drm_fourcc.h 77 KB

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  1. /* SPDX-License-Identifier: MIT */
  2. /*
  3. * Copyright 2011 Intel Corporation
  4. */
  5. #ifndef DRM_FOURCC_H
  6. #define DRM_FOURCC_H
  7. #include "drm.h"
  8. #if defined(__cplusplus)
  9. extern "C" {
  10. #endif
  11. /**
  12. * DOC: overview
  13. *
  14. * In the DRM subsystem, framebuffer pixel formats are described using the
  15. * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
  16. * fourcc code, a Format Modifier may optionally be provided, in order to
  17. * further describe the buffer's format - for example tiling or compression.
  18. *
  19. * Format Modifiers
  20. * ----------------
  21. *
  22. * Format modifiers are used in conjunction with a fourcc code, forming a
  23. * unique fourcc:modifier pair. This format:modifier pair must fully define the
  24. * format and data layout of the buffer, and should be the only way to describe
  25. * that particular buffer.
  26. *
  27. * Having multiple fourcc:modifier pairs which describe the same layout should
  28. * be avoided, as such aliases run the risk of different drivers exposing
  29. * different names for the same data format, forcing userspace to understand
  30. * that they are aliases.
  31. *
  32. * Format modifiers may change any property of the buffer, including the number
  33. * of planes and/or the required allocation size. Format modifiers are
  34. * vendor-namespaced, and as such the relationship between a fourcc code and a
  35. * modifier is specific to the modifier being used. For example, some modifiers
  36. * may preserve meaning - such as number of planes - from the fourcc code,
  37. * whereas others may not.
  38. *
  39. * Modifiers must uniquely encode buffer layout. In other words, a buffer must
  40. * match only a single modifier. A modifier must not be a subset of layouts of
  41. * another modifier. For instance, it's incorrect to encode pitch alignment in
  42. * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
  43. * aligned modifier. That said, modifiers can have implicit minimal
  44. * requirements.
  45. *
  46. * For modifiers where the combination of fourcc code and modifier can alias,
  47. * a canonical pair needs to be defined and used by all drivers. Preferred
  48. * combinations are also encouraged where all combinations might lead to
  49. * confusion and unnecessarily reduced interoperability. An example for the
  50. * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
  51. *
  52. * There are two kinds of modifier users:
  53. *
  54. * - Kernel and user-space drivers: for drivers it's important that modifiers
  55. * don't alias, otherwise two drivers might support the same format but use
  56. * different aliases, preventing them from sharing buffers in an efficient
  57. * format.
  58. * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
  59. * see modifiers as opaque tokens they can check for equality and intersect.
  60. * These users mustn't need to know to reason about the modifier value
  61. * (i.e. they are not expected to extract information out of the modifier).
  62. *
  63. * Vendors should document their modifier usage in as much detail as
  64. * possible, to ensure maximum compatibility across devices, drivers and
  65. * applications.
  66. *
  67. * The authoritative list of format modifier codes is found in
  68. * `include/uapi/drm/drm_fourcc.h`
  69. *
  70. * Open Source User Waiver
  71. * -----------------------
  72. *
  73. * Because this is the authoritative source for pixel formats and modifiers
  74. * referenced by GL, Vulkan extensions and other standards and hence used both
  75. * by open source and closed source driver stacks, the usual requirement for an
  76. * upstream in-kernel or open source userspace user does not apply.
  77. *
  78. * To ensure, as much as feasible, compatibility across stacks and avoid
  79. * confusion with incompatible enumerations stakeholders for all relevant driver
  80. * stacks should approve additions.
  81. */
  82. #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
  83. ((__u32)(c) << 16) | ((__u32)(d) << 24))
  84. #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
  85. /* Reserve 0 for the invalid format specifier */
  86. #define DRM_FORMAT_INVALID 0
  87. /* color index */
  88. #define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
  89. #define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
  90. #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
  91. #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
  92. /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
  93. #define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
  94. /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
  95. #define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
  96. /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
  97. #define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
  98. /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
  99. #define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
  100. /* 1 bpp Red (direct relationship between channel value and brightness) */
  101. #define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
  102. /* 2 bpp Red (direct relationship between channel value and brightness) */
  103. #define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
  104. /* 4 bpp Red (direct relationship between channel value and brightness) */
  105. #define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
  106. /* 8 bpp Red (direct relationship between channel value and brightness) */
  107. #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
  108. /* 10 bpp Red (direct relationship between channel value and brightness) */
  109. #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
  110. /* 12 bpp Red (direct relationship between channel value and brightness) */
  111. #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
  112. /* 16 bpp Red (direct relationship between channel value and brightness) */
  113. #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
  114. /* 16 bpp RG */
  115. #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
  116. #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
  117. /* 32 bpp RG */
  118. #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
  119. #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
  120. /* 8 bpp RGB */
  121. #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
  122. #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
  123. /* 16 bpp RGB */
  124. #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
  125. #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
  126. #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
  127. #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
  128. #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
  129. #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
  130. #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
  131. #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
  132. #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
  133. #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
  134. #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
  135. #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
  136. #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
  137. #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
  138. #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
  139. #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
  140. #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
  141. #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
  142. /* 24 bpp RGB */
  143. #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
  144. #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
  145. /* 32 bpp RGB */
  146. #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
  147. #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
  148. #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
  149. #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
  150. #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
  151. #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
  152. #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
  153. #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
  154. #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
  155. #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
  156. #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
  157. #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
  158. #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
  159. #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
  160. #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
  161. #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
  162. /* 48 bpp RGB */
  163. #define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
  164. #define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
  165. /* 64 bpp RGB */
  166. #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
  167. #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
  168. #define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
  169. #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
  170. /*
  171. * Half-Floating point - 16b/component
  172. * IEEE 754-2008 binary16 half-precision float
  173. * [15:0] sign:exponent:mantissa 1:5:10
  174. */
  175. #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
  176. #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
  177. #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
  178. #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
  179. #define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
  180. #define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
  181. #define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */
  182. /*
  183. * Floating point - 32b/component
  184. * IEEE 754-2008 binary32 float
  185. * [31:0] sign:exponent:mantissa 1:8:23
  186. */
  187. #define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
  188. #define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] G:R 32:32 little endian */
  189. #define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] B:G:R 32:32:32 little endian */
  190. #define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] A:B:G:R 32:32:32:32 little endian */
  191. /*
  192. * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
  193. * of unused padding per component:
  194. */
  195. #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
  196. /* packed YCbCr */
  197. #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
  198. #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
  199. #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
  200. #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
  201. #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
  202. #define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
  203. #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
  204. #define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
  205. #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
  206. #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
  207. #define DRM_FORMAT_XVUY2101010 fourcc_code('X', 'Y', '3', '0') /* [31:0] x:Cr:Cb:Y 2:10:10:10 little endian */
  208. /*
  209. * packed Y2xx indicate for each component, xx valid data occupy msb
  210. * 16-xx padding occupy lsb
  211. */
  212. #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
  213. #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
  214. #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
  215. /*
  216. * packed Y4xx indicate for each component, xx valid data occupy msb
  217. * 16-xx padding occupy lsb except Y410
  218. */
  219. #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
  220. #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
  221. #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
  222. #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
  223. #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
  224. #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
  225. /*
  226. * packed YCbCr420 2x2 tiled formats
  227. * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
  228. */
  229. /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
  230. #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
  231. /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
  232. #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
  233. /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
  234. #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
  235. /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
  236. #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
  237. /*
  238. * 1-plane YUV 4:2:0
  239. * In these formats, the component ordering is specified (Y, followed by U
  240. * then V), but the exact Linear layout is undefined.
