mach64_accel.c 12 KB

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  1. // SPDX-License-Identifier: GPL-2.0
  2. /*
  3. * ATI Mach64 Hardware Acceleration
  4. */
  5. #include <linux/delay.h>
  6. #include <linux/unaligned.h>
  7. #include <linux/fb.h>
  8. #include <video/mach64.h>
  9. #include "atyfb.h"
  10. /*
  11. * Generic Mach64 routines
  12. */
  13. /* this is for DMA GUI engine! work in progress */
  14. typedef struct {
  15. u32 frame_buf_offset;
  16. u32 system_mem_addr;
  17. u32 command;
  18. u32 reserved;
  19. } BM_DESCRIPTOR_ENTRY;
  20. #define LAST_DESCRIPTOR (1 << 31)
  21. #define SYSTEM_TO_FRAME_BUFFER 0
  22. static u32 rotation24bpp(u32 dx, u32 direction)
  23. {
  24. u32 rotation;
  25. if (direction & DST_X_LEFT_TO_RIGHT) {
  26. rotation = (dx / 4) % 6;
  27. } else {
  28. rotation = ((dx + 2) / 4) % 6;
  29. }
  30. return ((rotation << 8) | DST_24_ROTATION_ENABLE);
  31. }
  32. void aty_reset_engine(struct atyfb_par *par)
  33. {
  34. /* reset engine */
  35. aty_st_le32(GEN_TEST_CNTL,
  36. aty_ld_le32(GEN_TEST_CNTL, par) &
  37. ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
  38. /* enable engine */
  39. aty_st_le32(GEN_TEST_CNTL,
  40. aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
  41. /* ensure engine is not locked up by clearing any FIFO or */
  42. /* HOST errors */
  43. aty_st_le32(BUS_CNTL,
  44. aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
  45. par->fifo_space = 0;
  46. }
  47. static void reset_GTC_3D_engine(const struct atyfb_par *par)
  48. {
  49. aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
  50. mdelay(GTC_3D_RESET_DELAY);
  51. aty_st_le32(SETUP_CNTL, 0x00, par);
  52. mdelay(GTC_3D_RESET_DELAY);
  53. aty_st_le32(SCALE_3D_CNTL, 0x00, par);
  54. mdelay(GTC_3D_RESET_DELAY);
  55. }
  56. void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
  57. {
  58. u32 pitch_value;
  59. u32 vxres;
  60. /* determine modal information from global mode structure */
  61. pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
  62. vxres = info->var.xres_virtual;
  63. if (info->var.bits_per_pixel == 24) {
  64. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  65. /* horizontal coordinates and widths must be adjusted */
  66. pitch_value *= 3;
  67. vxres *= 3;
  68. }
  69. /* On GTC (RagePro), we need to reset the 3D engine before */
  70. if (M64_HAS(RESET_3D))
  71. reset_GTC_3D_engine(par);
  72. /* Reset engine, enable, and clear any engine errors */
  73. aty_reset_engine(par);
  74. /* Ensure that vga page pointers are set to zero - the upper */
  75. /* page pointers are set to 1 to handle overflows in the */
  76. /* lower page */
  77. aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
  78. aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
  79. /* ---- Setup standard engine context ---- */
  80. /* All GUI registers here are FIFOed - therefore, wait for */
  81. /* the appropriate number of empty FIFO entries */
  82. wait_for_fifo(14, par);
  83. /* enable all registers to be loaded for context loads */
  84. aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
  85. /* set destination pitch to modal pitch, set offset to zero */
  86. aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
  87. /* zero these registers (set them to a known state) */
  88. aty_st_le32(DST_Y_X, 0, par);
  89. aty_st_le32(DST_HEIGHT, 0, par);
  90. aty_st_le32(DST_BRES_ERR, 0, par);
  91. aty_st_le32(DST_BRES_INC, 0, par);
  92. aty_st_le32(DST_BRES_DEC, 0, par);
  93. /* set destination drawing attributes */
  94. aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
  95. DST_X_LEFT_TO_RIGHT, par);
  96. /* set source pitch to modal pitch, set offset to zero */
  97. aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
  98. /* set these registers to a known state */
  99. aty_st_le32(SRC_Y_X, 0, par);
  100. aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
  101. aty_st_le32(SRC_Y_X_START, 0, par);
  102. aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
  103. /* set source pixel retrieving attributes */
  104. aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
  105. /* set host attributes */
  106. wait_for_fifo(13, par);
  107. aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
  108. /* set pattern attributes */
  109. aty_st_le32(PAT_REG0, 0, par);
  110. aty_st_le32(PAT_REG1, 0, par);
  111. aty_st_le32(PAT_CNTL, 0, par);
  112. /* set scissors to modal size */
  113. aty_st_le32(SC_LEFT, 0, par);
