lang.texi 47 KB

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  1. @c This node must have no pointers.
  2. @node Language Features
  3. @c @node Language Features, Library Summary, , Top
  4. @c %MENU% C language features provided by the library
  5. @appendix C Language Facilities in the Library
  6. Some of the facilities implemented by the C library really should be
  7. thought of as parts of the C language itself. These facilities ought to
  8. be documented in the C Language Manual, not in the library manual; but
  9. since we don't have the language manual yet, and documentation for these
  10. features has been written, we are publishing it here.
  11. @menu
  12. * Consistency Checking:: Using @code{assert} to abort if
  13. something ``impossible'' happens.
  14. * Variadic Functions:: Defining functions with varying numbers
  15. of args.
  16. * Null Pointer Constant:: The macro @code{NULL}.
  17. * Important Data Types:: Data types for object sizes.
  18. * Data Type Measurements:: Parameters of data type representations.
  19. @end menu
  20. @node Consistency Checking
  21. @section Explicitly Checking Internal Consistency
  22. @cindex consistency checking
  23. @cindex impossible events
  24. @cindex assertions
  25. When you're writing a program, it's often a good idea to put in checks
  26. at strategic places for ``impossible'' errors or violations of basic
  27. assumptions. These kinds of checks are helpful in debugging problems
  28. with the interfaces between different parts of the program, for example.
  29. @pindex assert.h
  30. The @code{assert} macro, defined in the header file @file{assert.h},
  31. provides a convenient way to abort the program while printing a message
  32. about where in the program the error was detected.
  33. @vindex NDEBUG
  34. Once you think your program is debugged, you can disable the error
  35. checks performed by the @code{assert} macro by recompiling with the
  36. macro @code{NDEBUG} defined. This means you don't actually have to
  37. change the program source code to disable these checks.
  38. But disabling these consistency checks is undesirable unless they make
  39. the program significantly slower. All else being equal, more error
  40. checking is good no matter who is running the program. A wise user
  41. would rather have a program crash, visibly, than have it return nonsense
  42. without indicating anything might be wrong.
  43. @deftypefn Macro void assert (int @var{expression})
  44. @standards{ISO, assert.h}
  45. @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{} @asucorrupt{}}@acunsafe{@acsmem{} @aculock{} @acucorrupt{}}}
  46. @c assert_fail_base calls asprintf, and fflushes stderr.
  47. Verify the programmer's belief that @var{expression} is nonzero at
  48. this point in the program.
  49. If @code{NDEBUG} is not defined, @code{assert} tests the value of
  50. @var{expression}. If it is false (zero), @code{assert} aborts the
  51. program (@pxref{Aborting a Program}) after printing a message of the
  52. form:
  53. @smallexample
  54. @file{@var{file}}:@var{linenum}: @var{function}: Assertion `@var{expression}' failed.
  55. @end smallexample
  56. @noindent
  57. on the standard error stream @code{stderr} (@pxref{Standard Streams}).
  58. The filename and line number are taken from the C preprocessor macros
  59. @code{__FILE__} and @code{__LINE__} and specify where the call to
  60. @code{assert} was made. When using the GNU C compiler, the name of
  61. the function which calls @code{assert} is taken from the built-in
  62. variable @code{__PRETTY_FUNCTION__}; with older compilers, the function
  63. name and following colon are omitted.
  64. If the preprocessor macro @code{NDEBUG} is defined before
  65. @file{assert.h} is included, the @code{assert} macro is defined to do
  66. absolutely nothing.
  67. @strong{Warning:} Even the argument expression @var{expression} is not
  68. evaluated if @code{NDEBUG} is in effect. So never use @code{assert}
  69. with arguments that involve side effects. For example, @code{assert
  70. (++i > 0);} is a bad idea, because @code{i} will not be incremented if
  71. @code{NDEBUG} is defined.
  72. @end deftypefn
  73. Sometimes the ``impossible'' condition you want to check for is an error
  74. return from an operating system function. Then it is useful to display
  75. not only where the program crashes, but also what error was returned.
  76. The @code{assert_perror} macro makes this easy.
  77. @deftypefn Macro void assert_perror (int @var{errnum})
  78. @standards{GNU, assert.h}
  79. @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{} @asucorrupt{}}@acunsafe{@acsmem{} @aculock{} @acucorrupt{}}}
  80. @c assert_fail_base calls asprintf, and fflushes stderr.
  81. Similar to @code{assert}, but verifies that @var{errnum} is zero.
  82. If @code{NDEBUG} is not defined, @code{assert_perror} tests the value of
  83. @var{errnum}. If it is nonzero, @code{assert_perror} aborts the program
  84. after printing a message of the form:
  85. @smallexample
  86. @file{@var{file}}:@var{linenum}: @var{function}: @var{error text}
  87. @end smallexample
  88. @noindent
  89. on the standard error stream. The file name, line number, and function
  90. name are as for @code{assert}. The error text is the result of
  91. @w{@code{strerror (@var{errnum})}}. @xref{Error Messages}.
  92. Like @code{assert}, if @code{NDEBUG} is defined before @file{assert.h}
  93. is included, the @code{assert_perror} macro does absolutely nothing. It
  94. does not evaluate the argument, so @var{errnum} should not have any side
  95. effects. It is best for @var{errnum} to be just a simple variable
  96. reference; often it will be @code{errno}.
  97. This macro is a GNU extension.
  98. @end deftypefn
  99. @strong{Usage note:} The @code{assert} facility is designed for
  100. detecting @emph{internal inconsistency}; it is not suitable for
  101. reporting invalid input or improper usage by the @emph{user} of the
  102. program.
  103. The information in the diagnostic messages printed by the @code{assert}
  104. and @code{assert_perror} macro is intended to help you, the programmer,
  105. track down the cause of a bug, but is not really useful for telling a user
  106. of your program why his or her input was invalid or why a command could not
  107. be carried out. What's more, your program should not abort when given
  108. invalid input, as @code{assert} would do---it should exit with nonzero
  109. status (@pxref{Exit Status}) after printing its error messages, or perhaps
  110. read another command or move on to the next input file.
  111. @xref{Error Messages}, for information on printing error messages for
  112. problems that @emph{do not} represent bugs in the program.
