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- /*
- * Copyright 2015 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- */
- #ifndef _DRM_GPU_SCHEDULER_H_
- #define _DRM_GPU_SCHEDULER_H_
- #include <drm/spsc_queue.h>
- #include <linux/dma-fence.h>
- #include <linux/completion.h>
- #include <linux/xarray.h>
- #include <linux/workqueue.h>
- #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
- /**
- * DRM_SCHED_FENCE_DONT_PIPELINE - Prevent dependency pipelining
- *
- * Setting this flag on a scheduler fence prevents pipelining of jobs depending
- * on this fence. In other words we always insert a full CPU round trip before
- * dependent jobs are pushed to the hw queue.
- */
- #define DRM_SCHED_FENCE_DONT_PIPELINE DMA_FENCE_FLAG_USER_BITS
- /**
- * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
- *
- * Because we could have a deadline hint can be set before the backing hw
- * fence is created, we need to keep track of whether a deadline has already
- * been set.
- */
- #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT (DMA_FENCE_FLAG_USER_BITS + 1)
- enum dma_resv_usage;
- struct dma_resv;
- struct drm_gem_object;
- struct drm_gpu_scheduler;
- struct drm_sched_rq;
- struct drm_file;
- /* These are often used as an (initial) index
- * to an array, and as such should start at 0.
- */
- enum drm_sched_priority {
- DRM_SCHED_PRIORITY_KERNEL,
- DRM_SCHED_PRIORITY_HIGH,
- DRM_SCHED_PRIORITY_NORMAL,
- DRM_SCHED_PRIORITY_LOW,
- DRM_SCHED_PRIORITY_COUNT
- };
- /**
- * struct drm_sched_entity - A wrapper around a job queue (typically
- * attached to the DRM file_priv).
- *
- * Entities will emit jobs in order to their corresponding hardware
- * ring, and the scheduler will alternate between entities based on
- * scheduling policy.
- */
- struct drm_sched_entity {
- /**
- * @list:
- *
- * Used to append this struct to the list of entities in the runqueue
- * @rq under &drm_sched_rq.entities.
- *
- * Protected by &drm_sched_rq.lock of @rq.
- */
- struct list_head list;
- /**
- * @lock:
- *
- * Lock protecting the run-queue (@rq) to which this entity belongs,
- * @priority and the list of schedulers (@sched_list, @num_sched_list).
- */
- spinlock_t lock;
- /**
- * @rq:
- *
- * Runqueue on which this entity is currently scheduled.
- *
- * FIXME: Locking is very unclear for this. Writers are protected by
- * @lock, but readers are generally lockless and seem to just race with
- * not even a READ_ONCE.
- */
- struct drm_sched_rq *rq;
- /**
- * @sched_list:
- *
- * A list of schedulers (struct drm_gpu_scheduler). Jobs from this entity can
- * be scheduled on any scheduler on this list.
- *
- * This can be modified by calling drm_sched_entity_modify_sched().
- * Locking is entirely up to the driver, see the above function for more
- * details.
- *
- * This will be set to NULL if &num_sched_list equals 1 and @rq has been
- * set already.
- *
- * FIXME: This means priority changes through
- * drm_sched_entity_set_priority() will be lost henceforth in this case.
- */
- struct drm_gpu_scheduler **sched_list;
- /**
- * @num_sched_list:
- *
- * Number of drm_gpu_schedulers in the @sched_list.
- */
- unsigned int num_sched_list;
- /**
- * @priority:
- *
- * Priority of the entity. This can be modified by calling
- * drm_sched_entity_set_priority(). Protected by @lock.
- */
- enum drm_sched_priority priority;
- /**
- * @job_queue: the list of jobs of this entity.
- */
- struct spsc_queue job_queue;
- /**
- * @fence_seq:
- *
- * A linearly increasing seqno incremented with each new
- * &drm_sched_fence which is part of the entity.
- *
- * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
- * this doesn't need to be atomic.
