnumber to start searching at
- * @nr: The number of zeroed bits we're looking for
- * @align_mask: Alignment mask for zero area
- * @align_offset: Alignment offset for zero area.
- *
- * The @align_mask should be one less than a power of 2; the effect is that
- * the bit offset of all zero areas this function finds plus @align_offset
- * is multiple of that power of 2.
- */
- unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask,
- unsigned long align_offset)
- {
- unsigned long index, end, i;
- again:
- index = find_next_zero_bit(map, size, start);
- /* Align allocation */
- index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
- end = index + nr;
- if (end > size)
- return end;
- i = find_next_bit(map, end, index);
- if (i < end) {
- start = i + 1;
- goto again;
- }
- return index;
- }
- EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
- /**
- * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
- * @buf: pointer to a bitmap
- * @pos: a bit position in @buf (0 <= @pos < @nbits)
- * @nbits: number of valid bit positions in @buf
- *
- * Map the bit at position @pos in @buf (of length @nbits) to the
- * ordinal of which set bit it is. If it is not set or if @pos
- * is not a valid bit position, map to -1.
- *
- * If for example, just bits 4 through 7 are set in @buf, then @pos
- * values 4 through 7 will get mapped to 0 through 3, respectively,
- * and other @pos values will get mapped to -1. When @pos value 7
- * gets mapped to (returns) @ord value 3 in this example, that means
- * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
- *
- * The bit positions 0 through @bits are valid positions in @buf.
- */
- static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
- {
- if (pos >= nbits || !test_bit(pos, buf))
- return -1;
- return bitmap_weight(buf, pos);
- }
- /**
- * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
- * @dst: remapped result
- * @src: subset to be remapped
- * @old: defines domain of map
- * @new: defines range of map
- * @nbits: number of bits in each of these bitmaps
- *
- * Let @old and @new define a mapping of bit positions, such that
- * whatever position is held by the n-th set bit in @old is mapped
- * to the n-th set bit in @new. In the more general case, allowing
- * for the possibility that the weight 'w' of @new is less than the
- * weight of @old, map the position of the n-th set bit in @old to
- * the position of the m-th set bit in @new, where m == n % w.
- *
- * If either of the @old and @new bitmaps are empty, or if @src and
- * @dst point to the same location, then this routine copies @src
- * to @dst.
- *
- * The positions of unset bits in @old are mapped to themselves
- * (the identity map).
- *
- * Apply the above specified mapping to @src, placing the result in
- * @dst, clearing any bits previously set in @dst.
- *
- * For example, lets say that @old has bits 4 through 7 set, and
- * @new has bits 12 through 15 set. This defines the mapping of bit
- * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
- * bit positions unchanged. So if say @src comes into this routine
- * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
- * 13 and 15 set.
- */
- void bitmap_remap(unsigned long *dst, const unsigned long *src,
- const unsigned long *old, const unsigned long *new,
- unsigned int nbits)
- {
- unsigned int oldbit, w;
- if (dst == src) /* following doesn't handle inplace remaps */
- return;
- bitmap_zero(dst, nbits);
- w = bitmap_weight(new, nbits);
- for_each_set_bit(oldbit, src, nbits) {
- int n = bitmap_pos_to_ord(old, oldbit, nbits);
- if (n < 0 || w == 0)
- set_bit(oldbit, dst); /* identity map */
- else
- set_bit(find_nth_bit(new, nbits, n % w), dst);
- }
- }
- EXPORT_SYMBOL(bitmap_remap);
- /**
- * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
- * @oldbit: bit position to be mapped
- * @old: defines domain of map
- * @new: defines range of map
- * @bits: number of bits in each of these bitmaps
- *
- * Let @old and @new define a mapping of bit positions, such that
- * whatever position is held by the n-th set bit in @old is mapped
- * to the n-th set bit in @new. In the more general case, allowing
- * for the possibility that the weight 'w' of @new is less than the
- * weight of @old, map the position of the n-th set bit in @old to
- * the position of the m-th set bit in @new, where m == n % w.
- *
- * The positions of unset bits in @old are mapped to themselves
- * (the identity map).
- *
- * Apply the above specified mapping to bit position @oldbit, returning
- * the new bit position.
- *
- * For example, lets say that @old has bits 4 through 7 set, and
- * @new has bits 12 through 15 set. This defines the mapping of bit
- * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
- * bit positions unchanged. So if say @oldbit is 5, then this routine
- * returns 13.
- */
- int bitmap_bitremap(int oldbit, const unsigned long *old,
- const unsigned long *new, int bits)
- {
- int w = bitmap_weight(new, bits);
- int n = bitmap_pos_to_ord(old, oldbit, bits);
- if (n < 0 || w == 0)
- return oldbit;
- else
- return find_nth_bit(new, bits, n % w);
- }
- EXPORT_SYMBOL(bitmap_bitremap);
- #ifdef CONFIG_NUMA
- /**
- * bitmap_onto - translate one bitmap relative to another
- * @dst: resulting translated bitmap
- * @orig: original untranslated bitmap
- * @relmap: bitmap relative to which translated
- * @bits: number of bits in each of these bitmaps
- *
- * Set the n-th bit of @dst iff there exists some m such that the
- * n-th bit of @relmap is set, the m-th bit of @orig is set, and
- * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
- * (If you understood the previous sentence the first time your
- * read it, you're overqualified for your current job.)
