vic30.c 15 KB

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  1. /*
  2. * Copyright © 2018 NVIDIA Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  17. * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
  18. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  19. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  20. * OTHER DEALINGS IN THE SOFTWARE.
  21. */
  22. #include <errno.h>
  23. #include <string.h>
  24. #include "private.h"
  25. #include "tegra.h"
  26. #include "vic.h"
  27. #include "vic30.h"
  28. struct vic30 {
  29. struct vic base;
  30. struct {
  31. struct drm_tegra_mapping *map;
  32. struct drm_tegra_bo *bo;
  33. } config;
  34. struct {
  35. struct drm_tegra_mapping *map;
  36. struct drm_tegra_bo *bo;
  37. } filter;
  38. struct {
  39. struct drm_tegra_mapping *map;
  40. struct drm_tegra_bo *bo;
  41. } hist;
  42. };
  43. static int vic30_fill(struct vic *v, struct vic_image *output,
  44. unsigned int left, unsigned int top,
  45. unsigned int right, unsigned int bottom,
  46. unsigned int alpha, unsigned int red,
  47. unsigned int green, unsigned int blue)
  48. {
  49. struct vic30 *vic = container_of(v, struct vic30, base);
  50. ConfigStruct *c;
  51. int err;
  52. err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
  53. if (err < 0) {
  54. fprintf(stderr, "failed to map configuration structure: %s\n",
  55. strerror(-err));
  56. return err;
  57. }
  58. memset(c, 0, sizeof(*c));
  59. c->surfaceList0Struct.TargetRectLeft = left;
  60. c->surfaceList0Struct.TargetRectTop = top;
  61. c->surfaceList0Struct.TargetRectRight = right;
  62. c->surfaceList0Struct.TargetRectBottom = bottom;
  63. c->blending0Struct.PixelFormat = output->format;
  64. c->blending0Struct.BackgroundAlpha = alpha;
  65. c->blending0Struct.BackgroundR = red;
  66. c->blending0Struct.BackgroundG = green;
  67. c->blending0Struct.BackgroundB = blue;
  68. c->blending0Struct.LumaWidth = output->stride - 1;
  69. c->blending0Struct.LumaHeight = output->height - 1;
  70. c->blending0Struct.ChromaWidth = 16383;
  71. c->blending0Struct.ChromaWidth = 16383;
  72. c->blending0Struct.TargetRectLeft = left;
  73. c->blending0Struct.TargetRectTop = top;
  74. c->blending0Struct.TargetRectRight = right;
  75. c->blending0Struct.TargetRectBottom = bottom;
  76. c->blending0Struct.SurfaceWidth = output->width - 1;
  77. c->blending0Struct.SurfaceHeight = output->height - 1;
  78. c->blending0Struct.BlkKind = output->kind;
  79. c->blending0Struct.BlkHeight = 0;
  80. c->fetchControl0Struct.TargetRectLeft = left;
  81. c->fetchControl0Struct.TargetRectTop = top;
  82. c->fetchControl0Struct.TargetRectRight = right;
  83. c->fetchControl0Struct.TargetRectBottom = bottom;
  84. drm_tegra_bo_unmap(vic->config.bo);
  85. return 0;
  86. }
  87. static int vic30_blit(struct vic *v, struct vic_image *output,
  88. struct vic_image *input)
  89. {
  90. struct vic30 *vic = container_of(v, struct vic30, base);
  91. ColorConversionLumaAlphaStruct *ccla;
  92. ColorConversionMatrixStruct *ccm;
  93. ColorConversionClampStruct *ccc;
  94. SurfaceListSurfaceStruct *s;
  95. BlendingSurfaceStruct *b;
  96. SurfaceCache0Struct *sc;
  97. ConfigStruct *c;
  98. int err;
  99. err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
  100. if (err < 0) {
  101. fprintf(stderr, "failed to map configuration structure: %s\n",
  102. strerror(-err));
  103. return err;
  104. }
  105. memset(c, 0, sizeof(*c));
  106. c->surfaceList0Struct.TargetRectLeft = 0;
  107. c->surfaceList0Struct.TargetRectTop = 0;
  108. c->surfaceList0Struct.TargetRectRight = output->width - 1;
  109. c->surfaceList0Struct.TargetRectBottom = output->height - 1;