  114. aty_st_le32(SC_TOP, 0, par);
  115. aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
  116. aty_st_le32(SC_RIGHT, vxres - 1, par);
  117. /* set background color to minimum value (usually BLACK) */
  118. aty_st_le32(DP_BKGD_CLR, 0, par);
  119. /* set foreground color to maximum value (usually WHITE) */
  120. aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
  121. /* set write mask to effect all pixel bits */
  122. aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
  123. /* set foreground mix to overpaint and background mix to */
  124. /* no-effect */
  125. aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
  126. /* set primary source pixel channel to foreground color */
  127. /* register */
  128. aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
  129. /* set compare functionality to false (no-effect on */
  130. /* destination) */
  131. wait_for_fifo(3, par);
  132. aty_st_le32(CLR_CMP_CLR, 0, par);
  133. aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
  134. aty_st_le32(CLR_CMP_CNTL, 0, par);
  135. /* set pixel depth */
  136. wait_for_fifo(2, par);
  137. aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
  138. aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
  139. wait_for_fifo(5, par);
  140. aty_st_le32(SCALE_3D_CNTL, 0, par);
  141. aty_st_le32(Z_CNTL, 0, par);
  142. aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
  143. par);
  144. aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
  145. /* insure engine is idle before leaving */
  146. wait_for_idle(par);
  147. }
  148. /*
  149. * Accelerated functions
  150. */
  151. static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
  152. struct atyfb_par *par)
  153. {
  154. /* perform rectangle fill */
  155. wait_for_fifo(2, par);
  156. aty_st_le32(DST_Y_X, (x << 16) | y, par);
  157. aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
  158. par->blitter_may_be_busy = 1;
  159. }
  160. void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
  161. {
  162. struct atyfb_par *par = (struct atyfb_par *) info->par;
  163. u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
  164. u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
  165. if (par->asleep)
  166. return;
  167. if (!area->width || !area->height)
  168. return;
  169. if (!par->accel_flags) {
  170. cfb_copyarea(info, area);
  171. return;
  172. }
  173. if (info->var.bits_per_pixel == 24) {
  174. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  175. /* horizontal coordinates and widths must be adjusted */
  176. sx *= 3;
  177. dx *= 3;
  178. width *= 3;
  179. }
  180. if (area->sy < area->dy) {
  181. dy += area->height - 1;
  182. sy += area->height - 1;
  183. } else
  184. direction |= DST_Y_TOP_TO_BOTTOM;
  185. if (sx < dx) {
  186. dx += width - 1;
  187. sx += width - 1;
  188. } else
  189. direction |= DST_X_LEFT_TO_RIGHT;
  190. if (info->var.bits_per_pixel == 24) {
  191. rotation = rotation24bpp(dx, direction);
  192. }
  193. wait_for_fifo(5, par);
  194. aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
  195. aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
  196. aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
  197. aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
  198. aty_st_le32(DST_CNTL, direction | rotation, par);
  199. draw_rect(dx, dy, width, area->height, par);
  200. }
  201. void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
  202. {
  203. struct atyfb_par *par = (struct atyfb_par *) info->par;
  204. u32 color, dx = rect->dx, width = rect->width, rotation = 0;
  205. if (par->asleep)
  206. return;
  207. if (!rect->width || !rect->height)
  208. return;
  209. if (!par->accel_flags) {
  210. cfb_fillrect(info, rect);
  211. return;
  212. }
  213. if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
  214. info->fix.visual == FB_VISUAL_DIRECTCOLOR)
  215. color = ((u32 *)(info->pseudo_palette))[rect->color];
  216. else
  217. color = rect->color;
  218. if (info->var.bits_per_pixel == 24) {
  219. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  220. /* horizontal coordinates and widths must be adjusted */
  221. dx *= 3;
  222. width *= 3;
  223. rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
  224. }
  225. wait_for_fifo(4, par);
  226. aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
  227. aty_st_le32(DP_FRGD_CLR, color, par);
  228. aty_st_le32(DP_SRC,
  229. BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
  230. par);
  231. aty_st_le32(DST_CNTL,