- */
- atomic_t fence_seq;
- /**
- * @fence_context:
- *
- * A unique context for all the fences which belong to this entity. The
- * &drm_sched_fence.scheduled uses the fence_context but
- * &drm_sched_fence.finished uses fence_context + 1.
- */
- uint64_t fence_context;
- /**
- * @dependency:
- *
- * The dependency fence of the job which is on the top of the job queue.
- */
- struct dma_fence *dependency;
- /**
- * @cb:
- *
- * Callback for the dependency fence above.
- */
- struct dma_fence_cb cb;
- /**
- * @guilty:
- *
- * Points to entities' guilty.
- */
- atomic_t *guilty;
- /**
- * @last_scheduled:
- *
- * Points to the finished fence of the last scheduled job. Only written
- * by drm_sched_entity_pop_job(). Can be accessed locklessly from
- * drm_sched_job_arm() if the queue is empty.
- */
- struct dma_fence __rcu *last_scheduled;
- /**
- * @last_user: last group leader pushing a job into the entity.
- */
- struct task_struct *last_user;
- /**
- * @stopped:
- *
- * Marks the enity as removed from rq and destined for
- * termination. This is set by calling drm_sched_entity_flush() and by
- * drm_sched_fini().
- */
- bool stopped;
- /**
- * @entity_idle:
- *
- * Signals when entity is not in use, used to sequence entity cleanup in
- * drm_sched_entity_fini().
- */
- struct completion entity_idle;
- /**
- * @oldest_job_waiting:
- *
- * Marks earliest job waiting in SW queue
- */
- ktime_t oldest_job_waiting;
- /**
- * @rb_tree_node:
- *
- * The node used to insert this entity into time based priority queue
- */
- struct rb_node rb_tree_node;
- };
- /**
- * struct drm_sched_rq - queue of entities to be scheduled.
- *
- * @sched: the scheduler to which this rq belongs to.
- * @lock: protects @entities, @rb_tree_root and @current_entity.
- * @current_entity: the entity which is to be scheduled.
- * @entities: list of the entities to be scheduled.
- * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling
- *
- * Run queue is a set of entities scheduling command submissions for
- * one specific ring. It implements the scheduling policy that selects
- * the next entity to emit commands from.
- */
- struct drm_sched_rq {
- struct drm_gpu_scheduler *sched;
- spinlock_t lock;
- /* Following members are protected by the @lock: */
- struct drm_sched_entity *current_entity;
- struct list_head entities;
- struct rb_root_cached rb_tree_root;
- };
- /**
- * struct drm_sched_fence - fences corresponding to the scheduling of a job.
- */
- struct drm_sched_fence {
- /**
- * @scheduled: this fence is what will be signaled by the scheduler
- * when the job is scheduled.
- */
- struct dma_fence scheduled;
- /**
- * @finished: this fence is what will be signaled by the scheduler
- * when the job is completed.
- *
- * When setting up an out fence for the job, you should use
- * this, since it's available immediately upon
- * drm_sched_job_init(), and the fence returned by the driver
- * from run_job() won't be created until the dependencies have
- * resolved.
- */
- struct dma_fence finished;
- /**
- * @deadline: deadline set on &drm_sched_fence.finished which
- * potentially needs to be propagated to &drm_sched_fence.parent
- */
- ktime_t deadline;
- /**
- * @parent: the fence returned by &drm_sched_backend_ops.run_job
- * when scheduling the job on hardware. We signal the
- * &drm_sched_fence.finished fence once parent is signalled.
- */
- struct dma_fence *parent;
- /**
- * @sched: the scheduler instance to which the job having this struct
- * belongs to.
- */
- struct drm_gpu_scheduler *sched;
- /**
- * @lock: the lock used by the scheduled and the finished fences.
- */
- spinlock_t lock;
- /**
- * @owner: job owner for debugging
- */
- void *owner;
- /**
- * @drm_client_id:
- *
- * The client_id of the drm_file which owns the job.
