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- // SPDX-License-Identifier: GPL-2.0
- /*
- * Generic infrastructure for lifetime debugging of objects.
- *
- * Copyright (C) 2008, Linutronix GmbH, Thomas Gleixner <tglx@kernel.org>
- */
- #define pr_fmt(fmt) "ODEBUG: " fmt
- #include <linux/cpu.h>
- #include <linux/debugobjects.h>
- #include <linux/debugfs.h>
- #include <linux/hash.h>
- #include <linux/kmemleak.h>
- #include <linux/sched.h>
- #include <linux/sched/loadavg.h>
- #include <linux/sched/task_stack.h>
- #include <linux/seq_file.h>
- #include <linux/slab.h>
- #include <linux/static_key.h>
- #define ODEBUG_HASH_BITS 14
- #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
- /* Must be power of two */
- #define ODEBUG_BATCH_SIZE 16
- /* Initial values. Must all be a multiple of batch size */
- #define ODEBUG_POOL_SIZE (64 * ODEBUG_BATCH_SIZE)
- #define ODEBUG_POOL_MIN_LEVEL (ODEBUG_POOL_SIZE / 4)
- #define ODEBUG_POOL_PERCPU_SIZE (8 * ODEBUG_BATCH_SIZE)
- #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
- #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
- #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
- /*
- * We limit the freeing of debug objects via workqueue at a maximum
- * frequency of 10Hz and about 1024 objects for each freeing operation.
- * So it is freeing at most 10k debug objects per second.
- */
- #define ODEBUG_FREE_WORK_MAX (1024 / ODEBUG_BATCH_SIZE)
- #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
- struct debug_bucket {
- struct hlist_head list;
- raw_spinlock_t lock;
- };
- struct pool_stats {
- unsigned int cur_used;
- unsigned int max_used;
- unsigned int min_fill;
- };
- struct obj_pool {
- struct hlist_head objects;
- unsigned int cnt;
- unsigned int min_cnt;
- unsigned int max_cnt;
- struct pool_stats stats;
- } ____cacheline_aligned;
- static DEFINE_PER_CPU_ALIGNED(struct obj_pool, pool_pcpu) = {
- .max_cnt = ODEBUG_POOL_PERCPU_SIZE,
- };
- static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
- static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
- static DEFINE_RAW_SPINLOCK(pool_lock);
- static struct obj_pool pool_global = {
- .min_cnt = ODEBUG_POOL_MIN_LEVEL,
- .max_cnt = ODEBUG_POOL_SIZE,
- .stats = {
- .min_fill = ODEBUG_POOL_SIZE,
- },
- };
- static struct obj_pool pool_to_free = {
- .max_cnt = UINT_MAX,
- };
- static HLIST_HEAD(pool_boot);
- static unsigned long avg_usage;
- static bool obj_freeing;
- static int __data_racy debug_objects_maxchain __read_mostly;
- static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly;
- static int __data_racy debug_objects_fixups __read_mostly;
- static int __data_racy debug_objects_warnings __read_mostly;
- static bool __data_racy debug_objects_enabled __read_mostly
- = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
- static const struct debug_obj_descr *descr_test __read_mostly;
- static struct kmem_cache *obj_cache __ro_after_init;
- /*
- * Track numbers of kmem_cache_alloc()/free() calls done.
- */
- static int __data_racy debug_objects_allocated;
- static int __data_racy debug_objects_freed;
- static void free_obj_work(struct work_struct *work);
- static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
- static DEFINE_STATIC_KEY_FALSE(obj_cache_enabled);
- static int __init enable_object_debug(char *str)
- {
- debug_objects_enabled = true;
- return 0;
- }
- early_param("debug_objects", enable_object_debug);
- static int __init disable_object_debug(char *str)
- {
- debug_objects_enabled = false;
- return 0;
- }
- early_param("no_debug_objects", disable_object_debug);
- static const char *obj_states[ODEBUG_STATE_MAX] = {
- [ODEBUG_STATE_NONE] = "none",
- [ODEBUG_STATE_INIT] = "initialized",
- [ODEBUG_STATE_INACTIVE] = "inactive",
- [ODEBUG_STATE_ACTIVE] = "active",
- [ODEBUG_STATE_DESTROYED] = "destroyed",
- [ODEBUG_STATE_NOTAVAILABLE] = "not available",
- };
- static __always_inline unsigned int pool_count(struct obj_pool *pool)
- {
- return READ_ONCE(pool->cnt);
- }
- static __always_inline bool pool_should_refill(struct obj_pool *pool)
- {
- return pool_count(pool) < pool->min_cnt;
- }
- static __always_inline bool pool_must_refill(struct obj_pool *pool)
- {
- return pool_count(pool) < pool->min_cnt / 2;
- }
- static bool pool_move_batch(struct obj_pool *dst, struct obj_pool *src)
- {
- struct hlist_node *last, *next_batch, *first_batch;
- struct debug_obj *obj;
- if (dst->cnt >= dst->max_cnt || !src->cnt)
- return false;
- first_batch = src->objects.first;
