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- // SPDX-License-Identifier: GPL-2.0-only
- /*
- * Helper functions for overlay objects on touchscreens
- *
- * Copyright (c) 2023 Javier Carrasco <javier.carrasco@wolfvision.net>
- */
- #include <linux/export.h>
- #include <linux/input.h>
- #include <linux/input/mt.h>
- #include <linux/input/touch-overlay.h>
- #include <linux/list.h>
- #include <linux/module.h>
- #include <linux/property.h>
- struct touch_overlay_segment {
- struct list_head list;
- u32 x_origin;
- u32 y_origin;
- u32 x_size;
- u32 y_size;
- u32 key;
- bool pressed;
- int slot;
- };
- static int touch_overlay_get_segment(struct fwnode_handle *segment_node,
- struct touch_overlay_segment *segment,
- struct input_dev *input)
- {
- int error;
- error = fwnode_property_read_u32(segment_node, "x-origin",
- &segment->x_origin);
- if (error)
- return error;
- error = fwnode_property_read_u32(segment_node, "y-origin",
- &segment->y_origin);
- if (error)
- return error;
- error = fwnode_property_read_u32(segment_node, "x-size",
- &segment->x_size);
- if (error)
- return error;
- error = fwnode_property_read_u32(segment_node, "y-size",
- &segment->y_size);
- if (error)
- return error;
- error = fwnode_property_read_u32(segment_node, "linux,code",
- &segment->key);
- if (!error)
- input_set_capability(input, EV_KEY, segment->key);
- else if (error != -EINVAL)
- return error;
- return 0;
- }
- /**
- * touch_overlay_map - map overlay objects from the device tree and set
- * key capabilities if buttons are defined.
- * @list: pointer to the list that will hold the segments
- * @input: pointer to the already allocated input_dev
- *
- * Returns 0 on success and error number otherwise.
- *
- * If buttons are defined, key capabilities are set accordingly.
- */
- int touch_overlay_map(struct list_head *list, struct input_dev *input)
- {
- struct fwnode_handle *fw_segment;
- struct device *dev = input->dev.parent;
- struct touch_overlay_segment *segment;
- int error;
- struct fwnode_handle *overlay __free(fwnode_handle) =
- device_get_named_child_node(dev, "touch-overlay");
- if (!overlay)
- return 0;
- fwnode_for_each_available_child_node(overlay, fw_segment) {
- segment = devm_kzalloc(dev, sizeof(*segment), GFP_KERNEL);
- if (!segment) {
- fwnode_handle_put(fw_segment);
- return -ENOMEM;
- }
- error = touch_overlay_get_segment(fw_segment, segment, input);
- if (error) {
- fwnode_handle_put(fw_segment);
- return error;
- }
- list_add_tail(&segment->list, list);
- }
- return 0;
- }
- EXPORT_SYMBOL(touch_overlay_map);
- /**
- * touch_overlay_get_touchscreen_abs - get abs size from the touchscreen area.
- * @list: pointer to the list that holds the segments
- * @x: horizontal abs
- * @y: vertical abs
- */
- void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y)
- {
- struct touch_overlay_segment *segment;
- struct list_head *ptr;
- list_for_each(ptr, list) {
- segment = list_entry(ptr, struct touch_overlay_segment, list);
- if (!segment->key) {
- *x = segment->x_size - 1;
- *y = segment->y_size - 1;
- break;
- }
- }
- }
- EXPORT_SYMBOL(touch_overlay_get_touchscreen_abs);
- static bool touch_overlay_segment_event(struct touch_overlay_segment *seg,
- struct input_mt_pos *pos)
- {
- if (pos->x >= seg->x_origin && pos->x < (seg->x_origin + seg->x_size) &&
- pos->y >= seg->y_origin && pos->y < (seg->y_origin + seg->y_size))
- return true;
- return false;
- }
- /**
- * touch_overlay_mapped_touchscreen - check if a touchscreen area is mapped
- * @list: pointer to the list that holds the segments
- *
- * Returns true if a touchscreen area is mapped or false otherwise.