- */
- uint64_t drm_client_id;
- };
- struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
- /**
- * struct drm_sched_job - A job to be run by an entity.
- *
- * @queue_node: used to append this struct to the queue of jobs in an entity.
- * @list: a job participates in a "pending" and "done" lists.
- * @sched: the scheduler instance on which this job is scheduled.
- * @s_fence: contains the fences for the scheduling of job.
- * @finish_cb: the callback for the finished fence.
- * @credits: the number of credits this job contributes to the scheduler
- * @work: Helper to reschedule job kill to different context.
- * @karma: increment on every hang caused by this job. If this exceeds the hang
- * limit of the scheduler then the job is marked guilty and will not
- * be scheduled further.
- * @s_priority: the priority of the job.
- * @entity: the entity to which this job belongs.
- * @cb: the callback for the parent fence in s_fence.
- *
- * A job is created by the driver using drm_sched_job_init(), and
- * should call drm_sched_entity_push_job() once it wants the scheduler
- * to schedule the job.
- */
- struct drm_sched_job {
- /**
- * @submit_ts:
- *
- * When the job was pushed into the entity queue.
- */
- ktime_t submit_ts;
- /**
- * @sched:
- *
- * The scheduler this job is or will be scheduled on. Gets set by
- * drm_sched_job_arm(). Valid until drm_sched_backend_ops.free_job()
- * has finished.
- */
- struct drm_gpu_scheduler *sched;
- struct drm_sched_fence *s_fence;
- struct drm_sched_entity *entity;
- enum drm_sched_priority s_priority;
- u32 credits;
- /** @last_dependency: tracks @dependencies as they signal */
- unsigned int last_dependency;
- atomic_t karma;
- struct spsc_node queue_node;
- struct list_head list;
- /*
- * work is used only after finish_cb has been used and will not be
- * accessed anymore.
- */
- union {
- struct dma_fence_cb finish_cb;
- struct work_struct work;
- };
- struct dma_fence_cb cb;
- /**
- * @dependencies:
- *
- * Contains the dependencies as struct dma_fence for this job, see
- * drm_sched_job_add_dependency() and
- * drm_sched_job_add_implicit_dependencies().
- */
- struct xarray dependencies;
- };
- /**
- * enum drm_gpu_sched_stat - the scheduler's status
- *
- * @DRM_GPU_SCHED_STAT_NONE: Reserved. Do not use.
- * @DRM_GPU_SCHED_STAT_RESET: The GPU hung and successfully reset.
- * @DRM_GPU_SCHED_STAT_ENODEV: Error: Device is not available anymore.
- * @DRM_GPU_SCHED_STAT_NO_HANG: Contrary to scheduler's assumption, the GPU
- * did not hang and is still running.
- */
- enum drm_gpu_sched_stat {
- DRM_GPU_SCHED_STAT_NONE,
- DRM_GPU_SCHED_STAT_RESET,
- DRM_GPU_SCHED_STAT_ENODEV,
- DRM_GPU_SCHED_STAT_NO_HANG,
- };
- /**
- * struct drm_sched_backend_ops - Define the backend operations
- * called by the scheduler
- *
- * These functions should be implemented in the driver side.
- */
- struct drm_sched_backend_ops {
- /**
- * @prepare_job:
- *
- * Called when the scheduler is considering scheduling this job next, to
- * get another struct dma_fence for this job to block on. Once it
- * returns NULL, run_job() may be called.
- *
- * Can be NULL if no additional preparation to the dependencies are
- * necessary. Skipped when jobs are killed instead of run.
- */
- struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
- struct drm_sched_entity *s_entity);
- /**
- * @run_job: Called to execute the job once all of the dependencies
- * have been resolved.
- *
- * @sched_job: the job to run
- *
- * The deprecated drm_sched_resubmit_jobs() (called by &struct
- * drm_sched_backend_ops.timedout_job) can invoke this again with the
- * same parameters. Using this is discouraged because it violates
- * dma_fence rules, notably dma_fence_init() has to be called on
- * already initialized fences for a second time. Moreover, this is
- * dangerous because attempts to allocate memory might deadlock with
- * memory management code waiting for the reset to complete.