  113. @node Variadic Functions
  114. @section Variadic Functions
  115. @cindex variable number of arguments
  116. @cindex variadic functions
  117. @cindex optional arguments
  118. @w{ISO C} defines a syntax for declaring a function to take a variable
  119. number or type of arguments. (Such functions are referred to as
  120. @dfn{varargs functions} or @dfn{variadic functions}.) However, the
  121. language itself provides no mechanism for such functions to access their
  122. non-required arguments; instead, you use the variable arguments macros
  123. defined in @file{stdarg.h}.
  124. This section describes how to declare variadic functions, how to write
  125. them, and how to call them properly.
  126. @strong{Compatibility Note:} Many older C dialects provide a similar,
  127. but incompatible, mechanism for defining functions with variable numbers
  128. of arguments, using @file{varargs.h}.
  129. @menu
  130. * Why Variadic:: Reasons for making functions take
  131. variable arguments.
  132. * How Variadic:: How to define and call variadic functions.
  133. * Variadic Example:: A complete example.
  134. @end menu
  135. @node Why Variadic
  136. @subsection Why Variadic Functions are Used
  137. Ordinary C functions take a fixed number of arguments. When you define
  138. a function, you specify the data type for each argument. Every call to
  139. the function should supply the expected number of arguments, with types
  140. that can be converted to the specified ones. Thus, if the function
  141. @samp{foo} is declared with @code{int foo (int, char *);} then you must
  142. call it with two arguments, a number (any kind will do) and a string
  143. pointer.
  144. But some functions perform operations that can meaningfully accept an
  145. unlimited number of arguments.
  146. In some cases a function can handle any number of values by operating on
  147. all of them as a block. For example, consider a function that allocates
  148. a one-dimensional array with @code{malloc} to hold a specified set of
  149. values. This operation makes sense for any number of values, as long as
  150. the length of the array corresponds to that number. Without facilities
  151. for variable arguments, you would have to define a separate function for
  152. each possible array size.
  153. The library function @code{printf} (@pxref{Formatted Output}) is an
  154. example of another class of function where variable arguments are
  155. useful. This function prints its arguments (which can vary in type as
  156. well as number) under the control of a format template string.
  157. These are good reasons to define a @dfn{variadic} function which can
  158. handle as many arguments as the caller chooses to pass.
  159. Some functions such as @code{open} take a fixed set of arguments, but
  160. occasionally ignore the last few. Strict adherence to @w{ISO C} requires
  161. these functions to be defined as variadic; in practice, however, the GNU
  162. C compiler and most other C compilers let you define such a function to
  163. take a fixed set of arguments---the most it can ever use---and then only
  164. @emph{declare} the function as variadic (or not declare its arguments
  165. at all!).
  166. @node How Variadic
  167. @subsection How Variadic Functions are Defined and Used
  168. Defining and using a variadic function involves three steps:
  169. @itemize @bullet
  170. @item
  171. @emph{Define} the function as variadic, using an ellipsis
  172. (@samp{@dots{}}) in the argument list, and using special macros to
  173. access the variable arguments. @xref{Receiving Arguments}.
  174. @item
  175. @emph{Declare} the function as variadic, using a prototype with an
  176. ellipsis (@samp{@dots{}}), in all the files which call it.
  177. @xref{Variadic Prototypes}.
  178. @item
  179. @emph{Call} the function by writing the fixed arguments followed by the
  180. additional variable arguments. @xref{Calling Variadics}.
  181. @end itemize
  182. @menu
  183. * Variadic Prototypes:: How to make a prototype for a function
  184. with variable arguments.
  185. * Receiving Arguments:: Steps you must follow to access the
  186. optional argument values.
  187. * How Many Arguments:: How to decide whether there are more arguments.
  188. * Calling Variadics:: Things you need to know about calling
  189. variable arguments functions.
  190. * Argument Macros:: Detailed specification of the macros
  191. for accessing variable arguments.
  192. @end menu
  193. @node Variadic Prototypes
  194. @subsubsection Syntax for Variable Arguments
  195. @cindex function prototypes (variadic)
  196. @cindex prototypes for variadic functions
  197. @cindex variadic function prototypes
  198. A function that accepts a variable number of arguments must be declared
  199. with a prototype that says so. You write the fixed arguments as usual,
  200. and then tack on @samp{@dots{}} to indicate the possibility of
  201. additional arguments. The syntax of @w{ISO C} requires at least one fixed
  202. argument before the @samp{@dots{}}. For example,
  203. @smallexample
  204. int
  205. func (const char *a, int b, @dots{})
  206. @{
  207. @dots{}
  208. @}
  209. @end smallexample
  210. @noindent
  211. defines a function @code{func} which returns an @code{int} and takes two
  212. required arguments, a @code{const char *} and an @code{int}. These are
  213. followed by any number of anonymous arguments.
  214. @strong{Portability note:} For some C compilers, the last required
  215. argument must not be declared @code{register} in the function
  216. definition. Furthermore, this argument's type must be
  217. @dfn{self-promoting}: that is, the default promotions must not change
  218. its type. This rules out array and function types, as well as
  219. @code{float}, @code{char} (whether signed or not) and @w{@code{short int}}
  220. (whether signed or not). This is actually an @w{ISO C} requirement.
  221. @node Receiving Arguments
  222. @subsubsection Receiving the Argument Values
  223. @cindex variadic function argument access
  224. @cindex arguments (variadic functions)
  225. Ordinary fixed arguments have individual names, and you can use these
  226. names to access their values. But optional arguments have no
  227. names---nothing but @samp{@dots{}}. How can you access them?
  228. @pindex stdarg.h
  229. The only way to access them is sequentially, in the order they were
  230. written, and you must use special macros from @file{stdarg.h} in the
  231. following three step process:
  232. @enumerate
  233. @item
  234. You initialize an argument pointer variable of type @code{va_list} using
  235. @code{va_start}. The argument pointer when initialized points to the
  236. first optional argument.
  237. @item
  238. You access the optional arguments by successive calls to @code{va_arg}.
  239. The first call to @code{va_arg} gives you the first optional argument,
  240. the next call gives you the second, and so on.
  241. You can stop at any time if you wish to ignore any remaining optional
  242. arguments. It is perfectly all right for a function to access fewer
  243. arguments than were supplied in the call, but you will get garbage
  244. values if you try to access too many arguments.
  245. @item
  246. You indicate that you are finished with the argument pointer variable by
  247. calling @code{va_end}.
