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- /*
- * Copyright © 2011 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Ben Widawsky <ben@bwidawsk.net>
- *
- */
- #ifndef INTEL_DEBUG_H
- #define INTEL_DEBUG_H
- #include <stdint.h>
- #define SHADER_DEBUG_SOCKET "/var/run/gen_debug"
- #define DEBUG_HANDSHAKE_VERSION 0x3
- #define DEBUG_HANDSHAKE_ACK "okay"
- /* First byte must always be the 1 byte version */
- struct intel_debug_handshake {
- uint32_t version;
- int flink_handle;
- uint32_t per_thread_scratch;
- } __attribute__((packed));
- #endif
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