  110. c->blending0Struct.PixelFormat = output->format;
  111. c->blending0Struct.BackgroundAlpha = 0;
  112. c->blending0Struct.BackgroundR = 0;
  113. c->blending0Struct.BackgroundG = 0;
  114. c->blending0Struct.BackgroundB = 0;
  115. c->blending0Struct.LumaWidth = output->stride - 1;
  116. c->blending0Struct.LumaHeight = output->height - 1;
  117. c->blending0Struct.ChromaWidth = 16383;
  118. c->blending0Struct.ChromaWidth = 16383;
  119. c->blending0Struct.TargetRectLeft = 0;
  120. c->blending0Struct.TargetRectTop = 0;
  121. c->blending0Struct.TargetRectRight = output->width - 1;
  122. c->blending0Struct.TargetRectBottom = output->height - 1;
  123. c->blending0Struct.SurfaceWidth = output->width - 1;
  124. c->blending0Struct.SurfaceHeight = output->height - 1;
  125. c->blending0Struct.BlkKind = output->kind;
  126. c->blending0Struct.BlkHeight = 0;
  127. c->fetchControl0Struct.TargetRectLeft = 0;
  128. c->fetchControl0Struct.TargetRectTop = 0;
  129. c->fetchControl0Struct.TargetRectRight = output->width - 1;
  130. c->fetchControl0Struct.TargetRectBottom = output->height - 1;
  131. /* setup fetch parameters for slot 0 */
  132. c->fetchControl0Struct.Enable0 = 0x1;
  133. c->fetchControl0Struct.Iir0 = 0x300;
  134. /* setup cache parameters for slot 0 */
  135. sc = &c->surfaceCache0Struct;
  136. sc->PixelFormat0 = input->format;
  137. /* setup surface configuration for slot 0 */
  138. s = &c->surfaceListSurfaceStruct[0];
  139. s->Enable = 1;
  140. s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE;
  141. s->PixelFormat = input->format;
  142. s->SurfaceWidth = input->width - 1;
  143. s->SurfaceHeight = input->height - 1;
  144. s->LumaWidth = input->stride - 1;
  145. s->LumaHeight = input->height - 1;
  146. s->ChromaWidth = 16383;
  147. s->ChromaHeight = 16383;
  148. s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; //VIC_CACHE_WIDTH_16Bx16;
  149. s->BlkKind = input->kind;
  150. s->BlkHeight = 0;
  151. s->DestRectLeft = 0;
  152. s->DestRectTop = 0;
  153. s->DestRectRight = output->width - 1;
  154. s->DestRectBottom = output->height - 1;
  155. s->SourceRectLeft = 0 << 16;
  156. s->SourceRectTop = 0 << 16;
  157. s->SourceRectRight = (input->width - 1) << 16;
  158. s->SourceRectBottom = (input->height - 1) << 16;
  159. /* setup color conversion for slot 0 */
  160. ccla = &c->colorConversionLumaAlphaStruct[0];
  161. ccla->PlanarAlpha = 1023;
  162. ccla->ConstantAlpha = 0;
  163. ccm = &c->colorConversionMatrixStruct[0];
  164. ccm->c00 = 1023;
  165. ccm->c11 = 1023;
  166. ccm->c22 = 1023;
  167. ccc = &c->colorConversionClampStruct[0];
  168. ccc->low = 0;
  169. ccc->high = 1023;
  170. /* setup blending for slot 0 */
  171. b = &c->blendingSurfaceStruct[0];
  172. b->AlphaK1 = 1023;
  173. b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1;
  174. b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1;
  175. b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC;
  176. b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC;
  177. drm_tegra_bo_unmap(vic->config.bo);
  178. return 0;
  179. }
  180. static int vic30_flip(struct vic *v, struct vic_image *output,
  181. struct vic_image *input)
  182. {
  183. struct vic30 *vic = container_of(v, struct vic30, base);
  184. ColorConversionLumaAlphaStruct *ccla;
  185. ColorConversionMatrixStruct *ccm;
  186. ColorConversionClampStruct *ccc;
  187. SurfaceListSurfaceStruct *s;
  188. BlendingSurfaceStruct *b;
  189. SurfaceCache0Struct *sc;
  190. ConfigStruct *c;
  191. int err;
  192. err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
  193. if (err < 0) {
  194. fprintf(stderr, "failed to map configuration structure: %s\n",
