| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332 |
- /* SPDX-License-Identifier: GPL-2.0 */
- /* Copyright (c) 2017, 2019 The Linux Foundation. All rights reserved. */
- #ifndef __A6XX_GPU_H__
- #define __A6XX_GPU_H__
- #include "adreno_gpu.h"
- #include "a6xx_enums.xml.h"
- #include "a7xx_enums.xml.h"
- #include "a6xx_perfcntrs.xml.h"
- #include "a7xx_perfcntrs.xml.h"
- #include "a6xx.xml.h"
- #include "a6xx_gmu.h"
- extern bool hang_debug;
- struct cpu_gpu_lock {
- uint32_t gpu_req;
- uint32_t cpu_req;
- uint32_t turn;
- union {
- struct {
- uint16_t list_length;
- uint16_t list_offset;
- };
- struct {
- uint8_t ifpc_list_len;
- uint8_t preemption_list_len;
- uint16_t dynamic_list_len;
- };
- };
- uint64_t regs[62];
- };
- /**
- * struct a6xx_info - a6xx specific information from device table
- *
- * @hwcg: hw clock gating register sequence
- * @protect: CP_PROTECT settings
- * @pwrup_reglist pwrup reglist for preemption
- */
- struct a6xx_info {
- const struct adreno_reglist *hwcg;
- const struct adreno_protect *protect;
- const struct adreno_reglist_list *pwrup_reglist;
- const struct adreno_reglist_pipe_list *dyn_pwrup_reglist;
- const struct adreno_reglist_list *ifpc_reglist;
- const struct adreno_reglist *gbif_cx;
- const struct adreno_reglist_pipe *nonctxt_reglist;
- u32 max_slices;
- u32 gmu_chipid;
- u32 gmu_cgc_mode;
- u32 prim_fifo_threshold;
- const struct a6xx_bcm *bcms;
- };
- struct a6xx_gpu {
- struct adreno_gpu base;
- struct drm_gem_object *sqe_bo;
- uint64_t sqe_iova;
- struct drm_gem_object *aqe_bo;
- uint64_t aqe_iova;
- struct msm_ringbuffer *cur_ring;
- struct msm_ringbuffer *next_ring;
- struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
- void *preempt[MSM_GPU_MAX_RINGS];
- uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
- struct drm_gem_object *preempt_smmu_bo[MSM_GPU_MAX_RINGS];
- void *preempt_smmu[MSM_GPU_MAX_RINGS];
- uint64_t preempt_smmu_iova[MSM_GPU_MAX_RINGS];
- uint32_t last_seqno[MSM_GPU_MAX_RINGS];
- atomic_t preempt_state;
- spinlock_t eval_lock;
- struct timer_list preempt_timer;
- unsigned int preempt_level;
- bool uses_gmem;
- bool skip_save_restore;
- struct drm_gem_object *preempt_postamble_bo;
- void *preempt_postamble_ptr;
- uint64_t preempt_postamble_iova;
- uint64_t preempt_postamble_len;
- bool postamble_enabled;
- struct a6xx_gmu gmu;
- struct drm_gem_object *shadow_bo;
- uint64_t shadow_iova;
- uint32_t *shadow;
- struct drm_gem_object *pwrup_reglist_bo;
- void *pwrup_reglist_ptr;
- uint64_t pwrup_reglist_iova;
- bool pwrup_reglist_emitted;
- bool has_whereami;
- void __iomem *llc_mmio;
- void *llc_slice;
- void *htw_llc_slice;
- bool have_mmu500;
- bool hung;
- u32 cached_aperture;
- spinlock_t aperture_lock;
- u32 slice_mask;
- };
- #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
- /*
- * In order to do lockless preemption we use a simple state machine to progress
- * through the process.
- *
- * PREEMPT_NONE - no preemption in progress. Next state START.
- * PREEMPT_START - The trigger is evaluating if preemption is possible. Next
- * states: TRIGGERED, NONE
- * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
- * state: NONE.
- * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
- * states: FAULTED, PENDING
- * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
- * recovery. Next state: N/A
- * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
- * checking the success of the operation. Next state: FAULTED, NONE.
- */
- enum a6xx_preempt_state {
- PREEMPT_NONE = 0,
- PREEMPT_START,
- PREEMPT_FINISH,
- PREEMPT_TRIGGERED,
- PREEMPT_FAULTED,
- PREEMPT_PENDING,
- };
- /*
- * struct a6xx_preempt_record is a shared buffer between the microcode and the
- * CPU to store the state for preemption. The record itself is much larger
- * (2112k) but most of that is used by the CP for storage.
- *
- * There is a preemption record assigned per ringbuffer. When the CPU triggers a
- * preemption, it fills out the record with the useful information (wptr, ring
- * base, etc) and the microcode uses that information to set up the CP following
- * the preemption. When a ring is switched out, the CP will save the ringbuffer
- * state back to the record. In this way, once the records are properly set up
- * the CPU can quickly switch back and forth between ringbuffers by only
- * updating a few registers (often only the wptr).
