event-codes.rst 18 KB

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  1. .. _input-event-codes:
  2. =================
  3. Input event codes
  4. =================
  5. The input protocol uses a map of types and codes to express input device values
  6. to userspace. This document describes the types and codes and how and when they
  7. may be used.
  8. A single hardware event generates multiple input events. Each input event
  9. contains the new value of a single data item. A special event type, EV_SYN, is
  10. used to separate input events into packets of input data changes occurring at
  11. the same moment in time. In the following, the term "event" refers to a single
  12. input event encompassing a type, code, and value.
  13. The input protocol is a stateful protocol. Events are emitted only when values
  14. of event codes have changed. However, the state is maintained within the Linux
  15. input subsystem; drivers do not need to maintain the state and may attempt to
  16. emit unchanged values without harm. Userspace may obtain the current state of
  17. event code values using the EVIOCG* ioctls defined in linux/input.h. The event
  18. reports supported by a device are also provided by sysfs in
  19. class/input/event*/device/capabilities/, and the properties of a device are
  20. provided in class/input/event*/device/properties.
  21. Event types
  22. ===========
  23. Event types are groupings of codes under a logical input construct. Each
  24. type has a set of applicable codes to be used in generating events. See the
  25. Codes section for details on valid codes for each type.
  26. * EV_SYN:
  27. - Used as markers to separate events. Events may be separated in time or in
  28. space, such as with the multitouch protocol.
  29. * EV_KEY:
  30. - Used to describe state changes of keyboards, buttons, or other key-like
  31. devices.
  32. * EV_REL:
  33. - Used to describe relative axis value changes, e.g. moving the mouse 5 units
  34. to the left.
  35. * EV_ABS:
  36. - Used to describe absolute axis value changes, e.g. describing the
  37. coordinates of a touch on a touchscreen.
  38. * EV_MSC:
  39. - Used to describe miscellaneous input data that do not fit into other types.
  40. * EV_SW:
  41. - Used to describe binary state input switches.
  42. * EV_LED:
  43. - Used to turn LEDs on devices on and off.
  44. * EV_SND:
  45. - Used to output sound to devices.
  46. * EV_REP:
  47. - Used for autorepeating devices.
  48. * EV_FF:
  49. - Used to send force feedback commands to an input device.
  50. * EV_PWR:
  51. - A special type for power button and switch input.
  52. * EV_FF_STATUS:
  53. - Used to receive force feedback device status.
  54. Event codes
  55. ===========
  56. Event codes define the precise type of event.
  57. EV_SYN
  58. ------
  59. EV_SYN event values are undefined. Their usage is defined only by when they are
  60. sent in the evdev event stream.
  61. * SYN_REPORT:
  62. - Used to synchronize and separate events into packets of input data changes
  63. occurring at the same moment in time. For example, motion of a mouse may set
  64. the REL_X and REL_Y values for one motion, then emit a SYN_REPORT. The next
  65. motion will emit more REL_X and REL_Y values and send another SYN_REPORT.
  66. * SYN_CONFIG:
  67. - TBD
  68. * SYN_MT_REPORT:
  69. - Used to synchronize and separate touch events. See the
  70. multi-touch-protocol.txt document for more information.
  71. * SYN_DROPPED:
  72. - Used to indicate buffer overrun in the evdev client's event queue.
  73. Client should ignore all events up to and including next SYN_REPORT
  74. event and query the device (using EVIOCG* ioctls) to obtain its
  75. current state.
  76. EV_KEY
  77. ------
  78. EV_KEY events take the form KEY_<name> or BTN_<name>. For example, KEY_A is used
  79. to represent the 'A' key on a keyboard. When a key is depressed, an event with
  80. the key's code is emitted with value 1. When the key is released, an event is
  81. emitted with value 0. Some hardware send events when a key is repeated. These
  82. events have a value of 2. In general, KEY_<name> is used for keyboard keys, and
  83. BTN_<name> is used for other types of momentary switch events.
  84. A few EV_KEY codes have special meanings:
  85. * BTN_TOOL_<name>:
  86. - These codes are used in conjunction with input trackpads, tablets, and
  87. touchscreens. These devices may be used with fingers, pens, or other tools.
  88. When an event occurs and a tool is used, the corresponding BTN_TOOL_<name>
  89. code should be set to a value of 1. When the tool is no longer interacting
  90. with the input device, the BTN_TOOL_<name> code should be reset to 0. All
  91. trackpads, tablets, and touchscreens should use at least one BTN_TOOL_<name>
  92. code when events are generated. Likewise all trackpads, tablets, and
  93. touchscreens should export only one BTN_TOOL_<name> at a time. To not break
  94. existing userspace, it is recommended to not switch tool in one EV_SYN frame
  95. but first emitting the old BTN_TOOL_<name> at 0, then emit one SYN_REPORT
  96. and then set the new BTN_TOOL_<name> at 1.