  195. strerror(-err));
  196. return err;
  197. }
  198. memset(c, 0, sizeof(*c));
  199. c->surfaceList0Struct.TargetRectLeft = 0;
  200. c->surfaceList0Struct.TargetRectTop = 0;
  201. c->surfaceList0Struct.TargetRectRight = output->width - 1;
  202. c->surfaceList0Struct.TargetRectBottom = output->height - 1;
  203. c->blending0Struct.PixelFormat = output->format;
  204. c->blending0Struct.BackgroundAlpha = 0;
  205. c->blending0Struct.BackgroundR = 0;
  206. c->blending0Struct.BackgroundG = 0;
  207. c->blending0Struct.BackgroundB = 0;
  208. c->blending0Struct.LumaWidth = output->stride - 1;
  209. c->blending0Struct.LumaHeight = output->height - 1;
  210. c->blending0Struct.ChromaWidth = 16383;
  211. c->blending0Struct.ChromaWidth = 16383;
  212. c->blending0Struct.TargetRectLeft = 0;
  213. c->blending0Struct.TargetRectTop = 0;
  214. c->blending0Struct.TargetRectRight = output->width - 1;
  215. c->blending0Struct.TargetRectBottom = output->height - 1;
  216. c->blending0Struct.SurfaceWidth = output->width - 1;
  217. c->blending0Struct.SurfaceHeight = output->height - 1;
  218. c->blending0Struct.BlkKind = output->kind;
  219. c->blending0Struct.BlkHeight = 0;
  220. c->blending0Struct.OutputFlipY = 1;
  221. c->fetchControl0Struct.TargetRectLeft = 0;
  222. c->fetchControl0Struct.TargetRectTop = 0;
  223. c->fetchControl0Struct.TargetRectRight = output->width - 1;
  224. c->fetchControl0Struct.TargetRectBottom = output->height - 1;
  225. /* setup fetch parameters for slot 0 */
  226. c->fetchControl0Struct.Enable0 = 0x1;
  227. c->fetchControl0Struct.Iir0 = 0x300;
  228. /* setup cache parameters for slot 0 */
  229. sc = &c->surfaceCache0Struct;
  230. sc->PixelFormat0 = input->format;
  231. /* setup surface configuration for slot 0 */
  232. s = &c->surfaceListSurfaceStruct[0];
  233. s->Enable = 1;
  234. s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE;
  235. s->PixelFormat = input->format;
  236. s->SurfaceWidth = input->width - 1;
  237. s->SurfaceHeight = input->height - 1;
  238. s->LumaWidth = input->stride - 1;
  239. s->LumaHeight = input->height - 1;
  240. s->ChromaWidth = 16383;
  241. s->ChromaHeight = 16383;
  242. s->CacheWidth = VIC_CACHE_WIDTH_256Bx1;
  243. s->BlkKind = input->kind;
  244. s->BlkHeight = 0;
  245. s->DestRectLeft = 0;
  246. s->DestRectTop = 0;
  247. s->DestRectRight = output->width - 1;
  248. s->DestRectBottom = output->height - 1;
  249. s->SourceRectLeft = 0 << 16;
  250. s->SourceRectTop = 0 << 16;
  251. s->SourceRectRight = (input->width - 1) << 16;
  252. s->SourceRectBottom = (input->height - 1) << 16;
  253. /* setup color conversion for slot 0 */
  254. ccla = &c->colorConversionLumaAlphaStruct[0];
  255. ccla->PlanarAlpha = 1023;
  256. ccla->ConstantAlpha = 0;
  257. ccm = &c->colorConversionMatrixStruct[0];
  258. ccm->c00 = 1023;
  259. ccm->c11 = 1023;
  260. ccm->c22 = 1023;
  261. ccc = &c->colorConversionClampStruct[0];
  262. ccc->low = 0;
  263. ccc->high = 1023;
  264. /* setup blending for slot 0 */
  265. b = &c->blendingSurfaceStruct[0];
  266. b->AlphaK1 = 1023;
  267. b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1;
  268. b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1;
  269. b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC;
  270. b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC;
  271. drm_tegra_bo_unmap(vic->config.bo);
  272. return 0;
  273. }
  274. static int vic30_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf,
  275. uint32_t **ptrp, struct vic_image *output,
  276. struct vic_image **inputs, unsigned int num_inputs)
  277. {
  278. struct vic30 *vic = container_of(v, struct vic30, base);
  279. unsigned int i;
