ArkGraphics.swift 2.8 KB

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  1. import Foundation
  2. #if canImport(Glibc)
  3. import Glibc
  4. #endif
  5. import ark_ui_basic
  6. // Protocol struct (25 bytes)
  7. // UInt8 cmd
  8. // Int32 x, y, w, h
  9. // UInt8 r, g, b, a
  10. struct UIDaemonCmd {
  11. var cmd: UInt8
  12. var x: Int32
  13. var y: Int32
  14. var w: Int32
  15. var h: Int32
  16. var r: UInt8
  17. var g: UInt8
  18. var b: UInt8
  19. var a: UInt8
  20. }
  21. public class ArkGraphics {
  22. private var fd: Int32 = -1
  23. public init() {
  24. fd = socket(AF_UNIX, Int32(SOCK_STREAM.rawValue), 0)
  25. if fd < 0 { return }
  26. var addr = sockaddr_un()
  27. addr.sun_family = sa_family_t(AF_UNIX)
  28. let socketPath = "/dev/display.sock"
  29. let pathBytes = socketPath.utf8CString
  30. withUnsafeMutablePointer(to: &addr.sun_path) { sunPathPtr in
  31. let rawPtr = UnsafeMutableRawPointer(sunPathPtr).assumingMemoryBound(to: CChar.self)
  32. for i in 0..<min(pathBytes.count, 108) {
  33. rawPtr[i] = pathBytes[i]
  34. }
  35. }
  36. let addrSize = MemoryLayout<sockaddr_un>.size
  37. let connectResult = withUnsafePointer(to: &addr) { addrPtr in
  38. addrPtr.withMemoryRebound(to: sockaddr.self, capacity: 1) { saPtr in
  39. connect(fd, saPtr, socklen_t(addrSize))
  40. }
  41. }
  42. if connectResult < 0 {
  43. close(fd)
  44. fd = -1
  45. }
  46. }
  47. deinit {
  48. if fd >= 0 { close(fd) }
  49. }
  50. func fillRect(x: Int, y: Int, w: Int, h: Int, color: Color) {
  51. if fd < 0 { return }
  52. // For simplicity, handle standard colors manually since Color doesn't easily expose raw RGB in standard swiftUI without bridging
  53. var r: UInt8 = 0
  54. var g: UInt8 = 0
  55. var b: UInt8 = 0
  56. // Very hacky Color comparison just for the test
  57. if color == Color.blue {
  58. r = 0; g = 0; b = 255
  59. } else if color == Color.black {
  60. r = 0; g = 0; b = 0
  61. }
  62. var msg = UIDaemonCmd(cmd: 1, x: Int32(x), y: Int32(y), w: Int32(w), h: Int32(h), r: r, g: g, b: b, a: 255)
  63. withUnsafeBytes(of: &msg) { bytes in
  64. _ = write(fd, bytes.baseAddress, bytes.count)
  65. }
  66. }
  67. public func fillRectRGB(x: Int, y: Int, w: Int, h: Int, r: UInt8, g: UInt8, b: UInt8) {
  68. if fd < 0 { return }
  69. var msg = UIDaemonCmd(cmd: 1, x: Int32(x), y: Int32(y), w: Int32(w), h: Int32(h), r: r, g: g, b: b, a: 255)
  70. withUnsafeBytes(of: &msg) { bytes in
  71. _ = write(fd, bytes.baseAddress, bytes.count)
  72. }
  73. }
  74. public func pan() {
  75. if fd < 0 { return }
  76. var msg = UIDaemonCmd(cmd: 2, x: 0, y: 0, w: 0, h: 0, r: 0, g: 0, b: 0, a: 0)
  77. withUnsafeBytes(of: &msg) { bytes in
  78. _ = write(fd, bytes.baseAddress, bytes.count)
  79. }
  80. }
  81. }