  248. (In practice, with most C compilers, calling @code{va_end} does nothing.
  249. This is always true in the GNU C compiler. But you might as well call
  250. @code{va_end} just in case your program is someday compiled with a peculiar
  251. compiler.)
  252. @end enumerate
  253. @xref{Argument Macros}, for the full definitions of @code{va_start},
  254. @code{va_arg} and @code{va_end}.
  255. Steps 1 and 3 must be performed in the function that accepts the
  256. optional arguments. However, you can pass the @code{va_list} variable
  257. as an argument to another function and perform all or part of step 2
  258. there.
  259. You can perform the entire sequence of three steps multiple times
  260. within a single function invocation. If you want to ignore the optional
  261. arguments, you can do these steps zero times.
  262. You can have more than one argument pointer variable if you like. You
  263. can initialize each variable with @code{va_start} when you wish, and
  264. then you can fetch arguments with each argument pointer as you wish.
  265. Each argument pointer variable will sequence through the same set of
  266. argument values, but at its own pace.
  267. @strong{Portability note:} With some compilers, once you pass an
  268. argument pointer value to a subroutine, you must not keep using the same
  269. argument pointer value after that subroutine returns. For full
  270. portability, you should just pass it to @code{va_end}. This is actually
  271. an @w{ISO C} requirement, but most ANSI C compilers work happily
  272. regardless.
  273. @node How Many Arguments
  274. @subsubsection How Many Arguments Were Supplied
  275. @cindex number of arguments passed
  276. @cindex how many arguments
  277. @cindex arguments, how many
  278. There is no general way for a function to determine the number and type
  279. of the optional arguments it was called with. So whoever designs the
  280. function typically designs a convention for the caller to specify the number
  281. and type of arguments. It is up to you to define an appropriate calling
  282. convention for each variadic function, and write all calls accordingly.
  283. One kind of calling convention is to pass the number of optional
  284. arguments as one of the fixed arguments. This convention works provided
  285. all of the optional arguments are of the same type.
  286. A similar alternative is to have one of the required arguments be a bit
  287. mask, with a bit for each possible purpose for which an optional
  288. argument might be supplied. You would test the bits in a predefined
  289. sequence; if the bit is set, fetch the value of the next argument,
  290. otherwise use a default value.
  291. A required argument can be used as a pattern to specify both the number
  292. and types of the optional arguments. The format string argument to
  293. @code{printf} is one example of this (@pxref{Formatted Output Functions}).
  294. Another possibility is to pass an ``end marker'' value as the last
  295. optional argument. For example, for a function that manipulates an
  296. arbitrary number of pointer arguments, a null pointer might indicate the
  297. end of the argument list. (This assumes that a null pointer isn't
  298. otherwise meaningful to the function.) The @code{execl} function works
  299. in just this way; see @ref{Executing a File}.
  300. @node Calling Variadics
  301. @subsubsection Calling Variadic Functions
  302. @cindex variadic functions, calling
  303. @cindex calling variadic functions
  304. @cindex declaring variadic functions
  305. You don't have to do anything special to call a variadic function.
  306. Just put the arguments (required arguments, followed by optional ones)
  307. inside parentheses, separated by commas, as usual. But you must declare
  308. the function with a prototype and know how the argument values are converted.
  309. In principle, functions that are @emph{defined} to be variadic must also
  310. be @emph{declared} to be variadic using a function prototype whenever
  311. you call them. (@xref{Variadic Prototypes}, for how.) This is because
  312. some C compilers use a different calling convention to pass the same set
  313. of argument values to a function depending on whether that function
  314. takes variable arguments or fixed arguments.
  315. In practice, the GNU C compiler always passes a given set of argument
  316. types in the same way regardless of whether they are optional or
  317. required. So, as long as the argument types are self-promoting, you can
  318. safely omit declaring them. Usually it is a good idea to declare the
  319. argument types for variadic functions, and indeed for all functions.
  320. But there are a few functions which it is extremely convenient not to
  321. have to declare as variadic---for example, @code{open} and
  322. @code{printf}.
  323. @cindex default argument promotions
  324. @cindex argument promotion
  325. Since the prototype doesn't specify types for optional arguments, in a
  326. call to a variadic function the @dfn{default argument promotions} are
  327. performed on the optional argument values. This means the objects of
  328. type @code{char} or @w{@code{short int}} (whether signed or not) are
  329. promoted to either @code{int} or @w{@code{unsigned int}}, as
  330. appropriate; and that objects of type @code{float} are promoted to type
  331. @code{double}. So, if the caller passes a @code{char} as an optional
  332. argument, it is promoted to an @code{int}, and the function can access
  333. it with @code{va_arg (@var{ap}, int)}.
  334. Conversion of the required arguments is controlled by the function
  335. prototype in the usual way: the argument expression is converted to the
  336. declared argument type as if it were being assigned to a variable of
  337. that type.
  338. @node Argument Macros
  339. @subsubsection Argument Access Macros
  340. Here are descriptions of the macros used to retrieve variable arguments.
  341. These macros are defined in the header file @file{stdarg.h}.
  342. @pindex stdarg.h
  343. @deftp {Data Type} va_list
  344. @standards{ISO, stdarg.h}
  345. The type @code{va_list} is used for argument pointer variables.
  346. @end deftp
  347. @deftypefn {Macro} void va_start (va_list @var{ap}, @var{last-required})
  348. @standards{ISO, stdarg.h}
  349. @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
  350. @c This is no longer provided by glibc, but rather by the compiler.
  351. This macro initializes the argument pointer variable @var{ap} to point
  352. to the first of the optional arguments of the current function;
  353. @var{last-required} must be the last required argument to the function.
  354. @end deftypefn
  355. @deftypefn {Macro} @var{type} va_arg (va_list @var{ap}, @var{type})
  356. @standards{ISO, stdarg.h}
  357. @safety{@prelim{}@mtsafe{@mtsrace{:ap}}@assafe{}@acunsafe{@acucorrupt{}}}
  358. @c This is no longer provided by glibc, but rather by the compiler.
  359. @c Unlike the other va_ macros, that either start/end the lifetime of
  360. @c the va_list object or don't modify it, this one modifies ap, and it
  361. @c may leave it in a partially updated state.
  362. The @code{va_arg} macro returns the value of the next optional argument,
  363. and modifies the value of @var{ap} to point to the subsequent argument.