  241. * These formats can only be used with a non-Linear modifier.
  242. */
  243. #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
  244. #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
  245. /*
  246. * 2 plane RGB + A
  247. * index 0 = RGB plane, same format as the corresponding non _A8 format has
  248. * index 1 = A plane, [7:0] A
  249. */
  250. #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
  251. #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
  252. #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
  253. #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
  254. #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
  255. #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
  256. #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
  257. #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
  258. /*
  259. * 2 plane YCbCr
  260. * index 0 = Y plane, [7:0] Y
  261. * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
  262. * or
  263. * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
  264. */
  265. #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
  266. #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
  267. #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
  268. #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
  269. #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
  270. #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
  271. /*
  272. * 2 plane YCbCr
  273. * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
  274. * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
  275. */
  276. #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
  277. #define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
  278. #define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
  279. /*
  280. * 2 plane YCbCr MSB aligned
  281. * index 0 = Y plane, [15:0] Y:x [10:6] little endian
  282. * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
  283. */
  284. #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
  285. /*
  286. * 2 plane YCbCr MSB aligned
  287. * index 0 = Y plane, [15:0] Y:x [10:6] little endian
  288. * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
  289. */
  290. #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
  291. /*
  292. * 2 plane YCbCr MSB aligned
  293. * index 0 = Y plane, [15:0] Y:x [12:4] little endian
  294. * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
  295. */
  296. #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
  297. /*
  298. * 2 plane YCbCr MSB aligned
  299. * index 0 = Y plane, [15:0] Y little endian
  300. * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
  301. */
  302. #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
  303. /* 2 plane YCbCr420.
  304. * 3 10 bit components and 2 padding bits packed into 4 bytes.
  305. * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
  306. * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
  307. */
  308. #define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
  309. /*
  310. * 2 plane YCbCr422.
  311. * 3 10 bit components and 2 padding bits packed into 4 bytes.
  312. * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
  313. * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
  314. */
  315. #define DRM_FORMAT_P230 fourcc_code('P', '2', '3', '0') /* 2x1 subsampled Cr:Cb plane 10 bits per channel packed */
  316. /* 3 plane non-subsampled (444) YCbCr
  317. * 16 bits per component, but only 10 bits are used and 6 bits are padded
  318. * index 0: Y plane, [15:0] Y:x [10:6] little endian
  319. * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
  320. * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
  321. */
  322. #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
  323. /* 3 plane non-subsampled (444) YCrCb
  324. * 16 bits per component, but only 10 bits are used and 6 bits are padded
  325. * index 0: Y plane, [15:0] Y:x [10:6] little endian
  326. * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
  327. * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
  328. */
  329. #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
  330. /*
  331. * 3 plane non-subsampled (444) YCbCr LSB aligned
  332. * 10 bpc, 30 bits per sample image data in a single contiguous buffer.
  333. * index 0: Y plane, [31:0] x:Y2:Y1:Y0 [2:10:10:10] little endian
  334. * index 1: Cb plane, [31:0] x:Cb2:Cb1:Cb0 [2:10:10:10] little endian
  335. * index 2: Cr plane, [31:0] x:Cr2:Cr1:Cr0 [2:10:10:10] little endian
  336. */
  337. #define DRM_FORMAT_T430 fourcc_code('T', '4', '3', '0')
  338. /*
  339. * 3 plane YCbCr LSB aligned
  340. * In order to use these formats in a similar fashion to MSB aligned ones
  341. * implementation can multiply the values by 2^6=64. For that reason the padding
  342. * must only contain zeros.
  343. * index 0 = Y plane, [15:0] z:Y [6:10] little endian
  344. * index 1 = Cb plane, [15:0] z:Cb [6:10] little endian
  345. * index 2 = Cr plane, [15:0] z:Cr [6:10] little endian
  346. */
  347. #define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
  348. #define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
  349. #define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */
  350. /*
  351. * 3 plane YCbCr LSB aligned
  352. * In order to use these formats in a similar fashion to MSB aligned ones
  353. * implementation can multiply the values by 2^4=16. For that reason the padding
  354. * must only contain zeros.
  355. * index 0 = Y plane, [15:0] z:Y [4:12] little endian
  356. * index 1 = Cb plane, [15:0] z:Cb [4:12] little endian
  357. * index 2 = Cr plane, [15:0] z:Cr [4:12] little endian
  358. */
  359. #define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
  360. #define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
  361. #define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */
  362. /*
  363. * 3 plane YCbCr
  364. * index 0 = Y plane, [15:0] Y little endian
  365. * index 1 = Cb plane, [15:0] Cb little endian
  366. * index 2 = Cr plane, [15:0] Cr little endian
  367. */
  368. #define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
  369. #define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
  370. #define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */
  371. /*
  372. * 3 plane YCbCr
  373. * index 0: Y plane, [7:0] Y
  374. * index 1: Cb plane, [7:0] Cb
  375. * index 2: Cr plane, [7:0] Cr
  376. * or
  377. * index 1: Cr plane, [7:0] Cr
  378. * index 2: Cb plane, [7:0] Cb
  379. */
  380. #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
  381. #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
  382. #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
  383. #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
  384. #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
  385. #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
  386. #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
  387. #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
  388. #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
  389. #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
  390. /*
  391. * Y-only (greyscale) formats
  392. *
  393. * The Y-only formats are handled similarly to the YCbCr formats in the display
  394. * pipeline, with the Cb and Cr implicitly neutral (0.0 in nominal values). This
  395. * also means that COLOR_RANGE property applies to the Y-only formats.
  396. */
  397. #define DRM_FORMAT_Y8 fourcc_code('G', 'R', 'E', 'Y') /* 8-bit Y-only */
  398. #define DRM_FORMAT_XYYY2101010 fourcc_code('Y', 'P', 'A', '4') /* [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian */
  399. /*
  400. * Format Modifiers:
  401. *
  402. * Format modifiers describe, typically, a re-ordering or modification
  403. * of the data in a plane of an FB. This can be used to express tiled/
  404. * swizzled formats, or compression, or a combination of the two.
  405. *
  406. * The upper 8 bits of the format modifier are a vendor-id as assigned
  407. * below. The lower 56 bits are assigned as vendor sees fit.
  408. */
  409. /* Vendor Ids: */
  410. #define DRM_FORMAT_MOD_VENDOR_NONE 0
  411. #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
  412. #define DRM_FORMAT_MOD_VENDOR_AMD 0x02
  413. #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
  414. #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
  415. #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
  416. #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
  417. #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
  418. #define DRM_FORMAT_MOD_VENDOR_ARM 0x08
  419. #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
  420. #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
  421. #define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
  422. #define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
  423. /* add more to the end as needed */
  424. #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
  425. #define fourcc_mod_get_vendor(modifier) \
  426. (((modifier) >> 56) & 0xff)
  427. #define fourcc_mod_is_vendor(modifier, vendor) \
  428. (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
  429. #define fourcc_mod_code(vendor, val) \
  430. ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
  431. /*
  432. * Format Modifier tokens:
  433. *
  434. * When adding a new token please document the layout with a code comment,
  435. * similar to the fourcc codes above. drm_fourcc.h is considered the
  436. * authoritative source for all of these.
