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- // SPDX-License-Identifier: GPL-2.0-or-later
- /*
- * Budget Fair Queueing (BFQ) I/O scheduler.
- *
- * Based on ideas and code from CFQ:
- * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
- *
- * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
- * Paolo Valente <paolo.valente@unimore.it>
- *
- * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
- * Arianna Avanzini <avanzini@google.com>
- *
- * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
- *
- * BFQ is a proportional-share I/O scheduler, with some extra
- * low-latency capabilities. BFQ also supports full hierarchical
- * scheduling through cgroups. Next paragraphs provide an introduction
- * on BFQ inner workings. Details on BFQ benefits, usage and
- * limitations can be found in Documentation/block/bfq-iosched.rst.
- *
- * BFQ is a proportional-share storage-I/O scheduling algorithm based
- * on the slice-by-slice service scheme of CFQ. But BFQ assigns
- * budgets, measured in number of sectors, to processes instead of
- * time slices. The device is not granted to the in-service process
- * for a given time slice, but until it has exhausted its assigned
- * budget. This change from the time to the service domain enables BFQ
- * to distribute the device throughput among processes as desired,
- * without any distortion due to throughput fluctuations, or to device
- * internal queueing. BFQ uses an ad hoc internal scheduler, called
- * B-WF2Q+, to schedule processes according to their budgets. More
- * precisely, BFQ schedules queues associated with processes. Each
- * process/queue is assigned a user-configurable weight, and B-WF2Q+
- * guarantees that each queue receives a fraction of the throughput
- * proportional to its weight. Thanks to the accurate policy of
- * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
- * processes issuing sequential requests (to boost the throughput),
- * and yet guarantee a low latency to interactive and soft real-time
- * applications.
- *
- * In particular, to provide these low-latency guarantees, BFQ
- * explicitly privileges the I/O of two classes of time-sensitive
- * applications: interactive and soft real-time. In more detail, BFQ
- * behaves this way if the low_latency parameter is set (default
- * configuration). This feature enables BFQ to provide applications in
- * these classes with a very low latency.
- *
- * To implement this feature, BFQ constantly tries to detect whether
- * the I/O requests in a bfq_queue come from an interactive or a soft
- * real-time application. For brevity, in these cases, the queue is
- * said to be interactive or soft real-time. In both cases, BFQ
- * privileges the service of the queue, over that of non-interactive
- * and non-soft-real-time queues. This privileging is performed,
- * mainly, by raising the weight of the queue. So, for brevity, we
- * call just weight-raising periods the time periods during which a
- * queue is privileged, because deemed interactive or soft real-time.
- *
- * The detection of soft real-time queues/applications is described in
- * detail in the comments on the function
- * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
- * interactive queue works as follows: a queue is deemed interactive
- * if it is constantly non empty only for a limited time interval,
- * after which it does become empty. The queue may be deemed
- * interactive again (for a limited time), if it restarts being
- * constantly non empty, provided that this happens only after the
- * queue has remained empty for a given minimum idle time.
- *
- * By default, BFQ computes automatically the above maximum time
- * interval, i.e., the time interval after which a constantly
- * non-empty queue stops being deemed interactive. Since a queue is
- * weight-raised while it is deemed interactive, this maximum time
- * interval happens to coincide with the (maximum) duration of the
- * weight-raising for interactive queues.
- *
- * Finally, BFQ also features additional heuristics for
- * preserving both a low latency and a high throughput on NCQ-capable,
- * rotational or flash-based devices, and to get the job done quickly
- * for applications consisting in many I/O-bound processes.
- *
- * NOTE: if the main or only goal, with a given device, is to achieve
- * the maximum-possible throughput at all times, then do switch off
- * all low-latency heuristics for that device, by setting low_latency
- * to 0.
- *
- * BFQ is described in [1], where also a reference to the initial,
- * more theoretical paper on BFQ can be found. The interested reader
- * can find in the latter paper full details on the main algorithm, as
- * well as formulas of the guarantees and formal proofs of all the
- * properties. With respect to the version of BFQ presented in these
- * papers, this implementation adds a few more heuristics, such as the
- * ones that guarantee a low latency to interactive and soft real-time
- * applications, and a hierarchical extension based on H-WF2Q+.
- *
- * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
- * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
- * with O(log N) complexity derives from the one introduced with EEVDF
- * in [3].
- *
- * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
- * Scheduler", Proceedings of the First Workshop on Mobile System
- * Technologies (MST-2015), May 2015.
- * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
- *
- * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
- * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
- * Oct 1997.
- *
- * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
- *
- * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
- * First: A Flexible and Accurate Mechanism for Proportional Share
- * Resource Allocation", technical report.
- *
- * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
- */
- #include <linux/module.h>
- #include <linux/slab.h>
- #include <linux/blkdev.h>
- #include <linux/cgroup.h>
- #include <linux/ktime.h>
- #include <linux/rbtree.h>
- #include <linux/ioprio.h>
- #include <linux/sbitmap.h>
- #include <linux/delay.h>
- #include <linux/backing-dev.h>
- #include <trace/events/block.h>
- #include "elevator.h"
- #include "blk.h"
- #include "blk-mq.h"
- #include "blk-mq-sched.h"
- #include "bfq-iosched.h"
- #include "blk-wbt.h"
- #define BFQ_BFQQ_FNS(name) \
- void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
- { \
- __set_bit(BFQQF_##name, &(bfqq)->flags); \
- } \
- void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
- { \
- __clear_bit(BFQQF_##name, &(bfqq)->flags); \
- } \
- int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
- { \
- return test_bit(BFQQF_##name, &(bfqq)->flags); \
- }
- BFQ_BFQQ_FNS(just_created);
- BFQ_BFQQ_FNS(busy);
- BFQ_BFQQ_FNS(wait_request);
- BFQ_BFQQ_FNS(non_blocking_wait_rq);
- BFQ_BFQQ_FNS(fifo_expire);
- BFQ_BFQQ_FNS(has_short_ttime);
- BFQ_BFQQ_FNS(sync);
- BFQ_BFQQ_FNS(IO_bound);
- BFQ_BFQQ_FNS(in_large_burst);
- BFQ_BFQQ_FNS(coop);
- BFQ_BFQQ_FNS(split_coop);
- BFQ_BFQQ_FNS(softrt_update);
- #undef BFQ_BFQQ_FNS \
- /* Expiration time of async (0) and sync (1) requests, in ns. */
- static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
- /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
- static const int bfq_back_max = 16 * 1024;
- /* Penalty of a backwards seek, in number of sectors. */
- static const int bfq_back_penalty = 2;
- /* Idling period duration, in ns. */
- static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
- /* Minimum number of assigned budgets for which stats are safe to compute. */
- static const int bfq_stats_min_budgets = 194;
- /* Default maximum budget values, in sectors and number of requests. */
- static const int bfq_default_max_budget = 16 * 1024;
- /*
- * When a sync request is dispatched, the queue that contains that
- * request, and all the ancestor entities of that queue, are charged
- * with the number of sectors of the request. In contrast, if the
- * request is async, then the queue and its ancestor entities are
- * charged with the number of sectors of the request, multiplied by
- * the factor below. This throttles the bandwidth for async I/O,
- * w.r.t. to sync I/O, and it is done to counter the tendency of async
- * writes to steal I/O throughput to reads.
- *
- * The current value of this parameter is the result of a tuning with
- * several hardware and software configurations. We tried to find the
- * lowest value for which writes do not cause noticeable problems to
- * reads. In fact, the lower this parameter, the stabler I/O control,
- * in the following respect. The lower this parameter is, the less
- * the bandwidth enjoyed by a group decreases
- * - when the group does writes, w.r.t. to when it does reads;
- * - when other groups do reads, w.r.t. to when they do writes.
- */
- static const int bfq_async_charge_factor = 3;
- /* Default timeout values, in jiffies, approximating CFQ defaults. */
- const int bfq_timeout = HZ / 8;
- /*
- * Time limit for merging (see comments in bfq_setup_cooperator). Set
- * to the slowest value that, in our tests, proved to be effective in
- * removing false positives, while not causing true positives to miss
- * queue merging.
- *
- * As can be deduced from the low time limit below, queue merging, if
- * successful, happens at the very beginning of the I/O of the involved
- * cooperating processes, as a consequence of the arrival of the very
- * first requests from each cooperator. After that, there is very
- * little chance to find cooperators.
- */
- static const unsigned long bfq_merge_time_limit = HZ/10;
- static struct kmem_cache *bfq_pool;
- /* Below this threshold (in ns), we consider thinktime immediate. */
- #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
- /* hw_tag detection: parallel requests threshold and min samples needed. */
- #define BFQ_HW_QUEUE_THRESHOLD 3
- #define BFQ_HW_QUEUE_SAMPLES 32
- #define BFQQ_SEEK_THR (sector_t)(8 * 100)
- #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
- #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
- (get_sdist(last_pos, rq) > \
- BFQQ_SEEK_THR && \
- (blk_queue_rot(bfqd->queue) || \
- blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
- #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
- #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
- /*
- * Sync random I/O is likely to be confused with soft real-time I/O,
- * because it is characterized by limited throughput and apparently
- * isochronous arrival pattern. To avoid false positives, queues
- * containing only random (seeky) I/O are prevented from being tagged
- * as soft real-time.
- */
- #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
- /* Min number of samples required to perform peak-rate update */
- #define BFQ_RATE_MIN_SAMPLES 32
- /* Min observation time interval required to perform a peak-rate update (ns) */
- #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
- /* Target observation time interval for a peak-rate update (ns) */
- #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
- /*
- * Shift used for peak-rate fixed precision calculations.
- * With
- * - the current shift: 16 positions
- * - the current type used to store rate: u32
- * - the current unit of measure for rate: [sectors/usec], or, more precisely,
- * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
- * the range of rates that can be stored is
- * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
- * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
- * [15, 65G] sectors/sec
- * Which, assuming a sector size of 512B, corresponds to a range of
- * [7.5K, 33T] B/sec
- */
- #define BFQ_RATE_SHIFT 16
- /*
- * When configured for computing the duration of the weight-raising
- * for interactive queues automatically (see the comments at the
- * beginning of this file), BFQ does it using the following formula:
- * duration = (ref_rate / r) * ref_wr_duration,
- * where r is the peak rate of the device, and ref_rate and
- * ref_wr_duration are two reference parameters. In particular,
- * ref_rate is the peak rate of the reference storage device (see
- * below), and ref_wr_duration is about the maximum time needed, with
- * BFQ and while reading two files in parallel, to load typical large
- * applications on the reference device (see the comments on
- * max_service_from_wr below, for more details on how ref_wr_duration
- * is obtained). In practice, the slower/faster the device at hand
- * is, the more/less it takes to load applications with respect to the
- * reference device. Accordingly, the longer/shorter BFQ grants
- * weight raising to interactive applications.
- *
- * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
- * depending on whether the device is rotational or non-rotational.
- *
- * In the following definitions, ref_rate[0] and ref_wr_duration[0]
- * are the reference values for a rotational device, whereas
- * ref_rate[1] and ref_wr_duration[1] are the reference values for a
- * non-rotational device. The reference rates are not the actual peak
- * rates of the devices used as a reference, but slightly lower
- * values. The reason for using slightly lower values is that the
- * peak-rate estimator tends to yield slightly lower values than the
- * actual peak rate (it can yield the actual peak rate only if there
- * is only one process doing I/O, and the process does sequential
- * I/O).
- *
- * The reference peak rates are measured in sectors/usec, left-shifted
- * by BFQ_RATE_SHIFT.
- */
- static int ref_rate[2] = {14000, 33000};
- /*
- * To improve readability, a conversion function is used to initialize
- * the following array, which entails that the array can be
- * initialized only in a function.
- */
- static int ref_wr_duration[2];
- /*
- * BFQ uses the above-detailed, time-based weight-raising mechanism to
- * privilege interactive tasks. This mechanism is vulnerable to the
- * following false positives: I/O-bound applications that will go on
- * doing I/O for much longer than the duration of weight
- * raising. These applications have basically no benefit from being
- * weight-raised at the beginning of their I/O. On the opposite end,
- * while being weight-raised, these applications
- * a) unjustly steal throughput to applications that may actually need
- * low latency;
- * b) make BFQ uselessly perform device idling; device idling results
- * in loss of device throughput with most flash-based storage, and may
- * increase latencies when used purposelessly.
- *
- * BFQ tries to reduce these problems, by adopting the following
- * countermeasure. To introduce this countermeasure, we need first to
- * finish explaining how the duration of weight-raising for
- * interactive tasks is computed.
- *
- * For a bfq_queue deemed as interactive, the duration of weight
- * raising is dynamically adjusted, as a function of the estimated
- * peak rate of the device, so as to be equal to the time needed to
- * execute the 'largest' interactive task we benchmarked so far. By
- * largest task, we mean the task for which each involved process has
- * to do more I/O than for any of the other tasks we benchmarked. This
- * reference interactive task is the start-up of LibreOffice Writer,
- * and in this task each process/bfq_queue needs to have at most ~110K
- * sectors transferred.
- *
- * This last piece of information enables BFQ to reduce the actual
- * duration of weight-raising for at least one class of I/O-bound
- * applications: those doing sequential or quasi-sequential I/O. An
- * example is file copy. In fact, once started, the main I/O-bound
- * processes of these applications usually consume the above 110K
- * sectors in much less time than the processes of an application that
- * is starting, because these I/O-bound processes will greedily devote
- * almost all their CPU cycles only to their target,
- * throughput-friendly I/O operations. This is even more true if BFQ
- * happens to be underestimating the device peak rate, and thus
- * overestimating the duration of weight raising. But, according to
- * our measurements, once transferred 110K sectors, these processes
- * have no right to be weight-raised any longer.
- *
- * Basing on the last consideration, BFQ ends weight-raising for a
- * bfq_queue if the latter happens to have received an amount of
- * service at least equal to the following constant. The constant is
- * set to slightly more than 110K, to have a minimum safety margin.
- *
- * This early ending of weight-raising reduces the amount of time
- * during which interactive false positives cause the two problems
- * described at the beginning of these comments.
- */
- static const unsigned long max_service_from_wr = 120000;
- /*
- * Maximum time between the creation of two queues, for stable merge
- * to be activated (in ms)
- */
- static const unsigned long bfq_activation_stable_merging = 600;
- /*
- * Minimum time to be waited before evaluating delayed stable merge (in ms)
- */
- static const unsigned long bfq_late_stable_merging = 600;
- #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
- #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
- struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
- unsigned int actuator_idx)
- {
- if (is_sync)
- return bic->bfqq[1][actuator_idx];
- return bic->bfqq[0][actuator_idx];
- }
- static void bfq_put_stable_ref(struct bfq_queue *bfqq);
- void bic_set_bfqq(struct bfq_io_cq *bic,
- struct bfq_queue *bfqq,
- bool is_sync,
- unsigned int actuator_idx)
- {
- struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
- /*
- * If bfqq != NULL, then a non-stable queue merge between
- * bic->bfqq and bfqq is happening here. This causes troubles
- * in the following case: bic->bfqq has also been scheduled
- * for a possible stable merge with bic->stable_merge_bfqq,
- * and bic->stable_merge_bfqq == bfqq happens to
- * hold. Troubles occur because bfqq may then undergo a split,
- * thereby becoming eligible for a stable merge. Yet, if
- * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
- * would be stably merged with itself. To avoid this anomaly,
- * we cancel the stable merge if
- * bic->stable_merge_bfqq == bfqq.
- */
- struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
- /* Clear bic pointer if bfqq is detached from this bic */
- if (old_bfqq && old_bfqq->bic == bic)
- old_bfqq->bic = NULL;
- if (is_sync)
- bic->bfqq[1][actuator_idx] = bfqq;
- else
- bic->bfqq[0][actuator_idx] = bfqq;
- if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
- /*
- * Actually, these same instructions are executed also
- * in bfq_setup_cooperator, in case of abort or actual
- * execution of a stable merge. We could avoid
- * repeating these instructions there too, but if we
- * did so, we would nest even more complexity in this
- * function.
- */
- bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
- bfqq_data->stable_merge_bfqq = NULL;
- }
- }
- struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
- {
- return bic->icq.q->elevator->elevator_data;
- }
- /**
- * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
- * @icq: the iocontext queue.
- */
- static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
- {
- /* bic->icq is the first member, %NULL will convert to %NULL */
- return container_of(icq, struct bfq_io_cq, icq);
- }
- /**
- * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
- * @q: the request queue.
- */
- static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
- {
- if (!current->io_context)
- return NULL;
- return icq_to_bic(ioc_lookup_icq(q));
- }
- /*
- * Scheduler run of queue, if there are requests pending and no one in the
- * driver that will restart queueing.
- */
- void bfq_schedule_dispatch(struct bfq_data *bfqd)
- {
- lockdep_assert_held(&bfqd->lock);
- if (bfqd->queued != 0) {
- bfq_log(bfqd, "schedule dispatch");
- blk_mq_run_hw_queues(bfqd->queue, true);
- }
- }
- #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
- #define bfq_sample_valid(samples) ((samples) > 80)
- /*
- * Lifted from AS - choose which of rq1 and rq2 that is best served now.
- * We choose the request that is closer to the head right now. Distance
- * behind the head is penalized and only allowed to a certain extent.
- */
- static struct request *bfq_choose_req(struct bfq_data *bfqd,
- struct request *rq1,
- struct request *rq2,
- sector_t last)
- {
- sector_t s1, s2, d1 = 0, d2 = 0;
- unsigned long back_max;
- #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
- #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
- unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
- if (!rq1 || rq1 == rq2)
- return rq2;
- if (!rq2)
- return rq1;
- if (rq_is_sync(rq1) && !rq_is_sync(rq2))
- return rq1;
- else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
- return rq2;
- if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
- return rq1;
- else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
- return rq2;
- s1 = blk_rq_pos(rq1);
- s2 = blk_rq_pos(rq2);
- /*
- * By definition, 1KiB is 2 sectors.
- */
- back_max = bfqd->bfq_back_max * 2;
- /*
- * Strict one way elevator _except_ in the case where we allow
- * short backward seeks which are biased as twice the cost of a
- * similar forward seek.
- */
- if (s1 >= last)
- d1 = s1 - last;
- else if (s1 + back_max >= last)
- d1 = (last - s1) * bfqd->bfq_back_penalty;
- else
- wrap |= BFQ_RQ1_WRAP;
- if (s2 >= last)
- d2 = s2 - last;
- else if (s2 + back_max >= last)
- d2 = (last - s2) * bfqd->bfq_back_penalty;
- else
- wrap |= BFQ_RQ2_WRAP;
- /* Found required data */
- /*
- * By doing switch() on the bit mask "wrap" we avoid having to
- * check two variables for all permutations: --> faster!
- */
- switch (wrap) {
- case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
- if (d1 < d2)
- return rq1;
- else if (d2 < d1)
- return rq2;
- if (s1 >= s2)
- return rq1;
- else
- return rq2;
- case BFQ_RQ2_WRAP:
- return rq1;
- case BFQ_RQ1_WRAP:
- return rq2;
- case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
- default:
- /*
- * Since both rqs are wrapped,
- * start with the one that's further behind head
- * (--> only *one* back seek required),
- * since back seek takes more time than forward.
- */
- if (s1 <= s2)
- return rq1;
- else
- return rq2;
- }
- }
- #define BFQ_LIMIT_INLINE_DEPTH 16
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- static bool bfqq_request_over_limit(struct bfq_data *bfqd,
- struct bfq_io_cq *bic, blk_opf_t opf,
- unsigned int act_idx, int limit)
- {
- struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
- struct bfq_entity **entities = inline_entities;
- int alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
- struct bfq_sched_data *sched_data;
- struct bfq_entity *entity;
- struct bfq_queue *bfqq;
- unsigned long wsum;
- bool ret = false;
- int depth;
- int level;
- retry:
- spin_lock_irq(&bfqd->lock);
- bfqq = bic_to_bfqq(bic, op_is_sync(opf), act_idx);
- if (!bfqq)
- goto out;
- entity = &bfqq->entity;
- if (!entity->on_st_or_in_serv)
- goto out;
- /* +1 for bfqq entity, root cgroup not included */
- depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
- if (depth > alloc_depth) {
- spin_unlock_irq(&bfqd->lock);
- if (entities != inline_entities)
- kfree(entities);
- entities = kmalloc_objs(*entities, depth, GFP_NOIO);
- if (!entities)
- return false;
- alloc_depth = depth;
- goto retry;
- }
- sched_data = entity->sched_data;
- /* Gather our ancestors as we need to traverse them in reverse order */
- level = 0;
- for_each_entity(entity) {
- /*
- * If at some level entity is not even active, allow request
- * queueing so that BFQ knows there's work to do and activate
- * entities.
- */
- if (!entity->on_st_or_in_serv)
- goto out;
- /* Uh, more parents than cgroup subsystem thinks? */
- if (WARN_ON_ONCE(level >= depth))
- break;
- entities[level++] = entity;
- }
- WARN_ON_ONCE(level != depth);
- for (level--; level >= 0; level--) {
- entity = entities[level];
- if (level > 0) {
- wsum = bfq_entity_service_tree(entity)->wsum;
- } else {
- int i;
- /*
- * For bfqq itself we take into account service trees
- * of all higher priority classes and multiply their
- * weights so that low prio queue from higher class
- * gets more requests than high prio queue from lower
- * class.
- */
- wsum = 0;
- for (i = 0; i <= bfqq->ioprio_class - 1; i++) {
- wsum = wsum * IOPRIO_BE_NR +
- sched_data->service_tree[i].wsum;
- }
- }
- if (!wsum)
- continue;
- limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
- if (entity->allocated >= limit) {
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "too many requests: allocated %d limit %d level %d",
- entity->allocated, limit, level);
- ret = true;
- break;
- }
- }
- out:
- spin_unlock_irq(&bfqd->lock);
- if (entities != inline_entities)
- kfree(entities);
- return ret;
- }
- #else
- static bool bfqq_request_over_limit(struct bfq_data *bfqd,
- struct bfq_io_cq *bic, blk_opf_t opf,
- unsigned int act_idx, int limit)
- {
- return false;
- }
- #endif
- /*
- * Async I/O can easily starve sync I/O (both sync reads and sync
- * writes), by consuming all tags. Similarly, storms of sync writes,
- * such as those that sync(2) may trigger, can starve sync reads.
- * Limit depths of async I/O and sync writes so as to counter both
- * problems.
- *
- * Also if a bfq queue or its parent cgroup consume more tags than would be
- * appropriate for their weight, we trim the available tag depth to 1. This
- * avoids a situation where one cgroup can starve another cgroup from tags and
- * thus block service differentiation among cgroups. Note that because the
- * queue / cgroup already has many requests allocated and queued, this does not
- * significantly affect service guarantees coming from the BFQ scheduling
- * algorithm.
- */
- static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
- {
- struct bfq_data *bfqd = data->q->elevator->elevator_data;
- struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
- unsigned int limit, act_idx;
- /* Sync reads have full depth available */
- if (blk_mq_is_sync_read(opf))
- limit = data->q->nr_requests;
- else
- limit = bfqd->async_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
- for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
- /* Fast path to check if bfqq is already allocated. */
- if (!bic_to_bfqq(bic, op_is_sync(opf), act_idx))
- continue;
- /*
- * Does queue (or any parent entity) exceed number of
- * requests that should be available to it? Heavily
- * limit depth so that it cannot consume more
- * available requests and thus starve other entities.
- */
- if (bfqq_request_over_limit(bfqd, bic, opf, act_idx, limit)) {
- limit = 1;
- break;
- }
- }
- bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
- __func__, bfqd->wr_busy_queues, op_is_sync(opf), limit);
- if (limit < data->q->nr_requests)
- data->shallow_depth = limit;
- }
- static struct bfq_queue *
- bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
- sector_t sector, struct rb_node **ret_parent,
- struct rb_node ***rb_link)
- {
- struct rb_node **p, *parent;
- struct bfq_queue *bfqq = NULL;
- parent = NULL;
- p = &root->rb_node;
- while (*p) {
- struct rb_node **n;
- parent = *p;
- bfqq = rb_entry(parent, struct bfq_queue, pos_node);
- /*
- * Sort strictly based on sector. Smallest to the left,
- * largest to the right.
- */
- if (sector > blk_rq_pos(bfqq->next_rq))
- n = &(*p)->rb_right;
- else if (sector < blk_rq_pos(bfqq->next_rq))
- n = &(*p)->rb_left;
- else
- break;
- p = n;
- bfqq = NULL;
- }
- *ret_parent = parent;
- if (rb_link)
- *rb_link = p;
- bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
- (unsigned long long)sector,
- bfqq ? bfqq->pid : 0);
- return bfqq;
- }
- static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
- {
- return bfqq->service_from_backlogged > 0 &&
- time_is_before_jiffies(bfqq->first_IO_time +
- bfq_merge_time_limit);
- }
- /*
- * The following function is not marked as __cold because it is
- * actually cold, but for the same performance goal described in the
- * comments on the likely() at the beginning of
- * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
- * execution time for the case where this function is not invoked, we
- * had to add an unlikely() in each involved if().
- */
- void __cold
- bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- struct rb_node **p, *parent;
- struct bfq_queue *__bfqq;
- if (bfqq->pos_root) {
- rb_erase(&bfqq->pos_node, bfqq->pos_root);
- bfqq->pos_root = NULL;
- }
- /* oom_bfqq does not participate in queue merging */
- if (bfqq == &bfqd->oom_bfqq)
- return;
- /*
- * bfqq cannot be merged any longer (see comments in
- * bfq_setup_cooperator): no point in adding bfqq into the
- * position tree.
- */
- if (bfq_too_late_for_merging(bfqq))
- return;
- if (bfq_class_idle(bfqq))
- return;
- if (!bfqq->next_rq)
- return;
- bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
- __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
- blk_rq_pos(bfqq->next_rq), &parent, &p);
- if (!__bfqq) {
- rb_link_node(&bfqq->pos_node, parent, p);
- rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
- } else
- bfqq->pos_root = NULL;
- }
- /*
- * The following function returns false either if every active queue
- * must receive the same share of the throughput (symmetric scenario),
- * or, as a special case, if bfqq must receive a share of the
- * throughput lower than or equal to the share that every other active
- * queue must receive. If bfqq does sync I/O, then these are the only
- * two cases where bfqq happens to be guaranteed its share of the
- * throughput even if I/O dispatching is not plugged when bfqq remains
- * temporarily empty (for more details, see the comments in the
- * function bfq_better_to_idle()). For this reason, the return value
- * of this function is used to check whether I/O-dispatch plugging can
- * be avoided.
- *
- * The above first case (symmetric scenario) occurs when:
- * 1) all active queues have the same weight,
- * 2) all active queues belong to the same I/O-priority class,
- * 3) all active groups at the same level in the groups tree have the same
- * weight,
- * 4) all active groups at the same level in the groups tree have the same
- * number of children.
- *
- * Unfortunately, keeping the necessary state for evaluating exactly
- * the last two symmetry sub-conditions above would be quite complex
- * and time consuming. Therefore this function evaluates, instead,
- * only the following stronger three sub-conditions, for which it is
- * much easier to maintain the needed state:
- * 1) all active queues have the same weight,
- * 2) all active queues belong to the same I/O-priority class,
- * 3) there is at most one active group.
- * In particular, the last condition is always true if hierarchical
- * support or the cgroups interface are not enabled, thus no state
- * needs to be maintained in this case.
- */
- static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- bool smallest_weight = bfqq &&
- bfqq->weight_counter &&
- bfqq->weight_counter ==
- container_of(
- rb_first_cached(&bfqd->queue_weights_tree),
- struct bfq_weight_counter,
- weights_node);
- /*
- * For queue weights to differ, queue_weights_tree must contain
- * at least two nodes.
- */
- bool varied_queue_weights = !smallest_weight &&
- !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
- (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
- bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
- bool multiple_classes_busy =
- (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
- (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
- (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
- return varied_queue_weights || multiple_classes_busy
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- || bfqd->num_groups_with_pending_reqs > 1
- #endif
- ;
- }
- /*
- * If the weight-counter tree passed as input contains no counter for
- * the weight of the input queue, then add that counter; otherwise just
- * increment the existing counter.
- *
- * Note that weight-counter trees contain few nodes in mostly symmetric
- * scenarios. For example, if all queues have the same weight, then the
- * weight-counter tree for the queues may contain at most one node.
- * This holds even if low_latency is on, because weight-raised queues
- * are not inserted in the tree.
- * In most scenarios, the rate at which nodes are created/destroyed
- * should be low too.
- */
- void bfq_weights_tree_add(struct bfq_queue *bfqq)
- {
- struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
- struct bfq_entity *entity = &bfqq->entity;
- struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
- bool leftmost = true;
- /*
- * Do not insert if the queue is already associated with a
- * counter, which happens if:
- * 1) a request arrival has caused the queue to become both
- * non-weight-raised, and hence change its weight, and
- * backlogged; in this respect, each of the two events
- * causes an invocation of this function,
- * 2) this is the invocation of this function caused by the
- * second event. This second invocation is actually useless,
- * and we handle this fact by exiting immediately. More
- * efficient or clearer solutions might possibly be adopted.
- */
- if (bfqq->weight_counter)
- return;
- while (*new) {
- struct bfq_weight_counter *__counter = container_of(*new,
- struct bfq_weight_counter,
- weights_node);
- parent = *new;
- if (entity->weight == __counter->weight) {
- bfqq->weight_counter = __counter;
- goto inc_counter;
- }
- if (entity->weight < __counter->weight)
- new = &((*new)->rb_left);
- else {
- new = &((*new)->rb_right);
- leftmost = false;
- }
- }
- bfqq->weight_counter = kzalloc_obj(struct bfq_weight_counter,
- GFP_ATOMIC);
- /*
- * In the unlucky event of an allocation failure, we just
- * exit. This will cause the weight of queue to not be
- * considered in bfq_asymmetric_scenario, which, in its turn,
- * causes the scenario to be deemed wrongly symmetric in case
- * bfqq's weight would have been the only weight making the
- * scenario asymmetric. On the bright side, no unbalance will
- * however occur when bfqq becomes inactive again (the
- * invocation of this function is triggered by an activation
- * of queue). In fact, bfq_weights_tree_remove does nothing
- * if !bfqq->weight_counter.