- obj = hlist_entry(first_batch, typeof(*obj), node);
- last = obj->batch_last;
- next_batch = last->next;
- /* Move the next batch to the front of the source pool */
- src->objects.first = next_batch;
- if (next_batch)
- next_batch->pprev = &src->objects.first;
- /* Add the extracted batch to the destination pool */
- last->next = dst->objects.first;
- if (last->next)
- last->next->pprev = &last->next;
- first_batch->pprev = &dst->objects.first;
- dst->objects.first = first_batch;
- WRITE_ONCE(src->cnt, src->cnt - ODEBUG_BATCH_SIZE);
- WRITE_ONCE(dst->cnt, dst->cnt + ODEBUG_BATCH_SIZE);
- return true;
- }
- static bool pool_push_batch(struct obj_pool *dst, struct hlist_head *head)
- {
- struct hlist_node *last;
- struct debug_obj *obj;
- if (dst->cnt >= dst->max_cnt)
- return false;
- obj = hlist_entry(head->first, typeof(*obj), node);
- last = obj->batch_last;
- hlist_splice_init(head, last, &dst->objects);
- WRITE_ONCE(dst->cnt, dst->cnt + ODEBUG_BATCH_SIZE);
- return true;
- }
- static bool pool_pop_batch(struct hlist_head *head, struct obj_pool *src)
- {
- struct hlist_node *last, *next;
- struct debug_obj *obj;
- if (!src->cnt)
- return false;
- /* Move the complete list to the head */
- hlist_move_list(&src->objects, head);
- obj = hlist_entry(head->first, typeof(*obj), node);
- last = obj->batch_last;
- next = last->next;
- /* Disconnect the batch from the list */
- last->next = NULL;
- /* Move the node after last back to the source pool. */
- src->objects.first = next;
- if (next)
- next->pprev = &src->objects.first;
- WRITE_ONCE(src->cnt, src->cnt - ODEBUG_BATCH_SIZE);
- return true;
- }
- static struct debug_obj *__alloc_object(struct hlist_head *list)
- {
- struct debug_obj *obj;
- if (unlikely(!list->first))
- return NULL;
- obj = hlist_entry(list->first, typeof(*obj), node);
- hlist_del(&obj->node);
- return obj;
- }
- static void pcpu_refill_stats(void)
- {
- struct pool_stats *stats = &pool_global.stats;
- WRITE_ONCE(stats->cur_used, stats->cur_used + ODEBUG_BATCH_SIZE);
- if (stats->cur_used > stats->max_used)
- stats->max_used = stats->cur_used;
- if (pool_global.cnt < stats->min_fill)
- stats->min_fill = pool_global.cnt;
- }
- static struct debug_obj *pcpu_alloc(void)
- {
- struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
- lockdep_assert_irqs_disabled();
- for (;;) {
- struct debug_obj *obj = __alloc_object(&pcp->objects);
- if (likely(obj)) {
- pcp->cnt--;
- /*
- * If this emptied a batch try to refill from the
- * free pool. Don't do that if this was the top-most
- * batch as pcpu_free() expects the per CPU pool
- * to be less than ODEBUG_POOL_PERCPU_SIZE.
- */
- if (unlikely(pcp->cnt < (ODEBUG_POOL_PERCPU_SIZE - ODEBUG_BATCH_SIZE) &&
- !(pcp->cnt % ODEBUG_BATCH_SIZE))) {
- /*
- * Don't try to allocate from the regular pool here
- * to not exhaust it prematurely.
- */
- if (pool_count(&pool_to_free)) {
- guard(raw_spinlock)(&pool_lock);
- pool_move_batch(pcp, &pool_to_free);
- pcpu_refill_stats();
- }
- }
- return obj;
- }
- guard(raw_spinlock)(&pool_lock);
- if (!pool_move_batch(pcp, &pool_to_free)) {
- if (!pool_move_batch(pcp, &pool_global))
- return NULL;
- }
- pcpu_refill_stats();
- }
- }
- static void pcpu_free(struct debug_obj *obj)
- {
- struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
- struct debug_obj *first;
- lockdep_assert_irqs_disabled();
- if (!(pcp->cnt % ODEBUG_BATCH_SIZE)) {
- obj->batch_last = &obj->node;
- } else {
- first = hlist_entry(pcp->objects.first, typeof(*first), node);
- obj->batch_last = first->batch_last;
- }
- hlist_add_head(&obj->node, &pcp->objects);
- pcp->cnt++;
- /* Pool full ? */
- if (pcp->cnt < ODEBUG_POOL_PERCPU_SIZE)
- return;
- /* Remove a batch from the per CPU pool */
- guard(raw_spinlock)(&pool_lock);
- /* Try to fit the batch into the pool_global first */
- if (!pool_move_batch(&pool_global, pcp))
- pool_move_batch(&pool_to_free, pcp);
- WRITE_ONCE(pool_global.stats.cur_used, pool_global.stats.cur_used - ODEBUG_BATCH_SIZE);
- }
- static void free_object_list(struct hlist_head *head)
- {
- struct hlist_node *tmp;
- struct debug_obj *obj;
- int cnt = 0;
- hlist_for_each_entry_safe(obj, tmp, head, node) {
- hlist_del(&obj->node);
- kmem_cache_free(obj_cache, obj);
- cnt++;
- }
- debug_objects_freed += cnt;
- }
- static void fill_pool_from_freelist(void)
- {
- static unsigned long state;
- /*
- * Reuse objs from the global obj_to_free list; they will be
- * reinitialized when allocating.
