vic41.h 15 KB

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  1. /*
  2. * Copyright © 2018 NVIDIA Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  17. * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
  18. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  19. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  20. * OTHER DEALINGS IN THE SOFTWARE.
  21. */
  22. #ifndef VIC41_H
  23. #define VIC41_H
  24. #include <stdint.h>
  25. #define NVB1B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID 0x00000200
  26. #define NVB1B6_VIDEO_COMPOSITOR_EXECUTE 0x00000300
  27. #define NVB1B6_VIDEO_COMPOSITOR_SET_PICTURE_INDEX 0x00000700
  28. #define NVB1B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS 0x00000704
  29. #define NVB1B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET 0x00000708
  30. #define NVB1B6_VIDEO_COMPOSITOR_SET_FILTER_STRUCT_OFFSET 0x0000070c
  31. #define NVB1B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET 0x00000714
  32. #define NVB1B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET 0x00000720
  33. #define NVB1B6_VIDEO_COMPOSITOR_SET_HISTORY_BUFFER_OFFSET(slot) (0x00000780 + (slot) * 4)
  34. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE0_LUMA_OFFSET(slot) (0x00001200 + (slot) * 0x00000060)
  35. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE0_CHROMA_U_OFFSET(slot) (0x00001204 + (slot) * 0x00000060)
  36. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE0_CHROMA_V_OFFSET(slot) (0x00001208 + (slot) * 0x00000060)
  37. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE1_LUMA_OFFSET(slot) (0x0000120c + (slot) * 0x00000060)
  38. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE1_CHROMA_U_OFFSET(slot) (0x00001210 + (slot) * 0x00000060)
  39. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE1_CHROMA_V_OFFSET(slot) (0x00001214 + (slot) * 0x00000060)
  40. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE2_LUMA_OFFSET(slot) (0x00001218 + (slot) * 0x00000060)
  41. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE2_CHROMA_U_OFFSET(slot) (0x0000121c + (slot) * 0x00000060)
  42. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE2_CHROMA_V_OFFSET(slot) (0x00001220 + (slot) * 0x00000060)
  43. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE3_LUMA_OFFSET(slot) (0x00001224 + (slot) * 0x00000060)
  44. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE3_CHROMA_U_OFFSET(slot) (0x00001228 + (slot) * 0x00000060)
  45. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE3_CHROMA_V_OFFSET(slot) (0x0000122c + (slot) * 0x00000060)
  46. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE4_LUMA_OFFSET(slot) (0x00001230 + (slot) * 0x00000060)
  47. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE4_CHROMA_U_OFFSET(slot) (0x00001234 + (slot) * 0x00000060)
  48. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE4_CHROMA_V_OFFSET(slot) (0x00001238 + (slot) * 0x00000060)
  49. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE5_LUMA_OFFSET(slot) (0x0000123c + (slot) * 0x00000060)
  50. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE5_CHROMA_U_OFFSET(slot) (0x00001240 + (slot) * 0x00000060)
  51. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE5_CHROMA_V_OFFSET(slot) (0x00001244 + (slot) * 0x00000060)
