/// The launch behavior for a scene. public enum SceneLaunchBehavior: Sendable { /// SwiftCrossUI decides whether to use ``presented`` or ``suppressed`` /// depending on the type of scene. /// /// Currently, `presented` is used for ``WindowGroup``s, and /// `suppressed` is used for ``Window``s. case automatic /// The scene will be shown on app launch. case presented /// The scene will not be shown on app launch. case suppressed }