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- /* Software floating-point emulation: division.
- Copyright (C) 1997-2026 Free Software Foundation, Inc.
- This file is part of the GNU C Library.
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library. If not, see
- <https://www.gnu.org/licenses/>. */
- #include "local-soft-fp.h"
- void
- _OtsDivX(long al, long ah, long bl, long bh, long _round)
- {
- FP_DECL_EX;
- FP_DECL_Q(A); FP_DECL_Q(B); FP_DECL_Q(C);
- AXP_DECL_RETURN_Q(c);
- FP_INIT_ROUNDMODE;
- AXP_UNPACK_Q(A, a);
- AXP_UNPACK_Q(B, b);
- FP_DIV_Q(C, A, B);
- AXP_PACK_Q(c, C);
- FP_HANDLE_EXCEPTIONS;
- AXP_RETURN_Q(c);
- }
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