  437. *
  438. * Generic modifier names:
  439. *
  440. * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
  441. * for layouts which are common across multiple vendors. To preserve
  442. * compatibility, in cases where a vendor-specific definition already exists and
  443. * a generic name for it is desired, the common name is a purely symbolic alias
  444. * and must use the same numerical value as the original definition.
  445. *
  446. * Note that generic names should only be used for modifiers which describe
  447. * generic layouts (such as pixel re-ordering), which may have
  448. * independently-developed support across multiple vendors.
  449. *
  450. * In future cases where a generic layout is identified before merging with a
  451. * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
  452. * 'NONE' could be considered. This should only be for obvious, exceptional
  453. * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
  454. * apply to a single vendor.
  455. *
  456. * Generic names should not be used for cases where multiple hardware vendors
  457. * have implementations of the same standardised compression scheme (such as
  458. * AFBC). In those cases, all implementations should use the same format
  459. * modifier(s), reflecting the vendor of the standard.
  460. */
  461. #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
  462. /*
  463. * Invalid Modifier
  464. *
  465. * This modifier can be used as a sentinel to terminate the format modifiers
  466. * list, or to initialize a variable with an invalid modifier. It might also be
  467. * used to report an error back to userspace for certain APIs.
  468. */
  469. #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
  470. /*
  471. * Linear Layout
  472. *
  473. * Just plain linear layout. Note that this is different from no specifying any
  474. * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
  475. * which tells the driver to also take driver-internal information into account
  476. * and so might actually result in a tiled framebuffer.
  477. */
  478. #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
  479. /*
  480. * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
  481. *
  482. * The "none" format modifier doesn't actually mean that the modifier is
  483. * implicit, instead it means that the layout is linear. Whether modifiers are
  484. * used is out-of-band information carried in an API-specific way (e.g. in a
  485. * flag for drm_mode_fb_cmd2).
  486. */
  487. #define DRM_FORMAT_MOD_NONE 0
  488. /* Intel framebuffer modifiers */
  489. /*
  490. * Intel X-tiling layout
  491. *
  492. * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
  493. * in row-major layout. Within the tile bytes are laid out row-major, with
  494. * a platform-dependent stride. On top of that the memory can apply
  495. * platform-depending swizzling of some higher address bits into bit6.
  496. *
  497. * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
  498. * On earlier platforms the is highly platforms specific and not useful for
  499. * cross-driver sharing. It exists since on a given platform it does uniquely
  500. * identify the layout in a simple way for i915-specific userspace, which
  501. * facilitated conversion of userspace to modifiers. Additionally the exact
  502. * format on some really old platforms is not known.
  503. */
  504. #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
  505. /*
  506. * Intel Y-tiling layout
  507. *
  508. * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
  509. * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
  510. * chunks column-major, with a platform-dependent height. On top of that the
  511. * memory can apply platform-depending swizzling of some higher address bits
  512. * into bit6.
  513. *
  514. * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
  515. * On earlier platforms the is highly platforms specific and not useful for
  516. * cross-driver sharing. It exists since on a given platform it does uniquely
  517. * identify the layout in a simple way for i915-specific userspace, which
  518. * facilitated conversion of userspace to modifiers. Additionally the exact
  519. * format on some really old platforms is not known.
  520. */
  521. #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
  522. /*
  523. * Intel Yf-tiling layout
  524. *
  525. * This is a tiled layout using 4Kb tiles in row-major layout.
  526. * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
  527. * are arranged in four groups (two wide, two high) with column-major layout.
  528. * Each group therefore consists out of four 256 byte units, which are also laid
  529. * out as 2x2 column-major.
  530. * 256 byte units are made out of four 64 byte blocks of pixels, producing
  531. * either a square block or a 2:1 unit.
  532. * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
  533. * in pixel depends on the pixel depth.
  534. */
  535. #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
  536. /*
  537. * Intel color control surface (CCS) for render compression
  538. *
  539. * The framebuffer format must be one of the 8:8:8:8 RGB formats.
  540. * The main surface will be plane index 0 and must be Y/Yf-tiled,
  541. * the CCS will be plane index 1.
  542. *
  543. * Each CCS tile matches a 1024x512 pixel area of the main surface.
  544. * To match certain aspects of the 3D hardware the CCS is
  545. * considered to be made up of normal 128Bx32 Y tiles, Thus
  546. * the CCS pitch must be specified in multiples of 128 bytes.
  547. *
  548. * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
  549. * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
  550. * But that fact is not relevant unless the memory is accessed
  551. * directly.
  552. */
  553. #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
  554. #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
  555. /*
  556. * Intel color control surfaces (CCS) for Gen-12 render compression.
  557. *
  558. * The main surface is Y-tiled and at plane index 0, the CCS is linear and
  559. * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
  560. * main surface. In other words, 4 bits in CCS map to a main surface cache
  561. * line pair. The main surface pitch is required to be a multiple of four
  562. * Y-tile widths.
  563. */
  564. #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
  565. /*
  566. * Intel color control surfaces (CCS) for Gen-12 media compression
  567. *
  568. * The main surface is Y-tiled and at plane index 0, the CCS is linear and
  569. * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
  570. * main surface. In other words, 4 bits in CCS map to a main surface cache
  571. * line pair. The main surface pitch is required to be a multiple of four
  572. * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
  573. * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
  574. * planes 2 and 3 for the respective CCS.
  575. */
  576. #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
  577. /*
  578. * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
  579. * compression.
  580. *
  581. * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
  582. * and at index 1. The clear color is stored at index 2, and the pitch should
  583. * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
  584. * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
  585. * by 32 bits. The raw clear color is consumed by the 3d engine and generates
  586. * the converted clear color of size 64 bits. The first 32 bits store the Lower
  587. * Converted Clear Color value and the next 32 bits store the Higher Converted
  588. * Clear Color value when applicable. The Converted Clear Color values are
  589. * consumed by the DE. The last 64 bits are used to store Color Discard Enable
  590. * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
  591. * corresponds to an area of 4x1 tiles in the main surface. The main surface
  592. * pitch is required to be a multiple of 4 tile widths.
  593. */
  594. #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
  595. /*
  596. * Intel Tile 4 layout
  597. *
  598. * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
  599. * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
  600. * only differs from Tile Y at the 256B granularity in between. At this
  601. * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
  602. * of 64B x 8 rows.
  603. */
  604. #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
  605. /*
  606. * Intel color control surfaces (CCS) for DG2 render compression.
  607. *
  608. * The main surface is Tile 4 and at plane index 0. The CCS data is stored
  609. * outside of the GEM object in a reserved memory area dedicated for the
  610. * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
  611. * main surface pitch is required to be a multiple of four Tile 4 widths.
  612. */
  613. #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
  614. /*
  615. * Intel color control surfaces (CCS) for DG2 media compression.
  616. *
  617. * The main surface is Tile 4 and at plane index 0. For semi-planar formats
  618. * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
  619. * 0 and 1, respectively. The CCS for all planes are stored outside of the
  620. * GEM object in a reserved memory area dedicated for the storage of the
  621. * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
  622. * pitch is required to be a multiple of four Tile 4 widths.
