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- xkb_keymap {
- xkb_keycodes "test" {
- minimum = 8;
- maximum = 255;
- <LVL3> = 92;
- <LFSH> = 50;
- <RTSH> = 62;
- <LALT> = 64;
- <RALT> = 108;
- <LWIN> = 133;
- <RWIN> = 134;
- <LCTL> = 37;
- <RCTL> = 105;
- <CAPS> = 66;
- <AD01> = 24;
- <AD02> = 25;
- <AD03> = 26;
- <AD04> = 27;
- <AD05> = 28;
- <AD06> = 29;
- <AD07> = 30;
- <AD08> = 31;
- <AD09> = 32;
- <AD10> = 33;
- <AD11> = 34;
- };
- xkb_types "complete" {
- type "ONE_LEVEL" {
- modifiers= none;
- level_name[Level1]= "Any";
- };
- type "TWO_LEVEL" {
- modifiers= Shift;
- map[Shift]= 2;
- level_name[1]= "Base";
- level_name[2]= "Shift";
- };
- };
- xkb_compatibility "complete" {
- interpret.useModMapMods= AnyLevel;
- interpret.repeat= False;
- interpret.locking= False;
- interpret Any+AnyOf(all) {
- action= SetMods(modifiers=modMapMods,clearLocks);
- };
- };
- xkb_symbols {
- name[group1]="Test";
- // Reset modmap with a key with empty modmap
- key <LVL3> { [VoidSymbol] };
- modmap None { <LVL3> };
- // Reset modmap with one key
- key <LFSH> { [Shift_L] };
- modmap Shift { <LFSH> };
- modmap none { <LFSH> };
- // Reset modmap with one symbol
- key <RTSH> { [Shift_R] };
- modmap Shift { Shift_R };
- modmap NONE { Shift_R };
- // Cycle
- key <LWIN> { [Super_L] };
- modmap Mod4 { <LWIN> };
- modmap None { <LWIN> };
- modmap Mod4 { <LWIN> };
- // Cycle
- key <RWIN> { [Super_R] };
- modmap Mod4 { <RWIN> };
- modmap None { <RWIN> };
- modmap Mod4 { Super_R };
- // Mix keycode and keysym
- key <LCTL> { [Control_L] };
- modmap Control { Control_L };
- modmap None { <LCTL> };
- // Mix keycode and keysym
- key <RCTL> { [Control_R] };
- modmap Control { <RCTL> };
- modmap None { Control_R };
- // Re-set with different modifier
- key <LALT> { [Alt_L] };
- modmap Mod2 { <LALT> };
- modmap None { <LALT> };
- modmap Mod1 { <LALT> };
- // Re-set with different modifier with both key and keysym
- key <RALT> { [ISO_Level3_Shift] };
- modmap Mod1 { <RALT> }; // Mod1
- modmap None { <RALT> }; // None
- modmap Mod2 { <RALT> }; // Mod2
- modmap Mod3 { ISO_Level3_Shift }; // Mod2 | Mod3
- modmap None { ISO_Level3_Shift }; // Mod2
- modmap Mod5 { ISO_Level3_Shift }; // Mod2 | Mod5
- // Re-set with different modifier with both key and keysym
- key <CAPS> { [Caps_Lock] };
- modmap Mod1 { Caps_Lock }; // Mod1
- modmap None { <CAPS> }; // Mod1
- modmap None { Caps_Lock }; // None
- modmap Lock { <CAPS> }; // Lock
- // Merge modes
- key <AD01> { [q] };
- modMap Mod1 { <AD01> };
- augment modMap None { <AD01> };
- key <AD02> { [w] };
- modMap Mod2 { <AD02> };
- override modMap None { <AD02> };
- key <AD03> { [e] };
- modMap Mod3 { <AD03> };
- replace modMap None { <AD03> };
- key <AD04> { [r] };
- modMap Mod1 { <AD04> };
- augment modMap None { r };
- key <AD05> { [t] };
- modMap Mod2 { <AD05> };
- replace modMap None { t };
- key <AD06> { [y] };
- modMap Mod3 { <AD06> };
- override modMap None { y };
- key <AD07> { [u] };
- modMap Mod1 { <AD07> };
- replace key <AD07> { [U] }; // Won’t affect the modMap
- key <AD08> { [i] };
- modMap Mod2 { i, I };
- replace key <AD08> { [I] };
- modMap None { i }; // Does not resolve
- key <AD09> { [1] };
- modMap Mod3 { 1, 2 };
- override key <AD09> { [NoSymbol, 2] };
- modMap None { 1 };
- key <AD10> { [3, 4] };
- modMap Mod1+Mod2 { <AD10> };
- modMap Mod3 { 3 };
- modMap Shift+Lock { 4 };
- modMap Mod4 { 4 };
- modMap None { <AD10> };
- key <AD11> { [5, 6] };
- modMap Mod1+Mod2 { 5 };
- modMap Mod3 { <AD11> };
- modMap Shift { 6 };
- modMap Mod4+Mod5 { 6 };
- modMap None { 5 };
- };
- };
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