  232. DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
  233. DST_X_LEFT_TO_RIGHT | rotation, par);
  234. draw_rect(dx, rect->dy, width, rect->height, par);
  235. }
  236. void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
  237. {
  238. struct atyfb_par *par = (struct atyfb_par *) info->par;
  239. u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
  240. u32 pix_width, rotation = 0, src, mix;
  241. if (par->asleep)
  242. return;
  243. if (!image->width || !image->height)
  244. return;
  245. if (!par->accel_flags ||
  246. (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
  247. cfb_imageblit(info, image);
  248. return;
  249. }
  250. pix_width = par->crtc.dp_pix_width;
  251. switch (image->depth) {
  252. case 1:
  253. pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
  254. pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
  255. break;
  256. case 4:
  257. pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
  258. pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
  259. break;
  260. case 8:
  261. pix_width &= ~HOST_MASK;
  262. pix_width |= HOST_8BPP;
  263. break;
  264. case 15:
  265. pix_width &= ~HOST_MASK;
  266. pix_width |= HOST_15BPP;
  267. break;
  268. case 16:
  269. pix_width &= ~HOST_MASK;
  270. pix_width |= HOST_16BPP;
  271. break;
  272. case 24:
  273. pix_width &= ~HOST_MASK;
  274. pix_width |= HOST_24BPP;
  275. break;
  276. case 32:
  277. pix_width &= ~HOST_MASK;
  278. pix_width |= HOST_32BPP;
  279. break;
  280. }
  281. if (info->var.bits_per_pixel == 24) {
  282. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  283. /* horizontal coordinates and widths must be adjusted */
  284. dx *= 3;
  285. width *= 3;
  286. rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
  287. pix_width &= ~DST_MASK;
  288. pix_width |= DST_8BPP;
  289. /*
  290. * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
  291. * this hwaccelerated triple has an issue with not aligned data
  292. */
  293. if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
  294. pix_width |= DP_HOST_TRIPLE_EN;
  295. }
  296. if (image->depth == 1) {
  297. u32 fg, bg;
  298. if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
  299. info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
  300. fg = ((u32*)(info->pseudo_palette))[image->fg_color];
  301. bg = ((u32*)(info->pseudo_palette))[image->bg_color];
  302. } else {
  303. fg = image->fg_color;
  304. bg = image->bg_color;
  305. }
  306. wait_for_fifo(2, par);
  307. aty_st_le32(DP_BKGD_CLR, bg, par);
  308. aty_st_le32(DP_FRGD_CLR, fg, par);
  309. src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
  310. mix = FRGD_MIX_S | BKGD_MIX_S;
  311. } else {
  312. src = MONO_SRC_ONE | FRGD_SRC_HOST;
  313. mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
  314. }
  315. wait_for_fifo(5, par);
  316. aty_st_le32(DP_PIX_WIDTH, pix_width, par);
  317. aty_st_le32(DP_MIX, mix, par);
  318. aty_st_le32(DP_SRC, src, par);
  319. aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
  320. aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
  321. draw_rect(dx, dy, width, image->height, par);
  322. src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
  323. /* manual triple each pixel */
  324. if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
  325. int inbit, outbit, mult24, byte_id_in_dword, width;
  326. u8 *pbitmapin = (u8*)image->data, *pbitmapout;
  327. u32 hostdword;
  328. for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
  329. for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
  330. byte_id_in_dword < 4 && src_bytes;
  331. byte_id_in_dword++, pbitmapout++) {
  332. for (outbit = 7; outbit >= 0; outbit--) {
  333. *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
  334. mult24++;
  335. /* next bit */
  336. if (mult24 == 3) {
  337. mult24 = 0;
  338. inbit--;
  339. width--;
  340. }
  341. /* next byte */
  342. if (inbit < 0 || width == 0) {
  343. src_bytes--;
  344. pbitmapin++;
  345. inbit = 7;
  346. if (width == 0) {
  347. width = image->width;
  348. outbit = 0;
  349. }
  350. }
  351. }
  352. }
  353. wait_for_fifo(1, par);
  354. aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par);
  355. }
  356. } else {
  357. u32 *pbitmap, dwords = (src_bytes + 3) / 4;
  358. for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
  359. wait_for_fifo(1, par);
  360. aty_st_le32(HOST_DATA0, get_unaligned_le32(pbitmap), par);
  361. }
  362. }
  363. }