  97. * BTN_TOUCH:
  98. BTN_TOUCH is used for touch contact. While an input tool is determined to be
  99. within meaningful physical contact, the value of this property must be set
  100. to 1. Meaningful physical contact may mean any contact, or it may mean
  101. contact conditioned by an implementation defined property. For example, a
  102. touchpad may set the value to 1 only when the touch pressure rises above a
  103. certain value. BTN_TOUCH may be combined with BTN_TOOL_<name> codes. For
  104. example, a pen tablet may set BTN_TOOL_PEN to 1 and BTN_TOUCH to 0 while the
  105. pen is hovering over but not touching the tablet surface.
  106. Note: For appropriate function of the legacy mousedev emulation driver,
  107. BTN_TOUCH must be the first evdev code emitted in a synchronization frame.
  108. Note: Historically a touch device with BTN_TOOL_FINGER and BTN_TOUCH was
  109. interpreted as a touchpad by userspace, while a similar device without
  110. BTN_TOOL_FINGER was interpreted as a touchscreen. For backwards compatibility
  111. with current userspace it is recommended to follow this distinction. In the
  112. future, this distinction will be deprecated and the device properties ioctl
  113. EVIOCGPROP, defined in linux/input.h, will be used to convey the device type.
  114. * BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP, BTN_TOOL_QUADTAP:
  115. - These codes denote one, two, three, and four finger interaction on a
  116. trackpad or touchscreen. For example, if the user uses two fingers and moves
  117. them on the touchpad in an effort to scroll content on screen,
  118. BTN_TOOL_DOUBLETAP should be set to value 1 for the duration of the motion.
  119. Note that all BTN_TOOL_<name> codes and the BTN_TOUCH code are orthogonal in
  120. purpose. A trackpad event generated by finger touches should generate events
  121. for one code from each group. At most only one of these BTN_TOOL_<name>
  122. codes should have a value of 1 during any synchronization frame.
  123. Note: Historically some drivers emitted multiple of the finger count codes with
  124. a value of 1 in the same synchronization frame. This usage is deprecated.
  125. Note: In multitouch drivers, the input_mt_report_finger_count() function should
  126. be used to emit these codes. Please see multi-touch-protocol.txt for details.
  127. EV_REL
  128. ------
  129. EV_REL events describe relative changes in a property. For example, a mouse may
  130. move to the left by a certain number of units, but its absolute position in
  131. space is unknown. If the absolute position is known, EV_ABS codes should be used
  132. instead of EV_REL codes.
  133. A few EV_REL codes have special meanings:
  134. * REL_WHEEL, REL_HWHEEL:
  135. - These codes are used for vertical and horizontal scroll wheels,
  136. respectively. The value is the number of detents moved on the wheel, the
  137. physical size of which varies by device. For high-resolution wheels
  138. this may be an approximation based on the high-resolution scroll events,
  139. see REL_WHEEL_HI_RES. These event codes are legacy codes and
  140. REL_WHEEL_HI_RES and REL_HWHEEL_HI_RES should be preferred where
  141. available.
  142. * REL_WHEEL_HI_RES, REL_HWHEEL_HI_RES:
  143. - High-resolution scroll wheel data. The accumulated value 120 represents
  144. movement by one detent. For devices that do not provide high-resolution
  145. scrolling, the value is always a multiple of 120. For devices with
  146. high-resolution scrolling, the value may be a fraction of 120.
  147. If a vertical scroll wheel supports high-resolution scrolling, this code
  148. will be emitted in addition to REL_WHEEL or REL_HWHEEL. The REL_WHEEL
  149. and REL_HWHEEL may be an approximation based on the high-resolution
  150. scroll events. There is no guarantee that the high-resolution data
  151. is a multiple of 120 at the time of an emulated REL_WHEEL or REL_HWHEEL
  152. event.
  153. EV_ABS
  154. ------
  155. EV_ABS events describe absolute changes in a property. For example, a touchpad
  156. may emit coordinates for a touch location.
  157. A few EV_ABS codes have special meanings:
  158. * ABS_DISTANCE:
  159. - Used to describe the distance of a tool from an interaction surface. This
  160. event should only be emitted while the tool is hovering, meaning in close
  161. proximity of the device and while the value of the BTN_TOUCH code is 0. If
  162. the input device may be used freely in three dimensions, consider ABS_Z
  163. instead.
  164. - BTN_TOOL_<name> should be set to 1 when the tool comes into detectable
  165. proximity and set to 0 when the tool leaves detectable proximity.
  166. BTN_TOOL_<name> signals the type of tool that is currently detected by the
  167. hardware and is otherwise independent of ABS_DISTANCE and/or BTN_TOUCH.