  364. Thus, successive uses of @code{va_arg} return successive optional
  365. arguments.
  366. The type of the value returned by @code{va_arg} is @var{type} as
  367. specified in the call. @var{type} must be a self-promoting type (not
  368. @code{char} or @code{short int} or @code{float}) that matches the type
  369. of the actual argument.
  370. @end deftypefn
  371. @deftypefn {Macro} void va_end (va_list @var{ap})
  372. @standards{ISO, stdarg.h}
  373. @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
  374. @c This is no longer provided by glibc, but rather by the compiler.
  375. This ends the use of @var{ap}. After a @code{va_end} call, further
  376. @code{va_arg} calls with the same @var{ap} may not work. You should invoke
  377. @code{va_end} before returning from the function in which @code{va_start}
  378. was invoked with the same @var{ap} argument.
  379. In @theglibc{}, @code{va_end} does nothing, and you need not ever
  380. use it except for reasons of portability.
  381. @end deftypefn
  382. Sometimes it is necessary to parse the list of parameters more than once
  383. or one wants to remember a certain position in the parameter list. To
  384. do this, one will have to make a copy of the current value of the
  385. argument. But @code{va_list} is an opaque type and one cannot necessarily
  386. assign the value of one variable of type @code{va_list} to another variable
  387. of the same type.
  388. @deftypefn {Macro} void va_copy (va_list @var{dest}, va_list @var{src})
  389. @deftypefnx {Macro} void __va_copy (va_list @var{dest}, va_list @var{src})
  390. @standardsx{va_copy, C99, stdarg.h}
  391. @standardsx{__va_copy, GNU, stdarg.h}
  392. @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
  393. The @code{va_copy} macro allows copying of objects of type
  394. @code{va_list} even if this is not an integral type. The argument pointer
  395. in @var{dest} is initialized to point to the same argument as the
  396. pointer in @var{src}.
  397. @code{va_copy} was added in ISO C99. When building for strict
  398. conformance to ISO C90 (@samp{gcc -std=c90}), it is not available.
  399. GCC provides @code{__va_copy}, as an extension, in any standards mode;
  400. before GCC 3.0, it was the only macro for this functionality.
  401. These macros are no longer provided by @theglibc{}, but rather by the
  402. compiler.
  403. @end deftypefn
  404. If you want to use @code{va_copy} and be portable to pre-C99 systems,
  405. you should always be prepared for the
  406. possibility that this macro will not be available. On architectures where a
  407. simple assignment is invalid, hopefully @code{va_copy} @emph{will} be available,
  408. so one should always write something like this if concerned about
  409. pre-C99 portability:
  410. @smallexample
  411. @{
  412. va_list ap, save;
  413. @dots{}
  414. #ifdef va_copy
  415. va_copy (save, ap);
  416. #else
  417. save = ap;
  418. #endif
  419. @dots{}
  420. @}
  421. @end smallexample
  422. @node Variadic Example
  423. @subsection Example of a Variadic Function
  424. Here is a complete sample function that accepts a variable number of
  425. arguments. The first argument to the function is the count of remaining
  426. arguments, which are added up and the result returned. While trivial,
  427. this function is sufficient to illustrate how to use the variable
  428. arguments facility.
  429. @comment Yes, this example has been tested.
  430. @smallexample
  431. @include add.c.texi
  432. @end smallexample
  433. @node Null Pointer Constant
  434. @section Null Pointer Constant
  435. @cindex null pointer constant
  436. The null pointer constant is guaranteed not to point to any real object.
  437. You can assign it to any pointer variable since it has type @code{void
  438. *}. The preferred way to write a null pointer constant is with
  439. @code{NULL}.
  440. @deftypevr Macro {void *} NULL
  441. @standards{ISO, stddef.h}
  442. This is a null pointer constant.
  443. @end deftypevr
  444. You can also use @code{0} or @code{(void *)0} as a null pointer
  445. constant, but using @code{NULL} is cleaner because it makes the purpose
  446. of the constant more evident.
  447. If you use the null pointer constant as a function argument, then for
  448. complete portability you should make sure that the function has a
  449. prototype declaration. Otherwise, if the target machine has two
  450. different pointer representations, the compiler won't know which
  451. representation to use for that argument. You can avoid the problem by
  452. explicitly casting the constant to the proper pointer type, but we
  453. recommend instead adding a prototype for the function you are calling.
  454. @node Important Data Types
  455. @section Important Data Types
  456. The result of subtracting two pointers in C is always an integer, but the
  457. precise data type varies from C compiler to C compiler. Likewise, the
  458. data type of the result of @code{sizeof} also varies between compilers.
  459. ISO C defines standard aliases for these two types, so you can refer to
  460. them in a portable fashion. They are defined in the header file
  461. @file{stddef.h}.
  462. @pindex stddef.h
  463. @deftp {Data Type} ptrdiff_t
  464. @standards{ISO, stddef.h}
  465. This is the signed integer type of the result of subtracting two
  466. pointers. For example, with the declaration @code{char *p1, *p2;}, the
  467. expression @code{p2 - p1} is of type @code{ptrdiff_t}. This will
  468. probably be one of the standard signed integer types (@w{@code{short
  469. int}}, @code{int} or @w{@code{long int}}), but might be a nonstandard
  470. type that exists only for this purpose.
  471. @end deftp
  472. @deftp {Data Type} size_t
  473. @standards{ISO, stddef.h}
  474. This is an unsigned integer type used to represent the sizes of objects.
  475. The result of the @code{sizeof} operator is of this type, and functions
  476. such as @code{malloc} (@pxref{Unconstrained Allocation}) and
  477. @code{memcpy} (@pxref{Copying Strings and Arrays}) accept arguments of
  478. this type to specify object sizes. On systems using @theglibc{}, this
  479. will be @w{@code{unsigned int}} or @w{@code{unsigned long int}}.
  480. @strong{Usage Note:} @code{size_t} is the preferred way to declare any
  481. arguments or variables that hold the size of an object.
  482. @end deftp
  483. @strong{Compatibility Note:} Implementations of C before the advent of
  484. @w{ISO C} generally used @code{unsigned int} for representing object sizes
  485. and @code{int} for pointer subtraction results. They did not
  486. necessarily define either @code{size_t} or @code{ptrdiff_t}. Unix
  487. systems did define @code{size_t}, in @file{sys/types.h}, but the
  488. definition was usually a signed type.