- */
- if (unlikely(!bfqq->weight_counter))
- return;
- bfqq->weight_counter->weight = entity->weight;
- rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
- rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
- leftmost);
- inc_counter:
- bfqq->weight_counter->num_active++;
- bfqq->ref++;
- }
- /*
- * Decrement the weight counter associated with the queue, and, if the
- * counter reaches 0, remove the counter from the tree.
- * See the comments to the function bfq_weights_tree_add() for considerations
- * about overhead.
- */
- void bfq_weights_tree_remove(struct bfq_queue *bfqq)
- {
- struct rb_root_cached *root;
- if (!bfqq->weight_counter)
- return;
- root = &bfqq->bfqd->queue_weights_tree;
- bfqq->weight_counter->num_active--;
- if (bfqq->weight_counter->num_active > 0)
- goto reset_entity_pointer;
- rb_erase_cached(&bfqq->weight_counter->weights_node, root);
- kfree(bfqq->weight_counter);
- reset_entity_pointer:
- bfqq->weight_counter = NULL;
- bfq_put_queue(bfqq);
- }
- /*
- * Return expired entry, or NULL to just start from scratch in rbtree.
- */
- static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
- struct request *last)
- {
- struct request *rq;
- if (bfq_bfqq_fifo_expire(bfqq))
- return NULL;
- bfq_mark_bfqq_fifo_expire(bfqq);
- rq = rq_entry_fifo(bfqq->fifo.next);
- if (rq == last || blk_time_get_ns() < rq->fifo_time)
- return NULL;
- bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
- return rq;
- }
- static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct request *last)
- {
- struct rb_node *rbnext = rb_next(&last->rb_node);
- struct rb_node *rbprev = rb_prev(&last->rb_node);
- struct request *next, *prev = NULL;
- /* Follow expired path, else get first next available. */
- next = bfq_check_fifo(bfqq, last);
- if (next)
- return next;
- if (rbprev)
- prev = rb_entry_rq(rbprev);
- if (rbnext)
- next = rb_entry_rq(rbnext);
- else {
- rbnext = rb_first(&bfqq->sort_list);
- if (rbnext && rbnext != &last->rb_node)
- next = rb_entry_rq(rbnext);
- }
- return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
- }
- /* see the definition of bfq_async_charge_factor for details */
- static unsigned long bfq_serv_to_charge(struct request *rq,
- struct bfq_queue *bfqq)
- {
- if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
- bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
- return blk_rq_sectors(rq);
- return blk_rq_sectors(rq) * bfq_async_charge_factor;
- }
- /**
- * bfq_updated_next_req - update the queue after a new next_rq selection.
- * @bfqd: the device data the queue belongs to.
- * @bfqq: the queue to update.
- *
- * If the first request of a queue changes we make sure that the queue
- * has enough budget to serve at least its first request (if the
- * request has grown). We do this because if the queue has not enough
- * budget for its first request, it has to go through two dispatch
- * rounds to actually get it dispatched.
- */
- static void bfq_updated_next_req(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- struct request *next_rq = bfqq->next_rq;
- unsigned long new_budget;
- if (!next_rq)
- return;
- if (bfqq == bfqd->in_service_queue)
- /*
- * In order not to break guarantees, budgets cannot be
- * changed after an entity has been selected.
- */
- return;
- new_budget = max_t(unsigned long,
- max_t(unsigned long, bfqq->max_budget,
- bfq_serv_to_charge(next_rq, bfqq)),
- entity->service);
- if (entity->budget != new_budget) {
- entity->budget = new_budget;
- bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
- new_budget);
- bfq_requeue_bfqq(bfqd, bfqq, false);
- }
- }
- static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
- {
- u64 dur;
- dur = bfqd->rate_dur_prod;
- do_div(dur, bfqd->peak_rate);
- /*
- * Limit duration between 3 and 25 seconds. The upper limit
- * has been conservatively set after the following worst case:
- * on a QEMU/KVM virtual machine
- * - running in a slow PC
- * - with a virtual disk stacked on a slow low-end 5400rpm HDD
- * - serving a heavy I/O workload, such as the sequential reading
- * of several files
- * mplayer took 23 seconds to start, if constantly weight-raised.
- *
- * As for higher values than that accommodating the above bad
- * scenario, tests show that higher values would often yield
- * the opposite of the desired result, i.e., would worsen
- * responsiveness by allowing non-interactive applications to
- * preserve weight raising for too long.
- *
- * On the other end, lower values than 3 seconds make it
- * difficult for most interactive tasks to complete their jobs
- * before weight-raising finishes.
- */
- return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
- }
- /* switch back from soft real-time to interactive weight raising */
- static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
- struct bfq_data *bfqd)
- {
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
- }
- static void
- bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
- struct bfq_io_cq *bic, bool bfq_already_existing)
- {
- unsigned int old_wr_coeff = 1;
- bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
- unsigned int a_idx = bfqq->actuator_idx;
- struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
- if (bfqq_data->saved_has_short_ttime)
- bfq_mark_bfqq_has_short_ttime(bfqq);
- else
- bfq_clear_bfqq_has_short_ttime(bfqq);
- if (bfqq_data->saved_IO_bound)
- bfq_mark_bfqq_IO_bound(bfqq);
- else
- bfq_clear_bfqq_IO_bound(bfqq);
- bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
- bfqq->inject_limit = bfqq_data->saved_inject_limit;
- bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
- bfqq->entity.new_weight = bfqq_data->saved_weight;
- bfqq->ttime = bfqq_data->saved_ttime;
- bfqq->io_start_time = bfqq_data->saved_io_start_time;
- bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
- /*
- * Restore weight coefficient only if low_latency is on
- */
- if (bfqd->low_latency) {
- old_wr_coeff = bfqq->wr_coeff;
- bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
- }
- bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
- bfqq->wr_start_at_switch_to_srt =
- bfqq_data->saved_wr_start_at_switch_to_srt;
- bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
- bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
- if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
- time_is_before_jiffies(bfqq->last_wr_start_finish +
- bfqq->wr_cur_max_time))) {
- if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
- !bfq_bfqq_in_large_burst(bfqq) &&
- time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
- bfq_wr_duration(bfqd))) {
- switch_back_to_interactive_wr(bfqq, bfqd);
- } else {
- bfqq->wr_coeff = 1;
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "resume state: switching off wr");
- }
- }
- /* make sure weight will be updated, however we got here */
- bfqq->entity.prio_changed = 1;
- if (likely(!busy))
- return;
- if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
- bfqd->wr_busy_queues++;
- else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
- bfqd->wr_busy_queues--;
- }
- static int bfqq_process_refs(struct bfq_queue *bfqq)
- {
- return bfqq->ref - bfqq->entity.allocated -
- bfqq->entity.on_st_or_in_serv -
- (bfqq->weight_counter != NULL) - bfqq->stable_ref;
- }
- /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
- static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- struct bfq_queue *item;
- struct hlist_node *n;
- hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
- hlist_del_init(&item->burst_list_node);
- /*
- * Start the creation of a new burst list only if there is no
- * active queue. See comments on the conditional invocation of
- * bfq_handle_burst().
- */
- if (bfq_tot_busy_queues(bfqd) == 0) {
- hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
- bfqd->burst_size = 1;
- } else
- bfqd->burst_size = 0;
- bfqd->burst_parent_entity = bfqq->entity.parent;
- }
- /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
- static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- /* Increment burst size to take into account also bfqq */
- bfqd->burst_size++;
- if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
- struct bfq_queue *pos, *bfqq_item;
- struct hlist_node *n;
- /*
- * Enough queues have been activated shortly after each
- * other to consider this burst as large.
- */
- bfqd->large_burst = true;
- /*
- * We can now mark all queues in the burst list as
- * belonging to a large burst.
- */
- hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
- burst_list_node)
- bfq_mark_bfqq_in_large_burst(bfqq_item);
- bfq_mark_bfqq_in_large_burst(bfqq);
- /*
- * From now on, and until the current burst finishes, any
- * new queue being activated shortly after the last queue
- * was inserted in the burst can be immediately marked as
- * belonging to a large burst. So the burst list is not
- * needed any more. Remove it.
- */
- hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
- burst_list_node)
- hlist_del_init(&pos->burst_list_node);
- } else /*
- * Burst not yet large: add bfqq to the burst list. Do
- * not increment the ref counter for bfqq, because bfqq
- * is removed from the burst list before freeing bfqq
- * in put_queue.
- */
- hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
- }
- /*
- * If many queues belonging to the same group happen to be created
- * shortly after each other, then the processes associated with these
- * queues have typically a common goal. In particular, bursts of queue
- * creations are usually caused by services or applications that spawn
- * many parallel threads/processes. Examples are systemd during boot,
- * or git grep. To help these processes get their job done as soon as
- * possible, it is usually better to not grant either weight-raising
- * or device idling to their queues, unless these queues must be
- * protected from the I/O flowing through other active queues.
- *
- * In this comment we describe, firstly, the reasons why this fact
- * holds, and, secondly, the next function, which implements the main
- * steps needed to properly mark these queues so that they can then be
- * treated in a different way.
- *
- * The above services or applications benefit mostly from a high
- * throughput: the quicker the requests of the activated queues are
- * cumulatively served, the sooner the target job of these queues gets
- * completed. As a consequence, weight-raising any of these queues,
- * which also implies idling the device for it, is almost always
- * counterproductive, unless there are other active queues to isolate
- * these new queues from. If there no other active queues, then
- * weight-raising these new queues just lowers throughput in most
- * cases.
- *
- * On the other hand, a burst of queue creations may be caused also by
- * the start of an application that does not consist of a lot of
- * parallel I/O-bound threads. In fact, with a complex application,
- * several short processes may need to be executed to start-up the
- * application. In this respect, to start an application as quickly as
- * possible, the best thing to do is in any case to privilege the I/O
- * related to the application with respect to all other
- * I/O. Therefore, the best strategy to start as quickly as possible
- * an application that causes a burst of queue creations is to
- * weight-raise all the queues created during the burst. This is the
- * exact opposite of the best strategy for the other type of bursts.
- *
- * In the end, to take the best action for each of the two cases, the
- * two types of bursts need to be distinguished. Fortunately, this
- * seems relatively easy, by looking at the sizes of the bursts. In
- * particular, we found a threshold such that only bursts with a
- * larger size than that threshold are apparently caused by
- * services or commands such as systemd or git grep. For brevity,
- * hereafter we call just 'large' these bursts. BFQ *does not*
- * weight-raise queues whose creation occurs in a large burst. In
- * addition, for each of these queues BFQ performs or does not perform
- * idling depending on which choice boosts the throughput more. The
- * exact choice depends on the device and request pattern at
- * hand.
- *
- * Unfortunately, false positives may occur while an interactive task
- * is starting (e.g., an application is being started). The
- * consequence is that the queues associated with the task do not
- * enjoy weight raising as expected. Fortunately these false positives
- * are very rare. They typically occur if some service happens to
- * start doing I/O exactly when the interactive task starts.
- *
- * Turning back to the next function, it is invoked only if there are
- * no active queues (apart from active queues that would belong to the
- * same, possible burst bfqq would belong to), and it implements all
- * the steps needed to detect the occurrence of a large burst and to
- * properly mark all the queues belonging to it (so that they can then
- * be treated in a different way). This goal is achieved by
- * maintaining a "burst list" that holds, temporarily, the queues that
- * belong to the burst in progress. The list is then used to mark
- * these queues as belonging to a large burst if the burst does become
- * large. The main steps are the following.
- *
- * . when the very first queue is created, the queue is inserted into the
- * list (as it could be the first queue in a possible burst)
- *
- * . if the current burst has not yet become large, and a queue Q that does
- * not yet belong to the burst is activated shortly after the last time
- * at which a new queue entered the burst list, then the function appends
- * Q to the burst list
- *
- * . if, as a consequence of the previous step, the burst size reaches
- * the large-burst threshold, then
- *
- * . all the queues in the burst list are marked as belonging to a
- * large burst
- *
- * . the burst list is deleted; in fact, the burst list already served
- * its purpose (keeping temporarily track of the queues in a burst,
- * so as to be able to mark them as belonging to a large burst in the
- * previous sub-step), and now is not needed any more
- *
- * . the device enters a large-burst mode
- *
- * . if a queue Q that does not belong to the burst is created while
- * the device is in large-burst mode and shortly after the last time
- * at which a queue either entered the burst list or was marked as
- * belonging to the current large burst, then Q is immediately marked
- * as belonging to a large burst.
- *
- * . if a queue Q that does not belong to the burst is created a while
- * later, i.e., not shortly after, than the last time at which a queue
- * either entered the burst list or was marked as belonging to the
- * current large burst, then the current burst is deemed as finished and:
- *
- * . the large-burst mode is reset if set
- *
- * . the burst list is emptied
- *
- * . Q is inserted in the burst list, as Q may be the first queue
- * in a possible new burst (then the burst list contains just Q
- * after this step).
- */
- static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- /*
- * If bfqq is already in the burst list or is part of a large
- * burst, or finally has just been split, then there is
- * nothing else to do.
- */
- if (!hlist_unhashed(&bfqq->burst_list_node) ||
- bfq_bfqq_in_large_burst(bfqq) ||
- time_is_after_eq_jiffies(bfqq->split_time +
- msecs_to_jiffies(10)))
- return;
- /*
- * If bfqq's creation happens late enough, or bfqq belongs to
- * a different group than the burst group, then the current
- * burst is finished, and related data structures must be
- * reset.
- *
- * In this respect, consider the special case where bfqq is
- * the very first queue created after BFQ is selected for this
- * device. In this case, last_ins_in_burst and
- * burst_parent_entity are not yet significant when we get
- * here. But it is easy to verify that, whether or not the
- * following condition is true, bfqq will end up being
- * inserted into the burst list. In particular the list will
- * happen to contain only bfqq. And this is exactly what has
- * to happen, as bfqq may be the first queue of the first
- * burst.
- */
- if (time_is_before_jiffies(bfqd->last_ins_in_burst +
- bfqd->bfq_burst_interval) ||
- bfqq->entity.parent != bfqd->burst_parent_entity) {
- bfqd->large_burst = false;
- bfq_reset_burst_list(bfqd, bfqq);
- goto end;
- }
- /*
- * If we get here, then bfqq is being activated shortly after the
- * last queue. So, if the current burst is also large, we can mark
- * bfqq as belonging to this large burst immediately.
- */
- if (bfqd->large_burst) {
- bfq_mark_bfqq_in_large_burst(bfqq);
- goto end;
- }
- /*
- * If we get here, then a large-burst state has not yet been
- * reached, but bfqq is being activated shortly after the last
- * queue. Then we add bfqq to the burst.
- */
- bfq_add_to_burst(bfqd, bfqq);
- end:
- /*
- * At this point, bfqq either has been added to the current
- * burst or has caused the current burst to terminate and a
- * possible new burst to start. In particular, in the second
- * case, bfqq has become the first queue in the possible new
- * burst. In both cases last_ins_in_burst needs to be moved
- * forward.
- */
- bfqd->last_ins_in_burst = jiffies;
- }
- static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- return entity->budget - entity->service;
- }
- /*
- * If enough samples have been computed, return the current max budget
- * stored in bfqd, which is dynamically updated according to the
- * estimated disk peak rate; otherwise return the default max budget
- */
- static int bfq_max_budget(struct bfq_data *bfqd)
- {
- if (bfqd->budgets_assigned < bfq_stats_min_budgets)
- return bfq_default_max_budget;
- else
- return bfqd->bfq_max_budget;
- }
- /*
- * Return min budget, which is a fraction of the current or default
- * max budget (trying with 1/32)
- */
- static int bfq_min_budget(struct bfq_data *bfqd)
- {
- if (bfqd->budgets_assigned < bfq_stats_min_budgets)
- return bfq_default_max_budget / 32;
- else
- return bfqd->bfq_max_budget / 32;
- }
- /*
- * The next function, invoked after the input queue bfqq switches from
- * idle to busy, updates the budget of bfqq. The function also tells
- * whether the in-service queue should be expired, by returning
- * true. The purpose of expiring the in-service queue is to give bfqq
- * the chance to possibly preempt the in-service queue, and the reason
- * for preempting the in-service queue is to achieve one of the two
- * goals below.
- *
- * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
- * expired because it has remained idle. In particular, bfqq may have
- * expired for one of the following two reasons:
- *
- * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
- * and did not make it to issue a new request before its last
- * request was served;
- *
- * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
- * a new request before the expiration of the idling-time.
- *
- * Even if bfqq has expired for one of the above reasons, the process
- * associated with the queue may be however issuing requests greedily,
- * and thus be sensitive to the bandwidth it receives (bfqq may have
- * remained idle for other reasons: CPU high load, bfqq not enjoying
- * idling, I/O throttling somewhere in the path from the process to
- * the I/O scheduler, ...). But if, after every expiration for one of
- * the above two reasons, bfqq has to wait for the service of at least
- * one full budget of another queue before being served again, then
- * bfqq is likely to get a much lower bandwidth or resource time than
- * its reserved ones. To address this issue, two countermeasures need
- * to be taken.
- *
- * First, the budget and the timestamps of bfqq need to be updated in
- * a special way on bfqq reactivation: they need to be updated as if
- * bfqq did not remain idle and did not expire. In fact, if they are
- * computed as if bfqq expired and remained idle until reactivation,
- * then the process associated with bfqq is treated as if, instead of
- * being greedy, it stopped issuing requests when bfqq remained idle,
- * and restarts issuing requests only on this reactivation. In other
- * words, the scheduler does not help the process recover the "service
- * hole" between bfqq expiration and reactivation. As a consequence,
- * the process receives a lower bandwidth than its reserved one. In
- * contrast, to recover this hole, the budget must be updated as if
- * bfqq was not expired at all before this reactivation, i.e., it must
- * be set to the value of the remaining budget when bfqq was
- * expired. Along the same line, timestamps need to be assigned the
- * value they had the last time bfqq was selected for service, i.e.,
- * before last expiration. Thus timestamps need to be back-shifted
- * with respect to their normal computation (see [1] for more details
- * on this tricky aspect).
- *
- * Secondly, to allow the process to recover the hole, the in-service
- * queue must be expired too, to give bfqq the chance to preempt it
- * immediately. In fact, if bfqq has to wait for a full budget of the
- * in-service queue to be completed, then it may become impossible to
- * let the process recover the hole, even if the back-shifted
- * timestamps of bfqq are lower than those of the in-service queue. If
- * this happens for most or all of the holes, then the process may not
- * receive its reserved bandwidth. In this respect, it is worth noting
- * that, being the service of outstanding requests unpreemptible, a
- * little fraction of the holes may however be unrecoverable, thereby
- * causing a little loss of bandwidth.
- *
- * The last important point is detecting whether bfqq does need this
- * bandwidth recovery. In this respect, the next function deems the
- * process associated with bfqq greedy, and thus allows it to recover
- * the hole, if: 1) the process is waiting for the arrival of a new
- * request (which implies that bfqq expired for one of the above two
- * reasons), and 2) such a request has arrived soon. The first
- * condition is controlled through the flag non_blocking_wait_rq,
- * while the second through the flag arrived_in_time. If both
- * conditions hold, then the function computes the budget in the
- * above-described special way, and signals that the in-service queue
- * should be expired. Timestamp back-shifting is done later in
- * __bfq_activate_entity.
- *
- * 2. Reduce latency. Even if timestamps are not backshifted to let
- * the process associated with bfqq recover a service hole, bfqq may
- * however happen to have, after being (re)activated, a lower finish
- * timestamp than the in-service queue. That is, the next budget of
- * bfqq may have to be completed before the one of the in-service
- * queue. If this is the case, then preempting the in-service queue
- * allows this goal to be achieved, apart from the unpreemptible,
- * outstanding requests mentioned above.
- *
- * Unfortunately, regardless of which of the above two goals one wants
- * to achieve, service trees need first to be updated to know whether
- * the in-service queue must be preempted. To have service trees
- * correctly updated, the in-service queue must be expired and
- * rescheduled, and bfqq must be scheduled too. This is one of the
- * most costly operations (in future versions, the scheduling
- * mechanism may be re-designed in such a way to make it possible to
- * know whether preemption is needed without needing to update service
- * trees). In addition, queue preemptions almost always cause random
- * I/O, which may in turn cause loss of throughput. Finally, there may
- * even be no in-service queue when the next function is invoked (so,
- * no queue to compare timestamps with). Because of these facts, the
- * next function adopts the following simple scheme to avoid costly
- * operations, too frequent preemptions and too many dependencies on
- * the state of the scheduler: it requests the expiration of the
- * in-service queue (unconditionally) only for queues that need to
- * recover a hole. Then it delegates to other parts of the code the
- * responsibility of handling the above case 2.
- */
- static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool arrived_in_time)
- {
- struct bfq_entity *entity = &bfqq->entity;
- /*
- * In the next compound condition, we check also whether there
- * is some budget left, because otherwise there is no point in
- * trying to go on serving bfqq with this same budget: bfqq
- * would be expired immediately after being selected for
- * service. This would only cause useless overhead.
- */
- if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
- bfq_bfqq_budget_left(bfqq) > 0) {
- /*
- * We do not clear the flag non_blocking_wait_rq here, as
- * the latter is used in bfq_activate_bfqq to signal
- * that timestamps need to be back-shifted (and is
- * cleared right after).
- */
- /*
- * In next assignment we rely on that either
- * entity->service or entity->budget are not updated
- * on expiration if bfqq is empty (see
- * __bfq_bfqq_recalc_budget). Thus both quantities
- * remain unchanged after such an expiration, and the
- * following statement therefore assigns to
- * entity->budget the remaining budget on such an
- * expiration.
- */
- entity->budget = min_t(unsigned long,
- bfq_bfqq_budget_left(bfqq),
- bfqq->max_budget);
- /*
- * At this point, we have used entity->service to get
- * the budget left (needed for updating
- * entity->budget). Thus we finally can, and have to,
- * reset entity->service. The latter must be reset
- * because bfqq would otherwise be charged again for
- * the service it has received during its previous
- * service slot(s).
- */
- entity->service = 0;
- return true;
- }
- /*
- * We can finally complete expiration, by setting service to 0.
- */
- entity->service = 0;
- entity->budget = max_t(unsigned long, bfqq->max_budget,
- bfq_serv_to_charge(bfqq->next_rq, bfqq));
- bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
- return false;
- }
- /*
- * Return the farthest past time instant according to jiffies
- * macros.
- */
- static unsigned long bfq_smallest_from_now(void)
- {
- return jiffies - MAX_JIFFY_OFFSET;
- }
- static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- unsigned int old_wr_coeff,
- bool wr_or_deserves_wr,
- bool interactive,
- bool in_burst,
- bool soft_rt)
- {
- if (old_wr_coeff == 1 && wr_or_deserves_wr) {
- /* start a weight-raising period */
- if (interactive) {
- bfqq->service_from_wr = 0;
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- } else {
- /*
- * No interactive weight raising in progress
- * here: assign minus infinity to
- * wr_start_at_switch_to_srt, to make sure
- * that, at the end of the soft-real-time
- * weight raising periods that is starting
- * now, no interactive weight-raising period
- * may be wrongly considered as still in
- * progress (and thus actually started by
- * mistake).
- */
- bfqq->wr_start_at_switch_to_srt =
- bfq_smallest_from_now();
- bfqq->wr_coeff = bfqd->bfq_wr_coeff *
- BFQ_SOFTRT_WEIGHT_FACTOR;
- bfqq->wr_cur_max_time =
- bfqd->bfq_wr_rt_max_time;
- }
- /*
- * If needed, further reduce budget to make sure it is
- * close to bfqq's backlog, so as to reduce the
- * scheduling-error component due to a too large
- * budget. Do not care about throughput consequences,
- * but only about latency. Finally, do not assign a
- * too small budget either, to avoid increasing
- * latency by causing too frequent expirations.
- */
- bfqq->entity.budget = min_t(unsigned long,
- bfqq->entity.budget,
- 2 * bfq_min_budget(bfqd));
- } else if (old_wr_coeff > 1) {
- if (interactive) { /* update wr coeff and duration */
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- } else if (in_burst)
- bfqq->wr_coeff = 1;
- else if (soft_rt) {
- /*
- * The application is now or still meeting the
- * requirements for being deemed soft rt. We
- * can then correctly and safely (re)charge
- * the weight-raising duration for the
- * application with the weight-raising
- * duration for soft rt applications.
- *
- * In particular, doing this recharge now, i.e.,
- * before the weight-raising period for the
- * application finishes, reduces the probability
- * of the following negative scenario:
- * 1) the weight of a soft rt application is
- * raised at startup (as for any newly
- * created application),
- * 2) since the application is not interactive,
- * at a certain time weight-raising is
- * stopped for the application,
- * 3) at that time the application happens to
- * still have pending requests, and hence
- * is destined to not have a chance to be
- * deemed soft rt before these requests are
- * completed (see the comments to the
- * function bfq_bfqq_softrt_next_start()
- * for details on soft rt detection),
- * 4) these pending requests experience a high
- * latency because the application is not
- * weight-raised while they are pending.
- */
- if (bfqq->wr_cur_max_time !=
- bfqd->bfq_wr_rt_max_time) {
- bfqq->wr_start_at_switch_to_srt =
- bfqq->last_wr_start_finish;
- bfqq->wr_cur_max_time =
- bfqd->bfq_wr_rt_max_time;
- bfqq->wr_coeff = bfqd->bfq_wr_coeff *
- BFQ_SOFTRT_WEIGHT_FACTOR;
- }
- bfqq->last_wr_start_finish = jiffies;
- }
- }
- }
- static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- return bfqq->dispatched == 0 &&
- time_is_before_jiffies(
- bfqq->budget_timeout +
- bfqd->bfq_wr_min_idle_time);
- }
- /*
- * Return true if bfqq is in a higher priority class, or has a higher
- * weight than the in-service queue.
- */
- static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
- struct bfq_queue *in_serv_bfqq)
- {
- int bfqq_weight, in_serv_weight;
- if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
- return true;
- if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
- bfqq_weight = bfqq->entity.weight;
- in_serv_weight = in_serv_bfqq->entity.weight;
- } else {
- if (bfqq->entity.parent)
- bfqq_weight = bfqq->entity.parent->weight;
- else
- bfqq_weight = bfqq->entity.weight;
- if (in_serv_bfqq->entity.parent)
- in_serv_weight = in_serv_bfqq->entity.parent->weight;
- else
- in_serv_weight = in_serv_bfqq->entity.weight;
- }
- return bfqq_weight > in_serv_weight;
- }
- /*
- * Get the index of the actuator that will serve bio.
- */
- static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
- {
- unsigned int i;
- sector_t end;
- /* no search needed if one or zero ranges present */
- if (bfqd->num_actuators == 1)
- return 0;
- /* bio_end_sector(bio) gives the sector after the last one */
- end = bio_end_sector(bio) - 1;
- for (i = 0; i < bfqd->num_actuators; i++) {
- if (end >= bfqd->sector[i] &&
- end < bfqd->sector[i] + bfqd->nr_sectors[i])
- return i;
- }
- WARN_ONCE(true,
- "bfq_actuator_index: bio sector out of ranges: end=%llu\n",
- end);
- return 0;
- }
- static bool bfq_better_to_idle(struct bfq_queue *bfqq);
- static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- int old_wr_coeff,
- struct request *rq,
- bool *interactive)
- {
- bool soft_rt, in_burst, wr_or_deserves_wr,
- bfqq_wants_to_preempt,
- idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
- /*
- * See the comments on
- * bfq_bfqq_update_budg_for_activation for
- * details on the usage of the next variable.
- */
- arrived_in_time = blk_time_get_ns() <=
- bfqq->ttime.last_end_request +
- bfqd->bfq_slice_idle * 3;
- unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
- bool bfqq_non_merged_or_stably_merged =
- bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
- /*
- * bfqq deserves to be weight-raised if:
- * - it is sync,
- * - it does not belong to a large burst,
- * - it has been idle for enough time or is soft real-time,
- * - is linked to a bfq_io_cq (it is not shared in any sense),
- * - has a default weight (otherwise we assume the user wanted
- * to control its weight explicitly)
- */
- in_burst = bfq_bfqq_in_large_burst(bfqq);
- soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
- !BFQQ_TOTALLY_SEEKY(bfqq) &&
- !in_burst &&
- time_is_before_jiffies(bfqq->soft_rt_next_start) &&
- bfqq->dispatched == 0 &&
- bfqq->entity.new_weight == 40;
- *interactive = !in_burst && idle_for_long_time &&
- bfqq->entity.new_weight == 40;
- /*
- * Merged bfq_queues are kept out of weight-raising
- * (low-latency) mechanisms. The reason is that these queues
- * are usually created for non-interactive and
- * non-soft-real-time tasks. Yet this is not the case for
- * stably-merged queues. These queues are merged just because
- * they are created shortly after each other. So they may
- * easily serve the I/O of an interactive or soft-real time
- * application, if the application happens to spawn multiple
- * processes. So let also stably-merged queued enjoy weight
- * raising.
- */
- wr_or_deserves_wr = bfqd->low_latency &&
- (bfqq->wr_coeff > 1 ||
- (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
- (*interactive || soft_rt)));
- /*
- * Using the last flag, update budget and check whether bfqq
- * may want to preempt the in-service queue.
- */
- bfqq_wants_to_preempt =
- bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
- arrived_in_time);
- /*
- * If bfqq happened to be activated in a burst, but has been
- * idle for much more than an interactive queue, then we
- * assume that, in the overall I/O initiated in the burst, the
- * I/O associated with bfqq is finished. So bfqq does not need
- * to be treated as a queue belonging to a burst
- * anymore. Accordingly, we reset bfqq's in_large_burst flag
- * if set, and remove bfqq from the burst list if it's
- * there. We do not decrement burst_size, because the fact
- * that bfqq does not need to belong to the burst list any
- * more does not invalidate the fact that bfqq was created in
- * a burst.