  623. */
  624. #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
  625. /*
  626. * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
  627. *
  628. * The main surface is Tile 4 and at plane index 0. The CCS data is stored
  629. * outside of the GEM object in a reserved memory area dedicated for the
  630. * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
  631. * main surface pitch is required to be a multiple of four Tile 4 widths. The
  632. * clear color is stored at plane index 1 and the pitch should be 64 bytes
  633. * aligned. The format of the 256 bits of clear color data matches the one used
  634. * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
  635. * for details.
  636. */
  637. #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
  638. /*
  639. * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
  640. *
  641. * The main surface is tile4 and at plane index 0, the CCS is linear and
  642. * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
  643. * main surface. In other words, 4 bits in CCS map to a main surface cache
  644. * line pair. The main surface pitch is required to be a multiple of four
  645. * tile4 widths.
  646. */
  647. #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
  648. /*
  649. * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
  650. *
  651. * The main surface is tile4 and at plane index 0, the CCS is linear and
  652. * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
  653. * main surface. In other words, 4 bits in CCS map to a main surface cache
  654. * line pair. The main surface pitch is required to be a multiple of four
  655. * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
  656. * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
  657. * planes 2 and 3 for the respective CCS.
  658. */
  659. #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
  660. /*
  661. * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
  662. * compression.
  663. *
  664. * The main surface is tile4 and is at plane index 0 whereas CCS is linear
  665. * and at index 1. The clear color is stored at index 2, and the pitch should
  666. * be ignored. The clear color structure is 256 bits. The first 128 bits
  667. * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
  668. * by 32 bits. The raw clear color is consumed by the 3d engine and generates
  669. * the converted clear color of size 64 bits. The first 32 bits store the Lower
  670. * Converted Clear Color value and the next 32 bits store the Higher Converted
  671. * Clear Color value when applicable. The Converted Clear Color values are
  672. * consumed by the DE. The last 64 bits are used to store Color Discard Enable
  673. * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
  674. * corresponds to an area of 4x1 tiles in the main surface. The main surface
  675. * pitch is required to be a multiple of 4 tile widths.
  676. */
  677. #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
  678. /*
  679. * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
  680. * on integrated graphics
  681. *
  682. * The main surface is Tile 4 and at plane index 0. For semi-planar formats
  683. * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
  684. * 0 and 1, respectively. The CCS for all planes are stored outside of the
  685. * GEM object in a reserved memory area dedicated for the storage of the
  686. * CCS data for all compressible GEM objects.
  687. */
  688. #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
  689. /*
  690. * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
  691. * on discrete graphics
  692. *
  693. * The main surface is Tile 4 and at plane index 0. For semi-planar formats
  694. * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
  695. * 0 and 1, respectively. The CCS for all planes are stored outside of the
  696. * GEM object in a reserved memory area dedicated for the storage of the
  697. * CCS data for all compressible GEM objects. The GEM object must be stored in
  698. * contiguous memory with a size aligned to 64KB
  699. */
  700. #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
  701. /*
  702. * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
  703. *
  704. * Macroblocks are laid in a Z-shape, and each pixel data is following the
  705. * standard NV12 style.
  706. * As for NV12, an image is the result of two frame buffers: one for Y,
  707. * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
  708. * Alignment requirements are (for each buffer):
  709. * - multiple of 128 pixels for the width
  710. * - multiple of 32 pixels for the height
  711. *
  712. * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
  713. */
  714. #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
  715. /*
  716. * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
  717. *
  718. * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
  719. * layout. For YCbCr formats Cb/Cr components are taken in such a way that
  720. * they correspond to their 16x16 luma block.
  721. */
  722. #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
  723. /*
  724. * Qualcomm Compressed Format
  725. *
  726. * Refers to a compressed variant of the base format that is compressed.
  727. * Implementation may be platform and base-format specific.
  728. *
  729. * Each macrotile consists of m x n (mostly 4 x 4) tiles.
  730. * Pixel data pitch/stride is aligned with macrotile width.
  731. * Pixel data height is aligned with macrotile height.
  732. * Entire pixel data buffer is aligned with 4k(bytes).
  733. */
  734. #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
  735. /*
  736. * Qualcomm Tiled Format
  737. *
  738. * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
  739. * Implementation may be platform and base-format specific.
  740. *
  741. * Each macrotile consists of m x n (mostly 4 x 4) tiles.
  742. * Pixel data pitch/stride is aligned with macrotile width.
  743. * Pixel data height is aligned with macrotile height.
  744. * Entire pixel data buffer is aligned with 4k(bytes).
  745. */
  746. #define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
  747. /*
  748. * Qualcomm Alternate Tiled Format
  749. *
  750. * Alternate tiled format typically only used within GMEM.
  751. * Implementation may be platform and base-format specific.
  752. */
  753. #define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
  754. /* Vivante framebuffer modifiers */
  755. /*
  756. * Vivante 4x4 tiling layout
  757. *
  758. * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
  759. * layout.
  760. */
  761. #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
  762. /*
  763. * Vivante 64x64 super-tiling layout
  764. *
  765. * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
  766. * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
  767. * major layout.
  768. *
  769. * For more information: see
  770. * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
  771. */
  772. #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
  773. /*
  774. * Vivante 4x4 tiling layout for dual-pipe
  775. *
  776. * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
  777. * different base address. Offsets from the base addresses are therefore halved
  778. * compared to the non-split tiled layout.
  779. */
  780. #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
  781. /*
  782. * Vivante 64x64 super-tiling layout for dual-pipe
  783. *
  784. * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
  785. * starts at a different base address. Offsets from the base addresses are
  786. * therefore halved compared to the non-split super-tiled layout.
  787. */
  788. #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
  789. /*
  790. * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
  791. * the color buffer tiling modifiers defined above. When TS is present it's a
  792. * separate buffer containing the clear/compression status of each tile. The
  793. * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
  794. * tile size in bytes covered by one entry in the status buffer and s is the
  795. * number of status bits per entry.
  796. * We reserve the top 8 bits of the Vivante modifier space for tile status
  797. * clear/compression modifiers, as future cores might add some more TS layout
  798. * variations.
  799. */
  800. #define VIVANTE_MOD_TS_64_4 (1ULL << 48)
  801. #define VIVANTE_MOD_TS_64_2 (2ULL << 48)
  802. #define VIVANTE_MOD_TS_128_4 (3ULL << 48)
  803. #define VIVANTE_MOD_TS_256_4 (4ULL << 48)
  804. #define VIVANTE_MOD_TS_MASK (0xfULL << 48)
  805. /*
  806. * Vivante compression modifiers. Those depend on a TS modifier being present
  807. * as the TS bits get reinterpreted as compression tags instead of simple
  808. * clear markers when compression is enabled.
  809. */
  810. #define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
  811. #define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
  812. /* Masking out the extension bits will yield the base modifier. */
  813. #define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
  814. VIVANTE_MOD_COMP_MASK)
  815. /* NVIDIA frame buffer modifiers */
  816. /*
  817. * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
  818. *
  819. * Pixels are arranged in simple tiles of 16 x 16 bytes.
  820. */
  821. #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
  822. /*
  823. * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
  824. * and Tegra GPUs starting with Tegra K1.
  825. *
  826. * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
  827. * based on the architecture generation. GOBs themselves are then arranged in
  828. * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
  829. * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
  830. * a block depth or height of "4").
  831. *
  832. * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
  833. * in full detail.
