// // TestingSceneDelegate.swift // ark_ui_basic // // Status: Complete for iOS #if os(iOS) || os(visionOS) import UIKit // MARK: - TestingSceneDelegate [6.4.41] [iOS] class TestingSceneDelegate: DelegateBaseClass, UIWindowSceneDelegate { var window: UIWindow? var comparisonWindow: UIWindow? static var connectCallback: ((UIWindow, UIWindow) -> Void)? override init() { self.window = nil self.comparisonWindow = nil super.init() } func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard window == nil, let windowScene = scene as? UIWindowScene else { return } let window = UIWindow(windowScene: windowScene) self.window = window let comparisonWindow = UIWindow(windowScene: windowScene) self.comparisonWindow = comparisonWindow guard let connectCallback = TestingSceneDelegate.connectCallback else { return } connectCallback(window, comparisonWindow) } } #endif