- */
- if (likely(!bfq_bfqq_just_created(bfqq)) &&
- idle_for_long_time &&
- time_is_before_jiffies(
- bfqq->budget_timeout +
- msecs_to_jiffies(10000))) {
- hlist_del_init(&bfqq->burst_list_node);
- bfq_clear_bfqq_in_large_burst(bfqq);
- }
- bfq_clear_bfqq_just_created(bfqq);
- if (bfqd->low_latency) {
- if (unlikely(time_is_after_jiffies(bfqq->split_time)))
- /* wraparound */
- bfqq->split_time =
- jiffies - bfqd->bfq_wr_min_idle_time - 1;
- if (time_is_before_jiffies(bfqq->split_time +
- bfqd->bfq_wr_min_idle_time)) {
- bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
- old_wr_coeff,
- wr_or_deserves_wr,
- *interactive,
- in_burst,
- soft_rt);
- if (old_wr_coeff != bfqq->wr_coeff)
- bfqq->entity.prio_changed = 1;
- }
- }
- bfqq->last_idle_bklogged = jiffies;
- bfqq->service_from_backlogged = 0;
- bfq_clear_bfqq_softrt_update(bfqq);
- bfq_add_bfqq_busy(bfqq);
- /*
- * Expire in-service queue if preemption may be needed for
- * guarantees or throughput. As for guarantees, we care
- * explicitly about two cases. The first is that bfqq has to
- * recover a service hole, as explained in the comments on
- * bfq_bfqq_update_budg_for_activation(), i.e., that
- * bfqq_wants_to_preempt is true. However, if bfqq does not
- * carry time-critical I/O, then bfqq's bandwidth is less
- * important than that of queues that carry time-critical I/O.
- * So, as a further constraint, we consider this case only if
- * bfqq is at least as weight-raised, i.e., at least as time
- * critical, as the in-service queue.
- *
- * The second case is that bfqq is in a higher priority class,
- * or has a higher weight than the in-service queue. If this
- * condition does not hold, we don't care because, even if
- * bfqq does not start to be served immediately, the resulting
- * delay for bfqq's I/O is however lower or much lower than
- * the ideal completion time to be guaranteed to bfqq's I/O.
- *
- * In both cases, preemption is needed only if, according to
- * the timestamps of both bfqq and of the in-service queue,
- * bfqq actually is the next queue to serve. So, to reduce
- * useless preemptions, the return value of
- * next_queue_may_preempt() is considered in the next compound
- * condition too. Yet next_queue_may_preempt() just checks a
- * simple, necessary condition for bfqq to be the next queue
- * to serve. In fact, to evaluate a sufficient condition, the
- * timestamps of the in-service queue would need to be
- * updated, and this operation is quite costly (see the
- * comments on bfq_bfqq_update_budg_for_activation()).
- *
- * As for throughput, we ask bfq_better_to_idle() whether we
- * still need to plug I/O dispatching. If bfq_better_to_idle()
- * says no, then plugging is not needed any longer, either to
- * boost throughput or to perserve service guarantees. Then
- * the best option is to stop plugging I/O, as not doing so
- * would certainly lower throughput. We may end up in this
- * case if: (1) upon a dispatch attempt, we detected that it
- * was better to plug I/O dispatch, and to wait for a new
- * request to arrive for the currently in-service queue, but
- * (2) this switch of bfqq to busy changes the scenario.
- */
- if (bfqd->in_service_queue &&
- ((bfqq_wants_to_preempt &&
- bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
- bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
- !bfq_better_to_idle(bfqd->in_service_queue)) &&
- next_queue_may_preempt(bfqd))
- bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
- false, BFQQE_PREEMPTED);
- }
- static void bfq_reset_inject_limit(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- /* invalidate baseline total service time */
- bfqq->last_serv_time_ns = 0;
- /*
- * Reset pointer in case we are waiting for
- * some request completion.
- */
- bfqd->waited_rq = NULL;
- /*
- * If bfqq has a short think time, then start by setting the
- * inject limit to 0 prudentially, because the service time of
- * an injected I/O request may be higher than the think time
- * of bfqq, and therefore, if one request was injected when
- * bfqq remains empty, this injected request might delay the
- * service of the next I/O request for bfqq significantly. In
- * case bfqq can actually tolerate some injection, then the
- * adaptive update will however raise the limit soon. This
- * lucky circumstance holds exactly because bfqq has a short
- * think time, and thus, after remaining empty, is likely to
- * get new I/O enqueued---and then completed---before being
- * expired. This is the very pattern that gives the
- * limit-update algorithm the chance to measure the effect of
- * injection on request service times, and then to update the
- * limit accordingly.
- *
- * However, in the following special case, the inject limit is
- * left to 1 even if the think time is short: bfqq's I/O is
- * synchronized with that of some other queue, i.e., bfqq may
- * receive new I/O only after the I/O of the other queue is
- * completed. Keeping the inject limit to 1 allows the
- * blocking I/O to be served while bfqq is in service. And
- * this is very convenient both for bfqq and for overall
- * throughput, as explained in detail in the comments in
- * bfq_update_has_short_ttime().
- *
- * On the opposite end, if bfqq has a long think time, then
- * start directly by 1, because:
- * a) on the bright side, keeping at most one request in
- * service in the drive is unlikely to cause any harm to the
- * latency of bfqq's requests, as the service time of a single
- * request is likely to be lower than the think time of bfqq;
- * b) on the downside, after becoming empty, bfqq is likely to
- * expire before getting its next request. With this request
- * arrival pattern, it is very hard to sample total service
- * times and update the inject limit accordingly (see comments
- * on bfq_update_inject_limit()). So the limit is likely to be
- * never, or at least seldom, updated. As a consequence, by
- * setting the limit to 1, we avoid that no injection ever
- * occurs with bfqq. On the downside, this proactive step
- * further reduces chances to actually compute the baseline
- * total service time. Thus it reduces chances to execute the
- * limit-update algorithm and possibly raise the limit to more
- * than 1.
- */
- if (bfq_bfqq_has_short_ttime(bfqq))
- bfqq->inject_limit = 0;
- else
- bfqq->inject_limit = 1;
- bfqq->decrease_time_jif = jiffies;
- }
- static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
- {
- u64 tot_io_time = now_ns - bfqq->io_start_time;
- if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
- bfqq->tot_idle_time +=
- now_ns - bfqq->ttime.last_end_request;
- if (unlikely(bfq_bfqq_just_created(bfqq)))
- return;
- /*
- * Must be busy for at least about 80% of the time to be
- * considered I/O bound.
- */
- if (bfqq->tot_idle_time * 5 > tot_io_time)
- bfq_clear_bfqq_IO_bound(bfqq);
- else
- bfq_mark_bfqq_IO_bound(bfqq);
- /*
- * Keep an observation window of at most 200 ms in the past
- * from now.
- */
- if (tot_io_time > 200 * NSEC_PER_MSEC) {
- bfqq->io_start_time = now_ns - (tot_io_time>>1);
- bfqq->tot_idle_time >>= 1;
- }
- }
- /*
- * Detect whether bfqq's I/O seems synchronized with that of some
- * other queue, i.e., whether bfqq, after remaining empty, happens to
- * receive new I/O only right after some I/O request of the other
- * queue has been completed. We call waker queue the other queue, and
- * we assume, for simplicity, that bfqq may have at most one waker
- * queue.
- *
- * A remarkable throughput boost can be reached by unconditionally
- * injecting the I/O of the waker queue, every time a new
- * bfq_dispatch_request happens to be invoked while I/O is being
- * plugged for bfqq. In addition to boosting throughput, this
- * unblocks bfqq's I/O, thereby improving bandwidth and latency for
- * bfqq. Note that these same results may be achieved with the general
- * injection mechanism, but less effectively. For details on this
- * aspect, see the comments on the choice of the queue for injection
- * in bfq_select_queue().
- *
- * Turning back to the detection of a waker queue, a queue Q is deemed as a
- * waker queue for bfqq if, for three consecutive times, bfqq happens to become
- * non empty right after a request of Q has been completed within given
- * timeout. In this respect, even if bfqq is empty, we do not check for a waker
- * if it still has some in-flight I/O. In fact, in this case bfqq is actually
- * still being served by the drive, and may receive new I/O on the completion
- * of some of the in-flight requests. In particular, on the first time, Q is
- * tentatively set as a candidate waker queue, while on the third consecutive
- * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
- * is a waker queue for bfqq. These detection steps are performed only if bfqq
- * has a long think time, so as to make it more likely that bfqq's I/O is
- * actually being blocked by a synchronization. This last filter, plus the
- * above three-times requirement and time limit for detection, make false
- * positives less likely.
- *
- * NOTE
- *
- * The sooner a waker queue is detected, the sooner throughput can be
- * boosted by injecting I/O from the waker queue. Fortunately,
- * detection is likely to be actually fast, for the following
- * reasons. While blocked by synchronization, bfqq has a long think
- * time. This implies that bfqq's inject limit is at least equal to 1
- * (see the comments in bfq_update_inject_limit()). So, thanks to
- * injection, the waker queue is likely to be served during the very
- * first I/O-plugging time interval for bfqq. This triggers the first
- * step of the detection mechanism. Thanks again to injection, the
- * candidate waker queue is then likely to be confirmed no later than
- * during the next I/O-plugging interval for bfqq.
- *
- * ISSUE
- *
- * On queue merging all waker information is lost.
- */
- static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- u64 now_ns)
- {
- char waker_name[MAX_BFQQ_NAME_LENGTH];
- if (!bfqd->last_completed_rq_bfqq ||
- bfqd->last_completed_rq_bfqq == bfqq ||
- bfq_bfqq_has_short_ttime(bfqq) ||
- now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
- bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
- bfqq == &bfqd->oom_bfqq)
- return;
- /*
- * We reset waker detection logic also if too much time has passed
- * since the first detection. If wakeups are rare, pointless idling
- * doesn't hurt throughput that much. The condition below makes sure
- * we do not uselessly idle blocking waker in more than 1/64 cases.
- */
- if (bfqd->last_completed_rq_bfqq !=
- bfqq->tentative_waker_bfqq ||
- now_ns > bfqq->waker_detection_started +
- 128 * (u64)bfqd->bfq_slice_idle) {
- /*
- * First synchronization detected with a
- * candidate waker queue, or with a different
- * candidate waker queue from the current one.
- */
- bfqq->tentative_waker_bfqq =
- bfqd->last_completed_rq_bfqq;
- bfqq->num_waker_detections = 1;
- bfqq->waker_detection_started = now_ns;
- bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
- MAX_BFQQ_NAME_LENGTH);
- bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
- } else /* Same tentative waker queue detected again */
- bfqq->num_waker_detections++;
- if (bfqq->num_waker_detections == 3) {
- bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
- bfqq->tentative_waker_bfqq = NULL;
- bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
- MAX_BFQQ_NAME_LENGTH);
- bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
- /*
- * If the waker queue disappears, then
- * bfqq->waker_bfqq must be reset. To
- * this goal, we maintain in each
- * waker queue a list, woken_list, of
- * all the queues that reference the
- * waker queue through their
- * waker_bfqq pointer. When the waker
- * queue exits, the waker_bfqq pointer
- * of all the queues in the woken_list
- * is reset.
- *
- * In addition, if bfqq is already in
- * the woken_list of a waker queue,
- * then, before being inserted into
- * the woken_list of a new waker
- * queue, bfqq must be removed from
- * the woken_list of the old waker
- * queue.
- */
- if (!hlist_unhashed(&bfqq->woken_list_node))
- hlist_del_init(&bfqq->woken_list_node);
- hlist_add_head(&bfqq->woken_list_node,
- &bfqd->last_completed_rq_bfqq->woken_list);
- }
- }
- static void bfq_add_request(struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- struct bfq_data *bfqd = bfqq->bfqd;
- struct request *next_rq, *prev;
- unsigned int old_wr_coeff = bfqq->wr_coeff;
- bool interactive = false;
- u64 now_ns = blk_time_get_ns();
- bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
- bfqq->queued[rq_is_sync(rq)]++;
- /*
- * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
- * may be read without holding the lock in bfq_has_work().
- */
- WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
- if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
- bfq_check_waker(bfqd, bfqq, now_ns);
- /*
- * Periodically reset inject limit, to make sure that
- * the latter eventually drops in case workload
- * changes, see step (3) in the comments on
- * bfq_update_inject_limit().
- */
- if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
- msecs_to_jiffies(1000)))
- bfq_reset_inject_limit(bfqd, bfqq);
- /*
- * The following conditions must hold to setup a new
- * sampling of total service time, and then a new
- * update of the inject limit:
- * - bfqq is in service, because the total service
- * time is evaluated only for the I/O requests of
- * the queues in service;
- * - this is the right occasion to compute or to
- * lower the baseline total service time, because
- * there are actually no requests in the drive,
- * or
- * the baseline total service time is available, and
- * this is the right occasion to compute the other
- * quantity needed to update the inject limit, i.e.,
- * the total service time caused by the amount of
- * injection allowed by the current value of the
- * limit. It is the right occasion because injection
- * has actually been performed during the service
- * hole, and there are still in-flight requests,
- * which are very likely to be exactly the injected
- * requests, or part of them;
- * - the minimum interval for sampling the total
- * service time and updating the inject limit has
- * elapsed.
- */
- if (bfqq == bfqd->in_service_queue &&
- (bfqd->tot_rq_in_driver == 0 ||
- (bfqq->last_serv_time_ns > 0 &&
- bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
- time_is_before_eq_jiffies(bfqq->decrease_time_jif +
- msecs_to_jiffies(10))) {
- bfqd->last_empty_occupied_ns = blk_time_get_ns();
- /*
- * Start the state machine for measuring the
- * total service time of rq: setting
- * wait_dispatch will cause bfqd->waited_rq to
- * be set when rq will be dispatched.
- */
- bfqd->wait_dispatch = true;
- /*
- * If there is no I/O in service in the drive,
- * then possible injection occurred before the
- * arrival of rq will not affect the total
- * service time of rq. So the injection limit
- * must not be updated as a function of such
- * total service time, unless new injection
- * occurs before rq is completed. To have the
- * injection limit updated only in the latter
- * case, reset rqs_injected here (rqs_injected
- * will be set in case injection is performed
- * on bfqq before rq is completed).
- */
- if (bfqd->tot_rq_in_driver == 0)
- bfqd->rqs_injected = false;
- }
- }
- if (bfq_bfqq_sync(bfqq))
- bfq_update_io_intensity(bfqq, now_ns);
- elv_rb_add(&bfqq->sort_list, rq);
- /*
- * Check if this request is a better next-serve candidate.
- */
- prev = bfqq->next_rq;
- next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
- bfqq->next_rq = next_rq;
- /*
- * Adjust priority tree position, if next_rq changes.
- * See comments on bfq_pos_tree_add_move() for the unlikely().
- */
- if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
- bfq_pos_tree_add_move(bfqd, bfqq);
- if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
- bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
- rq, &interactive);
- else {
- if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
- time_is_before_jiffies(
- bfqq->last_wr_start_finish +
- bfqd->bfq_wr_min_inter_arr_async)) {
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- bfqd->wr_busy_queues++;
- bfqq->entity.prio_changed = 1;
- }
- if (prev != bfqq->next_rq)
- bfq_updated_next_req(bfqd, bfqq);
- }
- /*
- * Assign jiffies to last_wr_start_finish in the following
- * cases:
- *
- * . if bfqq is not going to be weight-raised, because, for
- * non weight-raised queues, last_wr_start_finish stores the
- * arrival time of the last request; as of now, this piece
- * of information is used only for deciding whether to
- * weight-raise async queues
- *
- * . if bfqq is not weight-raised, because, if bfqq is now
- * switching to weight-raised, then last_wr_start_finish
- * stores the time when weight-raising starts
- *
- * . if bfqq is interactive, because, regardless of whether
- * bfqq is currently weight-raised, the weight-raising
- * period must start or restart (this case is considered
- * separately because it is not detected by the above
- * conditions, if bfqq is already weight-raised)
- *
- * last_wr_start_finish has to be updated also if bfqq is soft
- * real-time, because the weight-raising period is constantly
- * restarted on idle-to-busy transitions for these queues, but
- * this is already done in bfq_bfqq_handle_idle_busy_switch if
- * needed.
- */
- if (bfqd->low_latency &&
- (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
- bfqq->last_wr_start_finish = jiffies;
- }
- static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
- struct bio *bio,
- struct request_queue *q)
- {
- struct bfq_queue *bfqq = bfqd->bio_bfqq;
- if (bfqq)
- return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
- return NULL;
- }
- static sector_t get_sdist(sector_t last_pos, struct request *rq)
- {
- if (last_pos)
- return abs(blk_rq_pos(rq) - last_pos);
- return 0;
- }
- static void bfq_remove_request(struct request_queue *q,
- struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- struct bfq_data *bfqd = bfqq->bfqd;
- const int sync = rq_is_sync(rq);
- if (bfqq->next_rq == rq) {
- bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
- bfq_updated_next_req(bfqd, bfqq);
- }
- if (rq->queuelist.prev != &rq->queuelist)
- list_del_init(&rq->queuelist);
- bfqq->queued[sync]--;
- /*
- * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
- * may be read without holding the lock in bfq_has_work().
- */
- WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
- elv_rb_del(&bfqq->sort_list, rq);
- elv_rqhash_del(q, rq);
- if (q->last_merge == rq)
- q->last_merge = NULL;
- if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
- bfqq->next_rq = NULL;
- if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
- bfq_del_bfqq_busy(bfqq, false);
- /*
- * bfqq emptied. In normal operation, when
- * bfqq is empty, bfqq->entity.service and
- * bfqq->entity.budget must contain,
- * respectively, the service received and the
- * budget used last time bfqq emptied. These
- * facts do not hold in this case, as at least
- * this last removal occurred while bfqq is
- * not in service. To avoid inconsistencies,
- * reset both bfqq->entity.service and
- * bfqq->entity.budget, if bfqq has still a
- * process that may issue I/O requests to it.
- */
- bfqq->entity.budget = bfqq->entity.service = 0;
- }
- /*
- * Remove queue from request-position tree as it is empty.
- */
- if (bfqq->pos_root) {
- rb_erase(&bfqq->pos_node, bfqq->pos_root);
- bfqq->pos_root = NULL;
- }
- } else {
- /* see comments on bfq_pos_tree_add_move() for the unlikely() */
- if (unlikely(!bfqd->nonrot_with_queueing))
- bfq_pos_tree_add_move(bfqd, bfqq);
- }
- if (rq->cmd_flags & REQ_META)
- bfqq->meta_pending--;
- }
- static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
- unsigned int nr_segs)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct bfq_io_cq *bic = bfq_bic_lookup(q);
- struct request *free = NULL;
- bool ret;
- spin_lock_irq(&bfqd->lock);
- if (bic) {
- /*
- * Make sure cgroup info is uptodate for current process before
- * considering the merge.
- */
- bfq_bic_update_cgroup(bic, bio);
- bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
- bfq_actuator_index(bfqd, bio));
- } else {
- bfqd->bio_bfqq = NULL;
- }
- bfqd->bio_bic = bic;
- ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
- spin_unlock_irq(&bfqd->lock);
- if (free)
- blk_mq_free_request(free);
- return ret;
- }
- static int bfq_request_merge(struct request_queue *q, struct request **req,
- struct bio *bio)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct request *__rq;
- __rq = bfq_find_rq_fmerge(bfqd, bio, q);
- if (__rq && elv_bio_merge_ok(__rq, bio)) {
- *req = __rq;
- if (blk_discard_mergable(__rq))
- return ELEVATOR_DISCARD_MERGE;
- return ELEVATOR_FRONT_MERGE;
- }
- return ELEVATOR_NO_MERGE;
- }
- static void bfq_request_merged(struct request_queue *q, struct request *req,
- enum elv_merge type)
- {
- if (type == ELEVATOR_FRONT_MERGE &&
- rb_prev(&req->rb_node) &&
- blk_rq_pos(req) <
- blk_rq_pos(container_of(rb_prev(&req->rb_node),
- struct request, rb_node))) {
- struct bfq_queue *bfqq = RQ_BFQQ(req);
- struct bfq_data *bfqd;
- struct request *prev, *next_rq;
- if (!bfqq)
- return;
- bfqd = bfqq->bfqd;
- /* Reposition request in its sort_list */
- elv_rb_del(&bfqq->sort_list, req);
- elv_rb_add(&bfqq->sort_list, req);
- /* Choose next request to be served for bfqq */
- prev = bfqq->next_rq;
- next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
- bfqd->last_position);
- bfqq->next_rq = next_rq;
- /*
- * If next_rq changes, update both the queue's budget to
- * fit the new request and the queue's position in its
- * rq_pos_tree.
- */
- if (prev != bfqq->next_rq) {
- bfq_updated_next_req(bfqd, bfqq);
- /*
- * See comments on bfq_pos_tree_add_move() for
- * the unlikely().
- */
- if (unlikely(!bfqd->nonrot_with_queueing))
- bfq_pos_tree_add_move(bfqd, bfqq);
- }
- }
- }
- /*
- * This function is called to notify the scheduler that the requests
- * rq and 'next' have been merged, with 'next' going away. BFQ
- * exploits this hook to address the following issue: if 'next' has a
- * fifo_time lower that rq, then the fifo_time of rq must be set to
- * the value of 'next', to not forget the greater age of 'next'.
- *
- * NOTE: in this function we assume that rq is in a bfq_queue, basing
- * on that rq is picked from the hash table q->elevator->hash, which,
- * in its turn, is filled only with I/O requests present in
- * bfq_queues, while BFQ is in use for the request queue q. In fact,
- * the function that fills this hash table (elv_rqhash_add) is called
- * only by bfq_insert_request.
- */
- static void bfq_requests_merged(struct request_queue *q, struct request *rq,
- struct request *next)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq),
- *next_bfqq = RQ_BFQQ(next);
- if (!bfqq)
- goto remove;
- /*
- * If next and rq belong to the same bfq_queue and next is older
- * than rq, then reposition rq in the fifo (by substituting next
- * with rq). Otherwise, if next and rq belong to different
- * bfq_queues, never reposition rq: in fact, we would have to
- * reposition it with respect to next's position in its own fifo,
- * which would most certainly be too expensive with respect to
- * the benefits.
- */
- if (bfqq == next_bfqq &&
- !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
- next->fifo_time < rq->fifo_time) {
- list_del_init(&rq->queuelist);
- list_replace_init(&next->queuelist, &rq->queuelist);
- rq->fifo_time = next->fifo_time;
- }
- if (bfqq->next_rq == next)
- bfqq->next_rq = rq;
- bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
- remove:
- /* Merged request may be in the IO scheduler. Remove it. */
- if (!RB_EMPTY_NODE(&next->rb_node)) {
- bfq_remove_request(next->q, next);
- if (next_bfqq)
- bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
- next->cmd_flags);
- }
- }
- /* Must be called with bfqq != NULL */
- static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
- {
- /*
- * If bfqq has been enjoying interactive weight-raising, then
- * reset soft_rt_next_start. We do it for the following
- * reason. bfqq may have been conveying the I/O needed to load
- * a soft real-time application. Such an application actually
- * exhibits a soft real-time I/O pattern after it finishes
- * loading, and finally starts doing its job. But, if bfqq has
- * been receiving a lot of bandwidth so far (likely to happen
- * on a fast device), then soft_rt_next_start now contains a
- * high value that. So, without this reset, bfqq would be
- * prevented from being possibly considered as soft_rt for a
- * very long time.
- */
- if (bfqq->wr_cur_max_time !=
- bfqq->bfqd->bfq_wr_rt_max_time)
- bfqq->soft_rt_next_start = jiffies;
- if (bfq_bfqq_busy(bfqq))
- bfqq->bfqd->wr_busy_queues--;
- bfqq->wr_coeff = 1;
- bfqq->wr_cur_max_time = 0;
- bfqq->last_wr_start_finish = jiffies;
- /*
- * Trigger a weight change on the next invocation of
- * __bfq_entity_update_weight_prio.
- */
- bfqq->entity.prio_changed = 1;
- }
- void bfq_end_wr_async_queues(struct bfq_data *bfqd,
- struct bfq_group *bfqg)
- {
- int i, j, k;
- for (k = 0; k < bfqd->num_actuators; k++) {
- for (i = 0; i < 2; i++)
- for (j = 0; j < IOPRIO_NR_LEVELS; j++)
- if (bfqg->async_bfqq[i][j][k])
- bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
- if (bfqg->async_idle_bfqq[k])
- bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
- }
- }
- static void bfq_end_wr(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq;
- int i;
- spin_lock_irq(&bfqd->lock);
- for (i = 0; i < bfqd->num_actuators; i++) {
- list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
- bfq_bfqq_end_wr(bfqq);
- }
- list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
- bfq_bfqq_end_wr(bfqq);
- bfq_end_wr_async(bfqd);
- spin_unlock_irq(&bfqd->lock);
- }
- static sector_t bfq_io_struct_pos(void *io_struct, bool request)
- {
- if (request)
- return blk_rq_pos(io_struct);
- else
- return ((struct bio *)io_struct)->bi_iter.bi_sector;
- }
- static int bfq_rq_close_to_sector(void *io_struct, bool request,
- sector_t sector)
- {
- return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
- BFQQ_CLOSE_THR;
- }
- static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- sector_t sector)
- {
- struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
- struct rb_node *parent, *node;
- struct bfq_queue *__bfqq;
- if (RB_EMPTY_ROOT(root))
- return NULL;
- /*
- * First, if we find a request starting at the end of the last
- * request, choose it.
- */
- __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
- if (__bfqq)
- return __bfqq;
- /*
- * If the exact sector wasn't found, the parent of the NULL leaf
- * will contain the closest sector (rq_pos_tree sorted by
- * next_request position).
- */
- __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
- if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
- return __bfqq;
- if (blk_rq_pos(__bfqq->next_rq) < sector)
- node = rb_next(&__bfqq->pos_node);
- else
- node = rb_prev(&__bfqq->pos_node);
- if (!node)
- return NULL;
- __bfqq = rb_entry(node, struct bfq_queue, pos_node);
- if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
- return __bfqq;
- return NULL;
- }
- static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
- struct bfq_queue *cur_bfqq,
- sector_t sector)
- {
- struct bfq_queue *bfqq;
- /*
- * We shall notice if some of the queues are cooperating,
- * e.g., working closely on the same area of the device. In
- * that case, we can group them together and: 1) don't waste
- * time idling, and 2) serve the union of their requests in
- * the best possible order for throughput.
- */
- bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
- if (!bfqq || bfqq == cur_bfqq)
- return NULL;
- return bfqq;
- }
- static struct bfq_queue *
- bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
- {
- int process_refs, new_process_refs;
- struct bfq_queue *__bfqq;
- /*
- * If there are no process references on the new_bfqq, then it is
- * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
- * may have dropped their last reference (not just their last process
- * reference).
- */
- if (!bfqq_process_refs(new_bfqq))
- return NULL;
- /* Avoid a circular list and skip interim queue merges. */
- while ((__bfqq = new_bfqq->new_bfqq)) {
- if (__bfqq == bfqq)
- return NULL;
- new_bfqq = __bfqq;
- }
- process_refs = bfqq_process_refs(bfqq);
- new_process_refs = bfqq_process_refs(new_bfqq);
- /*
- * If the process for the bfqq has gone away, there is no
- * sense in merging the queues.
- */
- if (process_refs == 0 || new_process_refs == 0)
- return NULL;
- /*
- * Make sure merged queues belong to the same parent. Parents could
- * have changed since the time we decided the two queues are suitable
- * for merging.
- */
- if (new_bfqq->entity.parent != bfqq->entity.parent)
- return NULL;
- bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
- new_bfqq->pid);
- /*
- * Merging is just a redirection: the requests of the process
- * owning one of the two queues are redirected to the other queue.
- * The latter queue, in its turn, is set as shared if this is the
- * first time that the requests of some process are redirected to
- * it.
- *
- * We redirect bfqq to new_bfqq and not the opposite, because
- * we are in the context of the process owning bfqq, thus we
- * have the io_cq of this process. So we can immediately
- * configure this io_cq to redirect the requests of the
- * process to new_bfqq. In contrast, the io_cq of new_bfqq is
- * not available any more (new_bfqq->bic == NULL).
- *
- * Anyway, even in case new_bfqq coincides with the in-service
- * queue, redirecting requests the in-service queue is the
- * best option, as we feed the in-service queue with new
- * requests close to the last request served and, by doing so,
- * are likely to increase the throughput.
- */
- bfqq->new_bfqq = new_bfqq;
- /*
- * The above assignment schedules the following redirections:
- * each time some I/O for bfqq arrives, the process that
- * generated that I/O is disassociated from bfqq and
- * associated with new_bfqq. Here we increases new_bfqq->ref
- * in advance, adding the number of processes that are
- * expected to be associated with new_bfqq as they happen to
- * issue I/O.
- */
- new_bfqq->ref += process_refs;
- return new_bfqq;
- }
- static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
- struct bfq_queue *new_bfqq)
- {
- if (bfq_too_late_for_merging(new_bfqq))
- return false;
- if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
- (bfqq->ioprio_class != new_bfqq->ioprio_class))
- return false;
- /*
- * If either of the queues has already been detected as seeky,
- * then merging it with the other queue is unlikely to lead to
- * sequential I/O.
- */
- if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
- return false;
- /*
- * Interleaved I/O is known to be done by (some) applications
- * only for reads, so it does not make sense to merge async
- * queues.
- */
- if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
- return false;
- return true;
- }
- static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
- struct bfq_queue *bfqq);
- static struct bfq_queue *
- bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct bfq_queue *stable_merge_bfqq,
- struct bfq_iocq_bfqq_data *bfqq_data)
- {
- int proc_ref = min(bfqq_process_refs(bfqq),
- bfqq_process_refs(stable_merge_bfqq));
- struct bfq_queue *new_bfqq = NULL;
- bfqq_data->stable_merge_bfqq = NULL;
- if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0)
- goto out;
- /* next function will take at least one ref */
- new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
- if (new_bfqq) {
- bfqq_data->stably_merged = true;
- if (new_bfqq->bic) {
- unsigned int new_a_idx = new_bfqq->actuator_idx;
- struct bfq_iocq_bfqq_data *new_bfqq_data =
- &new_bfqq->bic->bfqq_data[new_a_idx];
- new_bfqq_data->stably_merged = true;
- }
- }
- out:
- /* deschedule stable merge, because done or aborted here */
- bfq_put_stable_ref(stable_merge_bfqq);
- return new_bfqq;
- }
- /*
- * Attempt to schedule a merge of bfqq with the currently in-service
- * queue or with a close queue among the scheduled queues. Return
- * NULL if no merge was scheduled, a pointer to the shared bfq_queue
- * structure otherwise.