  280. if (num_inputs > 1)
  281. return -EINVAL;
  282. VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1);
  283. VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16);
  284. VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0);
  285. VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET, vic->hist.map, 0, 0);
  286. VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0);
  287. for (i = 0; i < num_inputs; i++)
  288. VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0);
  289. VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8);
  290. return 0;
  291. }
  292. static void vic30_free(struct vic *v)
  293. {
  294. struct vic30 *vic = container_of(v, struct vic30, base);
  295. drm_tegra_channel_unmap(vic->hist.map);
  296. drm_tegra_bo_unref(vic->hist.bo);
  297. drm_tegra_channel_unmap(vic->filter.map);
  298. drm_tegra_bo_unref(vic->filter.bo);
  299. drm_tegra_channel_unmap(vic->config.map);
  300. drm_tegra_bo_unref(vic->config.bo);
  301. drm_tegra_syncpoint_free(v->syncpt);
  302. free(vic);
  303. }
  304. static const struct vic_ops vic30_ops = {
  305. .fill = vic30_fill,
  306. .blit = vic30_blit,
  307. .flip = vic30_flip,
  308. .execute = vic30_execute,
  309. .free = vic30_free,
  310. };
  311. int vic30_new(struct drm_tegra *drm, struct drm_tegra_channel *channel,
  312. struct vic **vicp)
  313. {
  314. struct vic30 *vic;
  315. void *ptr;
  316. int err;
  317. vic = calloc(1, sizeof(*vic));
  318. if (!vic)
  319. return -ENOMEM;
  320. vic->base.drm = drm;
  321. vic->base.channel = channel;
  322. vic->base.ops = &vic30_ops;
  323. vic->base.version = 0x40;
  324. err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt);
  325. if (err < 0) {
  326. fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err));
  327. return err;
  328. }
  329. err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo);
  330. if (err < 0) {
  331. fprintf(stderr, "failed to allocate configuration structure: %s\n",
  332. strerror(-err));
  333. return err;
  334. }
  335. err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ,
  336. &vic->config.map);
  337. if (err < 0) {
  338. fprintf(stderr, "failed to map configuration structure: %s\n",
  339. strerror(-err));
  340. return err;
  341. }
  342. err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo);
  343. if (err < 0) {
  344. fprintf(stderr, "failed to allocate filter buffer: %s\n",
  345. strerror(-err));
  346. return err;
  347. }
  348. err = drm_tegra_bo_map(vic->filter.bo, &ptr);
  349. if (err < 0) {
  350. fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err));
  351. return err;
  352. }
  353. memset(ptr, 0, 16384);
  354. drm_tegra_bo_unmap(vic->filter.bo);
  355. err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ,
  356. &vic->filter.map);
  357. if (err < 0) {
  358. fprintf(stderr, "failed to map filter buffer: %s\n",
  359. strerror(-err));
  360. return err;
  361. }
  362. err = drm_tegra_bo_new(drm, 0, 4096, &vic->hist.bo);
  363. if (err < 0) {
  364. fprintf(stderr, "failed to allocate history buffer: %s\n",
  365. strerror(-err));
  366. return err;
  367. }
  368. err = drm_tegra_bo_map(vic->hist.bo, &ptr);
  369. if (err < 0) {
  370. fprintf(stderr, "failed to map history buffer: %s\n", strerror(-err));
  371. return err;
  372. }
  373. memset(ptr, 0, 4096);
  374. drm_tegra_bo_unmap(vic->hist.bo);
  375. err = drm_tegra_channel_map(channel, vic->hist.bo, DRM_TEGRA_CHANNEL_MAP_READ_WRITE,
  376. &vic->hist.map);
  377. if (err < 0) {
  378. fprintf(stderr, "failed to map histogram buffer: %s\n",
  379. strerror(-err));
  380. return err;
  381. }
  382. if (vicp)
  383. *vicp = &vic->base;
  384. return 0;
  385. }