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- .. _thumb_detection:
- ==============================================================================
- Thumb detection
- ==============================================================================
- Thumb detection tries to identify touches triggered by a thumb rather than a
- pointer-moving finger. This is necessary on :ref:`touchpads_buttons_clickpads`
- as a finger pressing a button always creates a new touch, causing
- misinterpretation of gestures. Click-and-drag with two fingers (one holding
- the button, one moving) would be interpreted as two-finger scrolling without
- working thumb detection.
- libinput has built-in thumb detection, partially dependent on
- hardware-specific capabilities.
- - :ref:`thumb_pressure`
- - :ref:`thumb_areas`
- - :ref:`thumb_speed`
- Thumb detection uses multiple approaches and the final decision on whether
- to ignore a thumb depends on the interaction at the time.
- .. _thumb_pressure:
- ------------------------------------------------------------------------------
- Thumb detection based on pressure or size
- ------------------------------------------------------------------------------
- The simplest form of thumb detection identifies a touch as thumb when the
- pressure value goes above a certain threshold. This threshold is usually
- high enough that it cannot be triggered by a finger movement.
- On touchpads that support the ``ABS_MT_TOUCH_MAJOR`` axes, libinput can perform
- thumb detection based on the size of the touch ellipse. This works similar to
- the pressure-based palm detection in that a touch is labelled as palm when
- it exceeds the (device-specific) touch size threshold.
- Pressure- and size-based thumb detection depends on the location of the
- thumb and usually only applies within the :ref:`thumb_areas`.
- For some information on how to detect pressure on a touch and debug the
- pressure ranges, see :ref:`touchpad_pressure`. Pressure- and size-based
- thumb detection require thresholds set in the :ref:`device-quirks`.
- .. _thumb_areas:
- ------------------------------------------------------------------------------
- Thumb detection areas
- ------------------------------------------------------------------------------
- Pressure and size readings are unreliable at the far bottom of the touchpad.
- A thumb hanging mostly off the touchpad will have a small surface area.
- libinput has a definitive thumb zone where any touch is considered a
- thumb. Immediately above that area is the area where libinput will label a
- thumb as such if the pressure or size thresholds are exceeded.
- .. figure:: thumb-detection.svg
- :align: center
- The picture above shows the two detection areas. In the larger (light red)
- area, a touch is labelled as thumb when it exceeds a device-specific
- pressure threshold. In the lower (dark red) area, a touch is always labelled
- as thumb.
- Moving outside the areas generally releases the thumb from being a thumb.
- .. _thumb_speed:
- ------------------------------------------------------------------------------
- Thumb movement based on speed
- ------------------------------------------------------------------------------
- Regular interactions with thumbs do not usually move the thumb. When fingers
- are moving across the touchpad and a thumb is dropped, this can cause
- erroneous scroll motion or similar issues. libinput observes the finger
- motion speed for all touches - where a finger has been moving a newly
- dropped finger is more likely to be labeled as thumb.
- ------------------------------------------------------------------------------
- Thumb detection based on finger positions
- ------------------------------------------------------------------------------
- The shape of the human hand and the interactions that usually involve a
- thumb imply that a thumb is situated in a specific position relative to
- other fingers (usually to the side and below). This is used by libinput to
- detect thumbs during some interactions that do not implicitly require a
- thumb (e.g. pinch-and-rotate).
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