- *
- * In other words, @orig is mapped onto (surjectively) @dst,
- * using the map { <n, m> | the n-th bit of @relmap is the
- * m-th set bit of @relmap }.
- *
- * Any set bits in @orig above bit number W, where W is the
- * weight of (number of set bits in) @relmap are mapped nowhere.
- * In particular, if for all bits m set in @orig, m >= W, then
- * @dst will end up empty. In situations where the possibility
- * of such an empty result is not desired, one way to avoid it is
- * to use the bitmap_fold() operator, below, to first fold the
- * @orig bitmap over itself so that all its set bits x are in the
- * range 0 <= x < W. The bitmap_fold() operator does this by
- * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
- *
- * Example [1] for bitmap_onto():
- * Let's say @relmap has bits 30-39 set, and @orig has bits
- * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
- * @dst will have bits 31, 33, 35, 37 and 39 set.
- *
- * When bit 0 is set in @orig, it means turn on the bit in
- * @dst corresponding to whatever is the first bit (if any)
- * that is turned on in @relmap. Since bit 0 was off in the
- * above example, we leave off that bit (bit 30) in @dst.
- *
- * When bit 1 is set in @orig (as in the above example), it
- * means turn on the bit in @dst corresponding to whatever
- * is the second bit that is turned on in @relmap. The second
- * bit in @relmap that was turned on in the above example was
- * bit 31, so we turned on bit 31 in @dst.
- *
- * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
- * because they were the 4th, 6th, 8th and 10th set bits
- * set in @relmap, and the 4th, 6th, 8th and 10th bits of
- * @orig (i.e. bits 3, 5, 7 and 9) were also set.
- *
- * When bit 11 is set in @orig, it means turn on the bit in
- * @dst corresponding to whatever is the twelfth bit that is
- * turned on in @relmap. In the above example, there were
- * only ten bits turned on in @relmap (30..39), so that bit
- * 11 was set in @orig had no affect on @dst.
- *
- * Example [2] for bitmap_fold() + bitmap_onto():
- * Let's say @relmap has these ten bits set::
- *
- * 40 41 42 43 45 48 53 61 74 95
- *
- * (for the curious, that's 40 plus the first ten terms of the
- * Fibonacci sequence.)
- *
- * Further lets say we use the following code, invoking
- * bitmap_fold() then bitmap_onto, as suggested above to
- * avoid the possibility of an empty @dst result::
- *
- * unsigned long *tmp; // a temporary bitmap's bits
- *
- * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
- * bitmap_onto(dst, tmp, relmap, bits);
- *
- * Then this table shows what various values of @dst would be, for
- * various @orig's. I list the zero-based positions of each set bit.
- * The tmp column shows the intermediate result, as computed by
- * using bitmap_fold() to fold the @orig bitmap modulo ten
- * (the weight of @relmap):
- *
- * =============== ============== =================
- * @orig tmp @dst
- * 0 0 40
- * 1 1 41
- * 9 9 95
- * 10 0 40 [#f1]_
- * 1 3 5 7 1 3 5 7 41 43 48 61
- * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
- * 0 9 18 27 0 9 8 7 40 61 74 95
- * 0 10 20 30 0 40
- * 0 11 22 33 0 1 2 3 40 41 42 43
- * 0 12 24 36 0 2 4 6 40 42 45 53
- * 78 102 211 1 2 8 41 42 74 [#f1]_
- * =============== ============== =================
- *
- * .. [#f1]
- *
- * For these marked lines, if we hadn't first done bitmap_fold()
- * into tmp, then the @dst result would have been empty.
- *
- * If either of @orig or @relmap is empty (no set bits), then @dst
- * will be returned empty.
- *
- * If (as explained above) the only set bits in @orig are in positions
- * m where m >= W, (where W is the weight of @relmap) then @dst will
- * once again be returned empty.
- *
- * All bits in @dst not set by the above rule are cleared.
- */
- void bitmap_onto(unsigned long *dst, const unsigned long *orig,
- const unsigned long *relmap, unsigned int bits)
- {
- unsigned int n, m; /* same meaning as in above comment */
- if (dst == orig) /* following doesn't handle inplace mappings */
- return;
- bitmap_zero(dst, bits);
- /*
- * The following code is a more efficient, but less
- * obvious, equivalent to the loop:
- * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
- * n = find_nth_bit(orig, bits, m);
- * if (test_bit(m, orig))
- * set_bit(n, dst);
- * }
- */
- m = 0;
- for_each_set_bit(n, relmap, bits) {
- /* m == bitmap_pos_to_ord(relmap, n, bits) */
- if (test_bit(m, orig))
- set_bit(n, dst);
- m++;
- }
- }
- /**
- * bitmap_fold - fold larger bitmap into smaller, modulo specified size
- * @dst: resulting smaller bitmap
- * @orig: original larger bitmap
- * @sz: specified size
- * @nbits: number of bits in each of these bitmaps
- *
- * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
- * Clear all other bits in @dst. See further the comment and
- * Example [2] for bitmap_onto() for why and how to use this.