- *
- * The OOM queue is not allowed to participate to cooperation: in fact, since
- * the requests temporarily redirected to the OOM queue could be redirected
- * again to dedicated queues at any time, the state needed to correctly
- * handle merging with the OOM queue would be quite complex and expensive
- * to maintain. Besides, in such a critical condition as an out of memory,
- * the benefits of queue merging may be little relevant, or even negligible.
- *
- * WARNING: queue merging may impair fairness among non-weight raised
- * queues, for at least two reasons: 1) the original weight of a
- * merged queue may change during the merged state, 2) even being the
- * weight the same, a merged queue may be bloated with many more
- * requests than the ones produced by its originally-associated
- * process.
- */
- static struct bfq_queue *
- bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- void *io_struct, bool request, struct bfq_io_cq *bic)
- {
- struct bfq_queue *in_service_bfqq, *new_bfqq;
- unsigned int a_idx = bfqq->actuator_idx;
- struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
- /* if a merge has already been setup, then proceed with that first */
- new_bfqq = bfqq->new_bfqq;
- if (new_bfqq) {
- while (new_bfqq->new_bfqq)
- new_bfqq = new_bfqq->new_bfqq;
- return new_bfqq;
- }
- /*
- * Check delayed stable merge for rotational or non-queueing
- * devs. For this branch to be executed, bfqq must not be
- * currently merged with some other queue (i.e., bfqq->bic
- * must be non null). If we considered also merged queues,
- * then we should also check whether bfqq has already been
- * merged with bic->stable_merge_bfqq. But this would be
- * costly and complicated.
- */
- if (unlikely(!bfqd->nonrot_with_queueing)) {
- /*
- * Make sure also that bfqq is sync, because
- * bic->stable_merge_bfqq may point to some queue (for
- * stable merging) also if bic is associated with a
- * sync queue, but this bfqq is async
- */
- if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
- !bfq_bfqq_just_created(bfqq) &&
- time_is_before_jiffies(bfqq->split_time +
- msecs_to_jiffies(bfq_late_stable_merging)) &&
- time_is_before_jiffies(bfqq->creation_time +
- msecs_to_jiffies(bfq_late_stable_merging))) {
- struct bfq_queue *stable_merge_bfqq =
- bfqq_data->stable_merge_bfqq;
- return bfq_setup_stable_merge(bfqd, bfqq,
- stable_merge_bfqq,
- bfqq_data);
- }
- }
- /*
- * Do not perform queue merging if the device is non
- * rotational and performs internal queueing. In fact, such a
- * device reaches a high speed through internal parallelism
- * and pipelining. This means that, to reach a high
- * throughput, it must have many requests enqueued at the same
- * time. But, in this configuration, the internal scheduling
- * algorithm of the device does exactly the job of queue
- * merging: it reorders requests so as to obtain as much as
- * possible a sequential I/O pattern. As a consequence, with
- * the workload generated by processes doing interleaved I/O,
- * the throughput reached by the device is likely to be the
- * same, with and without queue merging.
- *
- * Disabling merging also provides a remarkable benefit in
- * terms of throughput. Merging tends to make many workloads
- * artificially more uneven, because of shared queues
- * remaining non empty for incomparably more time than
- * non-merged queues. This may accentuate workload
- * asymmetries. For example, if one of the queues in a set of
- * merged queues has a higher weight than a normal queue, then
- * the shared queue may inherit such a high weight and, by
- * staying almost always active, may force BFQ to perform I/O
- * plugging most of the time. This evidently makes it harder
- * for BFQ to let the device reach a high throughput.
- *
- * Finally, the likely() macro below is not used because one
- * of the two branches is more likely than the other, but to
- * have the code path after the following if() executed as
- * fast as possible for the case of a non rotational device
- * with queueing. We want it because this is the fastest kind
- * of device. On the opposite end, the likely() may lengthen
- * the execution time of BFQ for the case of slower devices
- * (rotational or at least without queueing). But in this case
- * the execution time of BFQ matters very little, if not at
- * all.
- */
- if (likely(bfqd->nonrot_with_queueing))
- return NULL;
- /*
- * Prevent bfqq from being merged if it has been created too
- * long ago. The idea is that true cooperating processes, and
- * thus their associated bfq_queues, are supposed to be
- * created shortly after each other. This is the case, e.g.,
- * for KVM/QEMU and dump I/O threads. Basing on this
- * assumption, the following filtering greatly reduces the
- * probability that two non-cooperating processes, which just
- * happen to do close I/O for some short time interval, have
- * their queues merged by mistake.
- */
- if (bfq_too_late_for_merging(bfqq))
- return NULL;
- if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
- return NULL;
- /* If there is only one backlogged queue, don't search. */
- if (bfq_tot_busy_queues(bfqd) == 1)
- return NULL;
- in_service_bfqq = bfqd->in_service_queue;
- if (in_service_bfqq && in_service_bfqq != bfqq &&
- likely(in_service_bfqq != &bfqd->oom_bfqq) &&
- bfq_rq_close_to_sector(io_struct, request,
- bfqd->in_serv_last_pos) &&
- bfqq->entity.parent == in_service_bfqq->entity.parent &&
- bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
- new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
- if (new_bfqq)
- return new_bfqq;
- }
- /*
- * Check whether there is a cooperator among currently scheduled
- * queues. The only thing we need is that the bio/request is not
- * NULL, as we need it to establish whether a cooperator exists.
- */
- new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
- bfq_io_struct_pos(io_struct, request));
- if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
- bfq_may_be_close_cooperator(bfqq, new_bfqq))
- return bfq_setup_merge(bfqq, new_bfqq);
- return NULL;
- }
- static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
- {
- struct bfq_io_cq *bic = bfqq->bic;
- unsigned int a_idx = bfqq->actuator_idx;
- struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
- /*
- * If !bfqq->bic, the queue is already shared or its requests
- * have already been redirected to a shared queue; both idle window
- * and weight raising state have already been saved. Do nothing.
- */
- if (!bic)
- return;
- bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
- bfqq_data->saved_inject_limit = bfqq->inject_limit;
- bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
- bfqq_data->saved_weight = bfqq->entity.orig_weight;
- bfqq_data->saved_ttime = bfqq->ttime;
- bfqq_data->saved_has_short_ttime =
- bfq_bfqq_has_short_ttime(bfqq);
- bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
- bfqq_data->saved_io_start_time = bfqq->io_start_time;
- bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
- bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
- bfqq_data->was_in_burst_list =
- !hlist_unhashed(&bfqq->burst_list_node);
- if (unlikely(bfq_bfqq_just_created(bfqq) &&
- !bfq_bfqq_in_large_burst(bfqq) &&
- bfqq->bfqd->low_latency)) {
- /*
- * bfqq being merged right after being created: bfqq
- * would have deserved interactive weight raising, but
- * did not make it to be set in a weight-raised state,
- * because of this early merge. Store directly the
- * weight-raising state that would have been assigned
- * to bfqq, so that to avoid that bfqq unjustly fails
- * to enjoy weight raising if split soon.
- */
- bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
- bfqq_data->saved_wr_start_at_switch_to_srt =
- bfq_smallest_from_now();
- bfqq_data->saved_wr_cur_max_time =
- bfq_wr_duration(bfqq->bfqd);
- bfqq_data->saved_last_wr_start_finish = jiffies;
- } else {
- bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
- bfqq_data->saved_wr_start_at_switch_to_srt =
- bfqq->wr_start_at_switch_to_srt;
- bfqq_data->saved_service_from_wr =
- bfqq->service_from_wr;
- bfqq_data->saved_last_wr_start_finish =
- bfqq->last_wr_start_finish;
- bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
- }
- }
- void bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq,
- struct bfq_queue *new_bfqq)
- {
- if (cur_bfqq->entity.parent &&
- cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
- cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
- else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
- cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
- }
- void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- /*
- * To prevent bfqq's service guarantees from being violated,
- * bfqq may be left busy, i.e., queued for service, even if
- * empty (see comments in __bfq_bfqq_expire() for
- * details). But, if no process will send requests to bfqq any
- * longer, then there is no point in keeping bfqq queued for
- * service. In addition, keeping bfqq queued for service, but
- * with no process ref any longer, may have caused bfqq to be
- * freed when dequeued from service. But this is assumed to
- * never happen.
- */
- if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
- bfqq != bfqd->in_service_queue)
- bfq_del_bfqq_busy(bfqq, false);
- bfq_reassign_last_bfqq(bfqq, NULL);
- bfq_put_queue(bfqq);
- }
- static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd,
- struct bfq_io_cq *bic,
- struct bfq_queue *bfqq)
- {
- struct bfq_queue *new_bfqq = bfqq->new_bfqq;
- bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
- (unsigned long)new_bfqq->pid);
- /* Save weight raising and idle window of the merged queues */
- bfq_bfqq_save_state(bfqq);
- bfq_bfqq_save_state(new_bfqq);
- if (bfq_bfqq_IO_bound(bfqq))
- bfq_mark_bfqq_IO_bound(new_bfqq);
- bfq_clear_bfqq_IO_bound(bfqq);
- /*
- * The processes associated with bfqq are cooperators of the
- * processes associated with new_bfqq. So, if bfqq has a
- * waker, then assume that all these processes will be happy
- * to let bfqq's waker freely inject I/O when they have no
- * I/O.
- */
- if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
- bfqq->waker_bfqq != new_bfqq) {
- new_bfqq->waker_bfqq = bfqq->waker_bfqq;
- new_bfqq->tentative_waker_bfqq = NULL;
- /*
- * If the waker queue disappears, then
- * new_bfqq->waker_bfqq must be reset. So insert
- * new_bfqq into the woken_list of the waker. See
- * bfq_check_waker for details.
- */
- hlist_add_head(&new_bfqq->woken_list_node,
- &new_bfqq->waker_bfqq->woken_list);
- }
- /*
- * If bfqq is weight-raised, then let new_bfqq inherit
- * weight-raising. To reduce false positives, neglect the case
- * where bfqq has just been created, but has not yet made it
- * to be weight-raised (which may happen because EQM may merge
- * bfqq even before bfq_add_request is executed for the first
- * time for bfqq). Handling this case would however be very
- * easy, thanks to the flag just_created.
- */
- if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
- new_bfqq->wr_coeff = bfqq->wr_coeff;
- new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
- new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
- new_bfqq->wr_start_at_switch_to_srt =
- bfqq->wr_start_at_switch_to_srt;
- if (bfq_bfqq_busy(new_bfqq))
- bfqd->wr_busy_queues++;
- new_bfqq->entity.prio_changed = 1;
- }
- if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
- bfqq->wr_coeff = 1;
- bfqq->entity.prio_changed = 1;
- if (bfq_bfqq_busy(bfqq))
- bfqd->wr_busy_queues--;
- }
- bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
- bfqd->wr_busy_queues);
- /*
- * Merge queues (that is, let bic redirect its requests to new_bfqq)
- */
- bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
- bfq_mark_bfqq_coop(new_bfqq);
- /*
- * new_bfqq now belongs to at least two bics (it is a shared queue):
- * set new_bfqq->bic to NULL. bfqq either:
- * - does not belong to any bic any more, and hence bfqq->bic must
- * be set to NULL, or
- * - is a queue whose owning bics have already been redirected to a
- * different queue, hence the queue is destined to not belong to
- * any bic soon and bfqq->bic is already NULL (therefore the next
- * assignment causes no harm).
- */
- new_bfqq->bic = NULL;
- /*
- * If the queue is shared, the pid is the pid of one of the associated
- * processes. Which pid depends on the exact sequence of merge events
- * the queue underwent. So printing such a pid is useless and confusing
- * because it reports a random pid between those of the associated
- * processes.
- * We mark such a queue with a pid -1, and then print SHARED instead of
- * a pid in logging messages.
- */
- new_bfqq->pid = -1;
- bfqq->bic = NULL;
- bfq_reassign_last_bfqq(bfqq, new_bfqq);
- bfq_release_process_ref(bfqd, bfqq);
- return new_bfqq;
- }
- static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
- struct bio *bio)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- bool is_sync = op_is_sync(bio->bi_opf);
- struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
- /*
- * Disallow merge of a sync bio into an async request.
- */
- if (is_sync && !rq_is_sync(rq))
- return false;
- /*
- * Lookup the bfqq that this bio will be queued with. Allow
- * merge only if rq is queued there.
- */
- if (!bfqq)
- return false;
- /*
- * We take advantage of this function to perform an early merge
- * of the queues of possible cooperating processes.
- */
- new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
- if (new_bfqq) {
- /*
- * bic still points to bfqq, then it has not yet been
- * redirected to some other bfq_queue, and a queue
- * merge between bfqq and new_bfqq can be safely
- * fulfilled, i.e., bic can be redirected to new_bfqq
- * and bfqq can be put.
- */
- while (bfqq != new_bfqq)
- bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq);
- /*
- * Change also bqfd->bio_bfqq, as
- * bfqd->bio_bic now points to new_bfqq, and
- * this function may be invoked again (and then may
- * use again bqfd->bio_bfqq).
- */
- bfqd->bio_bfqq = bfqq;
- }
- return bfqq == RQ_BFQQ(rq);
- }
- /*
- * Set the maximum time for the in-service queue to consume its
- * budget. This prevents seeky processes from lowering the throughput.
- * In practice, a time-slice service scheme is used with seeky
- * processes.
- */
- static void bfq_set_budget_timeout(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- unsigned int timeout_coeff;
- if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
- timeout_coeff = 1;
- else
- timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
- bfqd->last_budget_start = blk_time_get();
- bfqq->budget_timeout = jiffies +
- bfqd->bfq_timeout * timeout_coeff;
- }
- static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- if (bfqq) {
- bfq_clear_bfqq_fifo_expire(bfqq);
- bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
- if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
- bfqq->wr_coeff > 1 &&
- bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
- time_is_before_jiffies(bfqq->budget_timeout)) {
- /*
- * For soft real-time queues, move the start
- * of the weight-raising period forward by the
- * time the queue has not received any
- * service. Otherwise, a relatively long
- * service delay is likely to cause the
- * weight-raising period of the queue to end,
- * because of the short duration of the
- * weight-raising period of a soft real-time
- * queue. It is worth noting that this move
- * is not so dangerous for the other queues,
- * because soft real-time queues are not
- * greedy.
- *
- * To not add a further variable, we use the
- * overloaded field budget_timeout to
- * determine for how long the queue has not
- * received service, i.e., how much time has
- * elapsed since the queue expired. However,
- * this is a little imprecise, because
- * budget_timeout is set to jiffies if bfqq
- * not only expires, but also remains with no
- * request.
- */
- if (time_after(bfqq->budget_timeout,
- bfqq->last_wr_start_finish))
- bfqq->last_wr_start_finish +=
- jiffies - bfqq->budget_timeout;
- else
- bfqq->last_wr_start_finish = jiffies;
- }
- bfq_set_budget_timeout(bfqd, bfqq);
- bfq_log_bfqq(bfqd, bfqq,
- "set_in_service_queue, cur-budget = %d",
- bfqq->entity.budget);
- }
- bfqd->in_service_queue = bfqq;
- bfqd->in_serv_last_pos = 0;
- }
- /*
- * Get and set a new queue for service.
- */
- static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
- __bfq_set_in_service_queue(bfqd, bfqq);
- return bfqq;
- }
- static void bfq_arm_slice_timer(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq = bfqd->in_service_queue;
- u32 sl;
- bfq_mark_bfqq_wait_request(bfqq);
- /*
- * We don't want to idle for seeks, but we do want to allow
- * fair distribution of slice time for a process doing back-to-back
- * seeks. So allow a little bit of time for him to submit a new rq.
- */
- sl = bfqd->bfq_slice_idle;
- /*
- * Unless the queue is being weight-raised or the scenario is
- * asymmetric, grant only minimum idle time if the queue
- * is seeky. A long idling is preserved for a weight-raised
- * queue, or, more in general, in an asymmetric scenario,
- * because a long idling is needed for guaranteeing to a queue
- * its reserved share of the throughput (in particular, it is
- * needed if the queue has a higher weight than some other
- * queue).
- */
- if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
- !bfq_asymmetric_scenario(bfqd, bfqq))
- sl = min_t(u64, sl, BFQ_MIN_TT);
- else if (bfqq->wr_coeff > 1)
- sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
- bfqd->last_idling_start = blk_time_get();
- bfqd->last_idling_start_jiffies = jiffies;
- hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
- HRTIMER_MODE_REL);
- bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
- }
- /*
- * In autotuning mode, max_budget is dynamically recomputed as the
- * amount of sectors transferred in timeout at the estimated peak
- * rate. This enables BFQ to utilize a full timeslice with a full
- * budget, even if the in-service queue is served at peak rate. And
- * this maximises throughput with sequential workloads.
- */
- static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
- {
- return (u64)bfqd->peak_rate * USEC_PER_MSEC *
- jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
- }
- /*
- * Update parameters related to throughput and responsiveness, as a
- * function of the estimated peak rate. See comments on
- * bfq_calc_max_budget(), and on the ref_wr_duration array.
- */
- static void update_thr_responsiveness_params(struct bfq_data *bfqd)
- {
- if (bfqd->bfq_user_max_budget == 0) {
- bfqd->bfq_max_budget =
- bfq_calc_max_budget(bfqd);
- bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
- }
- }
- static void bfq_reset_rate_computation(struct bfq_data *bfqd,
- struct request *rq)
- {
- if (rq != NULL) { /* new rq dispatch now, reset accordingly */
- bfqd->last_dispatch = bfqd->first_dispatch = blk_time_get_ns();
- bfqd->peak_rate_samples = 1;
- bfqd->sequential_samples = 0;
- bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
- blk_rq_sectors(rq);
- } else /* no new rq dispatched, just reset the number of samples */
- bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
- bfq_log(bfqd,
- "reset_rate_computation at end, sample %u/%u tot_sects %llu",
- bfqd->peak_rate_samples, bfqd->sequential_samples,
- bfqd->tot_sectors_dispatched);
- }
- static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
- {
- u32 rate, weight, divisor;
- /*
- * For the convergence property to hold (see comments on
- * bfq_update_peak_rate()) and for the assessment to be
- * reliable, a minimum number of samples must be present, and
- * a minimum amount of time must have elapsed. If not so, do
- * not compute new rate. Just reset parameters, to get ready
- * for a new evaluation attempt.
- */
- if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
- bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
- goto reset_computation;
- /*
- * If a new request completion has occurred after last
- * dispatch, then, to approximate the rate at which requests
- * have been served by the device, it is more precise to
- * extend the observation interval to the last completion.
- */
- bfqd->delta_from_first =
- max_t(u64, bfqd->delta_from_first,
- bfqd->last_completion - bfqd->first_dispatch);
- /*
- * Rate computed in sects/usec, and not sects/nsec, for
- * precision issues.
- */
- rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
- div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
- /*
- * Peak rate not updated if:
- * - the percentage of sequential dispatches is below 3/4 of the
- * total, and rate is below the current estimated peak rate
- * - rate is unreasonably high (> 20M sectors/sec)
- */
- if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
- rate <= bfqd->peak_rate) ||
- rate > 20<<BFQ_RATE_SHIFT)
- goto reset_computation;
- /*
- * We have to update the peak rate, at last! To this purpose,
- * we use a low-pass filter. We compute the smoothing constant
- * of the filter as a function of the 'weight' of the new
- * measured rate.
- *
- * As can be seen in next formulas, we define this weight as a
- * quantity proportional to how sequential the workload is,
- * and to how long the observation time interval is.
- *
- * The weight runs from 0 to 8. The maximum value of the
- * weight, 8, yields the minimum value for the smoothing
- * constant. At this minimum value for the smoothing constant,
- * the measured rate contributes for half of the next value of
- * the estimated peak rate.
- *
- * So, the first step is to compute the weight as a function
- * of how sequential the workload is. Note that the weight
- * cannot reach 9, because bfqd->sequential_samples cannot
- * become equal to bfqd->peak_rate_samples, which, in its
- * turn, holds true because bfqd->sequential_samples is not
- * incremented for the first sample.
- */
- weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
- /*
- * Second step: further refine the weight as a function of the
- * duration of the observation interval.
- */
- weight = min_t(u32, 8,
- div_u64(weight * bfqd->delta_from_first,
- BFQ_RATE_REF_INTERVAL));
- /*
- * Divisor ranging from 10, for minimum weight, to 2, for
- * maximum weight.
- */
- divisor = 10 - weight;
- /*
- * Finally, update peak rate:
- *
- * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
- */
- bfqd->peak_rate *= divisor-1;
- bfqd->peak_rate /= divisor;
- rate /= divisor; /* smoothing constant alpha = 1/divisor */
- bfqd->peak_rate += rate;
- /*
- * For a very slow device, bfqd->peak_rate can reach 0 (see
- * the minimum representable values reported in the comments
- * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
- * divisions by zero where bfqd->peak_rate is used as a
- * divisor.
- */
- bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
- update_thr_responsiveness_params(bfqd);
- reset_computation:
- bfq_reset_rate_computation(bfqd, rq);
- }
- /*
- * Update the read/write peak rate (the main quantity used for
- * auto-tuning, see update_thr_responsiveness_params()).
- *
- * It is not trivial to estimate the peak rate (correctly): because of
- * the presence of sw and hw queues between the scheduler and the
- * device components that finally serve I/O requests, it is hard to
- * say exactly when a given dispatched request is served inside the
- * device, and for how long. As a consequence, it is hard to know
- * precisely at what rate a given set of requests is actually served
- * by the device.
- *
- * On the opposite end, the dispatch time of any request is trivially
- * available, and, from this piece of information, the "dispatch rate"
- * of requests can be immediately computed. So, the idea in the next
- * function is to use what is known, namely request dispatch times
- * (plus, when useful, request completion times), to estimate what is
- * unknown, namely in-device request service rate.
- *
- * The main issue is that, because of the above facts, the rate at
- * which a certain set of requests is dispatched over a certain time
- * interval can vary greatly with respect to the rate at which the
- * same requests are then served. But, since the size of any
- * intermediate queue is limited, and the service scheme is lossless
- * (no request is silently dropped), the following obvious convergence
- * property holds: the number of requests dispatched MUST become
- * closer and closer to the number of requests completed as the
- * observation interval grows. This is the key property used in
- * the next function to estimate the peak service rate as a function
- * of the observed dispatch rate. The function assumes to be invoked
- * on every request dispatch.
- */
- static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
- {
- u64 now_ns = blk_time_get_ns();
- if (bfqd->peak_rate_samples == 0) { /* first dispatch */
- bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
- bfqd->peak_rate_samples);
- bfq_reset_rate_computation(bfqd, rq);
- goto update_last_values; /* will add one sample */
- }
- /*
- * Device idle for very long: the observation interval lasting
- * up to this dispatch cannot be a valid observation interval
- * for computing a new peak rate (similarly to the late-
- * completion event in bfq_completed_request()). Go to
- * update_rate_and_reset to have the following three steps
- * taken:
- * - close the observation interval at the last (previous)
- * request dispatch or completion
- * - compute rate, if possible, for that observation interval
- * - start a new observation interval with this dispatch
- */
- if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
- bfqd->tot_rq_in_driver == 0)
- goto update_rate_and_reset;
- /* Update sampling information */
- bfqd->peak_rate_samples++;
- if ((bfqd->tot_rq_in_driver > 0 ||
- now_ns - bfqd->last_completion < BFQ_MIN_TT)
- && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
- bfqd->sequential_samples++;
- bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
- /* Reset max observed rq size every 32 dispatches */
- if (likely(bfqd->peak_rate_samples % 32))
- bfqd->last_rq_max_size =
- max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
- else
- bfqd->last_rq_max_size = blk_rq_sectors(rq);
- bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
- /* Target observation interval not yet reached, go on sampling */
- if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
- goto update_last_values;
- update_rate_and_reset:
- bfq_update_rate_reset(bfqd, rq);
- update_last_values:
- bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
- if (RQ_BFQQ(rq) == bfqd->in_service_queue)
- bfqd->in_serv_last_pos = bfqd->last_position;
- bfqd->last_dispatch = now_ns;
- }
- /*
- * Remove request from internal lists.
- */
- static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- /*
- * For consistency, the next instruction should have been
- * executed after removing the request from the queue and
- * dispatching it. We execute instead this instruction before
- * bfq_remove_request() (and hence introduce a temporary
- * inconsistency), for efficiency. In fact, should this
- * dispatch occur for a non in-service bfqq, this anticipated
- * increment prevents two counters related to bfqq->dispatched
- * from risking to be, first, uselessly decremented, and then
- * incremented again when the (new) value of bfqq->dispatched
- * happens to be taken into account.
- */
- bfqq->dispatched++;
- bfq_update_peak_rate(q->elevator->elevator_data, rq);
- bfq_remove_request(q, rq);
- }
- /*
- * There is a case where idling does not have to be performed for
- * throughput concerns, but to preserve the throughput share of
- * the process associated with bfqq.
- *
- * To introduce this case, we can note that allowing the drive
- * to enqueue more than one request at a time, and hence
- * delegating de facto final scheduling decisions to the
- * drive's internal scheduler, entails loss of control on the
- * actual request service order. In particular, the critical
- * situation is when requests from different processes happen
- * to be present, at the same time, in the internal queue(s)
- * of the drive. In such a situation, the drive, by deciding
- * the service order of the internally-queued requests, does
- * determine also the actual throughput distribution among
- * these processes. But the drive typically has no notion or
- * concern about per-process throughput distribution, and
- * makes its decisions only on a per-request basis. Therefore,
- * the service distribution enforced by the drive's internal
- * scheduler is likely to coincide with the desired throughput
- * distribution only in a completely symmetric, or favorably
- * skewed scenario where:
- * (i-a) each of these processes must get the same throughput as
- * the others,
- * (i-b) in case (i-a) does not hold, it holds that the process
- * associated with bfqq must receive a lower or equal
- * throughput than any of the other processes;
- * (ii) the I/O of each process has the same properties, in
- * terms of locality (sequential or random), direction
- * (reads or writes), request sizes, greediness
- * (from I/O-bound to sporadic), and so on;
- * In fact, in such a scenario, the drive tends to treat the requests
- * of each process in about the same way as the requests of the
- * others, and thus to provide each of these processes with about the
- * same throughput. This is exactly the desired throughput
- * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
- * even more convenient distribution for (the process associated with)
- * bfqq.
- *
- * In contrast, in any asymmetric or unfavorable scenario, device
- * idling (I/O-dispatch plugging) is certainly needed to guarantee
- * that bfqq receives its assigned fraction of the device throughput
- * (see [1] for details).
- *
- * The problem is that idling may significantly reduce throughput with
- * certain combinations of types of I/O and devices. An important
- * example is sync random I/O on flash storage with command
- * queueing. So, unless bfqq falls in cases where idling also boosts
- * throughput, it is important to check conditions (i-a), i(-b) and
- * (ii) accurately, so as to avoid idling when not strictly needed for
- * service guarantees.
- *
- * Unfortunately, it is extremely difficult to thoroughly check
- * condition (ii). And, in case there are active groups, it becomes
- * very difficult to check conditions (i-a) and (i-b) too. In fact,
- * if there are active groups, then, for conditions (i-a) or (i-b) to
- * become false 'indirectly', it is enough that an active group
- * contains more active processes or sub-groups than some other active
- * group. More precisely, for conditions (i-a) or (i-b) to become
- * false because of such a group, it is not even necessary that the
- * group is (still) active: it is sufficient that, even if the group
- * has become inactive, some of its descendant processes still have
- * some request already dispatched but still waiting for
- * completion. In fact, requests have still to be guaranteed their
- * share of the throughput even after being dispatched. In this
- * respect, it is easy to show that, if a group frequently becomes
- * inactive while still having in-flight requests, and if, when this
- * happens, the group is not considered in the calculation of whether
- * the scenario is asymmetric, then the group may fail to be
- * guaranteed its fair share of the throughput (basically because
- * idling may not be performed for the descendant processes of the
- * group, but it had to be). We address this issue with the following
- * bi-modal behavior, implemented in the function
- * bfq_asymmetric_scenario().
- *
- * If there are groups with requests waiting for completion
- * (as commented above, some of these groups may even be
- * already inactive), then the scenario is tagged as
- * asymmetric, conservatively, without checking any of the
- * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
- * This behavior matches also the fact that groups are created
- * exactly if controlling I/O is a primary concern (to
- * preserve bandwidth and latency guarantees).
- *
- * On the opposite end, if there are no groups with requests waiting
- * for completion, then only conditions (i-a) and (i-b) are actually
- * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
- * idling is not performed, regardless of whether condition (ii)
- * holds. In other words, only if conditions (i-a) and (i-b) do not
- * hold, then idling is allowed, and the device tends to be prevented
- * from queueing many requests, possibly of several processes. Since
- * there are no groups with requests waiting for completion, then, to
- * control conditions (i-a) and (i-b) it is enough to check just
- * whether all the queues with requests waiting for completion also
- * have the same weight.
- *
- * Not checking condition (ii) evidently exposes bfqq to the
- * risk of getting less throughput than its fair share.
- * However, for queues with the same weight, a further
- * mechanism, preemption, mitigates or even eliminates this
- * problem. And it does so without consequences on overall
- * throughput. This mechanism and its benefits are explained
- * in the next three paragraphs.
- *
- * Even if a queue, say Q, is expired when it remains idle, Q
- * can still preempt the new in-service queue if the next
- * request of Q arrives soon (see the comments on
- * bfq_bfqq_update_budg_for_activation). If all queues and
- * groups have the same weight, this form of preemption,
- * combined with the hole-recovery heuristic described in the
- * comments on function bfq_bfqq_update_budg_for_activation,
- * are enough to preserve a correct bandwidth distribution in
- * the mid term, even without idling. In fact, even if not
- * idling allows the internal queues of the device to contain
- * many requests, and thus to reorder requests, we can rather
- * safely assume that the internal scheduler still preserves a
- * minimum of mid-term fairness.