- */
- bool touch_overlay_mapped_touchscreen(struct list_head *list)
- {
- struct touch_overlay_segment *segment;
- struct list_head *ptr;
- list_for_each(ptr, list) {
- segment = list_entry(ptr, struct touch_overlay_segment, list);
- if (!segment->key)
- return true;
- }
- return false;
- }
- EXPORT_SYMBOL(touch_overlay_mapped_touchscreen);
- static bool touch_overlay_event_on_ts(struct list_head *list,
- struct input_mt_pos *pos)
- {
- struct touch_overlay_segment *segment;
- struct list_head *ptr;
- list_for_each(ptr, list) {
- segment = list_entry(ptr, struct touch_overlay_segment, list);
- if (segment->key)
- continue;
- if (touch_overlay_segment_event(segment, pos)) {
- pos->x -= segment->x_origin;
- pos->y -= segment->y_origin;
- return true;
- }
- /* ignore touch events outside the defined area */
- return false;
- }
- return true;
- }
- static bool touch_overlay_button_event(struct input_dev *input,
- struct touch_overlay_segment *segment,
- struct input_mt_pos *pos, int slot)
- {
- struct input_mt *mt = input->mt;
- struct input_mt_slot *s = &mt->slots[slot];
- bool button_contact = touch_overlay_segment_event(segment, pos);
- if (segment->slot == slot && segment->pressed) {
- /* sliding out of the button releases it */
- if (!button_contact) {
- input_report_key(input, segment->key, false);
- segment->pressed = false;
- /* keep available for a possible touch event */
- return false;
- }
- /* ignore sliding on the button while pressed */
- s->frame = mt->frame;
- return true;
- } else if (button_contact) {
- input_report_key(input, segment->key, true);
- s->frame = mt->frame;
- segment->slot = slot;
- segment->pressed = true;
- return true;
- }
- return false;
- }
- /**
- * touch_overlay_sync_frame - update the status of the segments and report
- * buttons whose tracked slot is unused.
- * @list: pointer to the list that holds the segments
- * @input: pointer to the input device associated to the contact
- */
- void touch_overlay_sync_frame(struct list_head *list, struct input_dev *input)
- {
- struct touch_overlay_segment *segment;
- struct input_mt *mt = input->mt;
- struct input_mt_slot *s;
- struct list_head *ptr;
- list_for_each(ptr, list) {
- segment = list_entry(ptr, struct touch_overlay_segment, list);
- if (!segment->key)
- continue;
- s = &mt->slots[segment->slot];
- if (!input_mt_is_used(mt, s) && segment->pressed) {
- input_report_key(input, segment->key, false);
- segment->pressed = false;
- }
- }
- }
- EXPORT_SYMBOL(touch_overlay_sync_frame);
- /**
- * touch_overlay_process_contact - process contacts according to the overlay
- * mapping. This function acts as a filter to release the calling driver
- * from the contacts that are either related to overlay buttons or out of the
- * overlay touchscreen area, if defined.
- * @list: pointer to the list that holds the segments
- * @input: pointer to the input device associated to the contact
- * @pos: pointer to the contact position
- * @slot: slot associated to the contact (0 if multitouch is not supported)
- *
- * Returns true if the contact was processed (reported for valid key events
- * and dropped for contacts outside the overlay touchscreen area) or false
- * if the contact must be processed by the caller. In that case this function
- * shifts the (x,y) coordinates to the overlay touchscreen axis if required.
- */
- bool touch_overlay_process_contact(struct list_head *list,
- struct input_dev *input,
- struct input_mt_pos *pos, int slot)
- {
- struct touch_overlay_segment *segment;
- struct list_head *ptr;
- /*
- * buttons must be prioritized over overlay touchscreens to account for
- * overlappings e.g. a button inside the touchscreen area.
- */
- list_for_each(ptr, list) {
- segment = list_entry(ptr, struct touch_overlay_segment, list);
- if (segment->key &&
- touch_overlay_button_event(input, segment, pos, slot))
- return true;
- }
- /*
- * valid contacts on the overlay touchscreen are left for the client
- * to be processed/reported according to its (possibly) unique features.
- */
- return !touch_overlay_event_on_ts(list, pos);
- }
- EXPORT_SYMBOL(touch_overlay_process_contact);
- MODULE_LICENSE("GPL");
- MODULE_DESCRIPTION("Helper functions for overlay objects on touch devices");
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