  834. *
  835. * Macro
  836. * Bits Param Description
  837. * ---- ----- -----------------------------------------------------------------
  838. *
  839. * 3:0 h log2(height) of each block, in GOBs. Placed here for
  840. * compatibility with the existing
  841. * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
  842. *
  843. * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
  844. * compatibility with the existing
  845. * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
  846. *
  847. * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
  848. * size). Must be zero.
  849. *
  850. * Note there is no log2(width) parameter. Some portions of the
  851. * hardware support a block width of two gobs, but it is impractical
  852. * to use due to lack of support elsewhere, and has no known
  853. * benefits.
  854. *
  855. * 11:9 - Reserved (To support 2D-array textures with variable array stride
  856. * in blocks, specified via log2(tile width in blocks)). Must be
  857. * zero.
  858. *
  859. * 19:12 k Page Kind. This value directly maps to a field in the page
  860. * tables of all GPUs >= NV50. It affects the exact layout of bits
  861. * in memory and can be derived from the tuple
  862. *
  863. * (format, GPU model, compression type, samples per pixel)
  864. *
  865. * Where compression type is defined below. If GPU model were
  866. * implied by the format modifier, format, or memory buffer, page
  867. * kind would not need to be included in the modifier itself, but
  868. * since the modifier should define the layout of the associated
  869. * memory buffer independent from any device or other context, it
  870. * must be included here.
  871. *
  872. * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
  873. * starting with Fermi GPUs. Additionally, the mapping between page
  874. * kind and bit layout has changed at various points.
  875. *
  876. * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
  877. * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
  878. * 2 = Gob Height 8, Turing+ Page Kind mapping
  879. * 3 = Reserved for future use.
  880. *
  881. * 22:22 s Sector layout. There is a further bit remapping step that occurs
  882. * 26:27 at an even lower level than the page kind and block linear
  883. * swizzles. This causes the bit arrangement of surfaces in memory
  884. * to differ subtly, and prevents direct sharing of surfaces between
  885. * GPUs with different layouts.
  886. *
  887. * 0 = Tegra K1 - Tegra Parker/TX2 Layout
  888. * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
  889. * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
  890. * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
  891. * 4 = Reserved for future use.
  892. * 5 = Reserved for future use.
  893. * 6 = Reserved for future use.
  894. * 7 = Reserved for future use.
  895. *
  896. * 25:23 c Lossless Framebuffer Compression type.
  897. *
  898. * 0 = none
  899. * 1 = ROP/3D, layout 1, exact compression format implied by Page
  900. * Kind field
  901. * 2 = ROP/3D, layout 2, exact compression format implied by Page
  902. * Kind field
  903. * 3 = CDE horizontal
  904. * 4 = CDE vertical
  905. * 5 = Reserved for future use
  906. * 6 = Reserved for future use
  907. * 7 = Reserved for future use
  908. *
  909. * 55:28 - Reserved for future use. Must be zero.
  910. */
  911. #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
  912. fourcc_mod_code(NVIDIA, (0x10 | \
  913. ((h) & 0xf) | \
  914. (((k) & 0xff) << 12) | \
  915. (((g) & 0x3) << 20) | \
  916. (((s) & 0x1) << 22) | \
  917. (((s) & 0x6) << 25) | \
  918. (((c) & 0x7) << 23)))
  919. /* To grandfather in prior block linear format modifiers to the above layout,
  920. * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
  921. * with block-linear layouts, is remapped within drivers to the value 0xfe,
  922. * which corresponds to the "generic" kind used for simple single-sample
  923. * uncompressed color formats on Fermi - Volta GPUs.
  924. */
  925. static __inline__ __u64
  926. drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
  927. {
  928. if (!(modifier & 0x10) || (modifier & (0xff << 12)))
  929. return modifier;
  930. else
  931. return modifier | (0xfe << 12);
  932. }
  933. /*
  934. * 16Bx2 Block Linear layout, used by Tegra K1 and later
  935. *
  936. * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
  937. * vertically by a power of 2 (1 to 32 GOBs) to form a block.
  938. *
  939. * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
  940. *
  941. * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
  942. * Valid values are:
  943. *
  944. * 0 == ONE_GOB
  945. * 1 == TWO_GOBS
  946. * 2 == FOUR_GOBS
  947. * 3 == EIGHT_GOBS
  948. * 4 == SIXTEEN_GOBS
  949. * 5 == THIRTYTWO_GOBS
  950. *
  951. * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
  952. * in full detail.
  953. */
  954. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
  955. DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
  956. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
  957. DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
  958. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
  959. DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
  960. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
  961. DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
  962. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
  963. DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
  964. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
  965. DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
  966. #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
  967. DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
  968. /*
  969. * Some Broadcom modifiers take parameters, for example the number of
  970. * vertical lines in the image. Reserve the lower 32 bits for modifier
  971. * type, and the next 24 bits for parameters. Top 8 bits are the
  972. * vendor code.
  973. */
  974. #define __fourcc_mod_broadcom_param_shift 8
  975. #define __fourcc_mod_broadcom_param_bits 48
  976. #define fourcc_mod_broadcom_code(val, params) \
  977. fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
  978. #define fourcc_mod_broadcom_param(m) \
  979. ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
  980. ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
  981. #define fourcc_mod_broadcom_mod(m) \
  982. ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
  983. __fourcc_mod_broadcom_param_shift))
  984. /*
  985. * Broadcom VC4 "T" format
  986. *
  987. * This is the primary layout that the V3D GPU can texture from (it
  988. * can't do linear). The T format has:
  989. *
  990. * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
  991. * pixels at 32 bit depth.
  992. *
  993. * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
  994. * 16x16 pixels).
  995. *
  996. * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
  997. * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
  998. * they're (TR, BR, BL, TL), where bottom left is start of memory.
  999. *
  1000. * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
  1001. * tiles) or right-to-left (odd rows of 4k tiles).
  1002. */
  1003. #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
  1004. /*
  1005. * Broadcom SAND format
  1006. *
  1007. * This is the native format that the H.264 codec block uses. For VC4
  1008. * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
  1009. *
  1010. * The image can be considered to be split into columns, and the
  1011. * columns are placed consecutively into memory. The width of those
  1012. * columns can be either 32, 64, 128, or 256 pixels, but in practice
  1013. * only 128 pixel columns are used.
  1014. *
  1015. * The pitch between the start of each column is set to optimally
  1016. * switch between SDRAM banks. This is passed as the number of lines
  1017. * of column width in the modifier (we can't use the stride value due
  1018. * to various core checks that look at it , so you should set the
  1019. * stride to width*cpp).
  1020. *
  1021. * Note that the column height for this format modifier is the same
  1022. * for all of the planes, assuming that each column contains both Y
  1023. * and UV. Some SAND-using hardware stores UV in a separate tiled
  1024. * image from Y to reduce the column height, which is not supported
  1025. * with these modifiers.
  1026. *
  1027. * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
  1028. * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
  1029. * wide, but as this is a 10 bpp format that translates to 96 pixels.
  1030. */
  1031. #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
  1032. fourcc_mod_broadcom_code(2, v)
  1033. #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
  1034. fourcc_mod_broadcom_code(3, v)
  1035. #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
  1036. fourcc_mod_broadcom_code(4, v)
  1037. #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
  1038. fourcc_mod_broadcom_code(5, v)
  1039. #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
  1040. DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
  1041. #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
  1042. DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
  1043. #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
  1044. DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
  1045. #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
  1046. DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
  1047. /* Broadcom UIF format
  1048. *
  1049. * This is the common format for the current Broadcom multimedia
  1050. * blocks, including V3D 3.x and newer, newer video codecs, and
  1051. * displays.