- */
- if (!pool_count(&pool_to_free))
- return;
- /*
- * Prevent the context from being scheduled or interrupted after
- * setting the state flag;
- */
- guard(irqsave)();
- /*
- * Avoid lock contention on &pool_lock and avoid making the cache
- * line exclusive by testing the bit before attempting to set it.
- */
- if (test_bit(0, &state) || test_and_set_bit(0, &state))
- return;
- /* Avoid taking the lock when there is no work to do */
- while (pool_should_refill(&pool_global) && pool_count(&pool_to_free)) {
- guard(raw_spinlock)(&pool_lock);
- /* Move a batch if possible */
- pool_move_batch(&pool_global, &pool_to_free);
- }
- clear_bit(0, &state);
- }
- static bool kmem_alloc_batch(struct hlist_head *head, struct kmem_cache *cache, gfp_t gfp)
- {
- struct hlist_node *last = NULL;
- struct debug_obj *obj;
- for (int cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
- obj = kmem_cache_zalloc(cache, gfp);
- if (!obj) {
- free_object_list(head);
- return false;
- }
- debug_objects_allocated++;
- if (!last)
- last = &obj->node;
- obj->batch_last = last;
- hlist_add_head(&obj->node, head);
- }
- return true;
- }
- static void fill_pool(void)
- {
- static atomic_t cpus_allocating;
- /*
- * Avoid allocation and lock contention when:
- * - One other CPU is already allocating
- * - the global pool has not reached the critical level yet
- */
- if (!pool_must_refill(&pool_global) && atomic_read(&cpus_allocating))
- return;
- atomic_inc(&cpus_allocating);
- while (pool_should_refill(&pool_global)) {
- gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
- HLIST_HEAD(head);
- /*
- * Allow reclaim only in preemptible context and during
- * early boot. If not preemptible, the caller might hold
- * locks causing a deadlock in the allocator.
- *
- * If the reclaim flag is not set during early boot then
- * allocations, which happen before deferred page
- * initialization has completed, will fail.
- *
- * In preemptible context the flag is harmless and not a
- * performance issue as that's usually invoked from slow
- * path initialization context.
- */
- if (preemptible() || system_state < SYSTEM_SCHEDULING)
- gfp |= __GFP_KSWAPD_RECLAIM;
- if (!kmem_alloc_batch(&head, obj_cache, gfp))
- break;
- guard(raw_spinlock_irqsave)(&pool_lock);
- if (!pool_push_batch(&pool_global, &head))
- pool_push_batch(&pool_to_free, &head);
- }
- atomic_dec(&cpus_allocating);
- }
- /*
- * Lookup an object in the hash bucket.
- */
- static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
- {
- struct debug_obj *obj;
- int cnt = 0;
- hlist_for_each_entry(obj, &b->list, node) {
- cnt++;
- if (obj->object == addr)
- return obj;
- }
- if (cnt > debug_objects_maxchain)
- debug_objects_maxchain = cnt;
- return NULL;
- }
- static void calc_usage(void)
- {
- static DEFINE_RAW_SPINLOCK(avg_lock);
- static unsigned long avg_period;
- unsigned long cur, now = jiffies;
- if (!time_after_eq(now, READ_ONCE(avg_period)))
- return;
- if (!raw_spin_trylock(&avg_lock))
- return;
- WRITE_ONCE(avg_period, now + msecs_to_jiffies(10));
- cur = READ_ONCE(pool_global.stats.cur_used) * ODEBUG_FREE_WORK_MAX;
- WRITE_ONCE(avg_usage, calc_load(avg_usage, EXP_5, cur));
- raw_spin_unlock(&avg_lock);
- }
- static struct debug_obj *alloc_object(void *addr, struct debug_bucket *b,
- const struct debug_obj_descr *descr)
- {
- struct debug_obj *obj;
- calc_usage();
- if (static_branch_likely(&obj_cache_enabled))
- obj = pcpu_alloc();
- else
- obj = __alloc_object(&pool_boot);
- if (likely(obj)) {
- obj->object = addr;
- obj->descr = descr;
- obj->state = ODEBUG_STATE_NONE;
- obj->astate = 0;
- hlist_add_head(&obj->node, &b->list);
- }
- return obj;
- }
- /* workqueue function to free objects. */
- static void free_obj_work(struct work_struct *work)
- {
- static unsigned long last_use_avg;
- unsigned long cur_used, last_used, delta;
- unsigned int max_free = 0;
- WRITE_ONCE(obj_freeing, false);
- /* Rate limit freeing based on current use average */
- cur_used = READ_ONCE(avg_usage);
- last_used = last_use_avg;
- last_use_avg = cur_used;
- if (!pool_count(&pool_to_free))
- return;
- if (cur_used <= last_used) {
- delta = (last_used - cur_used) / ODEBUG_FREE_WORK_MAX;
- max_free = min(delta, ODEBUG_FREE_WORK_MAX);
- }
- for (int cnt = 0; cnt < ODEBUG_FREE_WORK_MAX; cnt++) {
- HLIST_HEAD(tofree);
- /* Acquire and drop the lock for each batch */
- scoped_guard(raw_spinlock_irqsave, &pool_lock) {
- if (!pool_to_free.cnt)
- return;
- /* Refill the global pool if possible */
- if (pool_move_batch(&pool_global, &pool_to_free)) {
- /* Don't free as there seems to be demand */
- max_free = 0;
- } else if (max_free) {
- pool_pop_batch(&tofree, &pool_to_free);
- max_free--;
- } else {
- return;
- }
- }
- free_object_list(&tofree);
- }
- }
- static void __free_object(struct debug_obj *obj)
- {
- guard(irqsave)();
- if (static_branch_likely(&obj_cache_enabled))
- pcpu_free(obj);
- else
- hlist_add_head(&obj->node, &pool_boot);
- }
- /*
- * Put the object back into the pool and schedule work to free objects
- * if necessary.