  52. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE6_LUMA_OFFSET(slot) (0x00001248 + (slot) * 0x00000060)
  53. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE6_CHROMA_U_OFFSET(slot) (0x0000124c + (slot) * 0x00000060)
  54. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE6_CHROMA_V_OFFSET(slot) (0x00001250 + (slot) * 0x00000060)
  55. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE7_LUMA_OFFSET(slot) (0x00001254 + (slot) * 0x00000060)
  56. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE7_CHROMA_U_OFFSET(slot) (0x00001258 + (slot) * 0x00000060)
  57. #define NVB1B6_VIDEO_COMPOSITOR_SET_SURFACE7_CHROMA_V_OFFSET(slot) (0x0000125c + (slot) * 0x00000060)
  58. typedef struct {
  59. uint64_t SlotEnable : 1; /* 0 */
  60. uint64_t DeNoise : 1; /* 1 */
  61. uint64_t AdvancedDenoise : 1; /* 2 */
  62. uint64_t CadenceDetect : 1; /* 3 */
  63. uint64_t MotionMap : 1; /* 4 */
  64. uint64_t MMapCombine : 1; /* 5 */
  65. uint64_t IsEven : 1; /* 6 */
  66. uint64_t ChromaEven : 1; /* 7 */
  67. uint64_t CurrentFieldEnable : 1; /* 8 */
  68. uint64_t PrevFieldEnable : 1; /* 9 */
  69. uint64_t NextFieldEnable : 1; /* 10 */
  70. uint64_t NextNrFieldEnable : 1; /* 11 */
  71. uint64_t CurMotionFieldEnable : 1; /* 12 */
  72. uint64_t PrevMotionFieldEnable : 1; /* 13 */
  73. uint64_t PpMotionFieldEnable : 1; /* 14 */
  74. uint64_t CombMotionFieldEnable : 1; /* 15 */
  75. uint64_t FrameFormat : 4; /* 19..16 */
  76. uint64_t FilterLengthY : 2; /* 21..20 */
  77. uint64_t FilterLengthX : 2; /* 23..22 */
  78. uint64_t Panoramic : 12; /* 35..24 */
  79. uint64_t ChromaUpLengthY : 2; /* 37..36 */
  80. uint64_t ChromaUpLengthX : 2; /* 39..38 */
  81. uint64_t reserved1 : 18; /* 57..40 */
  82. uint64_t DetailFltClamp : 6; /* 63..58 */
  83. uint64_t FilterNoise : 10; /* 73..64 */
  84. uint64_t FilterDetail : 10; /* 83..74 */
  85. uint64_t ChromaNoise : 10; /* 93..84 */
  86. uint64_t ChromaDetail : 10; /* 103..94 */
  87. uint64_t DeinterlaceMode : 4; /* 107..104 */
  88. uint64_t MotionAccumWeight : 3; /* 110..108 */
  89. uint64_t NoiseIir : 11; /* 121..111 */
  90. uint64_t LightLevel : 4; /* 125..122 */
  91. uint64_t reserved4 : 2; /* 127..126 */
  92. /* 128 */
  93. uint64_t SoftClampLow : 10; /* 9..0 */
  94. uint64_t SoftClampHigh : 10; /* 19..10 */
  95. uint64_t reserved5 : 12; /* 31..20 */
  96. uint64_t reserved6 : 2; /* 33..32 */
  97. uint64_t PlanarAlpha : 8; /* 41..34 */
  98. uint64_t ConstantAlpha : 1; /* 42 */
  99. uint64_t StereoInterleave : 3; /* 45..43 */
  100. uint64_t ClipEnabled : 1; /* 46 */
  101. uint64_t ClearRectMask : 8; /* 54..47 */
  102. uint64_t DegammaMode : 2; /* 56..55 */
  103. uint64_t reserved7 : 1; /* 57 */
  104. uint64_t DecompressEnable : 1; /* 58 */
  105. uint64_t DecompressKind : 4; /* 62..59 */
  106. uint64_t reserved9 : 1; /* 63 */
  107. uint64_t DecompressCtbCount : 8; /* 71..64 */
  108. uint64_t DecompressZbcColor : 32; /* 103..72 */
  109. uint64_t reserved12 : 24; /* 127..104 */
  110. /* 256 */
  111. uint64_t SourceRectLeft : 30; /* 29..0 */
  112. uint64_t reserved14 : 2; /* 31..30 */
  113. uint64_t SourceRectRight : 30; /* 61..32 */
  114. uint64_t reserved15 : 2; /* 63..62 */
  115. uint64_t SourceRectTop : 30; /* 93..64 */