- *
- * TODO: Document what drivers should do / use instead.
- *
- * This method is called in a workqueue context - either from the
- * submit_wq the driver passed through drm_sched_init(), or, if the
- * driver passed NULL, a separate, ordered workqueue the scheduler
- * allocated.
- *
- * Note that the scheduler expects to 'inherit' its own reference to
- * this fence from the callback. It does not invoke an extra
- * dma_fence_get() on it. Consequently, this callback must take a
- * reference for the scheduler, and additional ones for the driver's
- * respective needs.
- *
- * Return:
- * * On success: dma_fence the driver must signal once the hardware has
- * completed the job ("hardware fence").
- * * On failure: NULL or an ERR_PTR.
- */
- struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
- /**
- * @timedout_job: Called when a job has taken too long to execute,
- * to trigger GPU recovery.
- *
- * @sched_job: The job that has timed out
- *
- * Drivers typically issue a reset to recover from GPU hangs.
- * This procedure looks very different depending on whether a firmware
- * or a hardware scheduler is being used.
- *
- * For a FIRMWARE SCHEDULER, each ring has one scheduler, and each
- * scheduler has one entity. Hence, the steps taken typically look as
- * follows:
- *
- * 1. Stop the scheduler using drm_sched_stop(). This will pause the
- * scheduler workqueues and cancel the timeout work, guaranteeing
- * that nothing is queued while the ring is being removed.
- * 2. Remove the ring. The firmware will make sure that the
- * corresponding parts of the hardware are resetted, and that other
- * rings are not impacted.
- * 3. Kill the entity and the associated scheduler.
- *
- *
- * For a HARDWARE SCHEDULER, a scheduler instance schedules jobs from
- * one or more entities to one ring. This implies that all entities
- * associated with the affected scheduler cannot be torn down, because
- * this would effectively also affect innocent userspace processes which
- * did not submit faulty jobs (for example).
- *
- * Consequently, the procedure to recover with a hardware scheduler
- * should look like this:
- *
- * 1. Stop all schedulers impacted by the reset using drm_sched_stop().
- * 2. Kill the entity the faulty job stems from.
- * 3. Issue a GPU reset on all faulty rings (driver-specific).
- * 4. Re-submit jobs on all schedulers impacted by re-submitting them to
- * the entities which are still alive.
- * 5. Restart all schedulers that were stopped in step #1 using
- * drm_sched_start().
- *
- * Note that some GPUs have distinct hardware queues but need to reset
- * the GPU globally, which requires extra synchronization between the
- * timeout handlers of different schedulers. One way to achieve this
- * synchronization is to create an ordered workqueue (using
- * alloc_ordered_workqueue()) at the driver level, and pass this queue
- * as drm_sched_init()'s @timeout_wq parameter. This will guarantee
- * that timeout handlers are executed sequentially.
- *
- * Return: The scheduler's status, defined by &enum drm_gpu_sched_stat
- *
- */
- enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
- /**
- * @free_job: Called once the job's finished fence has been signaled
- * and it's time to clean it up.
- */
- void (*free_job)(struct drm_sched_job *sched_job);
- /**
- * @cancel_job: Used by the scheduler to guarantee remaining jobs' fences
- * get signaled in drm_sched_fini().
- *
- * Used by the scheduler to cancel all jobs that have not been executed
- * with &struct drm_sched_backend_ops.run_job by the time
- * drm_sched_fini() gets invoked.
- *
- * Drivers need to signal the passed job's hardware fence with an
- * appropriate error code (e.g., -ECANCELED) in this callback. They
- * must not free the job.
- *
- * The scheduler will only call this callback once it stopped calling
- * all other callbacks forever, with the exception of &struct
- * drm_sched_backend_ops.free_job.