- */
- static void free_object(struct debug_obj *obj)
- {
- __free_object(obj);
- if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
- WRITE_ONCE(obj_freeing, true);
- schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
- }
- }
- static void put_objects(struct hlist_head *list)
- {
- struct hlist_node *tmp;
- struct debug_obj *obj;
- /*
- * Using free_object() puts the objects into reuse or schedules
- * them for freeing and it get's all the accounting correct.
- */
- hlist_for_each_entry_safe(obj, tmp, list, node) {
- hlist_del(&obj->node);
- free_object(obj);
- }
- }
- #ifdef CONFIG_HOTPLUG_CPU
- static int object_cpu_offline(unsigned int cpu)
- {
- /* Remote access is safe as the CPU is dead already */
- struct obj_pool *pcp = per_cpu_ptr(&pool_pcpu, cpu);
- put_objects(&pcp->objects);
- pcp->cnt = 0;
- return 0;
- }
- #endif
- /* Out of memory. Free all objects from hash */
- static void debug_objects_oom(void)
- {
- struct debug_bucket *db = obj_hash;
- HLIST_HEAD(freelist);
- pr_warn("Out of memory. ODEBUG disabled\n");
- for (int i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
- scoped_guard(raw_spinlock_irqsave, &db->lock)
- hlist_move_list(&db->list, &freelist);
- put_objects(&freelist);
- }
- }
- /*
- * We use the pfn of the address for the hash. That way we can check
- * for freed objects simply by checking the affected bucket.
- */
- static struct debug_bucket *get_bucket(unsigned long addr)
- {
- unsigned long hash;
- hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
- return &obj_hash[hash];
- }
- static void debug_print_object(struct debug_obj *obj, char *msg)
- {
- const struct debug_obj_descr *descr = obj->descr;
- static int limit;
- /*
- * Don't report if lookup_object_or_alloc() by the current thread
- * failed because lookup_object_or_alloc()/debug_objects_oom() by a
- * concurrent thread turned off debug_objects_enabled and cleared
- * the hash buckets.
- */
- if (!debug_objects_enabled)
- return;
- if (limit < 5 && descr != descr_test) {
- void *hint = descr->debug_hint ?
- descr->debug_hint(obj->object) : NULL;
- limit++;
- WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
- "object: %p object type: %s hint: %pS\n",
- msg, obj_states[obj->state], obj->astate,
- obj->object, descr->name, hint);
- }
- debug_objects_warnings++;
- }
- /*
- * Try to repair the damage, so we have a better chance to get useful
- * debug output.
- */
- static bool
- debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
- void * addr, enum debug_obj_state state)
- {
- if (fixup && fixup(addr, state)) {
- debug_objects_fixups++;
- return true;
- }
- return false;
- }
- static void debug_object_is_on_stack(void *addr, int onstack)
- {
- int is_on_stack;
- static int limit;
- if (limit > 4)
- return;
- is_on_stack = object_is_on_stack(addr);
- if (is_on_stack == onstack)
- return;
- limit++;
- if (is_on_stack)
- pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
- task_stack_page(current));
- else
- pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
- task_stack_page(current));
- WARN_ON(1);
- }
- static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
- const struct debug_obj_descr *descr,
- bool onstack, bool alloc_ifstatic)
- {
- struct debug_obj *obj = lookup_object(addr, b);
- enum debug_obj_state state = ODEBUG_STATE_NONE;
- if (likely(obj))
- return obj;
- /*
- * debug_object_init() unconditionally allocates untracked
- * objects. It does not matter whether it is a static object or
- * not.