  116. uint64_t reserved16 : 2; /* 95..94 */
  117. uint64_t SourceRectBottom : 30; /* 125..96 */
  118. uint64_t reserved17 : 2; /* 127..126 */
  119. /* 384 */
  120. uint64_t DestRectLeft : 14; /* 13..0 */
  121. uint64_t reserved18 : 2; /* 15..14 */
  122. uint64_t DestRectRight : 14; /* 29..16 */
  123. uint64_t reserved19 : 2; /* 31..30 */
  124. uint64_t DestRectTop : 14; /* 45..32 */
  125. uint64_t reserved20 : 2; /* 47..46 */
  126. uint64_t DestRectBottom : 14; /* 61..48 */
  127. uint64_t reserved21 : 2; /* 63..62 */
  128. uint64_t reserved22 : 32; /* 95..64 */
  129. uint64_t reserved23 : 32; /* 127..96 */
  130. } SlotConfig;
  131. typedef struct {
  132. uint64_t SlotPixelFormat : 7; /* 6..0 */
  133. uint64_t SlotChromaLocHoriz : 2; /* 8..7 */
  134. uint64_t SlotChromaLocVert : 2; /* 10..9 */
  135. uint64_t SlotBlkKind : 4; /* 14..11 */
  136. uint64_t SlotBlkHeight : 4; /* 18..15 */
  137. uint64_t SlotCacheWidth : 3; /* 21..19 */
  138. uint64_t reserved0 : 10; /* 31..22 */
  139. uint64_t SlotSurfaceWidth : 14; /* 45..32 */
  140. uint64_t SlotSurfaceHeight : 14; /* 59..46 */
  141. uint64_t reserved1 : 4; /* 63..60 */
  142. uint64_t SlotLumaWidth : 14; /* 77..64 */
  143. uint64_t SlotLumaHeight : 14; /* 91..78 */
  144. uint64_t reserved2 : 4; /* 95..92 */
  145. uint64_t SlotChromaWidth : 14; /* 109..96 */
  146. uint64_t SlotChromaHeight : 14; /* 123..110 */
  147. uint64_t reserved3 : 4; /* 127..124 */
  148. } SlotSurfaceConfig;
  149. typedef struct {
  150. uint64_t luma_coeff0 : 20; /* 19..0 */
  151. uint64_t luma_coeff1 : 20; /* 39..20 */
  152. uint64_t luma_coeff2 : 20; /* 59..40 */
  153. uint64_t luma_r_shift : 4; /* 63..60 */
  154. uint64_t luma_coeff3 : 20; /* 83..64 */
  155. uint64_t LumaKeyLower : 10; /* 93..84 */
  156. uint64_t LumaKeyUpper : 10; /* 103..94 */
  157. uint64_t LumaKeyEnabled : 1; /* 104 */
  158. uint64_t reserved0 : 2; /* 106..105 */
  159. uint64_t reserved1 : 21; /* 127..107 */
  160. } LumaKeyStruct;
  161. typedef struct {
  162. uint64_t matrix_coeff00 : 20; /* 19..0 */
  163. uint64_t matrix_coeff10 : 20; /* 39..20 */
  164. uint64_t matrix_coeff20 : 20; /* 59..40 */
  165. uint64_t matrix_r_shift : 4; /* 63..60 */
  166. uint64_t matrix_coeff01 : 20; /* 83..64 */
  167. uint64_t matrix_coeff11 : 20; /* 103..84 */
  168. uint64_t matrix_coeff21 : 20; /* 123..104 */
  169. uint64_t reserved0 : 3; /* 126..124 */
  170. uint64_t matrix_enable : 1; /* 127 */
  171. /* 128 */
  172. uint64_t matrix_coeff02 : 20; /* 19..0 */
  173. uint64_t matrix_coeff12 : 20; /* 39..20 */
  174. uint64_t matrix_coeff22 : 20; /* 59..40 */
  175. uint64_t reserved1 : 4; /* 63..60 */
  176. uint64_t matrix_coeff03 : 20; /* 83..64 */
  177. uint64_t matrix_coeff13 : 20; /* 103..84 */
  178. uint64_t matrix_coeff23 : 20; /* 123..104 */
  179. uint64_t reserved2 : 4; /* 127..124 */
  180. } MatrixStruct;
  181. typedef struct {
  182. uint64_t ClearRect0Left : 14; /* 13..0 */
  183. uint64_t reserved0 : 2; /* 15..14 */
  184. uint64_t ClearRect0Right : 14; /* 29..16 */
  185. uint64_t reserved1 : 2; /* 31..30 */
  186. uint64_t ClearRect0Top : 14; /* 45..32 */
  187. uint64_t reserved2 : 2; /* 47..46 */
  188. uint64_t ClearRect0Bottom : 14; /* 61..48 */