- */
- void (*cancel_job)(struct drm_sched_job *sched_job);
- };
- /**
- * struct drm_gpu_scheduler - scheduler instance-specific data
- *
- * @ops: backend operations provided by the driver.
- * @credit_limit: the credit limit of this scheduler
- * @credit_count: the current credit count of this scheduler
- * @timeout: the time after which a job is removed from the scheduler.
- * @name: name of the ring for which this scheduler is being used.
- * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
- * as there's usually one run-queue per priority, but could be less.
- * @sched_rq: An allocated array of run-queues of size @num_rqs;
- * @job_scheduled: once drm_sched_entity_flush() is called the scheduler
- * waits on this wait queue until all the scheduled jobs are
- * finished.
- * @job_id_count: used to assign unique id to the each job.
- * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
- * @timeout_wq: workqueue used to queue @work_tdr
- * @work_run_job: work which calls run_job op of each scheduler.
- * @work_free_job: work which calls free_job op of each scheduler.
- * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
- * timeout interval is over.
- * @pending_list: the list of jobs which are currently in the job queue.
- * @job_list_lock: lock to protect the pending_list.
- * @hang_limit: once the hangs by a job crosses this limit then it is marked
- * guilty and it will no longer be considered for scheduling.
- * @score: score to help loadbalancer pick a idle sched
- * @_score: score used when the driver doesn't provide one
- * @ready: marks if the underlying HW is ready to work
- * @free_guilty: A hit to time out handler to free the guilty job.
- * @pause_submit: pause queuing of @work_run_job on @submit_wq
- * @own_submit_wq: scheduler owns allocation of @submit_wq
- * @dev: system &struct device
- *
- * One scheduler is implemented for each hardware ring.
- */
- struct drm_gpu_scheduler {
- const struct drm_sched_backend_ops *ops;
- u32 credit_limit;
- atomic_t credit_count;
- long timeout;
- const char *name;
- u32 num_rqs;
- struct drm_sched_rq **sched_rq;
- wait_queue_head_t job_scheduled;
- atomic64_t job_id_count;
- struct workqueue_struct *submit_wq;
- struct workqueue_struct *timeout_wq;
- struct work_struct work_run_job;
- struct work_struct work_free_job;
- struct delayed_work work_tdr;
- struct list_head pending_list;
- spinlock_t job_list_lock;
- int hang_limit;
- atomic_t *score;
- atomic_t _score;
- bool ready;
- bool free_guilty;
- bool pause_submit;
- bool own_submit_wq;
- struct device *dev;
- };
- /**
- * struct drm_sched_init_args - parameters for initializing a DRM GPU scheduler
- *
- * @ops: backend operations provided by the driver
- * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
- * allocated and used.
- * @num_rqs: Number of run-queues. This may be at most DRM_SCHED_PRIORITY_COUNT,
- * as there's usually one run-queue per priority, but may be less.
- * @credit_limit: the number of credits this scheduler can hold from all jobs
- * @hang_limit: number of times to allow a job to hang before dropping it.
- * This mechanism is DEPRECATED. Set it to 0.
- * @timeout: timeout value in jiffies for submitted jobs.
- * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is used.
- * @score: score atomic shared with other schedulers. May be NULL.