- *
- * debug_object_assert_init() and debug_object_activate() allow
- * allocation only if the descriptor callback confirms that the
- * object is static and considered initialized. For non-static
- * objects the allocation needs to be done from the fixup callback.
- */
- if (unlikely(alloc_ifstatic)) {
- if (!descr->is_static_object || !descr->is_static_object(addr))
- return ERR_PTR(-ENOENT);
- /* Statically allocated objects are considered initialized */
- state = ODEBUG_STATE_INIT;
- }
- obj = alloc_object(addr, b, descr);
- if (likely(obj)) {
- obj->state = state;
- debug_object_is_on_stack(addr, onstack);
- return obj;
- }
- /* Out of memory. Do the cleanup outside of the locked region */
- debug_objects_enabled = false;
- return NULL;
- }
- static void debug_objects_fill_pool(void)
- {
- if (!static_branch_likely(&obj_cache_enabled))
- return;
- if (likely(!pool_should_refill(&pool_global)))
- return;
- /* Try reusing objects from obj_to_free_list */
- fill_pool_from_freelist();
- if (likely(!pool_should_refill(&pool_global)))
- return;
- /*
- * On RT enabled kernels the pool refill must happen in preemptible
- * context -- for !RT kernels we rely on the fact that spinlock_t and
- * raw_spinlock_t are basically the same type and this lock-type
- * inversion works just fine.
- */
- if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible() || system_state < SYSTEM_SCHEDULING) {
- /*
- * Annotate away the spinlock_t inside raw_spinlock_t warning
- * by temporarily raising the wait-type to LD_WAIT_CONFIG, matching
- * the preemptible() condition above.
- */
- static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_CONFIG);
- lock_map_acquire_try(&fill_pool_map);
- fill_pool();
- lock_map_release(&fill_pool_map);
- }
- }
- static void
- __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
- {
- struct debug_obj *obj, o;
- struct debug_bucket *db;
- unsigned long flags;
- debug_objects_fill_pool();
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
- if (unlikely(!obj)) {
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_objects_oom();
- return;
- }
- switch (obj->state) {
- case ODEBUG_STATE_NONE:
- case ODEBUG_STATE_INIT:
- case ODEBUG_STATE_INACTIVE:
- obj->state = ODEBUG_STATE_INIT;
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return;
- default:
- break;
- }
- o = *obj;
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "init");
- if (o.state == ODEBUG_STATE_ACTIVE)
- debug_object_fixup(descr->fixup_init, addr, o.state);
- }
- /**
- * debug_object_init - debug checks when an object is initialized
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- */
- void debug_object_init(void *addr, const struct debug_obj_descr *descr)
- {
- if (!debug_objects_enabled)
- return;
- __debug_object_init(addr, descr, 0);
- }
- EXPORT_SYMBOL_GPL(debug_object_init);
- /**
- * debug_object_init_on_stack - debug checks when an object on stack is
- * initialized
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- */
- void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
- {
- if (!debug_objects_enabled)
- return;
- __debug_object_init(addr, descr, 1);
- }
- EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
- /**
- * debug_object_activate - debug checks when an object is activated
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- * Returns 0 for success, -EINVAL for check failed.
- */
- int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
- {
- struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
- struct debug_bucket *db;
- struct debug_obj *obj;
- unsigned long flags;
- if (!debug_objects_enabled)
- return 0;
- debug_objects_fill_pool();
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object_or_alloc(addr, db, descr, false, true);
- if (unlikely(!obj)) {
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_objects_oom();
- return 0;
- } else if (likely(!IS_ERR(obj))) {
- switch (obj->state) {
- case ODEBUG_STATE_ACTIVE:
- case ODEBUG_STATE_DESTROYED:
- o = *obj;
- break;
- case ODEBUG_STATE_INIT:
- case ODEBUG_STATE_INACTIVE:
- obj->state = ODEBUG_STATE_ACTIVE;
- fallthrough;
- default:
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return 0;
- }
- }
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "activate");
- switch (o.state) {
- case ODEBUG_STATE_ACTIVE:
- case ODEBUG_STATE_NOTAVAILABLE:
- if (debug_object_fixup(descr->fixup_activate, addr, o.state))
- return 0;
- fallthrough;
- default:
- return -EINVAL;
- }
- }
- EXPORT_SYMBOL_GPL(debug_object_activate);
- /**
- * debug_object_deactivate - debug checks when an object is deactivated
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- */
- void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
- {
- struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
- struct debug_bucket *db;
- struct debug_obj *obj;
- unsigned long flags;
- if (!debug_objects_enabled)
- return;
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object(addr, db);
- if (obj) {
- switch (obj->state) {
- case ODEBUG_STATE_DESTROYED:
- break;
- case ODEBUG_STATE_INIT:
- case ODEBUG_STATE_INACTIVE:
- case ODEBUG_STATE_ACTIVE:
- if (obj->astate)
- break;
- obj->state = ODEBUG_STATE_INACTIVE;
- fallthrough;
- default:
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return;
- }
- o = *obj;
- }
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "deactivate");
- }
- EXPORT_SYMBOL_GPL(debug_object_deactivate);
- /**
- * debug_object_destroy - debug checks when an object is destroyed
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- */
- void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