  189. uint64_t reserved3 : 2; /* 63..62 */
  190. uint64_t ClearRect1Left : 14; /* 77..64 */
  191. uint64_t reserved4 : 2; /* 79..78 */
  192. uint64_t ClearRect1Right : 14; /* 93..80 */
  193. uint64_t reserved5 : 2; /* 95..94 */
  194. uint64_t ClearRect1Top : 14; /* 109..96 */
  195. uint64_t reserved6 : 2; /* 111..110 */
  196. uint64_t ClearRect1Bottom : 14; /* 125..112 */
  197. uint64_t reserved7 : 2; /* 127..126 */
  198. } ClearRectStruct;
  199. typedef struct {
  200. uint64_t reserved0 : 2; /* 1..0 */
  201. uint64_t AlphaK1 : 8; /* 9..2 */
  202. uint64_t reserved1 : 6; /* 17..10 */
  203. uint64_t AlphaK2 : 8; /* 25..18 */
  204. uint64_t reserved2 : 6; /* 31..26 */
  205. uint64_t SrcFactCMatchSelect : 3; /* 34..32 */
  206. uint64_t reserved3 : 1; /* 35 */
  207. uint64_t DstFactCMatchSelect : 3; /* 38..36 */
  208. uint64_t reserved4 : 1; /* 39 */
  209. uint64_t SrcFactAMatchSelect : 3; /* 42..40 */
  210. uint64_t reserved5 : 1; /* 43 */
  211. uint64_t DstFactAMatchSelect : 3; /* 46..44 */
  212. uint64_t reserved6 : 1; /* 47 */
  213. uint64_t reserved7 : 4; /* 51..48 */
  214. uint64_t reserved8 : 4; /* 55..52 */
  215. uint64_t reserved9 : 4; /* 59..56 */
  216. uint64_t reserved10 : 4; /* 63..60 */
  217. uint64_t reserved11 : 2; /* 65..64 */
  218. uint64_t OverrideR : 10; /* 75..66 */
  219. uint64_t OverrideG : 10; /* 85..76 */
  220. uint64_t OverrideB : 10; /* 95..86 */
  221. uint64_t reserved12 : 2; /* 97..96 */
  222. uint64_t OverrideA : 8; /* 105..98 */
  223. uint64_t reserved13 : 2; /* 107..106 */
  224. uint64_t UseOverrideR : 1; /* 108 */
  225. uint64_t UseOverrideG : 1; /* 109 */
  226. uint64_t UseOverrideB : 1; /* 110 */
  227. uint64_t UseOverrideA : 1; /* 111 */
  228. uint64_t MaskR : 1; /* 112 */
  229. uint64_t MaskG : 1; /* 113 */
  230. uint64_t MaskB : 1; /* 114 */
  231. uint64_t MaskA : 1; /* 115 */
  232. uint64_t reserved14 : 12; /* 127..116 */
  233. } BlendingSlotStruct;
  234. typedef struct {
  235. uint64_t AlphaFillMode : 3; /* 2..0 */
  236. uint64_t AlphaFillSlot : 3; /* 5..3 */
  237. uint64_t reserved0 : 2; /* 6..5 */
  238. uint64_t BackgroundAlpha : 8; /* 15..7 */
  239. uint64_t BackgroundR : 10; /* 25..16 */
  240. uint64_t BackgroundG : 10; /* 35..26 */
  241. uint64_t BackgroundB : 10; /* 45..36 */
  242. uint64_t RegammaMode : 2; /* 47..46 */
  243. uint64_t OutputFlipX : 1; /* 48 */
  244. uint64_t OutputFlipY : 1; /* 49 */
  245. uint64_t OutputTranspose : 1; /* 50 */
  246. uint64_t reserved1 : 1; /* 51 */
  247. uint64_t reserved2 : 12; /* 63..52 */
  248. uint64_t TargetRectLeft : 14; /* 77..64 */
  249. uint64_t reserved3 : 2; /* 79..78 */
  250. uint64_t TargetRectRight : 14; /* 93..80 */
  251. uint64_t reserved4 : 2; /* 95..94 */
  252. uint64_t TargetRectTop : 14; /* 109..96 */
  253. uint64_t reserved5 : 2; /* 111..110 */
  254. uint64_t TargetRectBottom : 14; /* 125..112 */
  255. uint64_t reserved6 : 2; /* 127..126 */
  256. } OutputConfig;
  257. typedef struct {
  258. uint64_t OutPixelFormat : 7; /* 6..0 */
  259. uint64_t OutChromaLocHoriz : 2; /* 8..7 */
  260. uint64_t OutChromaLocVert : 2; /* 10..9 */
  261. uint64_t OutBlkKind : 4; /* 14..11 */
  262. uint64_t OutBlkHeight : 4; /* 18..15 */