- *
- * More precisely, this preemption-based, idleless approach
- * provides fairness in terms of IOPS, and not sectors per
- * second. This can be seen with a simple example. Suppose
- * that there are two queues with the same weight, but that
- * the first queue receives requests of 8 sectors, while the
- * second queue receives requests of 1024 sectors. In
- * addition, suppose that each of the two queues contains at
- * most one request at a time, which implies that each queue
- * always remains idle after it is served. Finally, after
- * remaining idle, each queue receives very quickly a new
- * request. It follows that the two queues are served
- * alternatively, preempting each other if needed. This
- * implies that, although both queues have the same weight,
- * the queue with large requests receives a service that is
- * 1024/8 times as high as the service received by the other
- * queue.
- *
- * The motivation for using preemption instead of idling (for
- * queues with the same weight) is that, by not idling,
- * service guarantees are preserved (completely or at least in
- * part) without minimally sacrificing throughput. And, if
- * there is no active group, then the primary expectation for
- * this device is probably a high throughput.
- *
- * We are now left only with explaining the two sub-conditions in the
- * additional compound condition that is checked below for deciding
- * whether the scenario is asymmetric. To explain the first
- * sub-condition, we need to add that the function
- * bfq_asymmetric_scenario checks the weights of only
- * non-weight-raised queues, for efficiency reasons (see comments on
- * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
- * is checked explicitly here. More precisely, the compound condition
- * below takes into account also the fact that, even if bfqq is being
- * weight-raised, the scenario is still symmetric if all queues with
- * requests waiting for completion happen to be
- * weight-raised. Actually, we should be even more precise here, and
- * differentiate between interactive weight raising and soft real-time
- * weight raising.
- *
- * The second sub-condition checked in the compound condition is
- * whether there is a fair amount of already in-flight I/O not
- * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
- * following reason. The drive may decide to serve in-flight
- * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
- * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
- * I/O-dispatching is not plugged, then, while bfqq remains empty, a
- * basically uncontrolled amount of I/O from other queues may be
- * dispatched too, possibly causing the service of bfqq's I/O to be
- * delayed even longer in the drive. This problem gets more and more
- * serious as the speed and the queue depth of the drive grow,
- * because, as these two quantities grow, the probability to find no
- * queue busy but many requests in flight grows too. By contrast,
- * plugging I/O dispatching minimizes the delay induced by already
- * in-flight I/O, and enables bfqq to recover the bandwidth it may
- * lose because of this delay.
- *
- * As a side note, it is worth considering that the above
- * device-idling countermeasures may however fail in the following
- * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
- * in a time period during which all symmetry sub-conditions hold, and
- * therefore the device is allowed to enqueue many requests, but at
- * some later point in time some sub-condition stops to hold, then it
- * may become impossible to make requests be served in the desired
- * order until all the requests already queued in the device have been
- * served. The last sub-condition commented above somewhat mitigates
- * this problem for weight-raised queues.
- *
- * However, as an additional mitigation for this problem, we preserve
- * plugging for a special symmetric case that may suddenly turn into
- * asymmetric: the case where only bfqq is busy. In this case, not
- * expiring bfqq does not cause any harm to any other queues in terms
- * of service guarantees. In contrast, it avoids the following unlucky
- * sequence of events: (1) bfqq is expired, (2) a new queue with a
- * lower weight than bfqq becomes busy (or more queues), (3) the new
- * queue is served until a new request arrives for bfqq, (4) when bfqq
- * is finally served, there are so many requests of the new queue in
- * the drive that the pending requests for bfqq take a lot of time to
- * be served. In particular, event (2) may case even already
- * dispatched requests of bfqq to be delayed, inside the drive. So, to
- * avoid this series of events, the scenario is preventively declared
- * as asymmetric also if bfqq is the only busy queues
- */
- static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- int tot_busy_queues = bfq_tot_busy_queues(bfqd);
- /* No point in idling for bfqq if it won't get requests any longer */
- if (unlikely(!bfqq_process_refs(bfqq)))
- return false;
- return (bfqq->wr_coeff > 1 &&
- (bfqd->wr_busy_queues < tot_busy_queues ||
- bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
- bfq_asymmetric_scenario(bfqd, bfqq) ||
- tot_busy_queues == 1;
- }
- static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- enum bfqq_expiration reason)
- {
- /*
- * If this bfqq is shared between multiple processes, check
- * to make sure that those processes are still issuing I/Os
- * within the mean seek distance. If not, it may be time to
- * break the queues apart again.
- */
- if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
- bfq_mark_bfqq_split_coop(bfqq);
- /*
- * Consider queues with a higher finish virtual time than
- * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
- * true, then bfqq's bandwidth would be violated if an
- * uncontrolled amount of I/O from these queues were
- * dispatched while bfqq is waiting for its new I/O to
- * arrive. This is exactly what may happen if this is a forced
- * expiration caused by a preemption attempt, and if bfqq is
- * not re-scheduled. To prevent this from happening, re-queue
- * bfqq if it needs I/O-dispatch plugging, even if it is
- * empty. By doing so, bfqq is granted to be served before the
- * above queues (provided that bfqq is of course eligible).
- */
- if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
- !(reason == BFQQE_PREEMPTED &&
- idling_needed_for_service_guarantees(bfqd, bfqq))) {
- if (bfqq->dispatched == 0)
- /*
- * Overloading budget_timeout field to store
- * the time at which the queue remains with no
- * backlog and no outstanding request; used by
- * the weight-raising mechanism.
- */
- bfqq->budget_timeout = jiffies;
- bfq_del_bfqq_busy(bfqq, true);
- } else {
- bfq_requeue_bfqq(bfqd, bfqq, true);
- /*
- * Resort priority tree of potential close cooperators.
- * See comments on bfq_pos_tree_add_move() for the unlikely().
- */
- if (unlikely(!bfqd->nonrot_with_queueing &&
- !RB_EMPTY_ROOT(&bfqq->sort_list)))
- bfq_pos_tree_add_move(bfqd, bfqq);
- }
- /*
- * All in-service entities must have been properly deactivated
- * or requeued before executing the next function, which
- * resets all in-service entities as no more in service. This
- * may cause bfqq to be freed. If this happens, the next
- * function returns true.
- */
- return __bfq_bfqd_reset_in_service(bfqd);
- }
- /**
- * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
- * @bfqd: device data.
- * @bfqq: queue to update.
- * @reason: reason for expiration.
- *
- * Handle the feedback on @bfqq budget at queue expiration.
- * See the body for detailed comments.
- */
- static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- enum bfqq_expiration reason)
- {
- struct request *next_rq;
- int budget, min_budget;
- min_budget = bfq_min_budget(bfqd);
- if (bfqq->wr_coeff == 1)
- budget = bfqq->max_budget;
- else /*
- * Use a constant, low budget for weight-raised queues,
- * to help achieve a low latency. Keep it slightly higher
- * than the minimum possible budget, to cause a little
- * bit fewer expirations.
- */
- budget = 2 * min_budget;
- bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
- bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
- bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
- budget, bfq_min_budget(bfqd));
- bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
- bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
- if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
- switch (reason) {
- /*
- * Caveat: in all the following cases we trade latency
- * for throughput.
- */
- case BFQQE_TOO_IDLE:
- /*
- * This is the only case where we may reduce
- * the budget: if there is no request of the
- * process still waiting for completion, then
- * we assume (tentatively) that the timer has
- * expired because the batch of requests of
- * the process could have been served with a
- * smaller budget. Hence, betting that
- * process will behave in the same way when it
- * becomes backlogged again, we reduce its
- * next budget. As long as we guess right,
- * this budget cut reduces the latency
- * experienced by the process.
- *
- * However, if there are still outstanding
- * requests, then the process may have not yet
- * issued its next request just because it is
- * still waiting for the completion of some of
- * the still outstanding ones. So in this
- * subcase we do not reduce its budget, on the
- * contrary we increase it to possibly boost
- * the throughput, as discussed in the
- * comments to the BUDGET_TIMEOUT case.
- */
- if (bfqq->dispatched > 0) /* still outstanding reqs */
- budget = min(budget * 2, bfqd->bfq_max_budget);
- else {
- if (budget > 5 * min_budget)
- budget -= 4 * min_budget;
- else
- budget = min_budget;
- }
- break;
- case BFQQE_BUDGET_TIMEOUT:
- /*
- * We double the budget here because it gives
- * the chance to boost the throughput if this
- * is not a seeky process (and has bumped into
- * this timeout because of, e.g., ZBR).
- */
- budget = min(budget * 2, bfqd->bfq_max_budget);
- break;
- case BFQQE_BUDGET_EXHAUSTED:
- /*
- * The process still has backlog, and did not
- * let either the budget timeout or the disk
- * idling timeout expire. Hence it is not
- * seeky, has a short thinktime and may be
- * happy with a higher budget too. So
- * definitely increase the budget of this good
- * candidate to boost the disk throughput.
- */
- budget = min(budget * 4, bfqd->bfq_max_budget);
- break;
- case BFQQE_NO_MORE_REQUESTS:
- /*
- * For queues that expire for this reason, it
- * is particularly important to keep the
- * budget close to the actual service they
- * need. Doing so reduces the timestamp
- * misalignment problem described in the
- * comments in the body of
- * __bfq_activate_entity. In fact, suppose
- * that a queue systematically expires for
- * BFQQE_NO_MORE_REQUESTS and presents a
- * new request in time to enjoy timestamp
- * back-shifting. The larger the budget of the
- * queue is with respect to the service the
- * queue actually requests in each service
- * slot, the more times the queue can be
- * reactivated with the same virtual finish
- * time. It follows that, even if this finish
- * time is pushed to the system virtual time
- * to reduce the consequent timestamp
- * misalignment, the queue unjustly enjoys for
- * many re-activations a lower finish time
- * than all newly activated queues.
- *
- * The service needed by bfqq is measured
- * quite precisely by bfqq->entity.service.
- * Since bfqq does not enjoy device idling,
- * bfqq->entity.service is equal to the number
- * of sectors that the process associated with
- * bfqq requested to read/write before waiting
- * for request completions, or blocking for
- * other reasons.
- */
- budget = max_t(int, bfqq->entity.service, min_budget);
- break;
- default:
- return;
- }
- } else if (!bfq_bfqq_sync(bfqq)) {
- /*
- * Async queues get always the maximum possible
- * budget, as for them we do not care about latency
- * (in addition, their ability to dispatch is limited
- * by the charging factor).
- */
- budget = bfqd->bfq_max_budget;
- }
- bfqq->max_budget = budget;
- if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
- !bfqd->bfq_user_max_budget)
- bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
- /*
- * If there is still backlog, then assign a new budget, making
- * sure that it is large enough for the next request. Since
- * the finish time of bfqq must be kept in sync with the
- * budget, be sure to call __bfq_bfqq_expire() *after* this
- * update.
- *
- * If there is no backlog, then no need to update the budget;
- * it will be updated on the arrival of a new request.
- */
- next_rq = bfqq->next_rq;
- if (next_rq)
- bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
- bfq_serv_to_charge(next_rq, bfqq));
- bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
- next_rq ? blk_rq_sectors(next_rq) : 0,
- bfqq->entity.budget);
- }
- /*
- * Return true if the process associated with bfqq is "slow". The slow
- * flag is used, in addition to the budget timeout, to reduce the
- * amount of service provided to seeky processes, and thus reduce
- * their chances to lower the throughput. More details in the comments
- * on the function bfq_bfqq_expire().
- *
- * An important observation is in order: as discussed in the comments
- * on the function bfq_update_peak_rate(), with devices with internal
- * queues, it is hard if ever possible to know when and for how long
- * an I/O request is processed by the device (apart from the trivial
- * I/O pattern where a new request is dispatched only after the
- * previous one has been completed). This makes it hard to evaluate
- * the real rate at which the I/O requests of each bfq_queue are
- * served. In fact, for an I/O scheduler like BFQ, serving a
- * bfq_queue means just dispatching its requests during its service
- * slot (i.e., until the budget of the queue is exhausted, or the
- * queue remains idle, or, finally, a timeout fires). But, during the
- * service slot of a bfq_queue, around 100 ms at most, the device may
- * be even still processing requests of bfq_queues served in previous
- * service slots. On the opposite end, the requests of the in-service
- * bfq_queue may be completed after the service slot of the queue
- * finishes.
- *
- * Anyway, unless more sophisticated solutions are used
- * (where possible), the sum of the sizes of the requests dispatched
- * during the service slot of a bfq_queue is probably the only
- * approximation available for the service received by the bfq_queue
- * during its service slot. And this sum is the quantity used in this
- * function to evaluate the I/O speed of a process.
- */
- static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- bool compensate, unsigned long *delta_ms)
- {
- ktime_t delta_ktime;
- u32 delta_usecs;
- bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
- if (!bfq_bfqq_sync(bfqq))
- return false;
- if (compensate)
- delta_ktime = bfqd->last_idling_start;
- else
- delta_ktime = blk_time_get();
- delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
- delta_usecs = ktime_to_us(delta_ktime);
- /* don't use too short time intervals */
- if (delta_usecs < 1000) {
- if (!blk_queue_rot(bfqd->queue))
- /*
- * give same worst-case guarantees as idling
- * for seeky
- */
- *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
- else /* charge at least one seek */
- *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
- return slow;
- }
- *delta_ms = delta_usecs / USEC_PER_MSEC;
- /*
- * Use only long (> 20ms) intervals to filter out excessive
- * spikes in service rate estimation.
- */
- if (delta_usecs > 20000) {
- /*
- * Caveat for rotational devices: processes doing I/O
- * in the slower disk zones tend to be slow(er) even
- * if not seeky. In this respect, the estimated peak
- * rate is likely to be an average over the disk
- * surface. Accordingly, to not be too harsh with
- * unlucky processes, a process is deemed slow only if
- * its rate has been lower than half of the estimated
- * peak rate.
- */
- slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
- }
- bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
- return slow;
- }
- /*
- * To be deemed as soft real-time, an application must meet two
- * requirements. First, the application must not require an average
- * bandwidth higher than the approximate bandwidth required to playback or
- * record a compressed high-definition video.
- * The next function is invoked on the completion of the last request of a
- * batch, to compute the next-start time instant, soft_rt_next_start, such
- * that, if the next request of the application does not arrive before
- * soft_rt_next_start, then the above requirement on the bandwidth is met.
- *
- * The second requirement is that the request pattern of the application is
- * isochronous, i.e., that, after issuing a request or a batch of requests,
- * the application stops issuing new requests until all its pending requests
- * have been completed. After that, the application may issue a new batch,
- * and so on.
- * For this reason the next function is invoked to compute
- * soft_rt_next_start only for applications that meet this requirement,
- * whereas soft_rt_next_start is set to infinity for applications that do
- * not.
- *
- * Unfortunately, even a greedy (i.e., I/O-bound) application may
- * happen to meet, occasionally or systematically, both the above
- * bandwidth and isochrony requirements. This may happen at least in
- * the following circumstances. First, if the CPU load is high. The
- * application may stop issuing requests while the CPUs are busy
- * serving other processes, then restart, then stop again for a while,
- * and so on. The other circumstances are related to the storage
- * device: the storage device is highly loaded or reaches a low-enough
- * throughput with the I/O of the application (e.g., because the I/O
- * is random and/or the device is slow). In all these cases, the
- * I/O of the application may be simply slowed down enough to meet
- * the bandwidth and isochrony requirements. To reduce the probability
- * that greedy applications are deemed as soft real-time in these
- * corner cases, a further rule is used in the computation of
- * soft_rt_next_start: the return value of this function is forced to
- * be higher than the maximum between the following two quantities.
- *
- * (a) Current time plus: (1) the maximum time for which the arrival
- * of a request is waited for when a sync queue becomes idle,
- * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
- * postpone for a moment the reason for adding a few extra
- * jiffies; we get back to it after next item (b). Lower-bounding
- * the return value of this function with the current time plus
- * bfqd->bfq_slice_idle tends to filter out greedy applications,
- * because the latter issue their next request as soon as possible
- * after the last one has been completed. In contrast, a soft
- * real-time application spends some time processing data, after a
- * batch of its requests has been completed.
- *
- * (b) Current value of bfqq->soft_rt_next_start. As pointed out
- * above, greedy applications may happen to meet both the
- * bandwidth and isochrony requirements under heavy CPU or
- * storage-device load. In more detail, in these scenarios, these
- * applications happen, only for limited time periods, to do I/O
- * slowly enough to meet all the requirements described so far,
- * including the filtering in above item (a). These slow-speed
- * time intervals are usually interspersed between other time
- * intervals during which these applications do I/O at a very high
- * speed. Fortunately, exactly because of the high speed of the
- * I/O in the high-speed intervals, the values returned by this
- * function happen to be so high, near the end of any such
- * high-speed interval, to be likely to fall *after* the end of
- * the low-speed time interval that follows. These high values are
- * stored in bfqq->soft_rt_next_start after each invocation of
- * this function. As a consequence, if the last value of
- * bfqq->soft_rt_next_start is constantly used to lower-bound the
- * next value that this function may return, then, from the very
- * beginning of a low-speed interval, bfqq->soft_rt_next_start is
- * likely to be constantly kept so high that any I/O request
- * issued during the low-speed interval is considered as arriving
- * to soon for the application to be deemed as soft
- * real-time. Then, in the high-speed interval that follows, the
- * application will not be deemed as soft real-time, just because
- * it will do I/O at a high speed. And so on.
- *
- * Getting back to the filtering in item (a), in the following two
- * cases this filtering might be easily passed by a greedy
- * application, if the reference quantity was just
- * bfqd->bfq_slice_idle:
- * 1) HZ is so low that the duration of a jiffy is comparable to or
- * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
- * devices with HZ=100. The time granularity may be so coarse
- * that the approximation, in jiffies, of bfqd->bfq_slice_idle
- * is rather lower than the exact value.
- * 2) jiffies, instead of increasing at a constant rate, may stop increasing
- * for a while, then suddenly 'jump' by several units to recover the lost
- * increments. This seems to happen, e.g., inside virtual machines.
- * To address this issue, in the filtering in (a) we do not use as a
- * reference time interval just bfqd->bfq_slice_idle, but
- * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
- * minimum number of jiffies for which the filter seems to be quite
- * precise also in embedded systems and KVM/QEMU virtual machines.
- */
- static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- return max3(bfqq->soft_rt_next_start,
- bfqq->last_idle_bklogged +
- HZ * bfqq->service_from_backlogged /
- bfqd->bfq_wr_max_softrt_rate,
- jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
- }
- /**
- * bfq_bfqq_expire - expire a queue.
- * @bfqd: device owning the queue.
- * @bfqq: the queue to expire.
- * @compensate: if true, compensate for the time spent idling.
- * @reason: the reason causing the expiration.
- *
- * If the process associated with bfqq does slow I/O (e.g., because it
- * issues random requests), we charge bfqq with the time it has been
- * in service instead of the service it has received (see
- * bfq_bfqq_charge_time for details on how this goal is achieved). As
- * a consequence, bfqq will typically get higher timestamps upon
- * reactivation, and hence it will be rescheduled as if it had
- * received more service than what it has actually received. In the
- * end, bfqq receives less service in proportion to how slowly its
- * associated process consumes its budgets (and hence how seriously it
- * tends to lower the throughput). In addition, this time-charging
- * strategy guarantees time fairness among slow processes. In
- * contrast, if the process associated with bfqq is not slow, we
- * charge bfqq exactly with the service it has received.
- *
- * Charging time to the first type of queues and the exact service to
- * the other has the effect of using the WF2Q+ policy to schedule the
- * former on a timeslice basis, without violating service domain
- * guarantees among the latter.
- */
- void bfq_bfqq_expire(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool compensate,
- enum bfqq_expiration reason)
- {
- bool slow;
- unsigned long delta = 0;
- struct bfq_entity *entity = &bfqq->entity;
- /*
- * Check whether the process is slow (see bfq_bfqq_is_slow).
- */
- slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
- /*
- * As above explained, charge slow (typically seeky) and
- * timed-out queues with the time and not the service
- * received, to favor sequential workloads.
- *
- * Processes doing I/O in the slower disk zones will tend to
- * be slow(er) even if not seeky. Therefore, since the
- * estimated peak rate is actually an average over the disk
- * surface, these processes may timeout just for bad luck. To
- * avoid punishing them, do not charge time to processes that
- * succeeded in consuming at least 2/3 of their budget. This
- * allows BFQ to preserve enough elasticity to still perform
- * bandwidth, and not time, distribution with little unlucky
- * or quasi-sequential processes.
- */
- if (bfqq->wr_coeff == 1 &&
- (slow ||
- (reason == BFQQE_BUDGET_TIMEOUT &&
- bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
- bfq_bfqq_charge_time(bfqd, bfqq, delta);
- if (bfqd->low_latency && bfqq->wr_coeff == 1)
- bfqq->last_wr_start_finish = jiffies;
- if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
- RB_EMPTY_ROOT(&bfqq->sort_list)) {
- /*
- * If we get here, and there are no outstanding
- * requests, then the request pattern is isochronous
- * (see the comments on the function
- * bfq_bfqq_softrt_next_start()). Therefore we can
- * compute soft_rt_next_start.
- *
- * If, instead, the queue still has outstanding
- * requests, then we have to wait for the completion
- * of all the outstanding requests to discover whether
- * the request pattern is actually isochronous.
- */
- if (bfqq->dispatched == 0)
- bfqq->soft_rt_next_start =
- bfq_bfqq_softrt_next_start(bfqd, bfqq);
- else if (bfqq->dispatched > 0) {
- /*
- * Schedule an update of soft_rt_next_start to when
- * the task may be discovered to be isochronous.
- */
- bfq_mark_bfqq_softrt_update(bfqq);
- }
- }
- bfq_log_bfqq(bfqd, bfqq,
- "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
- slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
- /*
- * bfqq expired, so no total service time needs to be computed
- * any longer: reset state machine for measuring total service
- * times.
- */
- bfqd->rqs_injected = bfqd->wait_dispatch = false;
- bfqd->waited_rq = NULL;
- /*
- * Increase, decrease or leave budget unchanged according to
- * reason.
- */
- __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
- if (__bfq_bfqq_expire(bfqd, bfqq, reason))
- /* bfqq is gone, no more actions on it */
- return;
- /* mark bfqq as waiting a request only if a bic still points to it */
- if (!bfq_bfqq_busy(bfqq) &&
- reason != BFQQE_BUDGET_TIMEOUT &&
- reason != BFQQE_BUDGET_EXHAUSTED) {
- bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
- /*
- * Not setting service to 0, because, if the next rq
- * arrives in time, the queue will go on receiving
- * service with this same budget (as if it never expired)
- */
- } else
- entity->service = 0;
- /*
- * Reset the received-service counter for every parent entity.
- * Differently from what happens with bfqq->entity.service,
- * the resetting of this counter never needs to be postponed
- * for parent entities. In fact, in case bfqq may have a
- * chance to go on being served using the last, partially
- * consumed budget, bfqq->entity.service needs to be kept,
- * because if bfqq then actually goes on being served using
- * the same budget, the last value of bfqq->entity.service is
- * needed to properly decrement bfqq->entity.budget by the
- * portion already consumed. In contrast, it is not necessary
- * to keep entity->service for parent entities too, because
- * the bubble up of the new value of bfqq->entity.budget will
- * make sure that the budgets of parent entities are correct,
- * even in case bfqq and thus parent entities go on receiving
- * service with the same budget.
- */
- entity = entity->parent;
- for_each_entity(entity)
- entity->service = 0;
- }
- /*
- * Budget timeout is not implemented through a dedicated timer, but
- * just checked on request arrivals and completions, as well as on
- * idle timer expirations.
- */
- static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
- {
- return time_is_before_eq_jiffies(bfqq->budget_timeout);
- }
- /*
- * If we expire a queue that is actively waiting (i.e., with the
- * device idled) for the arrival of a new request, then we may incur
- * the timestamp misalignment problem described in the body of the
- * function __bfq_activate_entity. Hence we return true only if this
- * condition does not hold, or if the queue is slow enough to deserve
- * only to be kicked off for preserving a high throughput.
- */
- static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
- {
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "may_budget_timeout: wait_request %d left %d timeout %d",
- bfq_bfqq_wait_request(bfqq),
- bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
- bfq_bfqq_budget_timeout(bfqq));
- return (!bfq_bfqq_wait_request(bfqq) ||
- bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
- &&
- bfq_bfqq_budget_timeout(bfqq);
- }
- static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- bool rot_without_queueing =
- blk_queue_rot(bfqd->queue) && !bfqd->hw_tag,
- bfqq_sequential_and_IO_bound,
- idling_boosts_thr;
- /* No point in idling for bfqq if it won't get requests any longer */
- if (unlikely(!bfqq_process_refs(bfqq)))
- return false;
- bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
- bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
- /*
- * The next variable takes into account the cases where idling
- * boosts the throughput.
- *
- * The value of the variable is computed considering, first, that
- * idling is virtually always beneficial for the throughput if:
- * (a) the device is not NCQ-capable and rotational, or
- * (b) regardless of the presence of NCQ, the device is rotational and
- * the request pattern for bfqq is I/O-bound and sequential, or
- * (c) regardless of whether it is rotational, the device is
- * not NCQ-capable and the request pattern for bfqq is
- * I/O-bound and sequential.
- *
- * Secondly, and in contrast to the above item (b), idling an
- * NCQ-capable flash-based device would not boost the
- * throughput even with sequential I/O; rather it would lower
- * the throughput in proportion to how fast the device
- * is. Accordingly, the next variable is true if any of the
- * above conditions (a), (b) or (c) is true, and, in
- * particular, happens to be false if bfqd is an NCQ-capable
- * flash-based device.
- */
- idling_boosts_thr = rot_without_queueing ||
- ((blk_queue_rot(bfqd->queue) || !bfqd->hw_tag) &&
- bfqq_sequential_and_IO_bound);
- /*
- * The return value of this function is equal to that of
- * idling_boosts_thr, unless a special case holds. In this
- * special case, described below, idling may cause problems to
- * weight-raised queues.
- *
- * When the request pool is saturated (e.g., in the presence
- * of write hogs), if the processes associated with
- * non-weight-raised queues ask for requests at a lower rate,
- * then processes associated with weight-raised queues have a
- * higher probability to get a request from the pool
- * immediately (or at least soon) when they need one. Thus
- * they have a higher probability to actually get a fraction
- * of the device throughput proportional to their high
- * weight. This is especially true with NCQ-capable drives,
- * which enqueue several requests in advance, and further
- * reorder internally-queued requests.
- *
- * For this reason, we force to false the return value if
- * there are weight-raised busy queues. In this case, and if
- * bfqq is not weight-raised, this guarantees that the device
- * is not idled for bfqq (if, instead, bfqq is weight-raised,
- * then idling will be guaranteed by another variable, see
- * below). Combined with the timestamping rules of BFQ (see
- * [1] for details), this behavior causes bfqq, and hence any
- * sync non-weight-raised queue, to get a lower number of
- * requests served, and thus to ask for a lower number of
- * requests from the request pool, before the busy
- * weight-raised queues get served again. This often mitigates
- * starvation problems in the presence of heavy write
- * workloads and NCQ, thereby guaranteeing a higher
- * application and system responsiveness in these hostile
- * scenarios.
- */
- return idling_boosts_thr &&
- bfqd->wr_busy_queues == 0;
- }
- /*
- * For a queue that becomes empty, device idling is allowed only if
- * this function returns true for that queue. As a consequence, since
- * device idling plays a critical role for both throughput boosting
- * and service guarantees, the return value of this function plays a
- * critical role as well.
- *
- * In a nutshell, this function returns true only if idling is
- * beneficial for throughput or, even if detrimental for throughput,
- * idling is however necessary to preserve service guarantees (low
- * latency, desired throughput distribution, ...). In particular, on
- * NCQ-capable devices, this function tries to return false, so as to
- * help keep the drives' internal queues full, whenever this helps the
- * device boost the throughput without causing any service-guarantee
- * issue.
- *
- * Most of the issues taken into account to get the return value of
- * this function are not trivial. We discuss these issues in the two
- * functions providing the main pieces of information needed by this
- * function.
- */
- static bool bfq_better_to_idle(struct bfq_queue *bfqq)
- {
- struct bfq_data *bfqd = bfqq->bfqd;
- bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
- /* No point in idling for bfqq if it won't get requests any longer */
- if (unlikely(!bfqq_process_refs(bfqq)))
- return false;
- if (unlikely(bfqd->strict_guarantees))
- return true;
- /*
- * Idling is performed only if slice_idle > 0. In addition, we
- * do not idle if
- * (a) bfqq is async
- * (b) bfqq is in the idle io prio class: in this case we do
- * not idle because we want to minimize the bandwidth that
- * queues in this class can steal to higher-priority queues
- */
- if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
- bfq_class_idle(bfqq))
- return false;
- idling_boosts_thr_with_no_issue =
- idling_boosts_thr_without_issues(bfqd, bfqq);
- idling_needed_for_service_guar =
- idling_needed_for_service_guarantees(bfqd, bfqq);
- /*
- * We have now the two components we need to compute the
- * return value of the function, which is true only if idling
- * either boosts the throughput (without issues), or is
- * necessary to preserve service guarantees.
- */
- return idling_boosts_thr_with_no_issue ||
- idling_needed_for_service_guar;
- }
- /*
- * If the in-service queue is empty but the function bfq_better_to_idle
- * returns true, then:
- * 1) the queue must remain in service and cannot be expired, and
- * 2) the device must be idled to wait for the possible arrival of a new
- * request for the queue.
- * See the comments on the function bfq_better_to_idle for the reasons
- * why performing device idling is the best choice to boost the throughput
- * and preserve service guarantees when bfq_better_to_idle itself
- * returns true.
- */
- static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
- {
- return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
- }
- /*
- * This function chooses the queue from which to pick the next extra
- * I/O request to inject, if it finds a compatible queue. See the
- * comments on bfq_update_inject_limit() for details on the injection
- * mechanism, and for the definitions of the quantities mentioned
- * below.