  489. @node Data Type Measurements
  490. @section Data Type Measurements
  491. Most of the time, if you choose the proper C data type for each object
  492. in your program, you need not be concerned with just how it is
  493. represented or how many bits it uses. When you do need such
  494. information, the C language itself does not provide a way to get it.
  495. The header files @file{limits.h} and @file{float.h} contain macros
  496. which give you this information in full detail.
  497. @menu
  498. * Width of Type:: How many bits does an integer type hold?
  499. * Range of Type:: What are the largest and smallest values
  500. that an integer type can hold?
  501. * Floating Type Macros:: Parameters that measure the floating point types.
  502. * Structure Measurement:: Getting measurements on structure types.
  503. @end menu
  504. @node Width of Type
  505. @subsection Width of an Integer Type
  506. @cindex integer type width
  507. @cindex width of integer type
  508. @cindex type measurements, integer
  509. @pindex limits.h
  510. TS 18661-1:2014 defines macros for the width of integer types (the
  511. number of value and sign bits). One benefit of these macros is they
  512. can be used in @code{#if} preprocessor directives, whereas
  513. @code{sizeof} cannot. The following macros are defined in
  514. @file{limits.h}.
  515. @vtable @code
  516. @item CHAR_WIDTH
  517. @itemx SCHAR_WIDTH
  518. @itemx UCHAR_WIDTH
  519. @itemx SHRT_WIDTH
  520. @itemx USHRT_WIDTH
  521. @itemx INT_WIDTH
  522. @itemx UINT_WIDTH
  523. @itemx LONG_WIDTH
  524. @itemx ULONG_WIDTH
  525. @itemx LLONG_WIDTH
  526. @itemx ULLONG_WIDTH
  527. @standards{ISO, limits.h}
  528. These are the widths of the types @code{char}, @code{signed char},
  529. @code{unsigned char}, @code{short int}, @code{unsigned short int},
  530. @code{int}, @code{unsigned int}, @code{long int}, @code{unsigned long
  531. int}, @code{long long int} and @code{unsigned long long int},
  532. respectively.
  533. @end vtable
  534. Further such macros are defined in @file{stdint.h}. Apart from those
  535. for types specified by width (@pxref{Integers}), the following are
  536. defined:
  537. @vtable @code
  538. @item INTPTR_WIDTH
  539. @itemx UINTPTR_WIDTH
  540. @itemx PTRDIFF_WIDTH
  541. @itemx SIG_ATOMIC_WIDTH
  542. @itemx SIZE_WIDTH
  543. @itemx WCHAR_WIDTH
  544. @itemx WINT_WIDTH
  545. @standards{ISO, stdint.h}
  546. These are the widths of the types @code{intptr_t}, @code{uintptr_t},
  547. @code{ptrdiff_t}, @code{sig_atomic_t}, @code{size_t}, @code{wchar_t}
  548. and @code{wint_t}, respectively.
  549. @end vtable
  550. A common reason that a program needs to know how many bits are in an
  551. integer type is for using an array of @code{unsigned long int} as a
  552. bit vector. You can access the bit at index @var{n} with:
  553. @smallexample
  554. vector[@var{n} / ULONG_WIDTH] & (1UL << (@var{n} % ULONG_WIDTH))
  555. @end smallexample
  556. Before @code{ULONG_WIDTH} was a part of the C language,
  557. @code{CHAR_BIT} was used to compute the number of bits in an integer
  558. data type.
  559. @deftypevr Macro int CHAR_BIT
  560. @standards{C90, limits.h}
  561. This is the number of bits in a @code{char}. POSIX.1-2001 requires
  562. this to be 8.
  563. @end deftypevr
  564. The number of bits in any data type @var{type} can be computed like
  565. this:
  566. @smallexample
  567. sizeof (@var{type}) * CHAR_BIT
  568. @end smallexample
  569. That expression includes padding bits as well as value and sign bits.
  570. On all systems supported by @theglibc{}, standard integer types other
  571. than @code{_Bool} do not have any padding bits.
  572. @strong{Portability Note:} One cannot actually easily compute the
  573. number of usable bits in a portable manner.
  574. @node Range of Type
  575. @subsection Range of an Integer Type
  576. @cindex integer type range
  577. @cindex range of integer type
  578. @cindex limits, integer types
  579. Suppose you need to store an integer value which can range from zero to
  580. one million. Which is the smallest type you can use? There is no
  581. general rule; it depends on the C compiler and target machine. You can
  582. use the @samp{MIN} and @samp{MAX} macros in @file{limits.h} to determine
  583. which type will work.
  584. Each signed integer type has a pair of macros which give the smallest
  585. and largest values that it can hold. Each unsigned integer type has one
  586. such macro, for the maximum value; the minimum value is, of course,
  587. zero.
  588. The values of these macros are all integer constant expressions. The
  589. @samp{MAX} and @samp{MIN} macros for @code{char} and @w{@code{short
  590. int}} types have values of type @code{int}. The @samp{MAX} and
  591. @samp{MIN} macros for the other types have values of the same type
  592. described by the macro---thus, @code{ULONG_MAX} has type
  593. @w{@code{unsigned long int}}.
  594. @comment Extra blank lines make it look better.
  595. @vtable @code
  596. @item SCHAR_MIN
  597. @standards{ISO, limits.h}
  598. This is the minimum value that can be represented by a @w{@code{signed char}}.
  599. @item SCHAR_MAX
  600. @itemx UCHAR_MAX
  601. @standards{ISO, limits.h}
  602. These are the maximum values that can be represented by a
  603. @w{@code{signed char}} and @w{@code{unsigned char}}, respectively.
  604. @item CHAR_MIN
  605. @standards{ISO, limits.h}
  606. This is the minimum value that can be represented by a @code{char}.
  607. It's equal to @code{SCHAR_MIN} if @code{char} is signed, or zero
  608. otherwise.
  609. @item CHAR_MAX
  610. @standards{ISO, limits.h}
  611. This is the maximum value that can be represented by a @code{char}.
  612. It's equal to @code{SCHAR_MAX} if @code{char} is signed, or
  613. @code{UCHAR_MAX} otherwise.
  614. @item SHRT_MIN
  615. @standards{ISO, limits.h}
  616. This is the minimum value that can be represented by a @w{@code{signed
  617. short int}}. On most machines that @theglibc{} runs on,
  618. @code{short} integers are 16-bit quantities.