  263. uint64_t reserved0 : 3; /* 21..19 */
  264. uint64_t reserved1 : 10; /* 31..22 */
  265. uint64_t OutSurfaceWidth : 14; /* 45..32 */
  266. uint64_t OutSurfaceHeight : 14; /* 59..46 */
  267. uint64_t reserved2 : 4; /* 63..60 */
  268. uint64_t OutLumaWidth : 14; /* 77..64 */
  269. uint64_t OutLumaHeight : 14; /* 91..78 */
  270. uint64_t reserved3 : 4; /* 95..92 */
  271. uint64_t OutChromaWidth : 14; /* 109..96 */
  272. uint64_t OutChromaHeight : 14; /* 123..110 */
  273. uint64_t reserved4 : 4; /* 127..124 */
  274. } OutputSurfaceConfig;
  275. typedef struct {
  276. uint64_t f00 : 10; /* 9..0 */
  277. uint64_t f10 : 10; /* 19..10 */
  278. uint64_t f20 : 10; /* 29..20 */
  279. uint64_t reserved0 : 2; /* 31..30 */
  280. uint64_t f01 : 10; /* 41..32 */
  281. uint64_t f11 : 10; /* 51..42 */
  282. uint64_t f21 : 10; /* 61..52 */
  283. uint64_t reserved1 : 2; /* 63..62 */
  284. uint64_t f02 : 10; /* 73..64 */
  285. uint64_t f12 : 10; /* 83..74 */
  286. uint64_t f22 : 10; /* 93..84 */
  287. uint64_t reserved2 : 2; /* 95..94 */
  288. uint64_t f03 : 10; /* 105..96 */
  289. uint64_t f13 : 10; /* 115..106 */
  290. uint64_t f23 : 10; /* 125..116 */
  291. uint64_t reserved3 : 2; /* 127..126 */
  292. } FilterCoeffStruct;
  293. typedef struct {
  294. uint64_t DownsampleHoriz : 11; /* 10..0 */
  295. uint64_t reserved0 : 5; /* 15..11 */
  296. uint64_t DownsampleVert : 11; /* 26..16 */
  297. uint64_t reserved1 : 5; /* 31..27 */
  298. uint64_t reserved2 : 32; /* 63..32 */
  299. uint64_t reserved3 : 32; /* 95..64 */
  300. uint64_t reserved4 : 32; /* 127..96 */
  301. } PipeConfig;
  302. typedef struct {
  303. uint64_t OldCadence : 32; /* 31..0 */
  304. uint64_t OldDiff : 32; /* 63..32 */
  305. uint64_t OldWeave : 32; /* 95..64 */
  306. uint64_t OlderWeave : 32; /* 127..96 */
  307. } SlotHistoryBuffer;
  308. typedef struct {
  309. uint64_t crc0 : 32; /* 31..0 */
  310. uint64_t crc1 : 32; /* 63..32 */
  311. uint64_t crc2 : 32; /* 95..64 */
  312. uint64_t crc3 : 32; /* 127..96 */
  313. } PartitionCrcStruct;
  314. typedef struct {
  315. uint64_t crc0 : 32; /* 31..0 */
  316. uint64_t crc1 : 32; /* 63..32 */
  317. } SlotCrcStruct;
  318. typedef struct {
  319. uint64_t ErrorStatus : 32; /* 31..0 */
  320. uint64_t CycleCount : 32; /* 63..32 */
  321. uint64_t reserved0 : 32; /* 95..64 */
  322. uint64_t reserved1 : 32; /* 127..96 */
  323. } StatusStruct;
  324. typedef struct {
  325. SlotConfig slotConfig;
  326. SlotSurfaceConfig slotSurfaceConfig;
  327. LumaKeyStruct lumaKeyStruct;
  328. MatrixStruct colorMatrixStruct;
  329. MatrixStruct gamutMatrixStruct;
  330. BlendingSlotStruct blendingSlotStruct;
  331. } SlotStruct;
  332. typedef struct {
  333. FilterCoeffStruct filterCoeffStruct[520];
  334. } FilterStruct;
  335. typedef struct {
  336. PipeConfig pipeConfig;
  337. OutputConfig outputConfig;
  338. OutputSurfaceConfig outputSurfaceConfig;
  339. MatrixStruct outColorMatrixStruct;
  340. ClearRectStruct clearRectStruct[4];
  341. SlotStruct slotStruct[16];
  342. } ConfigStruct;
  343. typedef struct {
  344. PartitionCrcStruct partitionCrcStruct[4];
  345. } InterfaceCrcStruct;
  346. typedef struct {
  347. SlotCrcStruct slotCrcStruct[16];
  348. } InputCrcStruct;
  349. #endif