  168. * ABS_PROFILE:
  169. - Used to describe the state of a multi-value profile switch. An event is
  170. emitted only when the selected profile changes, indicating the newly
  171. selected profile value.
  172. * ABS_SND_PROFILE:
  173. - Used to describe the state of a multi-value sound profile switch.
  174. An event is emitted only when the selected profile changes,
  175. indicating the newly selected profile value.
  176. * ABS_MT_<name>:
  177. - Used to describe multitouch input events. Please see
  178. multi-touch-protocol.txt for details.
  179. * ABS_PRESSURE/ABS_MT_PRESSURE:
  180. - For touch devices, many devices converted contact size into pressure.
  181. A finger flattens with pressure, causing a larger contact area and thus
  182. pressure and contact size are directly related. This is not the case
  183. for other devices, for example digitizers and touchpads with a true
  184. pressure sensor ("pressure pads").
  185. A device should set the resolution of the axis to indicate whether the
  186. pressure is in measurable units. If the resolution is zero, the
  187. pressure data is in arbitrary units. If the resolution is non-zero, the
  188. pressure data is in units/gram. For example, a value of 10 with a
  189. resolution of 1 represents 10 gram, a value of 10 with a resolution of
  190. 1000 represents 10 microgram.
  191. EV_SW
  192. -----
  193. EV_SW events describe stateful binary switches. For example, the SW_LID code is
  194. used to denote when a laptop lid is closed.
  195. Upon binding to a device or resuming from suspend, a driver must report
  196. the current switch state. This ensures that the device, kernel, and userspace
  197. state is in sync.
  198. Upon resume, if the switch state is the same as before suspend, then the input
  199. subsystem will filter out the duplicate switch state reports. The driver does
  200. not need to keep the state of the switch at any time.
  201. EV_MSC
  202. ------
  203. EV_MSC events are used for input and output events that do not fall under other
  204. categories.
  205. A few EV_MSC codes have special meaning:
  206. * MSC_TIMESTAMP:
  207. - Used to report the number of microseconds since the last reset. This event
  208. should be coded as an uint32 value, which is allowed to wrap around with
  209. no special consequence. It is assumed that the time difference between two
  210. consecutive events is reliable on a reasonable time scale (hours).
  211. A reset to zero can happen, in which case the time since the last event is
  212. unknown. If the device does not provide this information, the driver must
  213. not provide it to user space.
  214. EV_LED
  215. ------
  216. EV_LED events are used for input and output to set and query the state of
  217. various LEDs on devices.
  218. EV_REP
  219. ------
  220. EV_REP events are used for specifying autorepeating events.
  221. EV_SND
  222. ------
  223. EV_SND events are used for sending sound commands to simple sound output
  224. devices.
  225. EV_FF
  226. -----
  227. EV_FF events are used to initialize a force feedback capable device and to cause
  228. such device to feedback.
  229. EV_PWR
  230. ------
  231. EV_PWR events are a special type of event used specifically for power
  232. management. Its usage is not well defined. To be addressed later.
  233. Device properties
  234. =================
  235. Normally, userspace sets up an input device based on the data it emits,
  236. i.e., the event types. In the case of two devices emitting the same event
  237. types, additional information can be provided in the form of device
  238. properties.
  239. INPUT_PROP_DIRECT + INPUT_PROP_POINTER
  240. --------------------------------------
  241. The INPUT_PROP_DIRECT property indicates that device coordinates should be
  242. directly mapped to screen coordinates (not taking into account trivial
  243. transformations, such as scaling, flipping and rotating). Non-direct input
  244. devices require non-trivial transformation, such as absolute to relative
  245. transformation for touchpads. Typical direct input devices: touchscreens,
  246. drawing tablets; non-direct devices: touchpads, mice.
  247. The INPUT_PROP_POINTER property indicates that the device is not transposed
  248. on the screen and thus requires use of an on-screen pointer to trace user's
  249. movements. Typical pointer devices: touchpads, tablets, mice; non-pointer
  250. device: touchscreen.
  251. If neither INPUT_PROP_DIRECT or INPUT_PROP_POINTER are set, the property is
  252. considered undefined and the device type should be deduced in the
  253. traditional way, using emitted event types.
  254. INPUT_PROP_BUTTONPAD
  255. --------------------
  256. For touchpads where the button is placed beneath the surface, such that
  257. pressing down on the pad causes a button click, this property should be
  258. set. Common in Clickpad notebooks and Macbooks from 2009 and onwards.
  259. Originally, the buttonpad property was coded into the bcm5974 driver
  260. version field under the name integrated button. For backwards
  261. compatibility, both methods need to be checked in userspace.
  262. INPUT_PROP_SEMI_MT
  263. ------------------
  264. Some touchpads, most common between 2008 and 2011, can detect the presence
  265. of multiple contacts without resolving the individual positions; only the
  266. number of contacts and a rectangular shape is known. For such
  267. touchpads, the SEMI_MT property should be set.