  619. @item SHRT_MAX
  620. @itemx USHRT_MAX
  621. @standards{ISO, limits.h}
  622. These are the maximum values that can be represented by a
  623. @w{@code{signed short int}} and @w{@code{unsigned short int}},
  624. respectively.
  625. @item INT_MIN
  626. @standards{ISO, limits.h}
  627. This is the minimum value that can be represented by a @w{@code{signed
  628. int}}. On most machines that @theglibc{} runs on, an @code{int} is
  629. a 32-bit quantity.
  630. @item INT_MAX
  631. @itemx UINT_MAX
  632. @standards{ISO, limits.h}
  633. These are the maximum values that can be represented by, respectively,
  634. the type @w{@code{signed int}} and the type @w{@code{unsigned int}}.
  635. @item LONG_MIN
  636. @standards{ISO, limits.h}
  637. This is the minimum value that can be represented by a @w{@code{signed
  638. long int}}. On most machines that @theglibc{} runs on, @code{long}
  639. integers are 32-bit quantities, the same size as @code{int}.
  640. @item LONG_MAX
  641. @itemx ULONG_MAX
  642. @standards{ISO, limits.h}
  643. These are the maximum values that can be represented by a
  644. @w{@code{signed long int}} and @code{unsigned long int}, respectively.
  645. @item LLONG_MIN
  646. @standards{ISO, limits.h}
  647. This is the minimum value that can be represented by a @w{@code{signed
  648. long long int}}. On most machines that @theglibc{} runs on,
  649. @w{@code{long long}} integers are 64-bit quantities.
  650. @item LLONG_MAX
  651. @itemx ULLONG_MAX
  652. @standards{ISO, limits.h}
  653. These are the maximum values that can be represented by a @code{signed
  654. long long int} and @code{unsigned long long int}, respectively.
  655. @item LONG_LONG_MIN
  656. @itemx LONG_LONG_MAX
  657. @itemx ULONG_LONG_MAX
  658. @standards{GNU, limits.h}
  659. These are obsolete names for @code{LLONG_MIN}, @code{LLONG_MAX}, and
  660. @code{ULLONG_MAX}. They are only available if @code{_GNU_SOURCE} is
  661. defined (@pxref{Feature Test Macros}). In GCC versions prior to 3.0,
  662. these were the only names available.
  663. @item WCHAR_MAX
  664. @standards{GNU, limits.h}
  665. This is the maximum value that can be represented by a @code{wchar_t}.
  666. @xref{Extended Char Intro}.
  667. @end vtable
  668. The header file @file{limits.h} also defines some additional constants
  669. that parameterize various operating system and file system limits. These
  670. constants are described in @ref{System Configuration}.
  671. @node Floating Type Macros
  672. @subsection Floating Type Macros
  673. @cindex floating type measurements
  674. @cindex measurements of floating types
  675. @cindex type measurements, floating
  676. @cindex limits, floating types
  677. The specific representation of floating point numbers varies from
  678. machine to machine. Because floating point numbers are represented
  679. internally as approximate quantities, algorithms for manipulating
  680. floating point data often need to take account of the precise details of
  681. the machine's floating point representation.
  682. Some of the functions in the C library itself need this information; for
  683. example, the algorithms for printing and reading floating point numbers
  684. (@pxref{I/O on Streams}) and for calculating trigonometric and
  685. irrational functions (@pxref{Mathematics}) use it to avoid round-off
  686. error and loss of accuracy. User programs that implement numerical
  687. analysis techniques also often need this information in order to
  688. minimize or compute error bounds.
  689. The header file @file{float.h} describes the format used by your
  690. machine.
  691. @menu
  692. * Floating Point Concepts:: Definitions of terminology.
  693. * Floating Point Parameters:: Details of specific macros.
  694. * IEEE Floating Point:: The measurements for one common
  695. representation.
  696. @end menu
  697. @node Floating Point Concepts
  698. @subsubsection Floating Point Representation Concepts
  699. This section introduces the terminology for describing floating point
  700. representations.
  701. You are probably already familiar with most of these concepts in terms
  702. of scientific or exponential notation for floating point numbers. For
  703. example, the number @code{123456.0} could be expressed in exponential
  704. notation as @code{1.23456e+05}, a shorthand notation indicating that the
  705. mantissa @code{1.23456} is multiplied by the base @code{10} raised to
  706. power @code{5}.
  707. More formally, the internal representation of a floating point number
  708. can be characterized in terms of the following parameters:
  709. @itemize @bullet
  710. @item
  711. @cindex sign (of floating point number)
  712. The @dfn{sign} is either @code{-1} or @code{1}.
  713. @item
  714. @cindex base (of floating point number)
  715. @cindex radix (of floating point number)
  716. The @dfn{base} or @dfn{radix} for exponentiation, an integer greater
  717. than @code{1}. This is a constant for a particular representation.
  718. @item
  719. @cindex exponent (of floating point number)
  720. The @dfn{exponent} to which the base is raised. The upper and lower
  721. bounds of the exponent value are constants for a particular
  722. representation.
  723. @cindex bias (of floating point number exponent)
  724. Sometimes, in the actual bits representing the floating point number,
  725. the exponent is @dfn{biased} by adding a constant to it, to make it
  726. always be represented as an unsigned quantity. This is only important
  727. if you have some reason to pick apart the bit fields making up the
  728. floating point number by hand, which is something for which @theglibc{}
  729. provides no support. So this is ignored in the discussion that
  730. follows.
  731. @item
  732. @cindex mantissa (of floating point number)
  733. @cindex significand (of floating point number)
  734. The @dfn{mantissa} or @dfn{significand} is an unsigned integer which is a
  735. part of each floating point number.
  736. @item
  737. @cindex precision (of floating point number)
  738. The @dfn{precision} of the mantissa. If the base of the representation
  739. is @var{b}, then the precision is the number of base-@var{b} digits in
  740. the mantissa. This is a constant for a particular representation.
  741. @cindex hidden bit (of floating point number mantissa)
  742. Many floating point representations have an implicit @dfn{hidden bit} in
  743. the mantissa. This is a bit which is present virtually in the mantissa,
  744. but not stored in memory because its value is always 1 in a normalized
  745. number. The precision figure (see above) includes any hidden bits.