- {
- struct debug_obj *obj, o;
- struct debug_bucket *db;
- unsigned long flags;
- if (!debug_objects_enabled)
- return;
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object(addr, db);
- if (!obj) {
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return;
- }
- switch (obj->state) {
- case ODEBUG_STATE_ACTIVE:
- case ODEBUG_STATE_DESTROYED:
- break;
- case ODEBUG_STATE_NONE:
- case ODEBUG_STATE_INIT:
- case ODEBUG_STATE_INACTIVE:
- obj->state = ODEBUG_STATE_DESTROYED;
- fallthrough;
- default:
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return;
- }
- o = *obj;
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "destroy");
- if (o.state == ODEBUG_STATE_ACTIVE)
- debug_object_fixup(descr->fixup_destroy, addr, o.state);
- }
- EXPORT_SYMBOL_GPL(debug_object_destroy);
- /**
- * debug_object_free - debug checks when an object is freed
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- */
- void debug_object_free(void *addr, const struct debug_obj_descr *descr)
- {
- struct debug_obj *obj, o;
- struct debug_bucket *db;
- unsigned long flags;
- if (!debug_objects_enabled)
- return;
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object(addr, db);
- if (!obj) {
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return;
- }
- switch (obj->state) {
- case ODEBUG_STATE_ACTIVE:
- break;
- default:
- hlist_del(&obj->node);
- raw_spin_unlock_irqrestore(&db->lock, flags);
- free_object(obj);
- return;
- }
- o = *obj;
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "free");
- debug_object_fixup(descr->fixup_free, addr, o.state);
- }
- EXPORT_SYMBOL_GPL(debug_object_free);
- /**
- * debug_object_assert_init - debug checks when object should be init-ed
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- */
- void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
- {
- struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
- struct debug_bucket *db;
- struct debug_obj *obj;
- unsigned long flags;
- if (!debug_objects_enabled)
- return;
- debug_objects_fill_pool();
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object_or_alloc(addr, db, descr, false, true);
- raw_spin_unlock_irqrestore(&db->lock, flags);
- if (likely(!IS_ERR_OR_NULL(obj)))
- return;
- /* If NULL the allocation has hit OOM */
- if (!obj) {
- debug_objects_oom();
- return;
- }
- /* Object is neither tracked nor static. It's not initialized. */
- debug_print_object(&o, "assert_init");
- debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
- }
- EXPORT_SYMBOL_GPL(debug_object_assert_init);
- /**
- * debug_object_active_state - debug checks object usage state machine
- * @addr: address of the object
- * @descr: pointer to an object specific debug description structure
- * @expect: expected state
- * @next: state to move to if expected state is found
- */
- void
- debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
- unsigned int expect, unsigned int next)
- {
- struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
- struct debug_bucket *db;
- struct debug_obj *obj;
- unsigned long flags;
- if (!debug_objects_enabled)
- return;
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object(addr, db);
- if (obj) {
- switch (obj->state) {
- case ODEBUG_STATE_ACTIVE:
- if (obj->astate != expect)
- break;
- obj->astate = next;
- raw_spin_unlock_irqrestore(&db->lock, flags);
- return;
- default:
- break;
- }
- o = *obj;
- }
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "active_state");
- }
- EXPORT_SYMBOL_GPL(debug_object_active_state);
- #ifdef CONFIG_DEBUG_OBJECTS_FREE
- static void __debug_check_no_obj_freed(const void *address, unsigned long size)
- {
- unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
- int cnt, objs_checked = 0;
- struct debug_obj *obj, o;
- struct debug_bucket *db;
- struct hlist_node *tmp;
- saddr = (unsigned long) address;
- eaddr = saddr + size;
- paddr = saddr & ODEBUG_CHUNK_MASK;
- chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
- chunks >>= ODEBUG_CHUNK_SHIFT;
- for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
- db = get_bucket(paddr);
- repeat:
- cnt = 0;
- raw_spin_lock_irqsave(&db->lock, flags);
- hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
- cnt++;
- oaddr = (unsigned long) obj->object;
- if (oaddr < saddr || oaddr >= eaddr)
- continue;
- switch (obj->state) {
- case ODEBUG_STATE_ACTIVE:
- o = *obj;
- raw_spin_unlock_irqrestore(&db->lock, flags);
- debug_print_object(&o, "free");
- debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state);
- goto repeat;
- default:
- hlist_del(&obj->node);
- __free_object(obj);
- break;
- }
- }
- raw_spin_unlock_irqrestore(&db->lock, flags);
- if (cnt > debug_objects_maxchain)
- debug_objects_maxchain = cnt;
- objs_checked += cnt;
- }
- if (objs_checked > debug_objects_maxchecked)
- debug_objects_maxchecked = objs_checked;
- /* Schedule work to actually kmem_cache_free() objects */
- if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
- WRITE_ONCE(obj_freeing, true);
- schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
- }
- }
- void debug_check_no_obj_freed(const void *address, unsigned long size)
- {
- if (debug_objects_enabled)
- __debug_check_no_obj_freed(address, size);
- }
- #endif
- #ifdef CONFIG_DEBUG_FS
- static int debug_stats_show(struct seq_file *m, void *v)
- {
- unsigned int cpu, pool_used, pcp_free = 0;
- /*
- * pool_global.stats.cur_used is the number of batches currently
- * handed out to per CPU pools. Convert it to number of objects
- * and subtract the number of free objects in the per CPU pools.