  1052. *
  1053. * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
  1054. * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
  1055. * stored in columns, with padding between the columns to ensure that
  1056. * moving from one column to the next doesn't hit the same SDRAM page
  1057. * bank.
  1058. *
  1059. * To calculate the padding, it is assumed that each hardware block
  1060. * and the software driving it knows the platform's SDRAM page size,
  1061. * number of banks, and XOR address, and that it's identical between
  1062. * all blocks using the format. This tiling modifier will use XOR as
  1063. * necessary to reduce the padding. If a hardware block can't do XOR,
  1064. * the assumption is that a no-XOR tiling modifier will be created.
  1065. */
  1066. #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
  1067. /*
  1068. * Arm Framebuffer Compression (AFBC) modifiers
  1069. *
  1070. * AFBC is a proprietary lossless image compression protocol and format.
  1071. * It provides fine-grained random access and minimizes the amount of data
  1072. * transferred between IP blocks.
  1073. *
  1074. * AFBC has several features which may be supported and/or used, which are
  1075. * represented using bits in the modifier. Not all combinations are valid,
  1076. * and different devices or use-cases may support different combinations.
  1077. *
  1078. * Further information on the use of AFBC modifiers can be found in
  1079. * Documentation/gpu/afbc.rst
  1080. */
  1081. /*
  1082. * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
  1083. * modifiers) denote the category for modifiers. Currently we have three
  1084. * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
  1085. * sixteen different categories.
  1086. */
  1087. #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
  1088. fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
  1089. #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
  1090. #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
  1091. #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
  1092. DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
  1093. /*
  1094. * AFBC superblock size
  1095. *
  1096. * Indicates the superblock size(s) used for the AFBC buffer. The buffer
  1097. * size (in pixels) must be aligned to a multiple of the superblock size.
  1098. * Four lowest significant bits(LSBs) are reserved for block size.
  1099. *
  1100. * Where one superblock size is specified, it applies to all planes of the
  1101. * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
  1102. * the first applies to the Luma plane and the second applies to the Chroma
  1103. * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
  1104. * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
  1105. */
  1106. #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
  1107. #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
  1108. #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
  1109. #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
  1110. #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
  1111. /*
  1112. * AFBC lossless colorspace transform
  1113. *
  1114. * Indicates that the buffer makes use of the AFBC lossless colorspace
  1115. * transform.
  1116. */
  1117. #define AFBC_FORMAT_MOD_YTR (1ULL << 4)
  1118. /*
  1119. * AFBC block-split
  1120. *
  1121. * Indicates that the payload of each superblock is split. The second
  1122. * half of the payload is positioned at a predefined offset from the start
  1123. * of the superblock payload.
  1124. */
  1125. #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
  1126. /*
  1127. * AFBC sparse layout
  1128. *
  1129. * This flag indicates that the payload of each superblock must be stored at a
  1130. * predefined position relative to the other superblocks in the same AFBC
  1131. * buffer. This order is the same order used by the header buffer. In this mode
  1132. * each superblock is given the same amount of space as an uncompressed
  1133. * superblock of the particular format would require, rounding up to the next
  1134. * multiple of 128 bytes in size.
  1135. */
  1136. #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
  1137. /*
  1138. * AFBC copy-block restrict
  1139. *
  1140. * Buffers with this flag must obey the copy-block restriction. The restriction
  1141. * is such that there are no copy-blocks referring across the border of 8x8
  1142. * blocks. For the subsampled data the 8x8 limitation is also subsampled.
  1143. */
  1144. #define AFBC_FORMAT_MOD_CBR (1ULL << 7)
  1145. /*
  1146. * AFBC tiled layout
  1147. *
  1148. * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
  1149. * superblocks inside a tile are stored together in memory. 8x8 tiles are used
  1150. * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
  1151. * larger bpp formats. The order between the tiles is scan line.
  1152. * When the tiled layout is used, the buffer size (in pixels) must be aligned
  1153. * to the tile size.
  1154. */
  1155. #define AFBC_FORMAT_MOD_TILED (1ULL << 8)
  1156. /*
  1157. * AFBC solid color blocks
  1158. *
  1159. * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
  1160. * can be reduced if a whole superblock is a single color.
  1161. */
  1162. #define AFBC_FORMAT_MOD_SC (1ULL << 9)
  1163. /*
  1164. * AFBC double-buffer
  1165. *
  1166. * Indicates that the buffer is allocated in a layout safe for front-buffer
  1167. * rendering.
  1168. */
  1169. #define AFBC_FORMAT_MOD_DB (1ULL << 10)
  1170. /*
  1171. * AFBC buffer content hints
  1172. *
  1173. * Indicates that the buffer includes per-superblock content hints.
  1174. */
  1175. #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
  1176. /* AFBC uncompressed storage mode
  1177. *
  1178. * Indicates that the buffer is using AFBC uncompressed storage mode.
  1179. * In this mode all superblock payloads in the buffer use the uncompressed
  1180. * storage mode, which is usually only used for data which cannot be compressed.
  1181. * The buffer layout is the same as for AFBC buffers without USM set, this only
  1182. * affects the storage mode of the individual superblocks. Note that even a
  1183. * buffer without USM set may use uncompressed storage mode for some or all
  1184. * superblocks, USM just guarantees it for all.
  1185. */
  1186. #define AFBC_FORMAT_MOD_USM (1ULL << 12)
  1187. /*
  1188. * Arm Fixed-Rate Compression (AFRC) modifiers
  1189. *
  1190. * AFRC is a proprietary fixed rate image compression protocol and format,
  1191. * designed to provide guaranteed bandwidth and memory footprint
  1192. * reductions in graphics and media use-cases.
  1193. *
  1194. * AFRC buffers consist of one or more planes, with the same components
  1195. * and meaning as an uncompressed buffer using the same pixel format.
  1196. *
  1197. * Within each plane, the pixel/luma/chroma values are grouped into
  1198. * "coding unit" blocks which are individually compressed to a
  1199. * fixed size (in bytes). All coding units within a given plane of a buffer
  1200. * store the same number of values, and have the same compressed size.
  1201. *
  1202. * The coding unit size is configurable, allowing different rates of compression.
  1203. *
  1204. * The start of each AFRC buffer plane must be aligned to an alignment granule which
  1205. * depends on the coding unit size.
  1206. *
  1207. * Coding Unit Size Plane Alignment
  1208. * ---------------- ---------------
  1209. * 16 bytes 1024 bytes
  1210. * 24 bytes 512 bytes
  1211. * 32 bytes 2048 bytes
  1212. *
  1213. * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
  1214. * to a multiple of the paging tile dimensions.
  1215. * The dimensions of each paging tile depend on whether the buffer is optimised for
  1216. * scanline (SCAN layout) or rotated (ROT layout) access.
  1217. *
  1218. * Layout Paging Tile Width Paging Tile Height
  1219. * ------ ----------------- ------------------
  1220. * SCAN 16 coding units 4 coding units
  1221. * ROT 8 coding units 8 coding units
  1222. *
  1223. * The dimensions of each coding unit depend on the number of components
  1224. * in the compressed plane and whether the buffer is optimised for
  1225. * scanline (SCAN layout) or rotated (ROT layout) access.