- */
- void bitmap_fold(unsigned long *dst, const unsigned long *orig,
- unsigned int sz, unsigned int nbits)
- {
- unsigned int oldbit;
- if (dst == orig) /* following doesn't handle inplace mappings */
- return;
- bitmap_zero(dst, nbits);
- for_each_set_bit(oldbit, orig, nbits)
- set_bit(oldbit % sz, dst);
- }
- #endif /* CONFIG_NUMA */
- unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
- {
- return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
- flags);
- }
- EXPORT_SYMBOL(bitmap_alloc);
- unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
- {
- return bitmap_alloc(nbits, flags | __GFP_ZERO);
- }
- EXPORT_SYMBOL(bitmap_zalloc);
- unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node)
- {
- return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long),
- flags, node);
- }
- EXPORT_SYMBOL(bitmap_alloc_node);
- unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node)
- {
- return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node);
- }
- EXPORT_SYMBOL(bitmap_zalloc_node);
- void bitmap_free(const unsigned long *bitmap)
- {
- kfree(bitmap);
- }
- EXPORT_SYMBOL(bitmap_free);
- static void devm_bitmap_free(void *data)
- {
- unsigned long *bitmap = data;
- bitmap_free(bitmap);
- }
- unsigned long *devm_bitmap_alloc(struct device *dev,
- unsigned int nbits, gfp_t flags)
- {
- unsigned long *bitmap;
- int ret;
- bitmap = bitmap_alloc(nbits, flags);
- if (!bitmap)
- return NULL;
- ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
- if (ret)
- return NULL;
- return bitmap;
- }
- EXPORT_SYMBOL_GPL(devm_bitmap_alloc);
- unsigned long *devm_bitmap_zalloc(struct device *dev,
- unsigned int nbits, gfp_t flags)
- {
- return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
- }
- EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);
- #if BITS_PER_LONG == 64
- /**
- * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
- * @bitmap: array of unsigned longs, the destination bitmap
- * @buf: array of u32 (in host byte order), the source bitmap
- * @nbits: number of bits in @bitmap
- */
- void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
- {
- unsigned int i, halfwords;
- halfwords = DIV_ROUND_UP(nbits, 32);
- for (i = 0; i < halfwords; i++) {
- bitmap[i/2] = (unsigned long) buf[i];
- if (++i < halfwords)
- bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
- }
- /* Clear tail bits in last word beyond nbits. */
- if (nbits % BITS_PER_LONG)
- bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
- }
- EXPORT_SYMBOL(bitmap_from_arr32);
- /**
- * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
- * @buf: array of u32 (in host byte order), the dest bitmap
- * @bitmap: array of unsigned longs, the source bitmap
- * @nbits: number of bits in @bitmap
- */
- void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
- {
- unsigned int i, halfwords;
- halfwords = DIV_ROUND_UP(nbits, 32);
- for (i = 0; i < halfwords; i++) {
- buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
- if (++i < halfwords)
- buf[i] = (u32) (bitmap[i/2] >> 32);
- }
- /* Clear tail bits in last element of array beyond nbits. */
- if (nbits % BITS_PER_LONG)
- buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
- }
- EXPORT_SYMBOL(bitmap_to_arr32);
- #endif
- #if BITS_PER_LONG == 32
- /**
- * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap
- * @bitmap: array of unsigned longs, the destination bitmap
- * @buf: array of u64 (in host byte order), the source bitmap
- * @nbits: number of bits in @bitmap
- */
- void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits)
- {
- int n;
- for (n = nbits; n > 0; n -= 64) {
- u64 val = *buf++;
- *bitmap++ = val;
- if (n > 32)
- *bitmap++ = val >> 32;
- }
- /*
- * Clear tail bits in the last word beyond nbits.
- *
- * Negative index is OK because here we point to the word next
- * to the last word of the bitmap, except for nbits == 0, which
- * is tested implicitly.
- */
- if (nbits % BITS_PER_LONG)
- bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits);
- }
- EXPORT_SYMBOL(bitmap_from_arr64);
- /**
- * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits
- * @buf: array of u64 (in host byte order), the dest bitmap
- * @bitmap: array of unsigned longs, the source bitmap
- * @nbits: number of bits in @bitmap
- */
- void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits)
- {
- const unsigned long *end = bitmap + BITS_TO_LONGS(nbits);
- while (bitmap < end) {
- *buf = *bitmap++;
- if (bitmap < end)
- *buf |= (u64)(*bitmap++) << 32;
- buf++;
- }
- /* Clear tail bits in the last element of array beyond nbits. */
- if (nbits % 64)
- buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0);
- }
- EXPORT_SYMBOL(bitmap_to_arr64);
- #endif
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