- * As this is lockless the number is an estimate.
- */
- for_each_possible_cpu(cpu)
- pcp_free += per_cpu(pool_pcpu.cnt, cpu);
- pool_used = READ_ONCE(pool_global.stats.cur_used);
- pcp_free = min(pool_used, pcp_free);
- pool_used -= pcp_free;
- seq_printf(m, "max_chain : %d\n", debug_objects_maxchain);
- seq_printf(m, "max_checked : %d\n", debug_objects_maxchecked);
- seq_printf(m, "warnings : %d\n", debug_objects_warnings);
- seq_printf(m, "fixups : %d\n", debug_objects_fixups);
- seq_printf(m, "pool_free : %u\n", pool_count(&pool_global) + pcp_free);
- seq_printf(m, "pool_pcp_free : %u\n", pcp_free);
- seq_printf(m, "pool_min_free : %u\n", data_race(pool_global.stats.min_fill));
- seq_printf(m, "pool_used : %u\n", pool_used);
- seq_printf(m, "pool_max_used : %u\n", data_race(pool_global.stats.max_used));
- seq_printf(m, "on_free_list : %u\n", pool_count(&pool_to_free));
- seq_printf(m, "objs_allocated: %d\n", debug_objects_allocated);
- seq_printf(m, "objs_freed : %d\n", debug_objects_freed);
- return 0;
- }
- DEFINE_SHOW_ATTRIBUTE(debug_stats);
- static int __init debug_objects_init_debugfs(void)
- {
- struct dentry *dbgdir;
- if (!debug_objects_enabled)
- return 0;
- dbgdir = debugfs_create_dir("debug_objects", NULL);
- debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
- return 0;
- }
- __initcall(debug_objects_init_debugfs);
- #else
- static inline void debug_objects_init_debugfs(void) { }
- #endif
- #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
- /* Random data structure for the self test */
- struct self_test {
- unsigned long dummy1[6];
- int static_init;
- unsigned long dummy2[3];
- };
- static __initconst const struct debug_obj_descr descr_type_test;
- static bool __init is_static_object(void *addr)
- {
- struct self_test *obj = addr;
- return obj->static_init;
- }
- /*
- * fixup_init is called when:
- * - an active object is initialized
- */
- static bool __init fixup_init(void *addr, enum debug_obj_state state)
- {
- struct self_test *obj = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- debug_object_deactivate(obj, &descr_type_test);
- debug_object_init(obj, &descr_type_test);
- return true;
- default:
- return false;
- }
- }
- /*
- * fixup_activate is called when:
- * - an active object is activated
- * - an unknown non-static object is activated
- */
- static bool __init fixup_activate(void *addr, enum debug_obj_state state)
- {
- struct self_test *obj = addr;
- switch (state) {
- case ODEBUG_STATE_NOTAVAILABLE:
- return true;
- case ODEBUG_STATE_ACTIVE:
- debug_object_deactivate(obj, &descr_type_test);
- debug_object_activate(obj, &descr_type_test);
- return true;
- default:
- return false;
- }
- }
- /*
- * fixup_destroy is called when:
- * - an active object is destroyed
- */
- static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
- {
- struct self_test *obj = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- debug_object_deactivate(obj, &descr_type_test);
- debug_object_destroy(obj, &descr_type_test);
- return true;
- default:
- return false;
- }
- }
- /*
- * fixup_free is called when:
- * - an active object is freed
- */
- static bool __init fixup_free(void *addr, enum debug_obj_state state)
- {
- struct self_test *obj = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- debug_object_deactivate(obj, &descr_type_test);
- debug_object_free(obj, &descr_type_test);
- return true;
- default:
- return false;
- }
- }
- static int __init
- check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
- {
- struct debug_bucket *db;
- struct debug_obj *obj;
- unsigned long flags;
- int res = -EINVAL;
- db = get_bucket((unsigned long) addr);
- raw_spin_lock_irqsave(&db->lock, flags);
- obj = lookup_object(addr, db);
- if (!obj && state != ODEBUG_STATE_NONE) {
- WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
- goto out;
- }
- if (obj && obj->state != state) {
- WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
- obj->state, state);
- goto out;
- }
- if (fixups != debug_objects_fixups) {
- WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
- fixups, debug_objects_fixups);
- goto out;
- }
- if (warnings != debug_objects_warnings) {
- WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
- warnings, debug_objects_warnings);
- goto out;
- }
- res = 0;
- out:
- raw_spin_unlock_irqrestore(&db->lock, flags);
- if (res)
- debug_objects_enabled = false;
- return res;
- }
- static __initconst const struct debug_obj_descr descr_type_test = {
- .name = "selftest",
- .is_static_object = is_static_object,
- .fixup_init = fixup_init,
- .fixup_activate = fixup_activate,
- .fixup_destroy = fixup_destroy,
- .fixup_free = fixup_free,
- };
- static __initdata struct self_test obj = { .static_init = 0 };
- static bool __init debug_objects_selftest(void)
- {
- int fixups, oldfixups, warnings, oldwarnings;
- unsigned long flags;
- local_irq_save(flags);