  1226. *
  1227. * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
  1228. * ----------------------------- --------- ----------------- ------------------
  1229. * 1 SCAN 16 samples 4 samples
  1230. * Example: 16x4 luma samples in a 'Y' plane
  1231. * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
  1232. * ----------------------------- --------- ----------------- ------------------
  1233. * 1 ROT 8 samples 8 samples
  1234. * Example: 8x8 luma samples in a 'Y' plane
  1235. * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
  1236. * ----------------------------- --------- ----------------- ------------------
  1237. * 2 DONT CARE 8 samples 4 samples
  1238. * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
  1239. * ----------------------------- --------- ----------------- ------------------
  1240. * 3 DONT CARE 4 samples 4 samples
  1241. * Example: 4x4 pixels in an RGB buffer without alpha
  1242. * ----------------------------- --------- ----------------- ------------------
  1243. * 4 DONT CARE 4 samples 4 samples
  1244. * Example: 4x4 pixels in an RGB buffer with alpha
  1245. */
  1246. #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
  1247. #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
  1248. DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
  1249. /*
  1250. * AFRC coding unit size modifier.
  1251. *
  1252. * Indicates the number of bytes used to store each compressed coding unit for
  1253. * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
  1254. * is the same for both Cb and Cr, which may be stored in separate planes.
  1255. *
  1256. * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
  1257. * each compressed coding unit in the first plane of the buffer. For RGBA buffers
  1258. * this is the only plane, while for semi-planar and fully-planar YUV buffers,
  1259. * this corresponds to the luma plane.
  1260. *
  1261. * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
  1262. * each compressed coding unit in the second and third planes in the buffer.
  1263. * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
  1264. *
  1265. * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
  1266. * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
  1267. * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
  1268. * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
  1269. */
  1270. #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
  1271. #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
  1272. #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
  1273. #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
  1274. #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
  1275. #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
  1276. /*
  1277. * AFRC scanline memory layout.
  1278. *
  1279. * Indicates if the buffer uses the scanline-optimised layout
  1280. * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
  1281. * The memory layout is the same for all planes.
  1282. */
  1283. #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
  1284. /*
  1285. * Arm 16x16 Block U-Interleaved modifier
  1286. *
  1287. * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
  1288. * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
  1289. * in the block are reordered.
  1290. */
  1291. #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
  1292. DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
  1293. /*
  1294. * ARM 64k interleaved modifier
  1295. *
  1296. * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
  1297. * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
  1298. * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
  1299. * themselves laid out linearly within a 64k tile. Then within each 16x16
  1300. * block, texel blocks are laid out according to U order, similar to
  1301. * 16X16_BLOCK_U_INTERLEAVED.
  1302. *
  1303. * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
  1304. * depending on whether a format is compressed or not.
  1305. */
  1306. #define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
  1307. DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
  1308. /*
  1309. * Allwinner tiled modifier
  1310. *
  1311. * This tiling mode is implemented by the VPU found on all Allwinner platforms,
  1312. * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
  1313. * planes.
  1314. *
  1315. * With this tiling, the luminance samples are disposed in tiles representing
  1316. * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
  1317. * The pixel order in each tile is linear and the tiles are disposed linearly,
  1318. * both in row-major order.
  1319. */
  1320. #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
  1321. /*
  1322. * Amlogic Video Framebuffer Compression modifiers
  1323. *
  1324. * Amlogic uses a proprietary lossless image compression protocol and format
  1325. * for their hardware video codec accelerators, either video decoders or
  1326. * video input encoders.
  1327. *
  1328. * It considerably reduces memory bandwidth while writing and reading
  1329. * frames in memory.
  1330. *
  1331. * The underlying storage is considered to be 3 components, 8bit or 10-bit
  1332. * per component YCbCr 420, single plane :
  1333. * - DRM_FORMAT_YUV420_8BIT
  1334. * - DRM_FORMAT_YUV420_10BIT
  1335. *
  1336. * The first 8 bits of the mode defines the layout, then the following 8 bits
  1337. * defines the options changing the layout.
  1338. *
  1339. * Not all combinations are valid, and different SoCs may support different
  1340. * combinations of layout and options.
  1341. */
  1342. #define __fourcc_mod_amlogic_layout_mask 0xff
  1343. #define __fourcc_mod_amlogic_options_shift 8
  1344. #define __fourcc_mod_amlogic_options_mask 0xff
  1345. #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
  1346. fourcc_mod_code(AMLOGIC, \
  1347. ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
  1348. (((__options) & __fourcc_mod_amlogic_options_mask) \
  1349. << __fourcc_mod_amlogic_options_shift))
  1350. /* Amlogic FBC Layouts */
  1351. /*
  1352. * Amlogic FBC Basic Layout
  1353. *
  1354. * The basic layout is composed of:
  1355. * - a body content organized in 64x32 superblocks with 4096 bytes per
  1356. * superblock in default mode.
  1357. * - a 32 bytes per 128x64 header block
  1358. *
  1359. * This layout is transferrable between Amlogic SoCs supporting this modifier.
  1360. */
  1361. #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
  1362. /*
  1363. * Amlogic FBC Scatter Memory layout
  1364. *
  1365. * Indicates the header contains IOMMU references to the compressed
  1366. * frames content to optimize memory access and layout.
  1367. *
  1368. * In this mode, only the header memory address is needed, thus the
  1369. * content memory organization is tied to the current producer
  1370. * execution and cannot be saved/dumped neither transferrable between
  1371. * Amlogic SoCs supporting this modifier.
  1372. *
  1373. * Due to the nature of the layout, these buffers are not expected to
  1374. * be accessible by the user-space clients, but only accessible by the
  1375. * hardware producers and consumers.
  1376. *
  1377. * The user-space clients should expect a failure while trying to mmap
  1378. * the DMA-BUF handle returned by the producer.
  1379. */
  1380. #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
  1381. /* Amlogic FBC Layout Options Bit Mask */
  1382. /*
  1383. * Amlogic FBC Memory Saving mode
  1384. *
  1385. * Indicates the storage is packed when pixel size is multiple of word
  1386. * boundaries, i.e. 8bit should be stored in this mode to save allocation
  1387. * memory.
  1388. *
  1389. * This mode reduces body layout to 3072 bytes per 64x32 superblock with
  1390. * the basic layout and 3200 bytes per 64x32 superblock combined with
  1391. * the scatter layout.
  1392. */
  1393. #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
  1394. /* MediaTek modifiers
  1395. * Bits Parameter Notes
  1396. * ----- ------------------------ ---------------------------------------------
  1397. * 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
  1398. * 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
  1399. * 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
  1400. *
  1401. */
  1402. #define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
  1403. /*
  1404. * MediaTek Tiled Modifier
  1405. * The lowest 8 bits of the modifier is used to specify the tiling
  1406. * layout. Only the 16L_32S tiling is used for now, but we define an
  1407. * "untiled" version and leave room for future expansion.
  1408. */
  1409. #define MTK_FMT_MOD_TILE_MASK 0xf
  1410. #define MTK_FMT_MOD_TILE_NONE 0x0
  1411. #define MTK_FMT_MOD_TILE_16L32S 0x1
  1412. /*
  1413. * Bits 8-15 specify compression options
  1414. */
  1415. #define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
  1416. #define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
  1417. #define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
  1418. /*
  1419. * Bits 16-23 specify how the bits of 10 bit formats are
  1420. * stored out in memory
  1421. */
  1422. #define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
  1423. #define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
  1424. #define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
  1425. #define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
  1426. /* alias for the most common tiling format */
  1427. #define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
  1428. /*
  1429. * Apple GPU-tiled layouts.