  268. Depending on the device, the rectangle may enclose all touches, like a
  269. bounding box, or just some of them, for instance the two most recent
  270. touches. The diversity makes the rectangle of limited use, but some
  271. gestures can normally be extracted from it.
  272. If INPUT_PROP_SEMI_MT is not set, the device is assumed to be a true MT
  273. device.
  274. INPUT_PROP_TOPBUTTONPAD
  275. -----------------------
  276. Some laptops, most notably the Lenovo 40 series provide a trackstick
  277. device but do not have physical buttons associated with the trackstick
  278. device. Instead, the top area of the touchpad is marked to show
  279. visual/haptic areas for left, middle, right buttons intended to be used
  280. with the trackstick.
  281. If INPUT_PROP_TOPBUTTONPAD is set, userspace should emulate buttons
  282. accordingly. This property does not affect kernel behavior.
  283. The kernel does not provide button emulation for such devices but treats
  284. them as any other INPUT_PROP_BUTTONPAD device.
  285. INPUT_PROP_ACCELEROMETER
  286. ------------------------
  287. Directional axes on this device (absolute and/or relative x, y, z) represent
  288. accelerometer data. Some devices also report gyroscope data, which devices
  289. can report through the rotational axes (absolute and/or relative rx, ry, rz).
  290. All other axes retain their meaning. A device must not mix
  291. regular directional axes and accelerometer axes on the same event node.
  292. INPUT_PROP_PRESSUREPAD
  293. ----------------------
  294. The INPUT_PROP_PRESSUREPAD property indicates that the device provides
  295. simulated haptic feedback (e.g. a vibrator motor situated below the surface)
  296. instead of physical haptic feedback (e.g. a hinge). This property is only set
  297. if the device:
  298. - can differentiate between at least 5 fingers
  299. - uses correct resolution for the X/Y (units and value)
  300. - follows the MT protocol type B
  301. If the simulated haptic feedback is controllable by userspace the device must:
  302. - support simple haptic auto and manual triggering, and
  303. - report correct force per touch, and correct units for them (newtons or grams), and
  304. - provide the EV_FF FF_HAPTIC force feedback effect.
  305. Summing up, such devices follow the MS spec for input devices in
  306. Win8 and Win8.1, and in addition may support the Simple haptic controller HID
  307. table, and report correct units for the pressure.
  308. Where applicable, this property is set in addition to INPUT_PROP_BUTTONPAD, it
  309. does not replace that property.
  310. Guidelines
  311. ==========
  312. The guidelines below ensure proper single-touch and multi-finger functionality.
  313. For multi-touch functionality, see the multi-touch-protocol.rst document for
  314. more information.
  315. Mice
  316. ----
  317. REL_{X,Y} must be reported when the mouse moves. BTN_LEFT must be used to report
  318. the primary button press. BTN_{MIDDLE,RIGHT,4,5,etc.} should be used to report
  319. further buttons of the device. REL_WHEEL and REL_HWHEEL should be used to report
  320. scroll wheel events where available.
  321. Touchscreens
  322. ------------
  323. ABS_{X,Y} must be reported with the location of the touch. BTN_TOUCH must be
  324. used to report when a touch is active on the screen.
  325. BTN_{MOUSE,LEFT,MIDDLE,RIGHT} must not be reported as the result of touch
  326. contact. BTN_TOOL_<name> events should be reported where possible.
  327. For new hardware, INPUT_PROP_DIRECT should be set.
  328. Trackpads
  329. ---------
  330. Legacy trackpads that only provide relative position information must report
  331. events like mice described above.
  332. Trackpads that provide absolute touch position must report ABS_{X,Y} for the
  333. location of the touch. BTN_TOUCH should be used to report when a touch is active
  334. on the trackpad. Where multi-finger support is available, BTN_TOOL_<name> should
  335. be used to report the number of touches active on the trackpad.
  336. For new hardware, INPUT_PROP_POINTER should be set.
  337. Tablets
  338. -------
  339. BTN_TOOL_<name> events must be reported when a stylus or other tool is active on
  340. the tablet. ABS_{X,Y} must be reported with the location of the tool. BTN_TOUCH
  341. should be used to report when the tool is in contact with the tablet.
  342. BTN_{STYLUS,STYLUS2} should be used to report buttons on the tool itself. Any
  343. button may be used for buttons on the tablet except BTN_{MOUSE,LEFT}.
  344. BTN_{0,1,2,etc} are good generic codes for unlabeled buttons. Do not use
  345. meaningful buttons, like BTN_FORWARD, unless the button is labeled for that
  346. purpose on the device.
  347. For new hardware, both INPUT_PROP_DIRECT and INPUT_PROP_POINTER should be set.