- */
- static struct bfq_queue *
- bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
- unsigned int limit = in_serv_bfqq->inject_limit;
- int i;
- /*
- * If
- * - bfqq is not weight-raised and therefore does not carry
- * time-critical I/O,
- * or
- * - regardless of whether bfqq is weight-raised, bfqq has
- * however a long think time, during which it can absorb the
- * effect of an appropriate number of extra I/O requests
- * from other queues (see bfq_update_inject_limit for
- * details on the computation of this number);
- * then injection can be performed without restrictions.
- */
- bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
- !bfq_bfqq_has_short_ttime(in_serv_bfqq);
- /*
- * If
- * - the baseline total service time could not be sampled yet,
- * so the inject limit happens to be still 0, and
- * - a lot of time has elapsed since the plugging of I/O
- * dispatching started, so drive speed is being wasted
- * significantly;
- * then temporarily raise inject limit to one request.
- */
- if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
- bfq_bfqq_wait_request(in_serv_bfqq) &&
- time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
- bfqd->bfq_slice_idle)
- )
- limit = 1;
- if (bfqd->tot_rq_in_driver >= limit)
- return NULL;
- /*
- * Linear search of the source queue for injection; but, with
- * a high probability, very few steps are needed to find a
- * candidate queue, i.e., a queue with enough budget left for
- * its next request. In fact:
- * - BFQ dynamically updates the budget of every queue so as
- * to accommodate the expected backlog of the queue;
- * - if a queue gets all its requests dispatched as injected
- * service, then the queue is removed from the active list
- * (and re-added only if it gets new requests, but then it
- * is assigned again enough budget for its new backlog).
- */
- for (i = 0; i < bfqd->num_actuators; i++) {
- list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
- if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
- (in_serv_always_inject || bfqq->wr_coeff > 1) &&
- bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
- bfq_bfqq_budget_left(bfqq)) {
- /*
- * Allow for only one large in-flight request
- * on non-rotational devices, for the
- * following reason. On non-rotationl drives,
- * large requests take much longer than
- * smaller requests to be served. In addition,
- * the drive prefers to serve large requests
- * w.r.t. to small ones, if it can choose. So,
- * having more than one large requests queued
- * in the drive may easily make the next first
- * request of the in-service queue wait for so
- * long to break bfqq's service guarantees. On
- * the bright side, large requests let the
- * drive reach a very high throughput, even if
- * there is only one in-flight large request
- * at a time.
- */
- if (!blk_queue_rot(bfqd->queue) &&
- blk_rq_sectors(bfqq->next_rq) >=
- BFQQ_SECT_THR_NONROT &&
- bfqd->tot_rq_in_driver >= 1)
- continue;
- else {
- bfqd->rqs_injected = true;
- return bfqq;
- }
- }
- }
- return NULL;
- }
- static struct bfq_queue *
- bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
- {
- struct bfq_queue *bfqq;
- if (bfqd->in_service_queue &&
- bfqd->in_service_queue->actuator_idx == idx)
- return bfqd->in_service_queue;
- list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
- if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
- bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
- bfq_bfqq_budget_left(bfqq)) {
- return bfqq;
- }
- }
- return NULL;
- }
- /*
- * Perform a linear scan of each actuator, until an actuator is found
- * for which the following three conditions hold: the load of the
- * actuator is below the threshold (see comments on
- * actuator_load_threshold for details) and lower than that of the
- * next actuator (comments on this extra condition below), and there
- * is a queue that contains I/O for that actuator. On success, return
- * that queue.
- *
- * Performing a plain linear scan entails a prioritization among
- * actuators. The extra condition above breaks this prioritization and
- * tends to distribute injection uniformly across actuators.
- */
- static struct bfq_queue *
- bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
- {
- int i;
- for (i = 0 ; i < bfqd->num_actuators; i++) {
- if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
- (i == bfqd->num_actuators - 1 ||
- bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
- struct bfq_queue *bfqq =
- bfq_find_active_bfqq_for_actuator(bfqd, i);
- if (bfqq)
- return bfqq;
- }
- }
- return NULL;
- }
- /*
- * Select a queue for service. If we have a current queue in service,
- * check whether to continue servicing it, or retrieve and set a new one.
- */
- static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq, *inject_bfqq;
- struct request *next_rq;
- enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
- bfqq = bfqd->in_service_queue;
- if (!bfqq)
- goto new_queue;
- bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
- /*
- * Do not expire bfqq for budget timeout if bfqq may be about
- * to enjoy device idling. The reason why, in this case, we
- * prevent bfqq from expiring is the same as in the comments
- * on the case where bfq_bfqq_must_idle() returns true, in
- * bfq_completed_request().
- */
- if (bfq_may_expire_for_budg_timeout(bfqq) &&
- !bfq_bfqq_must_idle(bfqq))
- goto expire;
- check_queue:
- /*
- * If some actuator is underutilized, but the in-service
- * queue does not contain I/O for that actuator, then try to
- * inject I/O for that actuator.
- */
- inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
- if (inject_bfqq && inject_bfqq != bfqq)
- return inject_bfqq;
- /*
- * This loop is rarely executed more than once. Even when it
- * happens, it is much more convenient to re-execute this loop
- * than to return NULL and trigger a new dispatch to get a
- * request served.
- */
- next_rq = bfqq->next_rq;
- /*
- * If bfqq has requests queued and it has enough budget left to
- * serve them, keep the queue, otherwise expire it.
- */
- if (next_rq) {
- if (bfq_serv_to_charge(next_rq, bfqq) >
- bfq_bfqq_budget_left(bfqq)) {
- /*
- * Expire the queue for budget exhaustion,
- * which makes sure that the next budget is
- * enough to serve the next request, even if
- * it comes from the fifo expired path.
- */
- reason = BFQQE_BUDGET_EXHAUSTED;
- goto expire;
- } else {
- /*
- * The idle timer may be pending because we may
- * not disable disk idling even when a new request
- * arrives.
- */
- if (bfq_bfqq_wait_request(bfqq)) {
- /*
- * If we get here: 1) at least a new request
- * has arrived but we have not disabled the
- * timer because the request was too small,
- * 2) then the block layer has unplugged
- * the device, causing the dispatch to be
- * invoked.
- *
- * Since the device is unplugged, now the
- * requests are probably large enough to
- * provide a reasonable throughput.
- * So we disable idling.
- */
- bfq_clear_bfqq_wait_request(bfqq);
- hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
- }
- goto keep_queue;
- }
- }
- /*
- * No requests pending. However, if the in-service queue is idling
- * for a new request, or has requests waiting for a completion and
- * may idle after their completion, then keep it anyway.
- *
- * Yet, inject service from other queues if it boosts
- * throughput and is possible.
- */
- if (bfq_bfqq_wait_request(bfqq) ||
- (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
- unsigned int act_idx = bfqq->actuator_idx;
- struct bfq_queue *async_bfqq = NULL;
- struct bfq_queue *blocked_bfqq =
- !hlist_empty(&bfqq->woken_list) ?
- container_of(bfqq->woken_list.first,
- struct bfq_queue,
- woken_list_node)
- : NULL;
- if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
- bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
- bfqq->bic->bfqq[0][act_idx]->next_rq)
- async_bfqq = bfqq->bic->bfqq[0][act_idx];
- /*
- * The next four mutually-exclusive ifs decide
- * whether to try injection, and choose the queue to
- * pick an I/O request from.
- *
- * The first if checks whether the process associated
- * with bfqq has also async I/O pending. If so, it
- * injects such I/O unconditionally. Injecting async
- * I/O from the same process can cause no harm to the
- * process. On the contrary, it can only increase
- * bandwidth and reduce latency for the process.
- *
- * The second if checks whether there happens to be a
- * non-empty waker queue for bfqq, i.e., a queue whose
- * I/O needs to be completed for bfqq to receive new
- * I/O. This happens, e.g., if bfqq is associated with
- * a process that does some sync. A sync generates
- * extra blocking I/O, which must be completed before
- * the process associated with bfqq can go on with its
- * I/O. If the I/O of the waker queue is not served,
- * then bfqq remains empty, and no I/O is dispatched,
- * until the idle timeout fires for bfqq. This is
- * likely to result in lower bandwidth and higher
- * latencies for bfqq, and in a severe loss of total
- * throughput. The best action to take is therefore to
- * serve the waker queue as soon as possible. So do it
- * (without relying on the third alternative below for
- * eventually serving waker_bfqq's I/O; see the last
- * paragraph for further details). This systematic
- * injection of I/O from the waker queue does not
- * cause any delay to bfqq's I/O. On the contrary,
- * next bfqq's I/O is brought forward dramatically,
- * for it is not blocked for milliseconds.
- *
- * The third if checks whether there is a queue woken
- * by bfqq, and currently with pending I/O. Such a
- * woken queue does not steal bandwidth from bfqq,
- * because it remains soon without I/O if bfqq is not
- * served. So there is virtually no risk of loss of
- * bandwidth for bfqq if this woken queue has I/O
- * dispatched while bfqq is waiting for new I/O.
- *
- * The fourth if checks whether bfqq is a queue for
- * which it is better to avoid injection. It is so if
- * bfqq delivers more throughput when served without
- * any further I/O from other queues in the middle, or
- * if the service times of bfqq's I/O requests both
- * count more than overall throughput, and may be
- * easily increased by injection (this happens if bfqq
- * has a short think time). If none of these
- * conditions holds, then a candidate queue for
- * injection is looked for through
- * bfq_choose_bfqq_for_injection(). Note that the
- * latter may return NULL (for example if the inject
- * limit for bfqq is currently 0).
- *
- * NOTE: motivation for the second alternative
- *
- * Thanks to the way the inject limit is updated in
- * bfq_update_has_short_ttime(), it is rather likely
- * that, if I/O is being plugged for bfqq and the
- * waker queue has pending I/O requests that are
- * blocking bfqq's I/O, then the fourth alternative
- * above lets the waker queue get served before the
- * I/O-plugging timeout fires. So one may deem the
- * second alternative superfluous. It is not, because
- * the fourth alternative may be way less effective in
- * case of a synchronization. For two main
- * reasons. First, throughput may be low because the
- * inject limit may be too low to guarantee the same
- * amount of injected I/O, from the waker queue or
- * other queues, that the second alternative
- * guarantees (the second alternative unconditionally
- * injects a pending I/O request of the waker queue
- * for each bfq_dispatch_request()). Second, with the
- * fourth alternative, the duration of the plugging,
- * i.e., the time before bfqq finally receives new I/O,
- * may not be minimized, because the waker queue may
- * happen to be served only after other queues.
- */
- if (async_bfqq &&
- icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
- bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
- bfq_bfqq_budget_left(async_bfqq))
- bfqq = async_bfqq;
- else if (bfqq->waker_bfqq &&
- bfq_bfqq_busy(bfqq->waker_bfqq) &&
- bfqq->waker_bfqq->next_rq &&
- bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
- bfqq->waker_bfqq) <=
- bfq_bfqq_budget_left(bfqq->waker_bfqq)
- )
- bfqq = bfqq->waker_bfqq;
- else if (blocked_bfqq &&
- bfq_bfqq_busy(blocked_bfqq) &&
- blocked_bfqq->next_rq &&
- bfq_serv_to_charge(blocked_bfqq->next_rq,
- blocked_bfqq) <=
- bfq_bfqq_budget_left(blocked_bfqq)
- )
- bfqq = blocked_bfqq;
- else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
- (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
- !bfq_bfqq_has_short_ttime(bfqq)))
- bfqq = bfq_choose_bfqq_for_injection(bfqd);
- else
- bfqq = NULL;
- goto keep_queue;
- }
- reason = BFQQE_NO_MORE_REQUESTS;
- expire:
- bfq_bfqq_expire(bfqd, bfqq, false, reason);
- new_queue:
- bfqq = bfq_set_in_service_queue(bfqd);
- if (bfqq) {
- bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
- goto check_queue;
- }
- keep_queue:
- if (bfqq)
- bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
- else
- bfq_log(bfqd, "select_queue: no queue returned");
- return bfqq;
- }
- static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
- bfq_log_bfqq(bfqd, bfqq,
- "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
- jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
- jiffies_to_msecs(bfqq->wr_cur_max_time),
- bfqq->wr_coeff,
- bfqq->entity.weight, bfqq->entity.orig_weight);
- if (entity->prio_changed)
- bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
- /*
- * If the queue was activated in a burst, or too much
- * time has elapsed from the beginning of this
- * weight-raising period, then end weight raising.
- */
- if (bfq_bfqq_in_large_burst(bfqq))
- bfq_bfqq_end_wr(bfqq);
- else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
- bfqq->wr_cur_max_time)) {
- if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
- time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
- bfq_wr_duration(bfqd))) {
- /*
- * Either in interactive weight
- * raising, or in soft_rt weight
- * raising with the
- * interactive-weight-raising period
- * elapsed (so no switch back to
- * interactive weight raising).
- */
- bfq_bfqq_end_wr(bfqq);
- } else { /*
- * soft_rt finishing while still in
- * interactive period, switch back to
- * interactive weight raising
- */
- switch_back_to_interactive_wr(bfqq, bfqd);
- bfqq->entity.prio_changed = 1;
- }
- }
- if (bfqq->wr_coeff > 1 &&
- bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
- bfqq->service_from_wr > max_service_from_wr) {
- /* see comments on max_service_from_wr */
- bfq_bfqq_end_wr(bfqq);
- }
- }
- /*
- * To improve latency (for this or other queues), immediately
- * update weight both if it must be raised and if it must be
- * lowered. Since, entity may be on some active tree here, and
- * might have a pending change of its ioprio class, invoke
- * next function with the last parameter unset (see the
- * comments on the function).
- */
- if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
- __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
- entity, false);
- }
- /*
- * Dispatch next request from bfqq.
- */
- static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- struct request *rq = bfqq->next_rq;
- unsigned long service_to_charge;
- service_to_charge = bfq_serv_to_charge(rq, bfqq);
- bfq_bfqq_served(bfqq, service_to_charge);
- if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
- bfqd->wait_dispatch = false;
- bfqd->waited_rq = rq;
- }
- bfq_dispatch_remove(bfqd->queue, rq);
- if (bfqq != bfqd->in_service_queue)
- return rq;
- /*
- * If weight raising has to terminate for bfqq, then next
- * function causes an immediate update of bfqq's weight,
- * without waiting for next activation. As a consequence, on
- * expiration, bfqq will be timestamped as if has never been
- * weight-raised during this service slot, even if it has
- * received part or even most of the service as a
- * weight-raised queue. This inflates bfqq's timestamps, which
- * is beneficial, as bfqq is then more willing to leave the
- * device immediately to possible other weight-raised queues.
- */
- bfq_update_wr_data(bfqd, bfqq);
- /*
- * Expire bfqq, pretending that its budget expired, if bfqq
- * belongs to CLASS_IDLE and other queues are waiting for
- * service.
- */
- if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
- bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
- return rq;
- }
- static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
- {
- struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
- /*
- * Avoiding lock: a race on bfqd->queued should cause at
- * most a call to dispatch for nothing
- */
- return !list_empty_careful(&bfqd->dispatch) ||
- READ_ONCE(bfqd->queued);
- }
- static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
- {
- struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
- struct request *rq = NULL;
- struct bfq_queue *bfqq = NULL;
- if (!list_empty(&bfqd->dispatch)) {
- rq = list_first_entry(&bfqd->dispatch, struct request,
- queuelist);
- list_del_init(&rq->queuelist);
- bfqq = RQ_BFQQ(rq);
- if (bfqq) {
- /*
- * Increment counters here, because this
- * dispatch does not follow the standard
- * dispatch flow (where counters are
- * incremented)
- */
- bfqq->dispatched++;
- goto inc_in_driver_start_rq;
- }
- /*
- * We exploit the bfq_finish_requeue_request hook to
- * decrement tot_rq_in_driver, but
- * bfq_finish_requeue_request will not be invoked on
- * this request. So, to avoid unbalance, just start
- * this request, without incrementing tot_rq_in_driver. As
- * a negative consequence, tot_rq_in_driver is deceptively
- * lower than it should be while this request is in
- * service. This may cause bfq_schedule_dispatch to be
- * invoked uselessly.
- *
- * As for implementing an exact solution, the
- * bfq_finish_requeue_request hook, if defined, is
- * probably invoked also on this request. So, by
- * exploiting this hook, we could 1) increment
- * tot_rq_in_driver here, and 2) decrement it in
- * bfq_finish_requeue_request. Such a solution would
- * let the value of the counter be always accurate,
- * but it would entail using an extra interface
- * function. This cost seems higher than the benefit,
- * being the frequency of non-elevator-private
- * requests very low.
- */
- goto start_rq;
- }
- bfq_log(bfqd, "dispatch requests: %d busy queues",
- bfq_tot_busy_queues(bfqd));
- if (bfq_tot_busy_queues(bfqd) == 0)
- goto exit;
- /*
- * Force device to serve one request at a time if
- * strict_guarantees is true. Forcing this service scheme is
- * currently the ONLY way to guarantee that the request
- * service order enforced by the scheduler is respected by a
- * queueing device. Otherwise the device is free even to make
- * some unlucky request wait for as long as the device
- * wishes.
- *
- * Of course, serving one request at a time may cause loss of
- * throughput.
- */
- if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
- goto exit;
- bfqq = bfq_select_queue(bfqd);
- if (!bfqq)
- goto exit;
- rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
- if (rq) {
- inc_in_driver_start_rq:
- bfqd->rq_in_driver[bfqq->actuator_idx]++;
- bfqd->tot_rq_in_driver++;
- start_rq:
- rq->rq_flags |= RQF_STARTED;
- }
- exit:
- return rq;
- }
- #ifdef CONFIG_BFQ_CGROUP_DEBUG
- static void bfq_update_dispatch_stats(struct request_queue *q,
- struct request *rq,
- struct bfq_queue *in_serv_queue,
- bool idle_timer_disabled)
- {
- struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
- if (!idle_timer_disabled && !bfqq)
- return;
- /*
- * rq and bfqq are guaranteed to exist until this function
- * ends, for the following reasons. First, rq can be
- * dispatched to the device, and then can be completed and
- * freed, only after this function ends. Second, rq cannot be
- * merged (and thus freed because of a merge) any longer,
- * because it has already started. Thus rq cannot be freed
- * before this function ends, and, since rq has a reference to
- * bfqq, the same guarantee holds for bfqq too.
- *
- * In addition, the following queue lock guarantees that
- * bfqq_group(bfqq) exists as well.
- */
- spin_lock_irq(&q->queue_lock);
- if (idle_timer_disabled)
- /*
- * Since the idle timer has been disabled,
- * in_serv_queue contained some request when
- * __bfq_dispatch_request was invoked above, which
- * implies that rq was picked exactly from
- * in_serv_queue. Thus in_serv_queue == bfqq, and is
- * therefore guaranteed to exist because of the above
- * arguments.
- */
- bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
- if (bfqq) {
- struct bfq_group *bfqg = bfqq_group(bfqq);
- bfqg_stats_update_avg_queue_size(bfqg);
- bfqg_stats_set_start_empty_time(bfqg);
- bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
- }
- spin_unlock_irq(&q->queue_lock);
- }
- #else
- static inline void bfq_update_dispatch_stats(struct request_queue *q,
- struct request *rq,
- struct bfq_queue *in_serv_queue,
- bool idle_timer_disabled) {}
- #endif /* CONFIG_BFQ_CGROUP_DEBUG */
- static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
- {
- struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
- struct request *rq;
- struct bfq_queue *in_serv_queue;
- bool waiting_rq, idle_timer_disabled = false;
- spin_lock_irq(&bfqd->lock);
- in_serv_queue = bfqd->in_service_queue;
- waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
- rq = __bfq_dispatch_request(hctx);
- if (in_serv_queue == bfqd->in_service_queue) {
- idle_timer_disabled =
- waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
- }
- spin_unlock_irq(&bfqd->lock);
- bfq_update_dispatch_stats(hctx->queue, rq,
- idle_timer_disabled ? in_serv_queue : NULL,
- idle_timer_disabled);
- return rq;
- }
- /*
- * Task holds one reference to the queue, dropped when task exits. Each rq
- * in-flight on this queue also holds a reference, dropped when rq is freed.
- *
- * Scheduler lock must be held here. Recall not to use bfqq after calling
- * this function on it.
- */
- void bfq_put_queue(struct bfq_queue *bfqq)
- {
- struct bfq_queue *item;
- struct hlist_node *n;
- struct bfq_group *bfqg = bfqq_group(bfqq);
- bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
- bfqq->ref--;
- if (bfqq->ref)
- return;
- if (!hlist_unhashed(&bfqq->burst_list_node)) {
- hlist_del_init(&bfqq->burst_list_node);
- /*
- * Decrement also burst size after the removal, if the
- * process associated with bfqq is exiting, and thus
- * does not contribute to the burst any longer. This
- * decrement helps filter out false positives of large
- * bursts, when some short-lived process (often due to
- * the execution of commands by some service) happens
- * to start and exit while a complex application is
- * starting, and thus spawning several processes that
- * do I/O (and that *must not* be treated as a large
- * burst, see comments on bfq_handle_burst).
- *
- * In particular, the decrement is performed only if:
- * 1) bfqq is not a merged queue, because, if it is,
- * then this free of bfqq is not triggered by the exit
- * of the process bfqq is associated with, but exactly
- * by the fact that bfqq has just been merged.
- * 2) burst_size is greater than 0, to handle
- * unbalanced decrements. Unbalanced decrements may
- * happen in te following case: bfqq is inserted into
- * the current burst list--without incrementing
- * bust_size--because of a split, but the current
- * burst list is not the burst list bfqq belonged to
- * (see comments on the case of a split in
- * bfq_set_request).
- */
- if (bfqq->bic && bfqq->bfqd->burst_size > 0)
- bfqq->bfqd->burst_size--;
- }
- /*
- * bfqq does not exist any longer, so it cannot be woken by
- * any other queue, and cannot wake any other queue. Then bfqq
- * must be removed from the woken list of its possible waker
- * queue, and all queues in the woken list of bfqq must stop
- * having a waker queue. Strictly speaking, these updates
- * should be performed when bfqq remains with no I/O source
- * attached to it, which happens before bfqq gets freed. In
- * particular, this happens when the last process associated
- * with bfqq exits or gets associated with a different
- * queue. However, both events lead to bfqq being freed soon,
- * and dangling references would come out only after bfqq gets
- * freed. So these updates are done here, as a simple and safe
- * way to handle all cases.
- */
- /* remove bfqq from woken list */
- if (!hlist_unhashed(&bfqq->woken_list_node))
- hlist_del_init(&bfqq->woken_list_node);
- /* reset waker for all queues in woken list */
- hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
- woken_list_node) {
- item->waker_bfqq = NULL;
- hlist_del_init(&item->woken_list_node);
- }
- if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
- bfqq->bfqd->last_completed_rq_bfqq = NULL;
- WARN_ON_ONCE(!list_empty(&bfqq->fifo));
- WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
- WARN_ON_ONCE(bfqq->dispatched);
- kmem_cache_free(bfq_pool, bfqq);
- bfqg_and_blkg_put(bfqg);
- }
- static void bfq_put_stable_ref(struct bfq_queue *bfqq)
- {
- bfqq->stable_ref--;
- bfq_put_queue(bfqq);
- }
- void bfq_put_cooperator(struct bfq_queue *bfqq)
- {
- struct bfq_queue *__bfqq, *next;
- /*
- * If this queue was scheduled to merge with another queue, be
- * sure to drop the reference taken on that queue (and others in
- * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
- */
- __bfqq = bfqq->new_bfqq;
- while (__bfqq) {
- next = __bfqq->new_bfqq;
- bfq_put_queue(__bfqq);
- __bfqq = next;
- }
- }
- static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- if (bfqq == bfqd->in_service_queue) {
- __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
- bfq_schedule_dispatch(bfqd);
- }
- bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
- bfq_put_cooperator(bfqq);
- bfq_release_process_ref(bfqd, bfqq);
- }
- static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
- unsigned int actuator_idx)
- {
- struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
- struct bfq_data *bfqd;
- if (bfqq)
- bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
- if (bfqq && bfqd) {
- bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
- bfq_exit_bfqq(bfqd, bfqq);
- }
- }
- static void _bfq_exit_icq(struct bfq_io_cq *bic, unsigned int num_actuators)
- {
- struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
- unsigned int act_idx;
- for (act_idx = 0; act_idx < num_actuators; act_idx++) {
- if (bfqq_data[act_idx].stable_merge_bfqq)
- bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
- bfq_exit_icq_bfqq(bic, true, act_idx);
- bfq_exit_icq_bfqq(bic, false, act_idx);
- }
- }
- static void bfq_exit_icq(struct io_cq *icq)
- {
- struct bfq_io_cq *bic = icq_to_bic(icq);
- struct bfq_data *bfqd = bic_to_bfqd(bic);
- unsigned long flags;
- /*
- * If bfqd and thus bfqd->num_actuators is not available any
- * longer, then cycle over all possible per-actuator bfqqs in
- * next loop. We rely on bic being zeroed on creation, and
- * therefore on its unused per-actuator fields being NULL.
- *
- * bfqd is NULL if scheduler already exited, and in that case
- * this is the last time these queues are accessed.
- */
- if (bfqd) {
- spin_lock_irqsave(&bfqd->lock, flags);
- _bfq_exit_icq(bic, bfqd->num_actuators);
- spin_unlock_irqrestore(&bfqd->lock, flags);
- } else {
- _bfq_exit_icq(bic, BFQ_MAX_ACTUATORS);
- }
- }
- /*
- * Update the entity prio values; note that the new values will not
- * be used until the next (re)activation.
- */
- static void
- bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
- {
- struct task_struct *tsk = current;
- int ioprio_class;
- struct bfq_data *bfqd = bfqq->bfqd;
- if (!bfqd)
- return;
- ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
- switch (ioprio_class) {
- default:
- pr_err("bdi %s: bfq: bad prio class %d\n",
- bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
- ioprio_class);
- fallthrough;
- case IOPRIO_CLASS_NONE:
- /*
- * No prio set, inherit CPU scheduling settings.
- */
- bfqq->new_ioprio = task_nice_ioprio(tsk);
- bfqq->new_ioprio_class = task_nice_ioclass(tsk);
- break;
- case IOPRIO_CLASS_RT:
- bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
- bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
- break;
- case IOPRIO_CLASS_BE:
- bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
- bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
- break;
- case IOPRIO_CLASS_IDLE:
- bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
- bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
- break;
- }
- if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
- pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
- bfqq->new_ioprio);
- bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
- }
- bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
- bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
- bfqq->new_ioprio, bfqq->entity.new_weight);
- bfqq->entity.prio_changed = 1;
- }
- static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
- struct bio *bio, bool is_sync,
- struct bfq_io_cq *bic,
- bool respawn);
- static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
- {
- struct bfq_data *bfqd = bic_to_bfqd(bic);
- struct bfq_queue *bfqq;
- int ioprio = bic->icq.ioc->ioprio;
- /*
- * This condition may trigger on a newly created bic, be sure to
- * drop the lock before returning.
- */
- if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
- return;
- bic->ioprio = ioprio;
- bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
- if (bfqq) {
- struct bfq_queue *old_bfqq = bfqq;
- bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
- bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
- bfq_release_process_ref(bfqd, old_bfqq);
- }
- bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
- if (bfqq)
- bfq_set_next_ioprio_data(bfqq, bic);
- }
- static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct bfq_io_cq *bic, pid_t pid, int is_sync,
- unsigned int act_idx)
- {
- u64 now_ns = blk_time_get_ns();
- bfqq->actuator_idx = act_idx;
- RB_CLEAR_NODE(&bfqq->entity.rb_node);
- INIT_LIST_HEAD(&bfqq->fifo);
- INIT_HLIST_NODE(&bfqq->burst_list_node);
- INIT_HLIST_NODE(&bfqq->woken_list_node);
- INIT_HLIST_HEAD(&bfqq->woken_list);
- bfqq->ref = 0;
- bfqq->bfqd = bfqd;
- if (bic)
- bfq_set_next_ioprio_data(bfqq, bic);
- if (is_sync) {
- /*
- * No need to mark as has_short_ttime if in
- * idle_class, because no device idling is performed
- * for queues in idle class
- */
- if (!bfq_class_idle(bfqq))
- /* tentatively mark as has_short_ttime */
- bfq_mark_bfqq_has_short_ttime(bfqq);
- bfq_mark_bfqq_sync(bfqq);
- bfq_mark_bfqq_just_created(bfqq);
- } else
- bfq_clear_bfqq_sync(bfqq);
- /* set end request to minus infinity from now */
- bfqq->ttime.last_end_request = now_ns + 1;
- bfqq->creation_time = jiffies;
- bfqq->io_start_time = now_ns;
- bfq_mark_bfqq_IO_bound(bfqq);
- bfqq->pid = pid;
- /* Tentative initial value to trade off between thr and lat */
- bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
- bfqq->budget_timeout = bfq_smallest_from_now();
- bfqq->wr_coeff = 1;
- bfqq->last_wr_start_finish = jiffies;
- bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
- bfqq->split_time = bfq_smallest_from_now();
- /*
- * To not forget the possibly high bandwidth consumed by a
- * process/queue in the recent past,
- * bfq_bfqq_softrt_next_start() returns a value at least equal
- * to the current value of bfqq->soft_rt_next_start (see
- * comments on bfq_bfqq_softrt_next_start). Set
- * soft_rt_next_start to now, to mean that bfqq has consumed
- * no bandwidth so far.
