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- /// The launch behavior for a scene.
- public enum SceneLaunchBehavior: Sendable {
- /// SwiftCrossUI decides whether to use ``presented`` or ``suppressed``
- /// depending on the type of scene.
- ///
- /// Currently, `presented` is used for ``WindowGroup``s, and
- /// `suppressed` is used for ``Window``s.
- case automatic
- /// The scene will be shown on app launch.
- case presented
- /// The scene will not be shown on app launch.
- case suppressed
- }
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