- fixups = oldfixups = debug_objects_fixups;
- warnings = oldwarnings = debug_objects_warnings;
- descr_test = &descr_type_test;
- debug_object_init(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
- goto out;
- debug_object_activate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
- goto out;
- debug_object_activate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
- goto out;
- debug_object_deactivate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
- goto out;
- debug_object_destroy(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
- goto out;
- debug_object_init(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
- goto out;
- debug_object_activate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
- goto out;
- debug_object_deactivate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
- goto out;
- debug_object_free(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
- goto out;
- obj.static_init = 1;
- debug_object_activate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
- goto out;
- debug_object_init(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
- goto out;
- debug_object_free(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
- goto out;
- #ifdef CONFIG_DEBUG_OBJECTS_FREE
- debug_object_init(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
- goto out;
- debug_object_activate(&obj, &descr_type_test);
- if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
- goto out;
- __debug_check_no_obj_freed(&obj, sizeof(obj));
- if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
- goto out;
- #endif
- pr_info("selftest passed\n");
- out:
- debug_objects_fixups = oldfixups;
- debug_objects_warnings = oldwarnings;
- descr_test = NULL;
- local_irq_restore(flags);
- return debug_objects_enabled;
- }
- #else
- static inline bool debug_objects_selftest(void) { return true; }
- #endif
- /*
- * Called during early boot to initialize the hash buckets and link
- * the static object pool objects into the poll list. After this call
- * the object tracker is fully operational.
- */
- void __init debug_objects_early_init(void)
- {
- int i;
- for (i = 0; i < ODEBUG_HASH_SIZE; i++)
- raw_spin_lock_init(&obj_hash[i].lock);
- /* Keep early boot simple and add everything to the boot list */
- for (i = 0; i < ODEBUG_POOL_SIZE; i++)
- hlist_add_head(&obj_static_pool[i].node, &pool_boot);
- }
- /*
- * Convert the statically allocated objects to dynamic ones.
- * debug_objects_mem_init() is called early so only one CPU is up and
- * interrupts are disabled, which means it is safe to replace the active
- * object references.
- */
- static bool __init debug_objects_replace_static_objects(struct kmem_cache *cache)
- {
- struct debug_bucket *db = obj_hash;
- struct hlist_node *tmp;
- struct debug_obj *obj;
- HLIST_HEAD(objects);
- int i;
- for (i = 0; i < ODEBUG_POOL_SIZE; i += ODEBUG_BATCH_SIZE) {
- if (!kmem_alloc_batch(&objects, cache, GFP_KERNEL))
- goto free;
- pool_push_batch(&pool_global, &objects);
- }
- /* Disconnect the boot pool. */
- pool_boot.first = NULL;
- /* Replace the active object references */
- for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
- hlist_move_list(&db->list, &objects);
- hlist_for_each_entry(obj, &objects, node) {
- struct debug_obj *new = pcpu_alloc();
- /* copy object data */
- *new = *obj;
- hlist_add_head(&new->node, &db->list);
- }
- }
- return true;
- free:
- /* Can't use free_object_list() as the cache is not populated yet */
- hlist_for_each_entry_safe(obj, tmp, &pool_global.objects, node) {
- hlist_del(&obj->node);
- kmem_cache_free(cache, obj);
- }
- return false;
- }
- /*
- * Called after the kmem_caches are functional to setup a dedicated
- * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
- * prevents that the debug code is called on kmem_cache_free() for the
- * debug tracker objects to avoid recursive calls.
- */
- void __init debug_objects_mem_init(void)
- {
- struct kmem_cache *cache;
- int extras;
- if (!debug_objects_enabled)
- return;
- if (!debug_objects_selftest())
- return;
- cache = kmem_cache_create("debug_objects_cache", sizeof (struct debug_obj), 0,
- SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, NULL);
- if (!cache || !debug_objects_replace_static_objects(cache)) {
- debug_objects_enabled = false;
- pr_warn("Out of memory.\n");
- return;
- }
- /*
- * Adjust the thresholds for allocating and freeing objects
- * according to the number of possible CPUs available in the
- * system.
- */
- extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
- pool_global.max_cnt += extras;
- pool_global.min_cnt += extras;
- /* Everything worked. Expose the cache */
- obj_cache = cache;
- static_branch_enable(&obj_cache_enabled);
- #ifdef CONFIG_HOTPLUG_CPU
- cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
- object_cpu_offline);
- #endif
- return;
- }
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