  746. Again, @theglibc{} provides no facilities for dealing with such
  747. low-level aspects of the representation.
  748. @end itemize
  749. The mantissa of a floating point number represents an implicit fraction
  750. whose denominator is the base raised to the power of the precision. Since
  751. the largest representable mantissa is one less than this denominator, the
  752. value of the fraction is always strictly less than @code{1}. The
  753. mathematical value of a floating point number is then the product of this
  754. fraction, the sign, and the base raised to the exponent.
  755. @cindex normalized floating point number
  756. We say that the floating point number is @dfn{normalized} if the
  757. fraction is at least @code{1/@var{b}}, where @var{b} is the base. In
  758. other words, the mantissa would be too large to fit if it were
  759. multiplied by the base. Non-normalized numbers are sometimes called
  760. @dfn{denormal}; they contain less precision than the representation
  761. normally can hold.
  762. If the number is not normalized, then you can subtract @code{1} from the
  763. exponent while multiplying the mantissa by the base, and get another
  764. floating point number with the same value. @dfn{Normalization} consists
  765. of doing this repeatedly until the number is normalized. Two distinct
  766. normalized floating point numbers cannot be equal in value.
  767. (There is an exception to this rule: if the mantissa is zero, it is
  768. considered normalized. Another exception happens on certain machines
  769. where the exponent is as small as the representation can hold. Then
  770. it is impossible to subtract @code{1} from the exponent, so a number
  771. may be normalized even if its fraction is less than @code{1/@var{b}}.)
  772. @node Floating Point Parameters
  773. @subsubsection Floating Point Parameters
  774. @pindex float.h
  775. These macro definitions can be accessed by including the header file
  776. @file{float.h} in your program.
  777. Macro names starting with @samp{FLT_} refer to the @code{float} type,
  778. while names beginning with @samp{DBL_} refer to the @code{double} type
  779. and names beginning with @samp{LDBL_} refer to the @code{long double}
  780. type. (If GCC does not support @code{long double} as a distinct data
  781. type on a target machine then the values for the @samp{LDBL_} constants
  782. are equal to the corresponding constants for the @code{double} type.)
  783. Of these macros, only @code{FLT_RADIX} is guaranteed to be a constant
  784. expression. The other macros listed here cannot be reliably used in
  785. places that require constant expressions, such as @samp{#if}
  786. preprocessing directives or in the dimensions of static arrays.
  787. Although the @w{ISO C} standard specifies minimum and maximum values for
  788. most of these parameters, the GNU C implementation uses whatever values
  789. describe the floating point representation of the target machine. So in
  790. principle GNU C actually satisfies the @w{ISO C} requirements only if the
  791. target machine is suitable. In practice, all the machines currently
  792. supported are suitable.
  793. @vtable @code
  794. @item FLT_ROUNDS
  795. @standards{C90, float.h}
  796. This value characterizes the rounding mode for floating point addition.
  797. The following values indicate standard rounding modes:
  798. @need 750
  799. @table @code
  800. @item -1
  801. The mode is indeterminable.
  802. @item 0
  803. Rounding is towards zero.
  804. @item 1
  805. Rounding is to the nearest number.
  806. @item 2
  807. Rounding is towards positive infinity.
  808. @item 3
  809. Rounding is towards negative infinity.
  810. @end table
  811. @noindent
  812. Any other value represents a machine-dependent nonstandard rounding
  813. mode.
  814. On most machines, the value is @code{1}, in accordance with the IEEE
  815. standard for floating point.
  816. Here is a table showing how certain values round for each possible value
  817. of @code{FLT_ROUNDS}, if the other aspects of the representation match
  818. the IEEE single-precision standard.
  819. @smallexample
  820. 0 1 2 3
  821. 1.00000003 1.0 1.0 1.00000012 1.0
  822. 1.00000007 1.0 1.00000012 1.00000012 1.0
  823. -1.00000003 -1.0 -1.0 -1.0 -1.00000012
  824. -1.00000007 -1.0 -1.00000012 -1.0 -1.00000012
  825. @end smallexample
  826. @item FLT_RADIX
  827. @standards{C90, float.h}
  828. This is the value of the base, or radix, of the exponent representation.
  829. This is guaranteed to be a constant expression, unlike the other macros
  830. described in this section. The value is 2 on all machines we know of
  831. except the IBM 360 and derivatives.
  832. @item FLT_MANT_DIG
  833. @standards{C90, float.h}
  834. This is the number of base-@code{FLT_RADIX} digits in the floating point
  835. mantissa for the @code{float} data type. The following expression
  836. yields @code{1.0} (even though mathematically it should not) due to the
  837. limited number of mantissa digits:
  838. @smallexample
  839. float radix = FLT_RADIX;
  840. 1.0f + 1.0f / radix / radix / @dots{} / radix
  841. @end smallexample
  842. @noindent
  843. where @code{radix} appears @code{FLT_MANT_DIG} times.
  844. @item DBL_MANT_DIG
  845. @itemx LDBL_MANT_DIG
  846. @standards{C90, float.h}
  847. This is the number of base-@code{FLT_RADIX} digits in the floating point
  848. mantissa for the data types @code{double} and @code{long double},
  849. respectively.
  850. @comment Extra blank lines make it look better.
  851. @item FLT_DIG
  852. @standards{C90, float.h}
  853. This is the number of decimal digits of precision for the @code{float}
  854. data type. Technically, if @var{p} and @var{b} are the precision and
  855. base (respectively) for the representation, then the decimal precision
  856. @var{q} is the maximum number of decimal digits such that any floating
  857. point number with @var{q} base 10 digits can be rounded to a floating
  858. point number with @var{p} base @var{b} digits and back again, without
  859. change to the @var{q} decimal digits.
  860. The value of this macro is supposed to be at least @code{6}, to satisfy
  861. @w{ISO C}.
  862. @item DBL_DIG
  863. @itemx LDBL_DIG
  864. @standards{C90, float.h}
  865. These are similar to @code{FLT_DIG}, but for the data types
  866. @code{double} and @code{long double}, respectively. The values of these
  867. macros are supposed to be at least @code{10}.
  868. @item FLT_MIN_EXP
  869. @standards{C90, float.h}
  870. This is the smallest possible exponent value for type @code{float}.
  871. More precisely, it is the minimum negative integer such that the value
  872. @code{FLT_RADIX} raised to one less than this power can be represented as a
  873. normalized floating point number of type @code{float}.