- */
- bfqq->soft_rt_next_start = jiffies;
- /* first request is almost certainly seeky */
- bfqq->seek_history = 1;
- bfqq->decrease_time_jif = jiffies;
- }
- static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
- struct bfq_group *bfqg,
- int ioprio_class, int ioprio, int act_idx)
- {
- switch (ioprio_class) {
- case IOPRIO_CLASS_RT:
- return &bfqg->async_bfqq[0][ioprio][act_idx];
- case IOPRIO_CLASS_NONE:
- ioprio = IOPRIO_BE_NORM;
- fallthrough;
- case IOPRIO_CLASS_BE:
- return &bfqg->async_bfqq[1][ioprio][act_idx];
- case IOPRIO_CLASS_IDLE:
- return &bfqg->async_idle_bfqq[act_idx];
- default:
- return NULL;
- }
- }
- static struct bfq_queue *
- bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct bfq_io_cq *bic,
- struct bfq_queue *last_bfqq_created)
- {
- unsigned int a_idx = last_bfqq_created->actuator_idx;
- struct bfq_queue *new_bfqq =
- bfq_setup_merge(bfqq, last_bfqq_created);
- if (!new_bfqq)
- return bfqq;
- if (new_bfqq->bic)
- new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
- bic->bfqq_data[a_idx].stably_merged = true;
- /*
- * Reusing merge functions. This implies that
- * bfqq->bic must be set too, for
- * bfq_merge_bfqqs to correctly save bfqq's
- * state before killing it.
- */
- bfqq->bic = bic;
- return bfq_merge_bfqqs(bfqd, bic, bfqq);
- }
- /*
- * Many throughput-sensitive workloads are made of several parallel
- * I/O flows, with all flows generated by the same application, or
- * more generically by the same task (e.g., system boot). The most
- * counterproductive action with these workloads is plugging I/O
- * dispatch when one of the bfq_queues associated with these flows
- * remains temporarily empty.
- *
- * To avoid this plugging, BFQ has been using a burst-handling
- * mechanism for years now. This mechanism has proven effective for
- * throughput, and not detrimental for service guarantees. The
- * following function pushes this mechanism a little bit further,
- * basing on the following two facts.
- *
- * First, all the I/O flows of a the same application or task
- * contribute to the execution/completion of that common application
- * or task. So the performance figures that matter are total
- * throughput of the flows and task-wide I/O latency. In particular,
- * these flows do not need to be protected from each other, in terms
- * of individual bandwidth or latency.
- *
- * Second, the above fact holds regardless of the number of flows.
- *
- * Putting these two facts together, this commits merges stably the
- * bfq_queues associated with these I/O flows, i.e., with the
- * processes that generate these IO/ flows, regardless of how many the
- * involved processes are.
- *
- * To decide whether a set of bfq_queues is actually associated with
- * the I/O flows of a common application or task, and to merge these
- * queues stably, this function operates as follows: given a bfq_queue,
- * say Q2, currently being created, and the last bfq_queue, say Q1,
- * created before Q2, Q2 is merged stably with Q1 if
- * - very little time has elapsed since when Q1 was created
- * - Q2 has the same ioprio as Q1
- * - Q2 belongs to the same group as Q1
- *
- * Merging bfq_queues also reduces scheduling overhead. A fio test
- * with ten random readers on /dev/nullb shows a throughput boost of
- * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
- * the total per-request processing time, the above throughput boost
- * implies that BFQ's overhead is reduced by more than 50%.
- *
- * This new mechanism most certainly obsoletes the current
- * burst-handling heuristics. We keep those heuristics for the moment.
- */
- static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct bfq_io_cq *bic)
- {
- struct bfq_queue **source_bfqq = bfqq->entity.parent ?
- &bfqq->entity.parent->last_bfqq_created :
- &bfqd->last_bfqq_created;
- struct bfq_queue *last_bfqq_created = *source_bfqq;
- /*
- * If last_bfqq_created has not been set yet, then init it. If
- * it has been set already, but too long ago, then move it
- * forward to bfqq. Finally, move also if bfqq belongs to a
- * different group than last_bfqq_created, or if bfqq has a
- * different ioprio, ioprio_class or actuator_idx. If none of
- * these conditions holds true, then try an early stable merge
- * or schedule a delayed stable merge. As for the condition on
- * actuator_idx, the reason is that, if queues associated with
- * different actuators are merged, then control is lost on
- * each actuator. Therefore some actuator may be
- * underutilized, and throughput may decrease.
- *
- * A delayed merge is scheduled (instead of performing an
- * early merge), in case bfqq might soon prove to be more
- * throughput-beneficial if not merged. Currently this is
- * possible only if bfqd is rotational with no queueing. For
- * such a drive, not merging bfqq is better for throughput if
- * bfqq happens to contain sequential I/O. So, we wait a
- * little bit for enough I/O to flow through bfqq. After that,
- * if such an I/O is sequential, then the merge is
- * canceled. Otherwise the merge is finally performed.
- */
- if (!last_bfqq_created ||
- time_before(last_bfqq_created->creation_time +
- msecs_to_jiffies(bfq_activation_stable_merging),
- bfqq->creation_time) ||
- bfqq->entity.parent != last_bfqq_created->entity.parent ||
- bfqq->ioprio != last_bfqq_created->ioprio ||
- bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
- bfqq->actuator_idx != last_bfqq_created->actuator_idx)
- *source_bfqq = bfqq;
- else if (time_after_eq(last_bfqq_created->creation_time +
- bfqd->bfq_burst_interval,
- bfqq->creation_time)) {
- if (likely(bfqd->nonrot_with_queueing))
- /*
- * With this type of drive, leaving
- * bfqq alone may provide no
- * throughput benefits compared with
- * merging bfqq. So merge bfqq now.
- */
- bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
- bic,
- last_bfqq_created);
- else { /* schedule tentative stable merge */
- /*
- * get reference on last_bfqq_created,
- * to prevent it from being freed,
- * until we decide whether to merge
- */
- last_bfqq_created->ref++;
- /*
- * need to keep track of stable refs, to
- * compute process refs correctly
- */
- last_bfqq_created->stable_ref++;
- /*
- * Record the bfqq to merge to.
- */
- bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
- last_bfqq_created;
- }
- }
- return bfqq;
- }
- static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
- struct bio *bio, bool is_sync,
- struct bfq_io_cq *bic,
- bool respawn)
- {
- const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
- const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
- struct bfq_queue **async_bfqq = NULL;
- struct bfq_queue *bfqq;
- struct bfq_group *bfqg;
- bfqg = bfq_bio_bfqg(bfqd, bio);
- if (!is_sync) {
- async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
- ioprio,
- bfq_actuator_index(bfqd, bio));
- bfqq = *async_bfqq;
- if (bfqq)
- goto out;
- }
- bfqq = kmem_cache_alloc_node(bfq_pool, GFP_NOWAIT | __GFP_ZERO,
- bfqd->queue->node);
- if (bfqq) {
- bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
- is_sync, bfq_actuator_index(bfqd, bio));
- bfq_init_entity(&bfqq->entity, bfqg);
- bfq_log_bfqq(bfqd, bfqq, "allocated");
- } else {
- bfqq = &bfqd->oom_bfqq;
- bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
- goto out;
- }
- /*
- * Pin the queue now that it's allocated, scheduler exit will
- * prune it.
- */
- if (async_bfqq) {
- bfqq->ref++; /*
- * Extra group reference, w.r.t. sync
- * queue. This extra reference is removed
- * only if bfqq->bfqg disappears, to
- * guarantee that this queue is not freed
- * until its group goes away.
- */
- bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
- bfqq, bfqq->ref);
- *async_bfqq = bfqq;
- }
- out:
- bfqq->ref++; /* get a process reference to this queue */
- if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
- bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
- return bfqq;
- }
- static void bfq_update_io_thinktime(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- struct bfq_ttime *ttime = &bfqq->ttime;
- u64 elapsed;
- /*
- * We are really interested in how long it takes for the queue to
- * become busy when there is no outstanding IO for this queue. So
- * ignore cases when the bfq queue has already IO queued.
- */
- if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
- return;
- elapsed = blk_time_get_ns() - bfqq->ttime.last_end_request;
- elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
- ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
- ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
- ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
- ttime->ttime_samples);
- }
- static void
- bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct request *rq)
- {
- bfqq->seek_history <<= 1;
- bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
- if (bfqq->wr_coeff > 1 &&
- bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
- BFQQ_TOTALLY_SEEKY(bfqq)) {
- if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
- bfq_wr_duration(bfqd))) {
- /*
- * In soft_rt weight raising with the
- * interactive-weight-raising period
- * elapsed (so no switch back to
- * interactive weight raising).
- */
- bfq_bfqq_end_wr(bfqq);
- } else { /*
- * stopping soft_rt weight raising
- * while still in interactive period,
- * switch back to interactive weight
- * raising
- */
- switch_back_to_interactive_wr(bfqq, bfqd);
- bfqq->entity.prio_changed = 1;
- }
- }
- }
- static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct bfq_io_cq *bic)
- {
- bool has_short_ttime = true, state_changed;
- /*
- * No need to update has_short_ttime if bfqq is async or in
- * idle io prio class, or if bfq_slice_idle is zero, because
- * no device idling is performed for bfqq in this case.
- */
- if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
- bfqd->bfq_slice_idle == 0)
- return;
- /* Idle window just restored, statistics are meaningless. */
- if (time_is_after_eq_jiffies(bfqq->split_time +
- bfqd->bfq_wr_min_idle_time))
- return;
- /* Think time is infinite if no process is linked to
- * bfqq. Otherwise check average think time to decide whether
- * to mark as has_short_ttime. To this goal, compare average
- * think time with half the I/O-plugging timeout.
- */
- if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
- (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
- bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
- has_short_ttime = false;
- state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
- if (has_short_ttime)
- bfq_mark_bfqq_has_short_ttime(bfqq);
- else
- bfq_clear_bfqq_has_short_ttime(bfqq);
- /*
- * Until the base value for the total service time gets
- * finally computed for bfqq, the inject limit does depend on
- * the think-time state (short|long). In particular, the limit
- * is 0 or 1 if the think time is deemed, respectively, as
- * short or long (details in the comments in
- * bfq_update_inject_limit()). Accordingly, the next
- * instructions reset the inject limit if the think-time state
- * has changed and the above base value is still to be
- * computed.
- *
- * However, the reset is performed only if more than 100 ms
- * have elapsed since the last update of the inject limit, or
- * (inclusive) if the change is from short to long think
- * time. The reason for this waiting is as follows.
- *
- * bfqq may have a long think time because of a
- * synchronization with some other queue, i.e., because the
- * I/O of some other queue may need to be completed for bfqq
- * to receive new I/O. Details in the comments on the choice
- * of the queue for injection in bfq_select_queue().
- *
- * As stressed in those comments, if such a synchronization is
- * actually in place, then, without injection on bfqq, the
- * blocking I/O cannot happen to served while bfqq is in
- * service. As a consequence, if bfqq is granted
- * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
- * is dispatched, until the idle timeout fires. This is likely
- * to result in lower bandwidth and higher latencies for bfqq,
- * and in a severe loss of total throughput.
- *
- * On the opposite end, a non-zero inject limit may allow the
- * I/O that blocks bfqq to be executed soon, and therefore
- * bfqq to receive new I/O soon.
- *
- * But, if the blocking gets actually eliminated, then the
- * next think-time sample for bfqq may be very low. This in
- * turn may cause bfqq's think time to be deemed
- * short. Without the 100 ms barrier, this new state change
- * would cause the body of the next if to be executed
- * immediately. But this would set to 0 the inject
- * limit. Without injection, the blocking I/O would cause the
- * think time of bfqq to become long again, and therefore the
- * inject limit to be raised again, and so on. The only effect
- * of such a steady oscillation between the two think-time
- * states would be to prevent effective injection on bfqq.
- *
- * In contrast, if the inject limit is not reset during such a
- * long time interval as 100 ms, then the number of short
- * think time samples can grow significantly before the reset
- * is performed. As a consequence, the think time state can
- * become stable before the reset. Therefore there will be no
- * state change when the 100 ms elapse, and no reset of the
- * inject limit. The inject limit remains steadily equal to 1
- * both during and after the 100 ms. So injection can be
- * performed at all times, and throughput gets boosted.
- *
- * An inject limit equal to 1 is however in conflict, in
- * general, with the fact that the think time of bfqq is
- * short, because injection may be likely to delay bfqq's I/O
- * (as explained in the comments in
- * bfq_update_inject_limit()). But this does not happen in
- * this special case, because bfqq's low think time is due to
- * an effective handling of a synchronization, through
- * injection. In this special case, bfqq's I/O does not get
- * delayed by injection; on the contrary, bfqq's I/O is
- * brought forward, because it is not blocked for
- * milliseconds.
- *
- * In addition, serving the blocking I/O much sooner, and much
- * more frequently than once per I/O-plugging timeout, makes
- * it much quicker to detect a waker queue (the concept of
- * waker queue is defined in the comments in
- * bfq_add_request()). This makes it possible to start sooner
- * to boost throughput more effectively, by injecting the I/O
- * of the waker queue unconditionally on every
- * bfq_dispatch_request().
- *
- * One last, important benefit of not resetting the inject
- * limit before 100 ms is that, during this time interval, the
- * base value for the total service time is likely to get
- * finally computed for bfqq, freeing the inject limit from
- * its relation with the think time.
- */
- if (state_changed && bfqq->last_serv_time_ns == 0 &&
- (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
- msecs_to_jiffies(100)) ||
- !has_short_ttime))
- bfq_reset_inject_limit(bfqd, bfqq);
- }
- /*
- * Called when a new fs request (rq) is added to bfqq. Check if there's
- * something we should do about it.
- */
- static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct request *rq)
- {
- if (rq->cmd_flags & REQ_META)
- bfqq->meta_pending++;
- bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
- if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
- bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
- blk_rq_sectors(rq) < 32;
- bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
- /*
- * There is just this request queued: if
- * - the request is small, and
- * - we are idling to boost throughput, and
- * - the queue is not to be expired,
- * then just exit.
- *
- * In this way, if the device is being idled to wait
- * for a new request from the in-service queue, we
- * avoid unplugging the device and committing the
- * device to serve just a small request. In contrast
- * we wait for the block layer to decide when to
- * unplug the device: hopefully, new requests will be
- * merged to this one quickly, then the device will be
- * unplugged and larger requests will be dispatched.
- */
- if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
- !budget_timeout)
- return;
- /*
- * A large enough request arrived, or idling is being
- * performed to preserve service guarantees, or
- * finally the queue is to be expired: in all these
- * cases disk idling is to be stopped, so clear
- * wait_request flag and reset timer.
- */
- bfq_clear_bfqq_wait_request(bfqq);
- hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
- /*
- * The queue is not empty, because a new request just
- * arrived. Hence we can safely expire the queue, in
- * case of budget timeout, without risking that the
- * timestamps of the queue are not updated correctly.
- * See [1] for more details.
- */
- if (budget_timeout)
- bfq_bfqq_expire(bfqd, bfqq, false,
- BFQQE_BUDGET_TIMEOUT);
- }
- }
- static void bfqq_request_allocated(struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- for_each_entity(entity)
- entity->allocated++;
- }
- static void bfqq_request_freed(struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- for_each_entity(entity)
- entity->allocated--;
- }
- /* returns true if it causes the idle timer to be disabled */
- static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq),
- *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
- RQ_BIC(rq));
- bool waiting, idle_timer_disabled = false;
- if (new_bfqq) {
- struct bfq_queue *old_bfqq = bfqq;
- /*
- * Release the request's reference to the old bfqq
- * and make sure one is taken to the shared queue.
- */
- bfqq_request_allocated(new_bfqq);
- bfqq_request_freed(bfqq);
- new_bfqq->ref++;
- /*
- * If the bic associated with the process
- * issuing this request still points to bfqq
- * (and thus has not been already redirected
- * to new_bfqq or even some other bfq_queue),
- * then complete the merge and redirect it to
- * new_bfqq.
- */
- if (bic_to_bfqq(RQ_BIC(rq), true,
- bfq_actuator_index(bfqd, rq->bio)) == bfqq) {
- while (bfqq != new_bfqq)
- bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq);
- }
- bfq_clear_bfqq_just_created(old_bfqq);
- /*
- * rq is about to be enqueued into new_bfqq,
- * release rq reference on bfqq
- */
- bfq_put_queue(old_bfqq);
- rq->elv.priv[1] = new_bfqq;
- }
- bfq_update_io_thinktime(bfqd, bfqq);
- bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
- bfq_update_io_seektime(bfqd, bfqq, rq);
- waiting = bfqq && bfq_bfqq_wait_request(bfqq);
- bfq_add_request(rq);
- idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
- rq->fifo_time = blk_time_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
- list_add_tail(&rq->queuelist, &bfqq->fifo);
- bfq_rq_enqueued(bfqd, bfqq, rq);
- return idle_timer_disabled;
- }
- #ifdef CONFIG_BFQ_CGROUP_DEBUG
- static void bfq_update_insert_stats(struct request_queue *q,
- struct bfq_queue *bfqq,
- bool idle_timer_disabled,
- blk_opf_t cmd_flags)
- {
- if (!bfqq)
- return;
- /*
- * bfqq still exists, because it can disappear only after
- * either it is merged with another queue, or the process it
- * is associated with exits. But both actions must be taken by
- * the same process currently executing this flow of
- * instructions.
- *
- * In addition, the following queue lock guarantees that
- * bfqq_group(bfqq) exists as well.
- */
- spin_lock_irq(&q->queue_lock);
- bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
- if (idle_timer_disabled)
- bfqg_stats_update_idle_time(bfqq_group(bfqq));
- spin_unlock_irq(&q->queue_lock);
- }
- #else
- static inline void bfq_update_insert_stats(struct request_queue *q,
- struct bfq_queue *bfqq,
- bool idle_timer_disabled,
- blk_opf_t cmd_flags) {}
- #endif /* CONFIG_BFQ_CGROUP_DEBUG */
- static struct bfq_queue *bfq_init_rq(struct request *rq);
- static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
- blk_insert_t flags)
- {
- struct request_queue *q = hctx->queue;
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct bfq_queue *bfqq;
- bool idle_timer_disabled = false;
- blk_opf_t cmd_flags;
- LIST_HEAD(free);
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
- bfqg_stats_update_legacy_io(q, rq);
- #endif
- spin_lock_irq(&bfqd->lock);
- bfqq = bfq_init_rq(rq);
- if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
- spin_unlock_irq(&bfqd->lock);
- blk_mq_free_requests(&free);
- return;
- }
- trace_block_rq_insert(rq);
- if (flags & BLK_MQ_INSERT_AT_HEAD) {
- list_add(&rq->queuelist, &bfqd->dispatch);
- } else if (!bfqq) {
- list_add_tail(&rq->queuelist, &bfqd->dispatch);
- } else {
- idle_timer_disabled = __bfq_insert_request(bfqd, rq);
- /*
- * Update bfqq, because, if a queue merge has occurred
- * in __bfq_insert_request, then rq has been
- * redirected into a new queue.
- */
- bfqq = RQ_BFQQ(rq);
- if (rq_mergeable(rq)) {
- elv_rqhash_add(q, rq);
- if (!q->last_merge)
- q->last_merge = rq;
- }
- }
- /*
- * Cache cmd_flags before releasing scheduler lock, because rq
- * may disappear afterwards (for example, because of a request
- * merge).
- */
- cmd_flags = rq->cmd_flags;
- spin_unlock_irq(&bfqd->lock);
- bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
- cmd_flags);
- }
- static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
- struct list_head *list,
- blk_insert_t flags)
- {
- while (!list_empty(list)) {
- struct request *rq;
- rq = list_first_entry(list, struct request, queuelist);
- list_del_init(&rq->queuelist);
- bfq_insert_request(hctx, rq, flags);
- }
- }
- static void bfq_update_hw_tag(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq = bfqd->in_service_queue;
- bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
- bfqd->tot_rq_in_driver);
- if (bfqd->hw_tag == 1)
- return;
- /*
- * This sample is valid if the number of outstanding requests
- * is large enough to allow a queueing behavior. Note that the
- * sum is not exact, as it's not taking into account deactivated
- * requests.
- */
- if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
- return;
- /*
- * If active queue hasn't enough requests and can idle, bfq might not
- * dispatch sufficient requests to hardware. Don't zero hw_tag in this
- * case
- */
- if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
- bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
- BFQ_HW_QUEUE_THRESHOLD &&
- bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
- return;
- if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
- return;
- bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
- bfqd->max_rq_in_driver = 0;
- bfqd->hw_tag_samples = 0;
- bfqd->nonrot_with_queueing =
- !blk_queue_rot(bfqd->queue) && bfqd->hw_tag;
- }
- static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
- {
- u64 now_ns;
- u32 delta_us;
- bfq_update_hw_tag(bfqd);
- bfqd->rq_in_driver[bfqq->actuator_idx]--;
- bfqd->tot_rq_in_driver--;
- bfqq->dispatched--;
- if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
- /*
- * Set budget_timeout (which we overload to store the
- * time at which the queue remains with no backlog and
- * no outstanding request; used by the weight-raising
- * mechanism).
- */
- bfqq->budget_timeout = jiffies;
- bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
- bfq_weights_tree_remove(bfqq);
- }
- now_ns = blk_time_get_ns();
- bfqq->ttime.last_end_request = now_ns;
- /*
- * Using us instead of ns, to get a reasonable precision in
- * computing rate in next check.
- */
- delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
- /*
- * If the request took rather long to complete, and, according
- * to the maximum request size recorded, this completion latency
- * implies that the request was certainly served at a very low
- * rate (less than 1M sectors/sec), then the whole observation
- * interval that lasts up to this time instant cannot be a
- * valid time interval for computing a new peak rate. Invoke
- * bfq_update_rate_reset to have the following three steps
- * taken:
- * - close the observation interval at the last (previous)
- * request dispatch or completion
- * - compute rate, if possible, for that observation interval
- * - reset to zero samples, which will trigger a proper
- * re-initialization of the observation interval on next
- * dispatch
- */
- if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
- (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
- 1UL<<(BFQ_RATE_SHIFT - 10))
- bfq_update_rate_reset(bfqd, NULL);
- bfqd->last_completion = now_ns;
- /*
- * Shared queues are likely to receive I/O at a high
- * rate. This may deceptively let them be considered as wakers
- * of other queues. But a false waker will unjustly steal
- * bandwidth to its supposedly woken queue. So considering
- * also shared queues in the waking mechanism may cause more
- * control troubles than throughput benefits. Then reset
- * last_completed_rq_bfqq if bfqq is a shared queue.
- */
- if (!bfq_bfqq_coop(bfqq))
- bfqd->last_completed_rq_bfqq = bfqq;
- else
- bfqd->last_completed_rq_bfqq = NULL;
- /*
- * If we are waiting to discover whether the request pattern
- * of the task associated with the queue is actually
- * isochronous, and both requisites for this condition to hold
- * are now satisfied, then compute soft_rt_next_start (see the
- * comments on the function bfq_bfqq_softrt_next_start()). We
- * do not compute soft_rt_next_start if bfqq is in interactive
- * weight raising (see the comments in bfq_bfqq_expire() for
- * an explanation). We schedule this delayed update when bfqq
- * expires, if it still has in-flight requests.
- */
- if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
- RB_EMPTY_ROOT(&bfqq->sort_list) &&
- bfqq->wr_coeff != bfqd->bfq_wr_coeff)
- bfqq->soft_rt_next_start =
- bfq_bfqq_softrt_next_start(bfqd, bfqq);
- /*
- * If this is the in-service queue, check if it needs to be expired,
- * or if we want to idle in case it has no pending requests.
- */
- if (bfqd->in_service_queue == bfqq) {
- if (bfq_bfqq_must_idle(bfqq)) {
- if (bfqq->dispatched == 0)
- bfq_arm_slice_timer(bfqd);
- /*
- * If we get here, we do not expire bfqq, even
- * if bfqq was in budget timeout or had no
- * more requests (as controlled in the next
- * conditional instructions). The reason for
- * not expiring bfqq is as follows.
- *
- * Here bfqq->dispatched > 0 holds, but
- * bfq_bfqq_must_idle() returned true. This
- * implies that, even if no request arrives
- * for bfqq before bfqq->dispatched reaches 0,
- * bfqq will, however, not be expired on the
- * completion event that causes bfqq->dispatch
- * to reach zero. In contrast, on this event,
- * bfqq will start enjoying device idling
- * (I/O-dispatch plugging).
- *
- * But, if we expired bfqq here, bfqq would
- * not have the chance to enjoy device idling
- * when bfqq->dispatched finally reaches
- * zero. This would expose bfqq to violation
- * of its reserved service guarantees.
- */
- return;
- } else if (bfq_may_expire_for_budg_timeout(bfqq))
- bfq_bfqq_expire(bfqd, bfqq, false,
- BFQQE_BUDGET_TIMEOUT);
- else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
- (bfqq->dispatched == 0 ||
- !bfq_better_to_idle(bfqq)))
- bfq_bfqq_expire(bfqd, bfqq, false,
- BFQQE_NO_MORE_REQUESTS);
- }
- if (!bfqd->tot_rq_in_driver)
- bfq_schedule_dispatch(bfqd);
- }
- /*
- * The processes associated with bfqq may happen to generate their
- * cumulative I/O at a lower rate than the rate at which the device
- * could serve the same I/O. This is rather probable, e.g., if only
- * one process is associated with bfqq and the device is an SSD. It
- * results in bfqq becoming often empty while in service. In this
- * respect, if BFQ is allowed to switch to another queue when bfqq
- * remains empty, then the device goes on being fed with I/O requests,
- * and the throughput is not affected. In contrast, if BFQ is not
- * allowed to switch to another queue---because bfqq is sync and
- * I/O-dispatch needs to be plugged while bfqq is temporarily
- * empty---then, during the service of bfqq, there will be frequent
- * "service holes", i.e., time intervals during which bfqq gets empty
- * and the device can only consume the I/O already queued in its
- * hardware queues. During service holes, the device may even get to
- * remaining idle. In the end, during the service of bfqq, the device
- * is driven at a lower speed than the one it can reach with the kind
- * of I/O flowing through bfqq.
- *
- * To counter this loss of throughput, BFQ implements a "request
- * injection mechanism", which tries to fill the above service holes
- * with I/O requests taken from other queues. The hard part in this
- * mechanism is finding the right amount of I/O to inject, so as to
- * both boost throughput and not break bfqq's bandwidth and latency
- * guarantees. In this respect, the mechanism maintains a per-queue
- * inject limit, computed as below. While bfqq is empty, the injection
- * mechanism dispatches extra I/O requests only until the total number
- * of I/O requests in flight---i.e., already dispatched but not yet
- * completed---remains lower than this limit.
- *
- * A first definition comes in handy to introduce the algorithm by
- * which the inject limit is computed. We define as first request for
- * bfqq, an I/O request for bfqq that arrives while bfqq is in
- * service, and causes bfqq to switch from empty to non-empty. The
- * algorithm updates the limit as a function of the effect of
- * injection on the service times of only the first requests of
- * bfqq. The reason for this restriction is that these are the
- * requests whose service time is affected most, because they are the
- * first to arrive after injection possibly occurred.
- *
- * To evaluate the effect of injection, the algorithm measures the
- * "total service time" of first requests. We define as total service
- * time of an I/O request, the time that elapses since when the
- * request is enqueued into bfqq, to when it is completed. This
- * quantity allows the whole effect of injection to be measured. It is
- * easy to see why. Suppose that some requests of other queues are
- * actually injected while bfqq is empty, and that a new request R
- * then arrives for bfqq. If the device does start to serve all or
- * part of the injected requests during the service hole, then,
- * because of this extra service, it may delay the next invocation of
- * the dispatch hook of BFQ. Then, even after R gets eventually
- * dispatched, the device may delay the actual service of R if it is
- * still busy serving the extra requests, or if it decides to serve,
- * before R, some extra request still present in its queues. As a
- * conclusion, the cumulative extra delay caused by injection can be
- * easily evaluated by just comparing the total service time of first
- * requests with and without injection.
- *
- * The limit-update algorithm works as follows. On the arrival of a
- * first request of bfqq, the algorithm measures the total time of the
- * request only if one of the three cases below holds, and, for each
- * case, it updates the limit as described below:
- *
- * (1) If there is no in-flight request. This gives a baseline for the
- * total service time of the requests of bfqq. If the baseline has
- * not been computed yet, then, after computing it, the limit is
- * set to 1, to start boosting throughput, and to prepare the
- * ground for the next case. If the baseline has already been
- * computed, then it is updated, in case it results to be lower
- * than the previous value.
- *
- * (2) If the limit is higher than 0 and there are in-flight
- * requests. By comparing the total service time in this case with
- * the above baseline, it is possible to know at which extent the
- * current value of the limit is inflating the total service
- * time. If the inflation is below a certain threshold, then bfqq
- * is assumed to be suffering from no perceivable loss of its
- * service guarantees, and the limit is even tentatively
- * increased. If the inflation is above the threshold, then the
- * limit is decreased. Due to the lack of any hysteresis, this
- * logic makes the limit oscillate even in steady workload
- * conditions. Yet we opted for it, because it is fast in reaching
- * the best value for the limit, as a function of the current I/O
- * workload. To reduce oscillations, this step is disabled for a
- * short time interval after the limit happens to be decreased.
- *
- * (3) Periodically, after resetting the limit, to make sure that the
- * limit eventually drops in case the workload changes. This is
- * needed because, after the limit has gone safely up for a
- * certain workload, it is impossible to guess whether the
- * baseline total service time may have changed, without measuring
- * it again without injection. A more effective version of this
- * step might be to just sample the baseline, by interrupting
- * injection only once, and then to reset/lower the limit only if
- * the total service time with the current limit does happen to be
- * too large.
- *
- * More details on each step are provided in the comments on the
- * pieces of code that implement these steps: the branch handling the
- * transition from empty to non empty in bfq_add_request(), the branch
- * handling injection in bfq_select_queue(), and the function
- * bfq_choose_bfqq_for_injection(). These comments also explain some
- * exceptions, made by the injection mechanism in some special cases.
- */
- static void bfq_update_inject_limit(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- u64 tot_time_ns = blk_time_get_ns() - bfqd->last_empty_occupied_ns;
- unsigned int old_limit = bfqq->inject_limit;
- if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
- u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
- if (tot_time_ns >= threshold && old_limit > 0) {
- bfqq->inject_limit--;
- bfqq->decrease_time_jif = jiffies;
- } else if (tot_time_ns < threshold &&
- old_limit <= bfqd->max_rq_in_driver)
- bfqq->inject_limit++;
- }
- /*
- * Either we still have to compute the base value for the
- * total service time, and there seem to be the right
- * conditions to do it, or we can lower the last base value
- * computed.