- * @name: name (typically the driver's name). Used for debugging
- * @dev: associated device. Used for debugging
- */
- struct drm_sched_init_args {
- const struct drm_sched_backend_ops *ops;
- struct workqueue_struct *submit_wq;
- struct workqueue_struct *timeout_wq;
- u32 num_rqs;
- u32 credit_limit;
- unsigned int hang_limit;
- long timeout;
- atomic_t *score;
- const char *name;
- struct device *dev;
- };
- /* Scheduler operations */
- int drm_sched_init(struct drm_gpu_scheduler *sched,
- const struct drm_sched_init_args *args);
- void drm_sched_fini(struct drm_gpu_scheduler *sched);
- unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
- void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
- unsigned long remaining);
- void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
- bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
- void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
- void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
- void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
- void drm_sched_start(struct drm_gpu_scheduler *sched, int errno);
- void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
- void drm_sched_fault(struct drm_gpu_scheduler *sched);
- bool drm_sched_is_stopped(struct drm_gpu_scheduler *sched);
- struct drm_gpu_scheduler *
- drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
- unsigned int num_sched_list);
- /* Jobs */
- int drm_sched_job_init(struct drm_sched_job *job,
- struct drm_sched_entity *entity,
- u32 credits, void *owner,
- u64 drm_client_id);
- void drm_sched_job_arm(struct drm_sched_job *job);
- void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
- int drm_sched_job_add_dependency(struct drm_sched_job *job,
- struct dma_fence *fence);
- int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
- struct drm_file *file,
- u32 handle,
- u32 point);
- int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
- struct dma_resv *resv,
- enum dma_resv_usage usage);
- int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
- struct drm_gem_object *obj,
- bool write);
- bool drm_sched_job_has_dependency(struct drm_sched_job *job,
- struct dma_fence *fence);
- void drm_sched_job_cleanup(struct drm_sched_job *job);
- void drm_sched_increase_karma(struct drm_sched_job *bad);
- bool drm_sched_job_is_signaled(struct drm_sched_job *job);
- static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
- int threshold)
- {
- return s_job && atomic_inc_return(&s_job->karma) > threshold;
- }
- /* Entities */
- int drm_sched_entity_init(struct drm_sched_entity *entity,
- enum drm_sched_priority priority,
- struct drm_gpu_scheduler **sched_list,
- unsigned int num_sched_list,
- atomic_t *guilty);
- long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
- void drm_sched_entity_fini(struct drm_sched_entity *entity);
- void drm_sched_entity_destroy(struct drm_sched_entity *entity);
- void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
- enum drm_sched_priority priority);
- int drm_sched_entity_error(struct drm_sched_entity *entity);
- void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
- struct drm_gpu_scheduler **sched_list,
- unsigned int num_sched_list);
- /**
- * struct drm_sched_pending_job_iter - DRM scheduler pending job iterator state
- * @sched: DRM scheduler associated with pending job iterator
- */
- struct drm_sched_pending_job_iter {
- struct drm_gpu_scheduler *sched;
- };
- /* Drivers should never call this directly */
- static inline struct drm_sched_pending_job_iter
- __drm_sched_pending_job_iter_begin(struct drm_gpu_scheduler *sched)
- {
- struct drm_sched_pending_job_iter iter = {
- .sched = sched,
- };
- WARN_ON(!drm_sched_is_stopped(sched));
- return iter;
- }
- /* Drivers should never call this directly */
- static inline void
- __drm_sched_pending_job_iter_end(const struct drm_sched_pending_job_iter iter)
- {
- WARN_ON(!drm_sched_is_stopped(iter.sched));
- }
- DEFINE_CLASS(drm_sched_pending_job_iter, struct drm_sched_pending_job_iter,
- __drm_sched_pending_job_iter_end(_T),
- __drm_sched_pending_job_iter_begin(__sched),
- struct drm_gpu_scheduler *__sched);
- static inline void *
- class_drm_sched_pending_job_iter_lock_ptr(class_drm_sched_pending_job_iter_t *_T)
- { return _T; }
- #define class_drm_sched_pending_job_iter_is_conditional false
- /**
- * drm_sched_for_each_pending_job() - Iterator for each pending job in scheduler
- * @__job: Current pending job being iterated over
- * @__sched: DRM scheduler to iterate over pending jobs
- * @__entity: DRM scheduler entity to filter jobs, NULL indicates no filter
- *
- * Iterator for each pending job in scheduler, filtering on an entity, and
- * enforcing scheduler is fully stopped
- */
- #define drm_sched_for_each_pending_job(__job, __sched, __entity) \
- scoped_guard(drm_sched_pending_job_iter, (__sched)) \
- list_for_each_entry((__job), &(__sched)->pending_list, list) \
- for_each_if(!(__entity) || (__job)->entity == (__entity))
- #endif
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