  874. @item DBL_MIN_EXP
  875. @itemx LDBL_MIN_EXP
  876. @standards{C90, float.h}
  877. These are similar to @code{FLT_MIN_EXP}, but for the data types
  878. @code{double} and @code{long double}, respectively.
  879. @item FLT_MIN_10_EXP
  880. @standards{C90, float.h}
  881. This is the minimum negative integer such that @code{10} raised to this
  882. power can be represented as a normalized floating point number
  883. of type @code{float}. This is supposed to be @code{-37} or even less.
  884. @item DBL_MIN_10_EXP
  885. @itemx LDBL_MIN_10_EXP
  886. @standards{C90, float.h}
  887. These are similar to @code{FLT_MIN_10_EXP}, but for the data types
  888. @code{double} and @code{long double}, respectively.
  889. @item FLT_MAX_EXP
  890. @standards{C90, float.h}
  891. This is the largest possible exponent value for type @code{float}. More
  892. precisely, this is the maximum positive integer such that value
  893. @code{FLT_RADIX} raised to one less than this power can be represented as a
  894. finite floating point number of type @code{float}.
  895. @item DBL_MAX_EXP
  896. @itemx LDBL_MAX_EXP
  897. @standards{C90, float.h}
  898. These are similar to @code{FLT_MAX_EXP}, but for the data types
  899. @code{double} and @code{long double}, respectively.
  900. @item FLT_MAX_10_EXP
  901. @standards{C90, float.h}
  902. This is the maximum positive integer such that @code{10} raised to this
  903. power can be represented as a finite floating point number
  904. of type @code{float}. This is supposed to be at least @code{37}.
  905. @item DBL_MAX_10_EXP
  906. @itemx LDBL_MAX_10_EXP
  907. @standards{C90, float.h}
  908. These are similar to @code{FLT_MAX_10_EXP}, but for the data types
  909. @code{double} and @code{long double}, respectively.
  910. @item FLT_MAX
  911. @standards{C90, float.h}
  912. The value of this macro is the maximum number representable in type
  913. @code{float}. It is supposed to be at least @code{1E+37}. The value
  914. has type @code{float}.
  915. The smallest representable number is @code{- FLT_MAX}.
  916. @item DBL_MAX
  917. @itemx LDBL_MAX
  918. @standards{C90, float.h}
  919. These are similar to @code{FLT_MAX}, but for the data types
  920. @code{double} and @code{long double}, respectively. The type of the
  921. macro's value is the same as the type it describes.
  922. @item FLT_MIN
  923. @standards{C90, float.h}
  924. The value of this macro is the minimum normalized positive floating
  925. point number that is representable in type @code{float}. It is supposed
  926. to be no more than @code{1E-37}.
  927. @item DBL_MIN
  928. @itemx LDBL_MIN
  929. @standards{C90, float.h}
  930. These are similar to @code{FLT_MIN}, but for the data types
  931. @code{double} and @code{long double}, respectively. The type of the
  932. macro's value is the same as the type it describes.
  933. @item FLT_EPSILON
  934. @standards{C90, float.h}
  935. This is the difference between 1 and the smallest floating point
  936. number of type @code{float} that is greater than 1. It's supposed to
  937. be no greater than @code{1E-5}.
  938. @item DBL_EPSILON
  939. @itemx LDBL_EPSILON
  940. @standards{C90, float.h}
  941. These are similar to @code{FLT_EPSILON}, but for the data types
  942. @code{double} and @code{long double}, respectively. The type of the
  943. macro's value is the same as the type it describes. The values are not
  944. supposed to be greater than @code{1E-9}.
  945. @end vtable
  946. @node IEEE Floating Point
  947. @subsubsection IEEE Floating Point
  948. @cindex IEEE floating point representation
  949. @cindex floating point, IEEE
  950. Here is an example showing how the floating type measurements come out
  951. for the most common floating point representation, specified by the
  952. @cite{IEEE Standard for Binary Floating Point Arithmetic (ANSI/IEEE Std
  953. 754-1985)}. Nearly all computers designed since the 1980s use this
  954. format.
  955. The IEEE single-precision float representation uses a base of 2. There
  956. is a sign bit, a mantissa with 23 bits plus one hidden bit (so the total
  957. precision is 24 base-2 digits), and an 8-bit exponent that can represent
  958. values in the range -125 to 128, inclusive.
  959. So, for an implementation that uses this representation for the
  960. @code{float} data type, appropriate values for the corresponding
  961. parameters are:
  962. @smallexample
  963. FLT_RADIX 2
  964. FLT_MANT_DIG 24
  965. FLT_DIG 6
  966. FLT_MIN_EXP -125
  967. FLT_MIN_10_EXP -37
  968. FLT_MAX_EXP 128
  969. FLT_MAX_10_EXP +38
  970. FLT_MIN 1.17549435E-38F
  971. FLT_MAX 3.40282347E+38F
  972. FLT_EPSILON 1.19209290E-07F
  973. @end smallexample
  974. Here are the values for the @code{double} data type:
  975. @smallexample
  976. DBL_MANT_DIG 53
  977. DBL_DIG 15
  978. DBL_MIN_EXP -1021
  979. DBL_MIN_10_EXP -307
  980. DBL_MAX_EXP 1024
  981. DBL_MAX_10_EXP 308
  982. DBL_MAX 1.7976931348623157E+308
  983. DBL_MIN 2.2250738585072014E-308
  984. DBL_EPSILON 2.2204460492503131E-016
  985. @end smallexample
  986. @node Structure Measurement
  987. @subsection Structure Field Offset Measurement
  988. You can use @code{offsetof} to measure the location within a structure
  989. type of a particular structure member.
  990. @deftypefn {Macro} size_t offsetof (@var{type}, @var{member})
  991. @standards{ISO, stddef.h}
  992. @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
  993. @c This is no longer provided by glibc, but rather by the compiler.
  994. This expands to an integer constant expression that is the offset of the
  995. structure member named @var{member} in the structure type @var{type}.
  996. For example, @code{offsetof (struct s, elem)} is the offset, in bytes,
  997. of the member @code{elem} in a @code{struct s}.
  998. This macro won't work if @var{member} is a bit field; you get an error
  999. from the C compiler in that case.
  1000. @end deftypefn