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- ==============
- Driver Binding
- ==============
- Driver binding is the process of associating a device with a device
- driver that can control it. Bus drivers have typically handled this
- because there have been bus-specific structures to represent the
- devices and the drivers. With generic device and device driver
- structures, most of the binding can take place using common code.
- Bus
- ~~~
- The bus type structure contains a list of all devices that are on that bus
- type in the system. When device_register is called for a device, it is
- inserted into the end of this list. The bus object also contains a
- list of all drivers of that bus type. When driver_register is called
- for a driver, it is inserted at the end of this list. These are the
- two events which trigger driver binding.
- device_register
- ~~~~~~~~~~~~~~~
- When a new device is added, the bus's list of drivers is iterated over
- to find one that supports it. In order to determine that, the device
- ID of the device must match one of the device IDs that the driver
- supports. The format and semantics for comparing IDs is bus-specific.
- Instead of trying to derive a complex state machine and matching
- algorithm, it is up to the bus driver to provide a callback to compare
- a device against the IDs of a driver. The bus returns 1 if a match was
- found; 0 otherwise.
- int match(struct device * dev, struct device_driver * drv);
- If a match is found, the device's driver field is set to the driver
- and the driver's probe callback is called. This gives the driver a
- chance to verify that it really does support the hardware, and that
- it's in a working state.
- Device Class
- ~~~~~~~~~~~~
- Upon the successful completion of probe, the device is registered with
- the class to which it belongs. Device drivers belong to one and only one
- class, and that is set in the driver's devclass field.
- devclass_add_device is called to enumerate the device within the class
- and actually register it with the class, which happens with the
- class's register_dev callback.
- Driver
- ~~~~~~
- When a driver is attached to a device, the driver's probe() function is
- called. Within probe(), the driver initializes the device and allocates
- and initializes per-device data structures. This per-device state is
- associated with the device object for as long as the driver remains bound
- to it. Conceptually, this per-device data together with the binding to
- the device can be thought of as an instance of the driver.
- sysfs
- ~~~~~
- A symlink is created in the bus's 'devices' directory that points to
- the device's directory in the physical hierarchy.
- A symlink is created in the driver's 'devices' directory that points
- to the device's directory in the physical hierarchy.
- A directory for the device is created in the class's directory. A
- symlink is created in that directory that points to the device's
- physical location in the sysfs tree.
- A symlink can be created (though this isn't done yet) in the device's
- physical directory to either its class directory, or the class's
- top-level directory. One can also be created to point to its driver's
- directory also.
- driver_register
- ~~~~~~~~~~~~~~~
- The process is almost identical for when a new driver is added.
- The bus's list of devices is iterated over to find a match. Devices
- that already have a driver are skipped. All the devices are iterated
- over, to bind as many devices as possible to the driver.
- Removal
- ~~~~~~~
- When a device is removed, the reference count for it will eventually
- go to 0. When it does, the remove callback of the driver is called. It
- is removed from the driver's list of devices and the reference count
- of the driver is decremented. All symlinks between the two are removed.
- When a driver is removed, the list of devices that it supports is
- iterated over, and the driver's remove callback is called for each
- one. The device is removed from that list and the symlinks removed.
- Driver Override
- ~~~~~~~~~~~~~~~
- Userspace may override the standard matching by writing a driver name to
- a device's ``driver_override`` sysfs attribute. When set, only a driver
- whose name matches the override will be considered during binding. This
- bypasses all bus-specific matching (OF, ACPI, ID tables, etc.).
- The override may be cleared by writing an empty string, which returns
- the device to standard matching rules. Writing to ``driver_override``
- does not automatically unbind the device from its current driver or
- make any attempt to load the specified driver.
- Buses opt into this mechanism by setting the ``driver_override`` flag in
- their ``struct bus_type``::
- const struct bus_type example_bus_type = {
- ...
- .driver_override = true,
- };
- When the flag is set, the driver core automatically creates the
- ``driver_override`` sysfs attribute for every device on that bus.
- The bus's ``match()`` callback should check the override before performing
- its own matching, using ``device_match_driver_override()``::
- static int example_match(struct device *dev, const struct device_driver *drv)
- {
- int ret;
- ret = device_match_driver_override(dev, drv);
- if (ret >= 0)
- return ret;
- /* Fall through to bus-specific matching... */
- }
- ``device_match_driver_override()`` returns > 0 if the override matches
- the given driver, 0 if the override is set but does not match, or < 0 if
- no override is set at all.
- Additional helpers are available:
- - ``device_set_driver_override()`` - set or clear the override from kernel code.
- - ``device_has_driver_override()`` - check whether an override is set.
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