- *
- * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
- * request in flight, because this function is in the code
- * path that handles the completion of a request of bfqq, and,
- * in particular, this function is executed before
- * bfqd->tot_rq_in_driver is decremented in such a code path.
- */
- if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
- tot_time_ns < bfqq->last_serv_time_ns) {
- if (bfqq->last_serv_time_ns == 0) {
- /*
- * Now we certainly have a base value: make sure we
- * start trying injection.
- */
- bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
- }
- bfqq->last_serv_time_ns = tot_time_ns;
- } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
- /*
- * No I/O injected and no request still in service in
- * the drive: these are the exact conditions for
- * computing the base value of the total service time
- * for bfqq. So let's update this value, because it is
- * rather variable. For example, it varies if the size
- * or the spatial locality of the I/O requests in bfqq
- * change.
- */
- bfqq->last_serv_time_ns = tot_time_ns;
- /* update complete, not waiting for any request completion any longer */
- bfqd->waited_rq = NULL;
- bfqd->rqs_injected = false;
- }
- /*
- * Handle either a requeue or a finish for rq. The things to do are
- * the same in both cases: all references to rq are to be dropped. In
- * particular, rq is considered completed from the point of view of
- * the scheduler.
- */
- static void bfq_finish_requeue_request(struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- struct bfq_data *bfqd;
- unsigned long flags;
- /*
- * rq either is not associated with any icq, or is an already
- * requeued request that has not (yet) been re-inserted into
- * a bfq_queue.
- */
- if (!rq->elv.icq || !bfqq)
- return;
- bfqd = bfqq->bfqd;
- if (rq->rq_flags & RQF_STARTED)
- bfqg_stats_update_completion(bfqq_group(bfqq),
- rq->start_time_ns,
- rq->io_start_time_ns,
- rq->cmd_flags);
- spin_lock_irqsave(&bfqd->lock, flags);
- if (likely(rq->rq_flags & RQF_STARTED)) {
- if (rq == bfqd->waited_rq)
- bfq_update_inject_limit(bfqd, bfqq);
- bfq_completed_request(bfqq, bfqd);
- }
- bfqq_request_freed(bfqq);
- bfq_put_queue(bfqq);
- RQ_BIC(rq)->requests--;
- spin_unlock_irqrestore(&bfqd->lock, flags);
- /*
- * Reset private fields. In case of a requeue, this allows
- * this function to correctly do nothing if it is spuriously
- * invoked again on this same request (see the check at the
- * beginning of the function). Probably, a better general
- * design would be to prevent blk-mq from invoking the requeue
- * or finish hooks of an elevator, for a request that is not
- * referred by that elevator.
- *
- * Resetting the following fields would break the
- * request-insertion logic if rq is re-inserted into a bfq
- * internal queue, without a re-preparation. Here we assume
- * that re-insertions of requeued requests, without
- * re-preparation, can happen only for pass_through or at_head
- * requests (which are not re-inserted into bfq internal
- * queues).
- */
- rq->elv.priv[0] = NULL;
- rq->elv.priv[1] = NULL;
- }
- static void bfq_finish_request(struct request *rq)
- {
- bfq_finish_requeue_request(rq);
- if (rq->elv.icq) {
- put_io_context(rq->elv.icq->ioc);
- rq->elv.icq = NULL;
- }
- }
- /*
- * Removes the association between the current task and bfqq, assuming
- * that bic points to the bfq iocontext of the task.
- * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
- * was the last process referring to that bfqq.
- */
- static struct bfq_queue *
- bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
- {
- bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
- if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) {
- bfqq->pid = current->pid;
- bfq_clear_bfqq_coop(bfqq);
- bfq_clear_bfqq_split_coop(bfqq);
- return bfqq;
- }
- bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
- bfq_put_cooperator(bfqq);
- bfq_release_process_ref(bfqq->bfqd, bfqq);
- return NULL;
- }
- static struct bfq_queue *
- __bfq_get_bfqq_handle_split(struct bfq_data *bfqd, struct bfq_io_cq *bic,
- struct bio *bio, bool split, bool is_sync,
- bool *new_queue)
- {
- unsigned int act_idx = bfq_actuator_index(bfqd, bio);
- struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
- struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
- if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
- return bfqq;
- if (new_queue)
- *new_queue = true;
- if (bfqq)
- bfq_put_queue(bfqq);
- bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
- bic_set_bfqq(bic, bfqq, is_sync, act_idx);
- if (split && is_sync) {
- if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
- bfqq_data->saved_in_large_burst)
- bfq_mark_bfqq_in_large_burst(bfqq);
- else {
- bfq_clear_bfqq_in_large_burst(bfqq);
- if (bfqq_data->was_in_burst_list)
- /*
- * If bfqq was in the current
- * burst list before being
- * merged, then we have to add
- * it back. And we do not need
- * to increase burst_size, as
- * we did not decrement
- * burst_size when we removed
- * bfqq from the burst list as
- * a consequence of a merge
- * (see comments in
- * bfq_put_queue). In this
- * respect, it would be rather
- * costly to know whether the
- * current burst list is still
- * the same burst list from
- * which bfqq was removed on
- * the merge. To avoid this
- * cost, if bfqq was in a
- * burst list, then we add
- * bfqq to the current burst
- * list without any further
- * check. This can cause
- * inappropriate insertions,
- * but rarely enough to not
- * harm the detection of large
- * bursts significantly.
- */
- hlist_add_head(&bfqq->burst_list_node,
- &bfqd->burst_list);
- }
- bfqq->split_time = jiffies;
- }
- return bfqq;
- }
- /*
- * Only reset private fields. The actual request preparation will be
- * performed by bfq_init_rq, when rq is either inserted or merged. See
- * comments on bfq_init_rq for the reason behind this delayed
- * preparation.
- */
- static void bfq_prepare_request(struct request *rq)
- {
- rq->elv.icq = ioc_find_get_icq(rq->q);
- /*
- * Regardless of whether we have an icq attached, we have to
- * clear the scheduler pointers, as they might point to
- * previously allocated bic/bfqq structs.
- */
- rq->elv.priv[0] = rq->elv.priv[1] = NULL;
- }
- static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq)
- {
- struct bfq_queue *new_bfqq = bfqq->new_bfqq;
- struct bfq_queue *waker_bfqq = bfqq->waker_bfqq;
- if (!waker_bfqq)
- return NULL;
- while (new_bfqq) {
- if (new_bfqq == waker_bfqq) {
- /*
- * If waker_bfqq is in the merge chain, and current
- * is the only process, waker_bfqq can be freed.
- */
- if (bfqq_process_refs(waker_bfqq) == 1)
- return NULL;
- return waker_bfqq;
- }
- new_bfqq = new_bfqq->new_bfqq;
- }
- /*
- * If waker_bfqq is not in the merge chain, and it's procress reference
- * is 0, waker_bfqq can be freed.
- */
- if (bfqq_process_refs(waker_bfqq) == 0)
- return NULL;
- return waker_bfqq;
- }
- static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
- struct bfq_io_cq *bic,
- struct bio *bio,
- unsigned int idx,
- bool is_sync)
- {
- struct bfq_queue *waker_bfqq;
- struct bfq_queue *bfqq;
- bool new_queue = false;
- bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
- &new_queue);
- if (unlikely(new_queue))
- return bfqq;
- /* If the queue was seeky for too long, break it apart. */
- if (!bfq_bfqq_coop(bfqq) || !bfq_bfqq_split_coop(bfqq) ||
- bic->bfqq_data[idx].stably_merged)
- return bfqq;
- waker_bfqq = bfq_waker_bfqq(bfqq);
- /* Update bic before losing reference to bfqq */
- if (bfq_bfqq_in_large_burst(bfqq))
- bic->bfqq_data[idx].saved_in_large_burst = true;
- bfqq = bfq_split_bfqq(bic, bfqq);
- if (bfqq) {
- bfq_bfqq_resume_state(bfqq, bfqd, bic, true);
- return bfqq;
- }
- bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, true, is_sync, NULL);
- if (unlikely(bfqq == &bfqd->oom_bfqq))
- return bfqq;
- bfq_bfqq_resume_state(bfqq, bfqd, bic, false);
- bfqq->waker_bfqq = waker_bfqq;
- bfqq->tentative_waker_bfqq = NULL;
- /*
- * If the waker queue disappears, then new_bfqq->waker_bfqq must be
- * reset. So insert new_bfqq into the
- * woken_list of the waker. See
- * bfq_check_waker for details.
- */
- if (waker_bfqq)
- hlist_add_head(&bfqq->woken_list_node,
- &bfqq->waker_bfqq->woken_list);
- return bfqq;
- }
- /*
- * If needed, init rq, allocate bfq data structures associated with
- * rq, and increment reference counters in the destination bfq_queue
- * for rq. Return the destination bfq_queue for rq, or NULL is rq is
- * not associated with any bfq_queue.
- *
- * This function is invoked by the functions that perform rq insertion
- * or merging. One may have expected the above preparation operations
- * to be performed in bfq_prepare_request, and not delayed to when rq
- * is inserted or merged. The rationale behind this delayed
- * preparation is that, after the prepare_request hook is invoked for
- * rq, rq may still be transformed into a request with no icq, i.e., a
- * request not associated with any queue. No bfq hook is invoked to
- * signal this transformation. As a consequence, should these
- * preparation operations be performed when the prepare_request hook
- * is invoked, and should rq be transformed one moment later, bfq
- * would end up in an inconsistent state, because it would have
- * incremented some queue counters for an rq destined to
- * transformation, without any chance to correctly lower these
- * counters back. In contrast, no transformation can still happen for
- * rq after rq has been inserted or merged. So, it is safe to execute
- * these preparation operations when rq is finally inserted or merged.
- */
- static struct bfq_queue *bfq_init_rq(struct request *rq)
- {
- struct request_queue *q = rq->q;
- struct bio *bio = rq->bio;
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct bfq_io_cq *bic;
- const int is_sync = rq_is_sync(rq);
- struct bfq_queue *bfqq;
- unsigned int a_idx = bfq_actuator_index(bfqd, bio);
- if (unlikely(!rq->elv.icq))
- return NULL;
- /*
- * Assuming that RQ_BFQQ(rq) is set only if everything is set
- * for this rq. This holds true, because this function is
- * invoked only for insertion or merging, and, after such
- * events, a request cannot be manipulated any longer before
- * being removed from bfq.
- */
- if (RQ_BFQQ(rq))
- return RQ_BFQQ(rq);
- bic = icq_to_bic(rq->elv.icq);
- bfq_check_ioprio_change(bic, bio);
- bfq_bic_update_cgroup(bic, bio);
- bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, a_idx, is_sync);
- bfqq_request_allocated(bfqq);
- bfqq->ref++;
- bic->requests++;
- bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
- rq, bfqq, bfqq->ref);
- rq->elv.priv[0] = bic;
- rq->elv.priv[1] = bfqq;
- /*
- * If a bfq_queue has only one process reference, it is owned
- * by only this bic: we can then set bfqq->bic = bic. in
- * addition, if the queue has also just been split, we have to
- * resume its state.
- */
- if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq &&
- bfqq_process_refs(bfqq) == 1)
- bfqq->bic = bic;
- /*
- * Consider bfqq as possibly belonging to a burst of newly
- * created queues only if:
- * 1) A burst is actually happening (bfqd->burst_size > 0)
- * or
- * 2) There is no other active queue. In fact, if, in
- * contrast, there are active queues not belonging to the
- * possible burst bfqq may belong to, then there is no gain
- * in considering bfqq as belonging to a burst, and
- * therefore in not weight-raising bfqq. See comments on
- * bfq_handle_burst().
- *
- * This filtering also helps eliminating false positives,
- * occurring when bfqq does not belong to an actual large
- * burst, but some background task (e.g., a service) happens
- * to trigger the creation of new queues very close to when
- * bfqq and its possible companion queues are created. See
- * comments on bfq_handle_burst() for further details also on
- * this issue.
- */
- if (unlikely(bfq_bfqq_just_created(bfqq) &&
- (bfqd->burst_size > 0 ||
- bfq_tot_busy_queues(bfqd) == 0)))
- bfq_handle_burst(bfqd, bfqq);
- return bfqq;
- }
- static void
- bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- enum bfqq_expiration reason;
- unsigned long flags;
- spin_lock_irqsave(&bfqd->lock, flags);
- /*
- * Considering that bfqq may be in race, we should firstly check
- * whether bfqq is in service before doing something on it. If
- * the bfqq in race is not in service, it has already been expired
- * through __bfq_bfqq_expire func and its wait_request flags has
- * been cleared in __bfq_bfqd_reset_in_service func.
- */
- if (bfqq != bfqd->in_service_queue) {
- spin_unlock_irqrestore(&bfqd->lock, flags);
- return;
- }
- bfq_clear_bfqq_wait_request(bfqq);
- if (bfq_bfqq_budget_timeout(bfqq))
- /*
- * Also here the queue can be safely expired
- * for budget timeout without wasting
- * guarantees
- */
- reason = BFQQE_BUDGET_TIMEOUT;
- else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
- /*
- * The queue may not be empty upon timer expiration,
- * because we may not disable the timer when the
- * first request of the in-service queue arrives
- * during disk idling.
- */
- reason = BFQQE_TOO_IDLE;
- else
- goto schedule_dispatch;
- bfq_bfqq_expire(bfqd, bfqq, true, reason);
- schedule_dispatch:
- bfq_schedule_dispatch(bfqd);
- spin_unlock_irqrestore(&bfqd->lock, flags);
- }
- /*
- * Handler of the expiration of the timer running if the in-service queue
- * is idling inside its time slice.
- */
- static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
- {
- struct bfq_data *bfqd = container_of(timer, struct bfq_data,
- idle_slice_timer);
- struct bfq_queue *bfqq = bfqd->in_service_queue;
- /*
- * Theoretical race here: the in-service queue can be NULL or
- * different from the queue that was idling if a new request
- * arrives for the current queue and there is a full dispatch
- * cycle that changes the in-service queue. This can hardly
- * happen, but in the worst case we just expire a queue too
- * early.
- */
- if (bfqq)
- bfq_idle_slice_timer_body(bfqd, bfqq);
- return HRTIMER_NORESTART;
- }
- static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
- struct bfq_queue **bfqq_ptr)
- {
- struct bfq_queue *bfqq = *bfqq_ptr;
- bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
- if (bfqq) {
- bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
- bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
- bfqq, bfqq->ref);
- bfq_put_queue(bfqq);
- *bfqq_ptr = NULL;
- }
- }
- /*
- * Release all the bfqg references to its async queues. If we are
- * deallocating the group these queues may still contain requests, so
- * we reparent them to the root cgroup (i.e., the only one that will
- * exist for sure until all the requests on a device are gone).
- */
- void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
- {
- int i, j, k;
- for (k = 0; k < bfqd->num_actuators; k++) {
- for (i = 0; i < 2; i++)
- for (j = 0; j < IOPRIO_NR_LEVELS; j++)
- __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
- __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
- }
- }
- /*
- * See the comments on bfq_limit_depth for the purpose of
- * the depths set in the function. Return minimum shallow depth we'll use.
- */
- static void bfq_depth_updated(struct request_queue *q)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- unsigned int async_depth = q->async_depth;
- /*
- * By default:
- * - sync reads are not limited
- * If bfqq is not being weight-raised:
- * - sync writes are limited to 75%(async depth default value)
- * - async IO are limited to 50%
- * If bfqq is being weight-raised:
- * - sync writes are limited to ~37%
- * - async IO are limited to ~18
- *
- * If request_queue->async_depth is updated by user, all limit are
- * updated relatively.
- */
- bfqd->async_depths[0][1] = async_depth;
- bfqd->async_depths[0][0] = max(async_depth * 2 / 3, 1U);
- bfqd->async_depths[1][1] = max(async_depth >> 1, 1U);
- bfqd->async_depths[1][0] = max(async_depth >> 2, 1U);
- /*
- * Due to cgroup qos, the allowed request for bfqq might be 1
- */
- blk_mq_set_min_shallow_depth(q, 1);
- }
- static void bfq_exit_queue(struct elevator_queue *e)
- {
- struct bfq_data *bfqd = e->elevator_data;
- struct bfq_queue *bfqq, *n;
- unsigned int actuator;
- hrtimer_cancel(&bfqd->idle_slice_timer);
- spin_lock_irq(&bfqd->lock);
- list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
- bfq_deactivate_bfqq(bfqd, bfqq, false, false);
- spin_unlock_irq(&bfqd->lock);
- for (actuator = 0; actuator < bfqd->num_actuators; actuator++)
- WARN_ON_ONCE(bfqd->rq_in_driver[actuator]);
- WARN_ON_ONCE(bfqd->tot_rq_in_driver);
- hrtimer_cancel(&bfqd->idle_slice_timer);
- /* release oom-queue reference to root group */
- bfqg_and_blkg_put(bfqd->root_group);
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
- #else
- spin_lock_irq(&bfqd->lock);
- bfq_put_async_queues(bfqd, bfqd->root_group);
- kfree(bfqd->root_group);
- spin_unlock_irq(&bfqd->lock);
- #endif
- blk_stat_disable_accounting(bfqd->queue);
- blk_queue_flag_clear(QUEUE_FLAG_DISABLE_WBT_DEF, bfqd->queue);
- wbt_enable_default(bfqd->queue->disk);
- kfree(bfqd);
- }
- static void bfq_init_root_group(struct bfq_group *root_group,
- struct bfq_data *bfqd)
- {
- int i;
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- root_group->entity.parent = NULL;
- root_group->my_entity = NULL;
- root_group->bfqd = bfqd;
- #endif
- root_group->rq_pos_tree = RB_ROOT;
- for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
- root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
- root_group->sched_data.bfq_class_idle_last_service = jiffies;
- }
- static int bfq_init_queue(struct request_queue *q, struct elevator_queue *eq)
- {
- struct bfq_data *bfqd;
- unsigned int i;
- struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
- bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
- if (!bfqd)
- return -ENOMEM;
- eq->elevator_data = bfqd;
- spin_lock_irq(&q->queue_lock);
- q->elevator = eq;
- spin_unlock_irq(&q->queue_lock);
- /*
- * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
- * Grab a permanent reference to it, so that the normal code flow
- * will not attempt to free it.
- * Set zero as actuator index: we will pretend that
- * all I/O requests are for the same actuator.
- */
- bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
- bfqd->oom_bfqq.ref++;
- bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
- bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
- bfqd->oom_bfqq.entity.new_weight =
- bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
- /* oom_bfqq does not participate to bursts */
- bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
- /*
- * Trigger weight initialization, according to ioprio, at the
- * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
- * class won't be changed any more.
- */
- bfqd->oom_bfqq.entity.prio_changed = 1;
- bfqd->queue = q;
- bfqd->num_actuators = 1;
- /*
- * If the disk supports multiple actuators, copy independent
- * access ranges from the request queue structure.
- */
- spin_lock_irq(&q->queue_lock);
- if (ia_ranges) {
- /*
- * Check if the disk ia_ranges size exceeds the current bfq
- * actuator limit.
- */
- if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
- pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
- ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
- pr_crit("Falling back to single actuator mode.\n");
- } else {
- bfqd->num_actuators = ia_ranges->nr_ia_ranges;
- for (i = 0; i < bfqd->num_actuators; i++) {
- bfqd->sector[i] = ia_ranges->ia_range[i].sector;
- bfqd->nr_sectors[i] =
- ia_ranges->ia_range[i].nr_sectors;
- }
- }
- }
- /* Otherwise use single-actuator dev info */
- if (bfqd->num_actuators == 1) {
- bfqd->sector[0] = 0;
- bfqd->nr_sectors[0] = get_capacity(q->disk);
- }
- spin_unlock_irq(&q->queue_lock);
- INIT_LIST_HEAD(&bfqd->dispatch);
- hrtimer_setup(&bfqd->idle_slice_timer, bfq_idle_slice_timer, CLOCK_MONOTONIC,
- HRTIMER_MODE_REL);
- bfqd->queue_weights_tree = RB_ROOT_CACHED;
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- bfqd->num_groups_with_pending_reqs = 0;
- #endif
- INIT_LIST_HEAD(&bfqd->active_list[0]);
- INIT_LIST_HEAD(&bfqd->active_list[1]);
- INIT_LIST_HEAD(&bfqd->idle_list);
- INIT_HLIST_HEAD(&bfqd->burst_list);
- bfqd->hw_tag = -1;
- bfqd->nonrot_with_queueing = !blk_queue_rot(bfqd->queue);
- bfqd->bfq_max_budget = bfq_default_max_budget;
- bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
- bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
- bfqd->bfq_back_max = bfq_back_max;
- bfqd->bfq_back_penalty = bfq_back_penalty;
- bfqd->bfq_slice_idle = bfq_slice_idle;
- bfqd->bfq_timeout = bfq_timeout;
- bfqd->bfq_large_burst_thresh = 8;
- bfqd->bfq_burst_interval = msecs_to_jiffies(180);
- bfqd->low_latency = true;
- /*
- * Trade-off between responsiveness and fairness.
- */
- bfqd->bfq_wr_coeff = 30;
- bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
- bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
- bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
- bfqd->bfq_wr_max_softrt_rate = 7000; /*
- * Approximate rate required
- * to playback or record a
- * high-definition compressed
- * video.
- */
- bfqd->wr_busy_queues = 0;
- /*
- * Begin by assuming, optimistically, that the device peak
- * rate is equal to 2/3 of the highest reference rate.
- */
- bfqd->rate_dur_prod = ref_rate[!blk_queue_rot(bfqd->queue)] *
- ref_wr_duration[!blk_queue_rot(bfqd->queue)];
- bfqd->peak_rate = ref_rate[!blk_queue_rot(bfqd->queue)] * 2 / 3;
- /* see comments on the definition of next field inside bfq_data */
- bfqd->actuator_load_threshold = 4;
- spin_lock_init(&bfqd->lock);
- /*
- * The invocation of the next bfq_create_group_hierarchy
- * function is the head of a chain of function calls
- * (bfq_create_group_hierarchy->blkcg_activate_policy->
- * blk_mq_freeze_queue) that may lead to the invocation of the
- * has_work hook function. For this reason,
- * bfq_create_group_hierarchy is invoked only after all
- * scheduler data has been initialized, apart from the fields
- * that can be initialized only after invoking
- * bfq_create_group_hierarchy. This, in particular, enables
- * has_work to correctly return false. Of course, to avoid
- * other inconsistencies, the blk-mq stack must then refrain
- * from invoking further scheduler hooks before this init
- * function is finished.
- */
- bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
- if (!bfqd->root_group)
- goto out_free;
- bfq_init_root_group(bfqd->root_group, bfqd);
- bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
- bfq_depth_updated(q);
- /* We dispatch from request queue wide instead of hw queue */
- blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
- blk_queue_flag_set(QUEUE_FLAG_DISABLE_WBT_DEF, q);
- wbt_disable_default(q->disk);
- blk_stat_enable_accounting(q);
- q->async_depth = (q->nr_requests * 3) >> 2;
- return 0;
- out_free:
- kfree(bfqd);
- return -ENOMEM;
- }
- static void bfq_slab_kill(void)
- {
- kmem_cache_destroy(bfq_pool);
- }
- static int __init bfq_slab_setup(void)
- {
- bfq_pool = KMEM_CACHE(bfq_queue, 0);
- if (!bfq_pool)
- return -ENOMEM;
- return 0;
- }
- static ssize_t bfq_var_show(unsigned int var, char *page)
- {
- return sprintf(page, "%u\n", var);
- }
- static int bfq_var_store(unsigned long *var, const char *page)
- {
- unsigned long new_val;
- int ret = kstrtoul(page, 10, &new_val);
- if (ret)
- return ret;
- *var = new_val;
- return 0;
- }
- #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
- static ssize_t __FUNC(struct elevator_queue *e, char *page) \
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- u64 __data = __VAR; \
- if (__CONV == 1) \
- __data = jiffies_to_msecs(__data); \
- else if (__CONV == 2) \
- __data = div_u64(__data, NSEC_PER_MSEC); \
- return bfq_var_show(__data, (page)); \
- }
- SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
- SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
- SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
- SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
- SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
- SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
- SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
- SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
- SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
- #undef SHOW_FUNCTION
- #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
- static ssize_t __FUNC(struct elevator_queue *e, char *page) \
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- u64 __data = __VAR; \
- __data = div_u64(__data, NSEC_PER_USEC); \
- return bfq_var_show(__data, (page)); \
- }
- USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
- #undef USEC_SHOW_FUNCTION
- #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
- static ssize_t \
- __FUNC(struct elevator_queue *e, const char *page, size_t count) \
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- unsigned long __data, __min = (MIN), __max = (MAX); \
- int ret; \
- \
- ret = bfq_var_store(&__data, (page)); \
- if (ret) \
- return ret; \
- if (__data < __min) \
- __data = __min; \
- else if (__data > __max) \
- __data = __max; \
- if (__CONV == 1) \
- *(__PTR) = msecs_to_jiffies(__data); \
- else if (__CONV == 2) \
- *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
- else \
- *(__PTR) = __data; \
- return count; \
- }
- STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
- INT_MAX, 2);
- STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
- INT_MAX, 2);
- STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
- STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
- INT_MAX, 0);
- STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
- #undef STORE_FUNCTION
- #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
- static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- unsigned long __data, __min = (MIN), __max = (MAX); \
- int ret; \
- \
- ret = bfq_var_store(&__data, (page)); \
- if (ret) \
- return ret; \
- if (__data < __min) \
- __data = __min; \
- else if (__data > __max) \
- __data = __max; \
- *(__PTR) = (u64)__data * NSEC_PER_USEC; \
- return count; \
- }
- USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
- UINT_MAX);
- #undef USEC_STORE_FUNCTION
- static ssize_t bfq_max_budget_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data == 0)
- bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
- else {
- if (__data > INT_MAX)
- __data = INT_MAX;
- bfqd->bfq_max_budget = __data;
- }
- bfqd->bfq_user_max_budget = __data;
- return count;
- }
- /*
- * Leaving this name to preserve name compatibility with cfq
- * parameters, but this timeout is used for both sync and async.
- */
- static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data < 1)
- __data = 1;
- else if (__data > INT_MAX)
- __data = INT_MAX;
- bfqd->bfq_timeout = msecs_to_jiffies(__data);
- if (bfqd->bfq_user_max_budget == 0)
- bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
- return count;
- }
- static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data > 1)
- __data = 1;
- if (!bfqd->strict_guarantees && __data == 1
- && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
- bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
- bfqd->strict_guarantees = __data;
- return count;
- }
- static ssize_t bfq_low_latency_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data > 1)
- __data = 1;
- if (__data == 0 && bfqd->low_latency != 0)
- bfq_end_wr(bfqd);
- bfqd->low_latency = __data;
- return count;
- }
- #define BFQ_ATTR(name) \
- __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
- static const struct elv_fs_entry bfq_attrs[] = {
- BFQ_ATTR(fifo_expire_sync),
- BFQ_ATTR(fifo_expire_async),
- BFQ_ATTR(back_seek_max),
- BFQ_ATTR(back_seek_penalty),
- BFQ_ATTR(slice_idle),
- BFQ_ATTR(slice_idle_us),
- BFQ_ATTR(max_budget),
- BFQ_ATTR(timeout_sync),
- BFQ_ATTR(strict_guarantees),
- BFQ_ATTR(low_latency),
- __ATTR_NULL
- };
- static struct elevator_type iosched_bfq_mq = {
- .ops = {
- .limit_depth = bfq_limit_depth,
- .prepare_request = bfq_prepare_request,
- .requeue_request = bfq_finish_requeue_request,
- .finish_request = bfq_finish_request,
- .exit_icq = bfq_exit_icq,
- .insert_requests = bfq_insert_requests,
- .dispatch_request = bfq_dispatch_request,
- .next_request = elv_rb_latter_request,
- .former_request = elv_rb_former_request,
- .allow_merge = bfq_allow_bio_merge,
- .bio_merge = bfq_bio_merge,
- .request_merge = bfq_request_merge,
- .requests_merged = bfq_requests_merged,
- .request_merged = bfq_request_merged,
- .has_work = bfq_has_work,
- .depth_updated = bfq_depth_updated,
- .init_sched = bfq_init_queue,
- .exit_sched = bfq_exit_queue,
- },
- .icq_size = sizeof(struct bfq_io_cq),
- .icq_align = __alignof__(struct bfq_io_cq),
- .elevator_attrs = bfq_attrs,
- .elevator_name = "bfq",
- .elevator_owner = THIS_MODULE,
- };
- MODULE_ALIAS("bfq-iosched");
- static int __init bfq_init(void)
- {
- int ret;
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- ret = blkcg_policy_register(&blkcg_policy_bfq);
- if (ret)
- return ret;
- #endif
- ret = -ENOMEM;
- if (bfq_slab_setup())
- goto err_pol_unreg;
- /*
- * Times to load large popular applications for the typical
- * systems installed on the reference devices (see the
- * comments before the definition of the next
- * array). Actually, we use slightly lower values, as the
- * estimated peak rate tends to be smaller than the actual
- * peak rate. The reason for this last fact is that estimates
- * are computed over much shorter time intervals than the long
- * intervals typically used for benchmarking. Why? First, to
- * adapt more quickly to variations. Second, because an I/O
- * scheduler cannot rely on a peak-rate-evaluation workload to
- * be run for a long time.
- */
- ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
- ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
- ret = elv_register(&iosched_bfq_mq);
- if (ret)
- goto slab_kill;
- return 0;
- slab_kill:
- bfq_slab_kill();
- err_pol_unreg:
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- blkcg_policy_unregister(&blkcg_policy_bfq);
- #endif
- return ret;
- }
- static void __exit bfq_exit(void)
- {
- elv_unregister(&iosched_bfq_mq);
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- blkcg_policy_unregister(&blkcg_policy_bfq);
- #endif
- bfq_slab_kill();
- }
- module_init(bfq_init);
- module_exit(bfq_exit);
- MODULE_AUTHOR("Paolo Valente");
- MODULE_LICENSE("GPL");
- MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
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