  1430. *
  1431. * Apple GPUs support nonlinear tilings with optional lossless compression.
  1432. *
  1433. * GPU-tiled images are divided into 16KiB tiles:
  1434. *
  1435. * Bytes per pixel Tile size
  1436. * --------------- ---------
  1437. * 1 128x128
  1438. * 2 128x64
  1439. * 4 64x64
  1440. * 8 64x32
  1441. * 16 32x32
  1442. *
  1443. * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
  1444. *
  1445. * Compressed images pad the body to 128-bytes and are immediately followed by a
  1446. * metadata section. The metadata section rounds the image dimensions to
  1447. * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
  1448. * Subtiles are interleaved (Morton order).
  1449. *
  1450. * All images are 128-byte aligned.
  1451. *
  1452. * These layouts fundamentally do not have meaningful strides. No matter how we
  1453. * specify strides for these layouts, userspace unaware of Apple image layouts
  1454. * will be unable to use correctly the specified stride for any purpose.
  1455. * Userspace aware of the image layouts do not use strides. The most "correct"
  1456. * convention would be setting the image stride to 0. Unfortunately, some
  1457. * software assumes the stride is at least (width * bytes per pixel). We
  1458. * therefore require that stride equals (width * bytes per pixel). Since the
  1459. * stride is arbitrary here, we pick the simplest convention.
  1460. *
  1461. * Although containing two sections, compressed image layouts are treated in
  1462. * software as a single plane. This is modelled after AFBC, a similar
  1463. * scheme. Attempting to separate the sections to be "explicit" in DRM would
  1464. * only generate more confusion, as software does not treat the image this way.
  1465. *
  1466. * For detailed information on the hardware image layouts, see
  1467. * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
  1468. */
  1469. #define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
  1470. #define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
  1471. /*
  1472. * AMD modifiers
  1473. *
  1474. * Memory layout:
  1475. *
  1476. * without DCC:
  1477. * - main surface
  1478. *
  1479. * with DCC & without DCC_RETILE:
  1480. * - main surface in plane 0
  1481. * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
  1482. *
  1483. * with DCC & DCC_RETILE:
  1484. * - main surface in plane 0
  1485. * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
  1486. * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
  1487. *
  1488. * For multi-plane formats the above surfaces get merged into one plane for
  1489. * each format plane, based on the required alignment only.
  1490. *
  1491. * Bits Parameter Notes
  1492. * ----- ------------------------ ---------------------------------------------
  1493. *
  1494. * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
  1495. * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
  1496. * 13 DCC
  1497. * 14 DCC_RETILE
  1498. * 15 DCC_PIPE_ALIGN
  1499. * 16 DCC_INDEPENDENT_64B
  1500. * 17 DCC_INDEPENDENT_128B
  1501. * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
  1502. * 20 DCC_CONSTANT_ENCODE
  1503. * 23:21 PIPE_XOR_BITS Only for some chips
  1504. * 26:24 BANK_XOR_BITS Only for some chips
  1505. * 29:27 PACKERS Only for some chips
  1506. * 32:30 RB Only for some chips
  1507. * 35:33 PIPE Only for some chips
  1508. * 55:36 - Reserved for future use, must be zero
  1509. */
  1510. #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
  1511. #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
  1512. /* Reserve 0 for GFX8 and older */
  1513. #define AMD_FMT_MOD_TILE_VER_GFX9 1
  1514. #define AMD_FMT_MOD_TILE_VER_GFX10 2
  1515. #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
  1516. #define AMD_FMT_MOD_TILE_VER_GFX11 4
  1517. #define AMD_FMT_MOD_TILE_VER_GFX12 5
  1518. /*
  1519. * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
  1520. * version.
  1521. */
  1522. #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
  1523. /*
  1524. * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
  1525. * GFX9 as canonical version.
  1526. *
  1527. * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
  1528. */
  1529. #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
  1530. #define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
  1531. #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
  1532. #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
  1533. #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
  1534. #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
  1535. /* Gfx12 swizzle modes:
  1536. * 0 - LINEAR
  1537. * 1 - 256B_2D - 2D block dimensions
  1538. * 2 - 4KB_2D
  1539. * 3 - 64KB_2D
  1540. * 4 - 256KB_2D
  1541. * 5 - 4KB_3D - 3D block dimensions
  1542. * 6 - 64KB_3D
  1543. * 7 - 256KB_3D
  1544. */
  1545. #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
  1546. #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
  1547. #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
  1548. #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
  1549. #define AMD_FMT_MOD_DCC_BLOCK_64B 0
  1550. #define AMD_FMT_MOD_DCC_BLOCK_128B 1
  1551. #define AMD_FMT_MOD_DCC_BLOCK_256B 2
  1552. #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
  1553. #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
  1554. #define AMD_FMT_MOD_TILE_SHIFT 8
  1555. #define AMD_FMT_MOD_TILE_MASK 0x1F
  1556. /* Whether DCC compression is enabled. */
  1557. #define AMD_FMT_MOD_DCC_SHIFT 13
  1558. #define AMD_FMT_MOD_DCC_MASK 0x1
  1559. /*
  1560. * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
  1561. * one which is not-aligned.
  1562. */
  1563. #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
  1564. #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
  1565. /* Only set if DCC_RETILE = false */
  1566. #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
  1567. #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
  1568. #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
  1569. #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
  1570. #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
  1571. #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
  1572. #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
  1573. #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
  1574. /*
  1575. * DCC supports embedding some clear colors directly in the DCC surface.
  1576. * However, on older GPUs the rendering HW ignores the embedded clear color
  1577. * and prefers the driver provided color. This necessitates doing a fastclear
  1578. * eliminate operation before a process transfers control.
  1579. *
  1580. * If this bit is set that means the fastclear eliminate is not needed for these
  1581. * embeddable colors.
  1582. */
  1583. #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
  1584. #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
  1585. /*
  1586. * The below fields are for accounting for per GPU differences. These are only
  1587. * relevant for GFX9 and later and if the tile field is *_X/_T.
  1588. *
  1589. * PIPE_XOR_BITS = always needed
  1590. * BANK_XOR_BITS = only for TILE_VER_GFX9
  1591. * PACKERS = only for TILE_VER_GFX10_RBPLUS
  1592. * RB = only for TILE_VER_GFX9 & DCC
  1593. * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
  1594. */
  1595. #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
  1596. #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
  1597. #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
  1598. #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
  1599. #define AMD_FMT_MOD_PACKERS_SHIFT 27
  1600. #define AMD_FMT_MOD_PACKERS_MASK 0x7
  1601. #define AMD_FMT_MOD_RB_SHIFT 30
  1602. #define AMD_FMT_MOD_RB_MASK 0x7
  1603. #define AMD_FMT_MOD_PIPE_SHIFT 33
  1604. #define AMD_FMT_MOD_PIPE_MASK 0x7
  1605. #define AMD_FMT_MOD_SET(field, value) \
  1606. ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
  1607. #define AMD_FMT_MOD_GET(field, value) \
  1608. (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
  1609. #define AMD_FMT_MOD_CLEAR(field) \
  1610. (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
  1611. #if defined(__cplusplus)
  1612. }
  1613. #endif
  1614. #endif /* DRM_FOURCC_H */