- *
- * These are the CPU aware registers in the record:
- * @magic: Must always be 0xAE399D6EUL
- * @info: Type of the record - written 0 by the CPU, updated by the CP
- * @errno: preemption error record
- * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
- * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
- * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
- * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
- * @_pad: Reserved/padding
- * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
- * @rbase: Value of RB_BASE written by CPU, save/restored by CP
- * @counter: GPU address of the storage area for the preemption counters
- * @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
- */
- struct a6xx_preempt_record {
- u32 magic;
- u32 info;
- u32 errno;
- u32 data;
- u32 cntl;
- u32 rptr;
- u32 wptr;
- u32 _pad;
- u64 rptr_addr;
- u64 rbase;
- u64 counter;
- u64 bv_rptr_addr;
- };
- #define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
- #define PREEMPT_SMMU_INFO_SIZE 4096
- #define PREEMPT_RECORD_SIZE(adreno_gpu) \
- ((adreno_gpu->info->preempt_record_size) == 0 ? \
- 4192 * SZ_1K : (adreno_gpu->info->preempt_record_size))
- /*
- * The preemption counter block is a storage area for the value of the
- * preemption counters that are saved immediately before context switch. We
- * append it on to the end of the allocation for the preemption record.
- */
- #define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
- struct a7xx_cp_smmu_info {
- u32 magic;
- u32 _pad4;
- u64 ttbr0;
- u32 asid;
- u32 context_idr;
- u32 context_bank;
- };
- #define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
- /*
- * Given a register and a count, return a value to program into
- * REG_CP_PROTECT_REG(n) - this will block both reads and writes for
- * _len + 1 registers starting at _reg.
- */
- #define A6XX_PROTECT_NORDWR(_reg, _len) \
- ((1 << 31) | \
- (((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
- /*
- * Same as above, but allow reads over the range. For areas of mixed use (such
- * as performance counters) this allows us to protect a much larger range with a
- * single register
- */
- #define A6XX_PROTECT_RDONLY(_reg, _len) \
- ((((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
- extern const struct adreno_gpu_funcs a6xx_gpu_funcs;
- extern const struct adreno_gpu_funcs a6xx_gmuwrapper_funcs;
- extern const struct adreno_gpu_funcs a7xx_gpu_funcs;
- extern const struct adreno_gpu_funcs a8xx_gpu_funcs;
- static inline bool a6xx_has_gbif(struct adreno_gpu *gpu)
- {
- if(adreno_is_a630(gpu))
- return false;
- return true;
- }
- static inline void a6xx_llc_rmw(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 mask, u32 or)
- {
- return msm_rmw(a6xx_gpu->llc_mmio + (reg << 2), mask, or);
- }
- static inline u32 a6xx_llc_read(struct a6xx_gpu *a6xx_gpu, u32 reg)
- {
- return readl(a6xx_gpu->llc_mmio + (reg << 2));
- }
- static inline void a6xx_llc_write(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 value)
- {
- writel(value, a6xx_gpu->llc_mmio + (reg << 2));
- }
- #define shadowptr(_a6xx_gpu, _ring) ((_a6xx_gpu)->shadow_iova + \
- ((_ring)->id * sizeof(uint32_t)))
- int a6xx_gmu_resume(struct a6xx_gpu *gpu);
- int a6xx_gmu_stop(struct a6xx_gpu *gpu);
- int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu);
- bool a6xx_gmu_isidle(struct a6xx_gmu *gmu);
- int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
- void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
- int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
- int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
- void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
- void a6xx_gmu_sysprof_setup(struct msm_gpu *gpu);
- void a6xx_preempt_init(struct msm_gpu *gpu);
- void a6xx_preempt_hw_init(struct msm_gpu *gpu);
- void a6xx_preempt_trigger(struct msm_gpu *gpu);
- void a6xx_preempt_irq(struct msm_gpu *gpu);
- void a6xx_preempt_fini(struct msm_gpu *gpu);
- int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
- struct msm_gpu_submitqueue *queue);
- void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
- struct msm_gpu_submitqueue *queue);
- /* Return true if we are in a preempt state */
- static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
- {
- /*
- * Make sure the read to preempt_state is ordered with respect to reads
- * of other variables before ...
- */
- smp_rmb();
- int preempt_state = atomic_read(&a6xx_gpu->preempt_state);
- /* ... and after. */
- smp_rmb();
- return !(preempt_state == PREEMPT_NONE ||
- preempt_state == PREEMPT_FINISH);
- }
- void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
- bool suspended);
- unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
- void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
- struct drm_printer *p);
- struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu);
- int a6xx_gpu_state_put(struct msm_gpu_state *state);
- void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
- void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
- int a6xx_fenced_write(struct a6xx_gpu *gpu, u32 offset, u64 value, u32 mask, bool is_64b);
- void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
- int a6xx_zap_shader_init(struct msm_gpu *gpu);
- void a8xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
- int a8xx_fault_handler(void *arg, unsigned long iova, int flags, void *data);
- void a8xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
- int a8xx_gmu_get_timestamp(struct msm_gpu *gpu, uint64_t *value);
- u64 a8xx_gpu_busy(struct msm_gpu *gpu, unsigned long *out_sample_rate);
- int a8xx_gpu_feature_probe(struct msm_gpu *gpu);
- void a8xx_gpu_get_slice_info(struct msm_gpu *gpu);
- int a8xx_hw_init(struct msm_gpu *gpu);
- irqreturn_t a8xx_irq(struct msm_gpu *gpu);
- void a8xx_llc_activate(struct a6xx_gpu *a6xx_gpu);
- bool a8xx_progress(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
- void a8xx_recover(struct msm_gpu *gpu);
- #endif /* __A6XX_GPU_H__ */
|